xref: /aosp_15_r20/bionic/libc/kernel/uapi/linux/fb.h (revision 8d67ca893c1523eb926b9080dbe4e2ffd2a27ba1)
1*8d67ca89SAndroid Build Coastguard Worker /*
2*8d67ca89SAndroid Build Coastguard Worker  * This file is auto-generated. Modifications will be lost.
3*8d67ca89SAndroid Build Coastguard Worker  *
4*8d67ca89SAndroid Build Coastguard Worker  * See https://android.googlesource.com/platform/bionic/+/master/libc/kernel/
5*8d67ca89SAndroid Build Coastguard Worker  * for more information.
6*8d67ca89SAndroid Build Coastguard Worker  */
7*8d67ca89SAndroid Build Coastguard Worker #ifndef _UAPI_LINUX_FB_H
8*8d67ca89SAndroid Build Coastguard Worker #define _UAPI_LINUX_FB_H
9*8d67ca89SAndroid Build Coastguard Worker #include <linux/types.h>
10*8d67ca89SAndroid Build Coastguard Worker #include <linux/i2c.h>
11*8d67ca89SAndroid Build Coastguard Worker #include <linux/vesa.h>
12*8d67ca89SAndroid Build Coastguard Worker #define FB_MAX 32
13*8d67ca89SAndroid Build Coastguard Worker #define FBIOGET_VSCREENINFO 0x4600
14*8d67ca89SAndroid Build Coastguard Worker #define FBIOPUT_VSCREENINFO 0x4601
15*8d67ca89SAndroid Build Coastguard Worker #define FBIOGET_FSCREENINFO 0x4602
16*8d67ca89SAndroid Build Coastguard Worker #define FBIOGETCMAP 0x4604
17*8d67ca89SAndroid Build Coastguard Worker #define FBIOPUTCMAP 0x4605
18*8d67ca89SAndroid Build Coastguard Worker #define FBIOPAN_DISPLAY 0x4606
19*8d67ca89SAndroid Build Coastguard Worker #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor)
20*8d67ca89SAndroid Build Coastguard Worker #define FBIOGET_CON2FBMAP 0x460F
21*8d67ca89SAndroid Build Coastguard Worker #define FBIOPUT_CON2FBMAP 0x4610
22*8d67ca89SAndroid Build Coastguard Worker #define FBIOBLANK 0x4611
23*8d67ca89SAndroid Build Coastguard Worker #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
24*8d67ca89SAndroid Build Coastguard Worker #define FBIO_ALLOC 0x4613
25*8d67ca89SAndroid Build Coastguard Worker #define FBIO_FREE 0x4614
26*8d67ca89SAndroid Build Coastguard Worker #define FBIOGET_GLYPH 0x4615
27*8d67ca89SAndroid Build Coastguard Worker #define FBIOGET_HWCINFO 0x4616
28*8d67ca89SAndroid Build Coastguard Worker #define FBIOPUT_MODEINFO 0x4617
29*8d67ca89SAndroid Build Coastguard Worker #define FBIOGET_DISPINFO 0x4618
30*8d67ca89SAndroid Build Coastguard Worker #define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32)
31*8d67ca89SAndroid Build Coastguard Worker #define FB_TYPE_PACKED_PIXELS 0
32*8d67ca89SAndroid Build Coastguard Worker #define FB_TYPE_PLANES 1
33*8d67ca89SAndroid Build Coastguard Worker #define FB_TYPE_INTERLEAVED_PLANES 2
34*8d67ca89SAndroid Build Coastguard Worker #define FB_TYPE_TEXT 3
35*8d67ca89SAndroid Build Coastguard Worker #define FB_TYPE_VGA_PLANES 4
36*8d67ca89SAndroid Build Coastguard Worker #define FB_TYPE_FOURCC 5
37*8d67ca89SAndroid Build Coastguard Worker #define FB_AUX_TEXT_MDA 0
38*8d67ca89SAndroid Build Coastguard Worker #define FB_AUX_TEXT_CGA 1
39*8d67ca89SAndroid Build Coastguard Worker #define FB_AUX_TEXT_S3_MMIO 2
40*8d67ca89SAndroid Build Coastguard Worker #define FB_AUX_TEXT_MGA_STEP16 3
41*8d67ca89SAndroid Build Coastguard Worker #define FB_AUX_TEXT_MGA_STEP8 4
42*8d67ca89SAndroid Build Coastguard Worker #define FB_AUX_TEXT_SVGA_GROUP 8
43*8d67ca89SAndroid Build Coastguard Worker #define FB_AUX_TEXT_SVGA_MASK 7
44*8d67ca89SAndroid Build Coastguard Worker #define FB_AUX_TEXT_SVGA_STEP2 8
45*8d67ca89SAndroid Build Coastguard Worker #define FB_AUX_TEXT_SVGA_STEP4 9
46*8d67ca89SAndroid Build Coastguard Worker #define FB_AUX_TEXT_SVGA_STEP8 10
47*8d67ca89SAndroid Build Coastguard Worker #define FB_AUX_TEXT_SVGA_STEP16 11
