1*8d67ca89SAndroid Build Coastguard Worker /*
2*8d67ca89SAndroid Build Coastguard Worker * Copyright (C) 2014 The Android Open Source Project
3*8d67ca89SAndroid Build Coastguard Worker *
4*8d67ca89SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*8d67ca89SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*8d67ca89SAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*8d67ca89SAndroid Build Coastguard Worker *
8*8d67ca89SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*8d67ca89SAndroid Build Coastguard Worker *
10*8d67ca89SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*8d67ca89SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*8d67ca89SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*8d67ca89SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*8d67ca89SAndroid Build Coastguard Worker * limitations under the License.
15*8d67ca89SAndroid Build Coastguard Worker */
16*8d67ca89SAndroid Build Coastguard Worker
17*8d67ca89SAndroid Build Coastguard Worker class A {
18*8d67ca89SAndroid Build Coastguard Worker public:
getRandomNumber()19*8d67ca89SAndroid Build Coastguard Worker virtual int getRandomNumber() {
20*8d67ca89SAndroid Build Coastguard Worker return 4; // chosen by fair dice roll.
21*8d67ca89SAndroid Build Coastguard Worker // guaranteed to be random.
22*8d67ca89SAndroid Build Coastguard Worker }
23*8d67ca89SAndroid Build Coastguard Worker
~A()24*8d67ca89SAndroid Build Coastguard Worker virtual ~A() {}
25*8d67ca89SAndroid Build Coastguard Worker };
26*8d67ca89SAndroid Build Coastguard Worker
27*8d67ca89SAndroid Build Coastguard Worker A a;
28*8d67ca89SAndroid Build Coastguard Worker
29*8d67ca89SAndroid Build Coastguard Worker // nested macros to make it easy to define a large amount of read-only data
30*8d67ca89SAndroid Build Coastguard Worker // which will require relocation.
31*8d67ca89SAndroid Build Coastguard Worker #define A_16 &a, &a, &a, &a, &a, &a, &a, &a, &a, &a, &a, &a, &a, &a, &a, &a,
32*8d67ca89SAndroid Build Coastguard Worker #define A_128 A_16 A_16 A_16 A_16 A_16 A_16 A_16 A_16
33*8d67ca89SAndroid Build Coastguard Worker #define A_1024 A_128 A_128 A_128 A_128 A_128 A_128 A_128 A_128
34*8d67ca89SAndroid Build Coastguard Worker
35*8d67ca89SAndroid Build Coastguard Worker extern "C" A* const lots_of_relro[] = {
36*8d67ca89SAndroid Build Coastguard Worker A_1024 A_1024 A_1024 A_1024 A_1024 A_1024 A_1024 A_1024
37*8d67ca89SAndroid Build Coastguard Worker };
38*8d67ca89SAndroid Build Coastguard Worker
getRandomNumber()39*8d67ca89SAndroid Build Coastguard Worker extern "C" int getRandomNumber() {
40*8d67ca89SAndroid Build Coastguard Worker // access the relro section (twice, in fact, once for the pointer, and once
41*8d67ca89SAndroid Build Coastguard Worker // for the vtable of A) to check it's actually there.
42*8d67ca89SAndroid Build Coastguard Worker return lots_of_relro[0]->getRandomNumber();
43*8d67ca89SAndroid Build Coastguard Worker }
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