xref: /aosp_15_r20/art/test/931-agent-thread/agent_thread.cc (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2017 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #include <inttypes.h>
18*795d594fSAndroid Build Coastguard Worker #include <pthread.h>
19*795d594fSAndroid Build Coastguard Worker #include <sched.h>
20*795d594fSAndroid Build Coastguard Worker 
21*795d594fSAndroid Build Coastguard Worker #include "android-base/logging.h"
22*795d594fSAndroid Build Coastguard Worker #include "android-base/macros.h"
23*795d594fSAndroid Build Coastguard Worker #include "jni.h"
24*795d594fSAndroid Build Coastguard Worker #include "jvmti.h"
25*795d594fSAndroid Build Coastguard Worker #include "scoped_local_ref.h"
26*795d594fSAndroid Build Coastguard Worker 
27*795d594fSAndroid Build Coastguard Worker // Test infrastructure
28*795d594fSAndroid Build Coastguard Worker #include "jvmti_helper.h"
29*795d594fSAndroid Build Coastguard Worker #include "test_env.h"
30*795d594fSAndroid Build Coastguard Worker 
31*795d594fSAndroid Build Coastguard Worker namespace art {
32*795d594fSAndroid Build Coastguard Worker namespace Test930AgentThread {
33*795d594fSAndroid Build Coastguard Worker 
34*795d594fSAndroid Build Coastguard Worker struct AgentData {
AgentDataart::Test930AgentThread::AgentData35*795d594fSAndroid Build Coastguard Worker   AgentData() : main_thread(nullptr),
36*795d594fSAndroid Build Coastguard Worker                 jvmti_env(nullptr),
37*795d594fSAndroid Build Coastguard Worker                 priority(0) {
38*795d594fSAndroid Build Coastguard Worker   }
39*795d594fSAndroid Build Coastguard Worker 
40*795d594fSAndroid Build Coastguard Worker   jthread main_thread;
41*795d594fSAndroid Build Coastguard Worker   jvmtiEnv* jvmti_env;
42*795d594fSAndroid Build Coastguard Worker   pthread_barrier_t b;
43*795d594fSAndroid Build Coastguard Worker   jint priority;
44*795d594fSAndroid Build Coastguard Worker };
45*795d594fSAndroid Build Coastguard Worker 
AgentMain(jvmtiEnv * jenv,JNIEnv * env,void * arg)46*795d594fSAndroid Build Coastguard Worker static void AgentMain(jvmtiEnv* jenv, JNIEnv* env, void* arg) {
47*795d594fSAndroid Build Coastguard Worker   AgentData* data = reinterpret_cast<AgentData*>(arg);
48*795d594fSAndroid Build Coastguard Worker 
49*795d594fSAndroid Build Coastguard Worker   // Check some basics.
50*795d594fSAndroid Build Coastguard Worker   // This thread is not the main thread.
51*795d594fSAndroid Build Coastguard Worker   jthread this_thread;
52*795d594fSAndroid Build Coastguard Worker   jvmtiError this_thread_result = jenv->GetCurrentThread(&this_thread);
53*795d594fSAndroid Build Coastguard Worker   CheckJvmtiError(jenv, this_thread_result);
54*795d594fSAndroid Build Coastguard Worker   CHECK(!env->IsSameObject(this_thread, data->main_thread));
55*795d594fSAndroid Build Coastguard Worker 
56*795d594fSAndroid Build Coastguard Worker   // The thread is a daemon.
57*795d594fSAndroid Build Coastguard Worker   jvmtiThreadInfo info;
58*795d594fSAndroid Build Coastguard Worker   jvmtiError info_result = jenv->GetThreadInfo(this_thread, &info);
59*795d594fSAndroid Build Coastguard Worker   CheckJvmtiError(jenv, info_result);
60*795d594fSAndroid Build Coastguard Worker   CHECK(info.is_daemon);
61*795d594fSAndroid Build Coastguard Worker   CheckJvmtiError(jenv, jenv->Deallocate(reinterpret_cast<unsigned char*>(info.name)));
62*795d594fSAndroid Build Coastguard Worker   if (info.thread_group != nullptr) {
63*795d594fSAndroid Build Coastguard Worker     env->DeleteLocalRef(info.thread_group);
64*795d594fSAndroid Build Coastguard Worker   }
65*795d594fSAndroid Build Coastguard Worker   if (info.context_class_loader != nullptr) {
66*795d594fSAndroid Build Coastguard Worker     env->DeleteLocalRef(info.context_class_loader);
67*795d594fSAndroid Build Coastguard Worker   }
68*795d594fSAndroid Build Coastguard Worker 
69*795d594fSAndroid Build Coastguard Worker   // The thread has the requested priority.