48*8d67ca89SAndroid Build Coastguard Worker #define FB_AUX_TEXT_SVGA_LAST 15
49*8d67ca89SAndroid Build Coastguard Worker #define FB_AUX_VGA_PLANES_VGA4 0
50*8d67ca89SAndroid Build Coastguard Worker #define FB_AUX_VGA_PLANES_CFB4 1
51*8d67ca89SAndroid Build Coastguard Worker #define FB_AUX_VGA_PLANES_CFB8 2
52*8d67ca89SAndroid Build Coastguard Worker #define FB_VISUAL_MONO01 0
53*8d67ca89SAndroid Build Coastguard Worker #define FB_VISUAL_MONO10 1
54*8d67ca89SAndroid Build Coastguard Worker #define FB_VISUAL_TRUECOLOR 2
55*8d67ca89SAndroid Build Coastguard Worker #define FB_VISUAL_PSEUDOCOLOR 3
56*8d67ca89SAndroid Build Coastguard Worker #define FB_VISUAL_DIRECTCOLOR 4
57*8d67ca89SAndroid Build Coastguard Worker #define FB_VISUAL_STATIC_PSEUDOCOLOR 5
58*8d67ca89SAndroid Build Coastguard Worker #define FB_VISUAL_FOURCC 6
59*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_NONE 0
60*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_ATARIBLITT 1
61*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_AMIGABLITT 2
62*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_S3_TRIO64 3
63*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_NCR_77C32BLT 4
64*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_S3_VIRGE 5
65*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_ATI_MACH64GX 6
66*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_DEC_TGA 7
67*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_ATI_MACH64CT 8
68*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_ATI_MACH64VT 9
69*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_ATI_MACH64GT 10
70*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_SUN_CREATOR 11
71*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_SUN_CGSIX 12
72*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_SUN_LEO 13
73*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_IMS_TWINTURBO 14
74*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_3DLABS_PERMEDIA2 15
75*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_MATROX_MGA2064W 16
76*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_MATROX_MGA1064SG 17
77*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_MATROX_MGA2164W 18
78*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_MATROX_MGA2164W_AGP 19
79*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_MATROX_MGAG100 20
80*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_MATROX_MGAG200 21
81*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_SUN_CG14 22
82*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_SUN_BWTWO 23
83*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_SUN_CGTHREE 24
84*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_SUN_TCX 25
85*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_MATROX_MGAG400 26
86*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_NV3 27
87*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_NV4 28
88*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_NV5 29
89*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_CT_6555x 30
90*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_3DFX_BANSHEE 31
91*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_ATI_RAGE128 32
92*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_IGS_CYBER2000 33
93*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_IGS_CYBER2010 34
94*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_IGS_CYBER5000 35
95*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_SIS_GLAMOUR 36
96*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_3DLABS_PERMEDIA3 37
97*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_ATI_RADEON 38
