1*8d67ca89SAndroid Build Coastguard Worker /* 2*8d67ca89SAndroid Build Coastguard Worker * This file is auto-generated. Modifications will be lost. 3*8d67ca89SAndroid Build Coastguard Worker * 4*8d67ca89SAndroid Build Coastguard Worker * See https://android.googlesource.com/platform/bionic/+/master/libc/kernel/ 5*8d67ca89SAndroid Build Coastguard Worker * for more information. 6*8d67ca89SAndroid Build Coastguard Worker */ 7*8d67ca89SAndroid Build Coastguard Worker #ifndef _DVBAUDIO_H_ 8*8d67ca89SAndroid Build Coastguard Worker #define _DVBAUDIO_H_ 9*8d67ca89SAndroid Build Coastguard Worker #include <linux/types.h> 10*8d67ca89SAndroid Build Coastguard Worker typedef enum { 11*8d67ca89SAndroid Build Coastguard Worker AUDIO_SOURCE_DEMUX, 12*8d67ca89SAndroid Build Coastguard Worker AUDIO_SOURCE_MEMORY 13*8d67ca89SAndroid Build Coastguard Worker } audio_stream_source_t; 14*8d67ca89SAndroid Build Coastguard Worker typedef enum { 15*8d67ca89SAndroid Build Coastguard Worker AUDIO_STOPPED, 16*8d67ca89SAndroid Build Coastguard Worker AUDIO_PLAYING, 17*8d67ca89SAndroid Build Coastguard Worker AUDIO_PAUSED 18*8d67ca89SAndroid Build Coastguard Worker } audio_play_state_t; 19*8d67ca89SAndroid Build Coastguard Worker typedef enum { 20*8d67ca89SAndroid Build Coastguard Worker AUDIO_STEREO, 21*8d67ca89SAndroid Build Coastguard Worker AUDIO_MONO_LEFT, 22*8d67ca89SAndroid Build Coastguard Worker AUDIO_MONO_RIGHT, 23*8d67ca89SAndroid Build Coastguard Worker AUDIO_MONO, 24*8d67ca89SAndroid Build Coastguard Worker AUDIO_STEREO_SWAPPED 25*8d67ca89SAndroid Build Coastguard Worker } audio_channel_select_t; 26*8d67ca89SAndroid Build Coastguard Worker typedef struct audio_mixer { 27*8d67ca89SAndroid Build Coastguard Worker unsigned int volume_left; 28*8d67ca89SAndroid Build Coastguard Worker unsigned int volume_right; 29*8d67ca89SAndroid Build Coastguard Worker } audio_mixer_t; 30*8d67ca89SAndroid Build Coastguard Worker typedef struct audio_status { 31*8d67ca89SAndroid Build Coastguard Worker int AV_sync_state; 32*8d67ca89SAndroid Build Coastguard Worker int mute_state; 33*8d67ca89SAndroid Build Coastguard Worker audio_play_state_t play_state; 34*8d67ca89SAndroid Build Coastguard Worker audio_stream_source_t stream_source; 35*8d67ca89SAndroid Build Coastguard Worker audio_channel_select_t channel_select; 36*8d67ca89SAndroid Build Coastguard Worker int bypass_mode; 37*8d67ca89SAndroid Build Coastguard Worker audio_mixer_t mixer_state; 38*8d67ca89SAndroid Build Coastguard Worker } audio_status_t; 39*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_CAP_DTS 1 40*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_CAP_LPCM 2 41*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_CAP_MP1 4 42*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_CAP_MP2 8 43*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_CAP_MP3 16 44*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_CAP_AAC 32 45*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_CAP_OGG 64 46*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_CAP_SDDS 128 47*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_CAP_AC3 256 48*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_STOP _IO('o', 1) 49*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_PLAY _IO('o', 2) 50*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_PAUSE _IO('o', 3) 51*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_CONTINUE _IO('o', 4) 52*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_SELECT_SOURCE _IO('o', 5) 53*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_SET_MUTE _IO('o', 6) 54*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_SET_AV_SYNC _IO('o', 7) 55*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_SET_BYPASS_MODE _IO('o', 8) 56*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_CHANNEL_SELECT _IO('o', 9) 57*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_GET_STATUS _IOR('o', 10, audio_status_t) 58*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_GET_CAPABILITIES _IOR('o', 11, unsigned int) 59*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_CLEAR_BUFFER _IO('o', 12) 60*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_SET_ID _IO('o', 13) 61*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_SET_MIXER _IOW('o', 14, audio_mixer_t) 62*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_SET_STREAMTYPE _IO('o', 15) 63*8d67ca89SAndroid Build Coastguard Worker #define AUDIO_BILINGUAL_CHANNEL_SELECT _IO('o', 20) 64*8d67ca89SAndroid Build Coastguard Worker #endif 65