70*795d594fSAndroid Build Coastguard Worker   // TODO: Our thread priorities do not work on the host.
71*795d594fSAndroid Build Coastguard Worker   // CHECK_EQ(info.priority, data->priority);
72*795d594fSAndroid Build Coastguard Worker 
73*795d594fSAndroid Build Coastguard Worker   // Check further parts of the thread:
74*795d594fSAndroid Build Coastguard Worker   jint thread_count;
75*795d594fSAndroid Build Coastguard Worker   jthread* threads;
76*795d594fSAndroid Build Coastguard Worker   jvmtiError threads_result = jenv->GetAllThreads(&thread_count, &threads);
77*795d594fSAndroid Build Coastguard Worker   CheckJvmtiError(jenv, threads_result);
78*795d594fSAndroid Build Coastguard Worker   bool found = false;
79*795d594fSAndroid Build Coastguard Worker   for (jint i = 0; i != thread_count; ++i) {
80*795d594fSAndroid Build Coastguard Worker     if (env->IsSameObject(threads[i], this_thread)) {
81*795d594fSAndroid Build Coastguard Worker       found = true;
82*795d594fSAndroid Build Coastguard Worker       break;
83*795d594fSAndroid Build Coastguard Worker     }
84*795d594fSAndroid Build Coastguard Worker   }
85*795d594fSAndroid Build Coastguard Worker   CHECK(found);
86*795d594fSAndroid Build Coastguard Worker 
87*795d594fSAndroid Build Coastguard Worker   // Done, let the main thread progress.
88*795d594fSAndroid Build Coastguard Worker   int wait_result = pthread_barrier_wait(&data->b);
89*795d594fSAndroid Build Coastguard Worker   CHECK(wait_result == PTHREAD_BARRIER_SERIAL_THREAD || wait_result == 0);
90*795d594fSAndroid Build Coastguard Worker }
91*795d594fSAndroid Build Coastguard Worker 
Java_art_Test931_testAgentThread(JNIEnv * env,jclass Main_klass)92*795d594fSAndroid Build Coastguard Worker extern "C" JNIEXPORT void JNICALL Java_art_Test931_testAgentThread(
93*795d594fSAndroid Build Coastguard Worker     JNIEnv* env, [[maybe_unused]] jclass Main_klass) {
94*795d594fSAndroid Build Coastguard Worker   // Create a Thread object.
95*795d594fSAndroid Build Coastguard Worker   ScopedLocalRef<jobject> thread_name(env, env->NewStringUTF("Agent Thread"));
96*795d594fSAndroid Build Coastguard Worker   if (thread_name.get() == nullptr) {
97*795d594fSAndroid Build Coastguard Worker     return;
98*795d594fSAndroid Build Coastguard Worker   }
99*795d594fSAndroid Build Coastguard Worker 
100*795d594fSAndroid Build Coastguard Worker   ScopedLocalRef<jclass> thread_klass(env, env->FindClass("java/lang/Thread"));
101*795d594fSAndroid Build Coastguard Worker   if (thread_klass.get() == nullptr) {
102*795d594fSAndroid Build Coastguard Worker     return;
103*795d594fSAndroid Build Coastguard Worker   }
104*795d594fSAndroid Build Coastguard Worker   ScopedLocalRef<jobject> thread(env, env->AllocObject(thread_klass.get()));
105*795d594fSAndroid Build Coastguard Worker   if (thread.get() == nullptr) {
106*795d594fSAndroid Build Coastguard Worker     return;
107*795d594fSAndroid Build Coastguard Worker   }
108*795d594fSAndroid Build Coastguard Worker 
109*795d594fSAndroid Build Coastguard Worker   // Get a ThreadGroup from the current thread. We need a non-null one as we're gonna call a
110*795d594fSAndroid Build Coastguard Worker   // runtime-only constructor (so we can set priority and daemon state).