98*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_I810 39
99*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_SIS_GLAMOUR_2 40
100*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_SIS_XABRE 41
101*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_I830 42
102*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_NV_10 43
103*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_NV_20 44
104*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_NV_30 45
105*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_NV_40 46
106*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_XGI_VOLARI_V 47
107*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_XGI_VOLARI_Z 48
108*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_OMAP1610 49
109*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_TRIDENT_TGUI 50
110*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_TRIDENT_3DIMAGE 51
111*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_TRIDENT_BLADE3D 52
112*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_TRIDENT_BLADEXP 53
113*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_CIRRUS_ALPINE 53
114*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_NEOMAGIC_NM2070 90
115*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_NEOMAGIC_NM2090 91
116*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_NEOMAGIC_NM2093 92
117*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_NEOMAGIC_NM2097 93
118*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_NEOMAGIC_NM2160 94
119*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_NEOMAGIC_NM2200 95
120*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_NEOMAGIC_NM2230 96
121*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_NEOMAGIC_NM2360 97
122*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_NEOMAGIC_NM2380 98
123*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_PXA3XX 99
124*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_SAVAGE4 0x80
125*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_SAVAGE3D 0x81
126*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_SAVAGE3D_MV 0x82
127*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_SAVAGE2000 0x83
128*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_SAVAGE_MX_MV 0x84
129*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_SAVAGE_MX 0x85
130*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_SAVAGE_IX_MV 0x86
131*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_SAVAGE_IX 0x87
132*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_PROSAVAGE_PM 0x88
133*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_PROSAVAGE_KM 0x89
134*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_S3TWISTER_P 0x8a
135*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_S3TWISTER_K 0x8b
136*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_SUPERSAVAGE 0x8c
137*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_PROSAVAGE_DDR 0x8d
138*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_PROSAVAGE_DDRK 0x8e
139*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCEL_PUV3_UNIGFX 0xa0
140*8d67ca89SAndroid Build Coastguard Worker #define FB_CAP_FOURCC 1
141*8d67ca89SAndroid Build Coastguard Worker struct fb_fix_screeninfo {
142*8d67ca89SAndroid Build Coastguard Worker   char id[16];
143*8d67ca89SAndroid Build Coastguard Worker   unsigned long smem_start;
144*8d67ca89SAndroid Build Coastguard Worker   __u32 smem_len;
145*8d67ca89SAndroid Build Coastguard Worker   __u32 type;
146*8d67ca89SAndroid Build Coastguard Worker   __u32 type_aux;
147*8d67ca89SAndroid Build Coastguard Worker   __u32 visual;
148*8d67ca89SAndroid Build Coastguard Worker   __u16 xpanstep;
149*8d67ca89SAndroid Build Coastguard Worker   __u16 ypanstep;
150*8d67ca89SAndroid Build Coastguard Worker   __u16 ywrapstep;
151*8d67ca89SAndroid Build Coastguard Worker   __u32 line_length;
152*8d67ca89SAndroid Build Coastguard Worker   unsigned long mmio_start;
153*8d67ca89SAndroid Build Coastguard Worker   __u32 mmio_len;
154*8d67ca89SAndroid Build Coastguard Worker   __u32 accel;
155*8d67ca89SAndroid Build Coastguard Worker   __u16 capabilities;
156*8d67ca89SAndroid Build Coastguard Worker   __u16 reserved[2];
157*8d67ca89SAndroid Build Coastguard Worker };
158*8d67ca89SAndroid Build Coastguard Worker struct fb_bitfield {
159*8d67ca89SAndroid Build Coastguard Worker   __u32 offset;
160*8d67ca89SAndroid Build Coastguard Worker   __u32 length;
161*8d67ca89SAndroid Build Coastguard Worker   __u32 msb_right;
162*8d67ca89SAndroid Build Coastguard Worker };
163*8d67ca89SAndroid Build Coastguard Worker #define FB_NONSTD_HAM 1
164*8d67ca89SAndroid Build Coastguard Worker #define FB_NONSTD_REV_PIX_IN_B 2
165*8d67ca89SAndroid Build Coastguard Worker #define FB_ACTIVATE_NOW 0
166*8d67ca89SAndroid Build Coastguard Worker #define FB_ACTIVATE_NXTOPEN 1
167*8d67ca89SAndroid Build Coastguard Worker #define FB_ACTIVATE_TEST 2
168*8d67ca89SAndroid Build Coastguard Worker #define FB_ACTIVATE_MASK 15
169*8d67ca89SAndroid Build Coastguard Worker #define FB_ACTIVATE_VBL 16
170*8d67ca89SAndroid Build Coastguard Worker #define FB_CHANGE_CMAP_VBL 32
171*8d67ca89SAndroid Build Coastguard Worker #define FB_ACTIVATE_ALL 64
172*8d67ca89SAndroid Build Coastguard Worker #define FB_ACTIVATE_FORCE 128
173*8d67ca89SAndroid Build Coastguard Worker #define FB_ACTIVATE_INV_MODE 256
174*8d67ca89SAndroid Build Coastguard Worker #define FB_ACTIVATE_KD_TEXT 512
175*8d67ca89SAndroid Build Coastguard Worker #define FB_ACCELF_TEXT 1
176*8d67ca89SAndroid Build Coastguard Worker #define FB_SYNC_HOR_HIGH_ACT 1
177*8d67ca89SAndroid Build Coastguard Worker #define FB_SYNC_VERT_HIGH_ACT 2
178*8d67ca89SAndroid Build Coastguard Worker #define FB_SYNC_EXT 4
179*8d67ca89SAndroid Build Coastguard Worker #define FB_SYNC_COMP_HIGH_ACT 8
180*8d67ca89SAndroid Build Coastguard Worker #define FB_SYNC_BROADCAST 16
181*8d67ca89SAndroid Build Coastguard Worker #define FB_SYNC_ON_GREEN 32
182*8d67ca89SAndroid Build Coastguard Worker #define FB_VMODE_NONINTERLACED 0
183*8d67ca89SAndroid Build Coastguard Worker #define FB_VMODE_INTERLACED 1
184*8d67ca89SAndroid Build Coastguard Worker #define FB_VMODE_DOUBLE 2
185*8d67ca89SAndroid Build Coastguard Worker #define FB_VMODE_ODD_FLD_FIRST 4
186*8d67ca89SAndroid Build Coastguard Worker #define FB_VMODE_MASK 255
187*8d67ca89SAndroid Build Coastguard Worker #define FB_VMODE_YWRAP 256
188*8d67ca89SAndroid Build Coastguard Worker #define FB_VMODE_SMOOTH_XPAN 512
189*8d67ca89SAndroid Build Coastguard Worker #define FB_VMODE_CONUPDATE 512
190*8d67ca89SAndroid Build Coastguard Worker #define FB_ROTATE_UR 0
191*8d67ca89SAndroid Build Coastguard Worker #define FB_ROTATE_CW 1
192*8d67ca89SAndroid Build Coastguard Worker #define FB_ROTATE_UD 2
193*8d67ca89SAndroid Build Coastguard Worker #define FB_ROTATE_CCW 3
194*8d67ca89SAndroid Build Coastguard Worker #define PICOS2KHZ(a) (1000000000UL / (a))
195*8d67ca89SAndroid Build Coastguard Worker #define KHZ2PICOS(a) (1000000000UL / (a))
196*8d67ca89SAndroid Build Coastguard Worker struct fb_var_screeninfo {
197*8d67ca89SAndroid Build Coastguard Worker   __u32 xres;
198*8d67ca89SAndroid Build Coastguard Worker   __u32 yres;
199*8d67ca89SAndroid Build Coastguard Worker   __u32 xres_virtual;
200*8d67ca89SAndroid Build Coastguard Worker   __u32 yres_virtual;
201*8d67ca89SAndroid Build Coastguard Worker   __u32 xoffset;
202*8d67ca89SAndroid Build Coastguard Worker   __u32 yoffset;
203*8d67ca89SAndroid Build Coastguard Worker   __u32 bits_per_pixel;
204*8d67ca89SAndroid Build Coastguard Worker   __u32 grayscale;
205*8d67ca89SAndroid Build Coastguard Worker   struct fb_bitfield red;
206*8d67ca89SAndroid Build Coastguard Worker   struct fb_bitfield green;
207*8d67ca89SAndroid Build Coastguard Worker   struct fb_bitfield blue;
208*8d67ca89SAndroid Build Coastguard Worker   struct fb_bitfield transp;
209*8d67ca89SAndroid Build Coastguard Worker   __u32 nonstd;
210*8d67ca89SAndroid Build Coastguard Worker   __u32 activate;
211*8d67ca89SAndroid Build Coastguard Worker   __u32 height;
212*8d67ca89SAndroid Build Coastguard Worker   __u32 width;
213*8d67ca89SAndroid Build Coastguard Worker   __u32 accel_flags;
214*8d67ca89SAndroid Build Coastguard Worker   __u32 pixclock;
215*8d67ca89SAndroid Build Coastguard Worker   __u32 left_margin;
216*8d67ca89SAndroid Build Coastguard Worker   __u32 right_margin;
217*8d67ca89SAndroid Build Coastguard Worker   __u32 upper_margin;
218*8d67ca89SAndroid Build Coastguard Worker   __u32 lower_margin;
219*8d67ca89SAndroid Build Coastguard Worker   __u32 hsync_len;
220*8d67ca89SAndroid Build Coastguard Worker   __u32 vsync_len;
221*8d67ca89SAndroid Build Coastguard Worker   __u32 sync;
222*8d67ca89SAndroid Build Coastguard Worker   __u32 vmode;
223*8d67ca89SAndroid Build Coastguard Worker   __u32 rotate;
224*8d67ca89SAndroid Build Coastguard Worker   __u32 colorspace;
225*8d67ca89SAndroid Build Coastguard Worker   __u32 reserved[4];
226*8d67ca89SAndroid Build Coastguard Worker };
227*8d67ca89SAndroid Build Coastguard Worker struct fb_cmap {
228*8d67ca89SAndroid Build Coastguard Worker   __u32 start;
229*8d67ca89SAndroid Build Coastguard Worker   __u32 len;
230*8d67ca89SAndroid Build Coastguard Worker   __u16 * red;
231*8d67ca89SAndroid Build Coastguard Worker   __u16 * green;
232*8d67ca89SAndroid Build Coastguard Worker   __u16 * blue;
233*8d67ca89SAndroid Build Coastguard Worker   __u16 * transp;
234*8d67ca89SAndroid Build Coastguard Worker };
235*8d67ca89SAndroid Build Coastguard Worker struct fb_con2fbmap {
236*8d67ca89SAndroid Build Coastguard Worker   __u32 console;
237*8d67ca89SAndroid Build Coastguard Worker   __u32 framebuffer;
238*8d67ca89SAndroid Build Coastguard Worker };
239*8d67ca89SAndroid Build Coastguard Worker enum {
240*8d67ca89SAndroid Build Coastguard Worker   FB_BLANK_UNBLANK = VESA_NO_BLANKING,
241*8d67ca89SAndroid Build Coastguard Worker   FB_BLANK_NORMAL = VESA_NO_BLANKING + 1,
242*8d67ca89SAndroid Build Coastguard Worker   FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
243*8d67ca89SAndroid Build Coastguard Worker   FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
244*8d67ca89SAndroid Build Coastguard Worker   FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1
245*8d67ca89SAndroid Build Coastguard Worker };
246*8d67ca89SAndroid Build Coastguard Worker #define FB_VBLANK_VBLANKING 0x001
247*8d67ca89SAndroid Build Coastguard Worker #define FB_VBLANK_HBLANKING 0x002
248*8d67ca89SAndroid Build Coastguard Worker #define FB_VBLANK_HAVE_VBLANK 0x004
249*8d67ca89SAndroid Build Coastguard Worker #define FB_VBLANK_HAVE_HBLANK 0x008
250*8d67ca89SAndroid Build Coastguard Worker #define FB_VBLANK_HAVE_COUNT 0x010
251*8d67ca89SAndroid Build Coastguard Worker #define FB_VBLANK_HAVE_VCOUNT 0x020
252*8d67ca89SAndroid Build Coastguard Worker #define FB_VBLANK_HAVE_HCOUNT 0x040
253*8d67ca89SAndroid Build Coastguard Worker #define FB_VBLANK_VSYNCING 0x080
254*8d67ca89SAndroid Build Coastguard Worker #define FB_VBLANK_HAVE_VSYNC 0x100
255*8d67ca89SAndroid Build Coastguard Worker struct fb_vblank {
256*8d67ca89SAndroid Build Coastguard Worker   __u32 flags;
257*8d67ca89SAndroid Build Coastguard Worker   __u32 count;
258*8d67ca89SAndroid Build Coastguard Worker   __u32 vcount;
259*8d67ca89SAndroid Build Coastguard Worker   __u32 hcount;
260*8d67ca89SAndroid Build Coastguard Worker   __u32 reserved[4];
261*8d67ca89SAndroid Build Coastguard Worker };
262*8d67ca89SAndroid Build Coastguard Worker #define ROP_COPY 0
263*8d67ca89SAndroid Build Coastguard Worker #define ROP_XOR 1
264*8d67ca89SAndroid Build Coastguard Worker struct fb_copyarea {
265*8d67ca89SAndroid Build Coastguard Worker   __u32 dx;
266*8d67ca89SAndroid Build Coastguard Worker   __u32 dy;
267*8d67ca89SAndroid Build Coastguard Worker   __u32 width;
268*8d67ca89SAndroid Build Coastguard Worker   __u32 height;
269*8d67ca89SAndroid Build Coastguard Worker   __u32 sx;
270*8d67ca89SAndroid Build Coastguard Worker   __u32 sy;
271*8d67ca89SAndroid Build Coastguard Worker };
272*8d67ca89SAndroid Build Coastguard Worker struct fb_fillrect {
273*8d67ca89SAndroid Build Coastguard Worker   __u32 dx;
274*8d67ca89SAndroid Build Coastguard Worker   __u32 dy;
275*8d67ca89SAndroid Build Coastguard Worker   __u32 width;
276*8d67ca89SAndroid Build Coastguard Worker   __u32 height;
277*8d67ca89SAndroid Build Coastguard Worker   __u32 color;
278*8d67ca89SAndroid Build Coastguard Worker   __u32 rop;
279*8d67ca89SAndroid Build Coastguard Worker };
280*8d67ca89SAndroid Build Coastguard Worker struct fb_image {
281*8d67ca89SAndroid Build Coastguard Worker   __u32 dx;
282*8d67ca89SAndroid Build Coastguard Worker   __u32 dy;
283*8d67ca89SAndroid Build Coastguard Worker   __u32 width;
284*8d67ca89SAndroid Build Coastguard Worker   __u32 height;
285*8d67ca89SAndroid Build Coastguard Worker   __u32 fg_color;
286*8d67ca89SAndroid Build Coastguard Worker   __u32 bg_color;
287*8d67ca89SAndroid Build Coastguard Worker   __u8 depth;
288*8d67ca89SAndroid Build Coastguard Worker   const char * data;
289*8d67ca89SAndroid Build Coastguard Worker   struct fb_cmap cmap;
290*8d67ca89SAndroid Build Coastguard Worker };
291*8d67ca89SAndroid Build Coastguard Worker #define FB_CUR_SETIMAGE 0x01
292*8d67ca89SAndroid Build Coastguard Worker #define FB_CUR_SETPOS 0x02
293*8d67ca89SAndroid Build Coastguard Worker #define FB_CUR_SETHOT 0x04
294*8d67ca89SAndroid Build Coastguard Worker #define FB_CUR_SETCMAP 0x08
295*8d67ca89SAndroid Build Coastguard Worker #define FB_CUR_SETSHAPE 0x10
296*8d67ca89SAndroid Build Coastguard Worker #define FB_CUR_SETSIZE 0x20
297*8d67ca89SAndroid Build Coastguard Worker #define FB_CUR_SETALL 0xFF
298*8d67ca89SAndroid Build Coastguard Worker struct fbcurpos {
299*8d67ca89SAndroid Build Coastguard Worker   __u16 x, y;
300*8d67ca89SAndroid Build Coastguard Worker };
301*8d67ca89SAndroid Build Coastguard Worker struct fb_cursor {
302*8d67ca89SAndroid Build Coastguard Worker   __u16 set;
303*8d67ca89SAndroid Build Coastguard Worker   __u16 enable;
304*8d67ca89SAndroid Build Coastguard Worker   __u16 rop;
305*8d67ca89SAndroid Build Coastguard Worker   const char * mask;
306*8d67ca89SAndroid Build Coastguard Worker   struct fbcurpos hot;
307*8d67ca89SAndroid Build Coastguard Worker   struct fb_image image;
308*8d67ca89SAndroid Build Coastguard Worker };
309*8d67ca89SAndroid Build Coastguard Worker #define FB_BACKLIGHT_LEVELS 128
310*8d67ca89SAndroid Build Coastguard Worker #define FB_BACKLIGHT_MAX 0xFF
311*8d67ca89SAndroid Build Coastguard Worker #endif
312