111*795d594fSAndroid Build Coastguard Worker   jvmtiThreadInfo cur_thread_info;
112*795d594fSAndroid Build Coastguard Worker   jvmtiError info_result = jvmti_env->GetThreadInfo(nullptr, &cur_thread_info);
113*795d594fSAndroid Build Coastguard Worker   if (JvmtiErrorToException(env, jvmti_env, info_result)) {
114*795d594fSAndroid Build Coastguard Worker     return;
115*795d594fSAndroid Build Coastguard Worker   }
116*795d594fSAndroid Build Coastguard Worker   CheckJvmtiError(jvmti_env,
117*795d594fSAndroid Build Coastguard Worker                   jvmti_env->Deallocate(reinterpret_cast<unsigned char*>(cur_thread_info.name)));
118*795d594fSAndroid Build Coastguard Worker   ScopedLocalRef<jobject> thread_group(env, cur_thread_info.thread_group);
119*795d594fSAndroid Build Coastguard Worker   if (cur_thread_info.context_class_loader != nullptr) {
120*795d594fSAndroid Build Coastguard Worker     env->DeleteLocalRef(cur_thread_info.context_class_loader);
121*795d594fSAndroid Build Coastguard Worker   }
122*795d594fSAndroid Build Coastguard Worker 
123*795d594fSAndroid Build Coastguard Worker   jmethodID initID = env->GetMethodID(
124*795d594fSAndroid Build Coastguard Worker       thread_klass.get(), "<init>", "(Ljava/lang/ThreadGroup;Ljava/lang/String;)V");
125*795d594fSAndroid Build Coastguard Worker   if (initID == nullptr) {
126*795d594fSAndroid Build Coastguard Worker     return;
127*795d594fSAndroid Build Coastguard Worker   }
128*795d594fSAndroid Build Coastguard Worker   env->CallNonvirtualVoidMethod(
129*795d594fSAndroid Build Coastguard Worker       thread.get(), thread_klass.get(), initID, thread_group.get(), thread_name.get());
130*795d594fSAndroid Build Coastguard Worker   if (env->ExceptionCheck()) {
131*795d594fSAndroid Build Coastguard Worker     return;
132*795d594fSAndroid Build Coastguard Worker   }
133*795d594fSAndroid Build Coastguard Worker 
134*795d594fSAndroid Build Coastguard Worker   jthread main_thread;
135*795d594fSAndroid Build Coastguard Worker   jvmtiError main_thread_result = jvmti_env->GetCurrentThread(&main_thread);
136*795d594fSAndroid Build Coastguard Worker   if (JvmtiErrorToException(env, jvmti_env, main_thread_result)) {
137*795d594fSAndroid Build Coastguard Worker     return;
138*795d594fSAndroid Build Coastguard Worker   }
139*795d594fSAndroid Build Coastguard Worker 
140*795d594fSAndroid Build Coastguard Worker   AgentData data;
141*795d594fSAndroid Build Coastguard Worker   data.main_thread = env->NewGlobalRef(main_thread);
142*795d594fSAndroid Build Coastguard Worker   data.jvmti_env = jvmti_env;
143*795d594fSAndroid Build Coastguard Worker   data.priority = JVMTI_THREAD_MIN_PRIORITY;
144*795d594fSAndroid Build Coastguard Worker   CHECK_EQ(0, pthread_barrier_init(&data.b, nullptr, 2));
145*795d594fSAndroid Build Coastguard Worker 
146*795d594fSAndroid Build Coastguard Worker   jvmtiError result = jvmti_env->RunAgentThread(thread.get(), AgentMain, &data, data.priority);
147*795d594fSAndroid Build Coastguard Worker   if (JvmtiErrorToException(env, jvmti_env, result)) {
148*795d594fSAndroid Build Coastguard Worker     return;
149*795d594fSAndroid Build Coastguard Worker   }
150*795d594fSAndroid Build Coastguard Worker 
151*795d594fSAndroid Build Coastguard Worker   int wait_result = pthread_barrier_wait(&data.b);
152*795d594fSAndroid Build Coastguard Worker   CHECK(wait_result == PTHREAD_BARRIER_SERIAL_THREAD || wait_result == 0);
153*795d594fSAndroid Build Coastguard Worker 
154*795d594fSAndroid Build Coastguard Worker   // Scheduling may mean that the agent thread is put to sleep. Wait until it's dead in an effort
155*795d594fSAndroid Build Coastguard Worker   // to not unload the plugin and crash.
156*795d594fSAndroid Build Coastguard Worker   for (;;) {
157*795d594fSAndroid Build Coastguard Worker     sleep(1);
158*795d594fSAndroid Build Coastguard Worker     jint thread_state;
159*795d594fSAndroid Build Coastguard Worker     jvmtiError state_result = jvmti_env->GetThreadState(thread.get(), &thread_state);
160*795d594fSAndroid Build Coastguard Worker     if (JvmtiErrorToException(env, jvmti_env, state_result)) {
161*795d594fSAndroid Build Coastguard Worker       return;
162*795d594fSAndroid Build Coastguard Worker     }
163*795d594fSAndroid Build Coastguard Worker     if (thread_state == 0 ||                                    // Was never alive.
164*795d594fSAndroid Build Coastguard Worker         (thread_state & JVMTI_THREAD_STATE_TERMINATED) != 0) {  // Was alive and died.
165*795d594fSAndroid Build Coastguard Worker       break;
166*795d594fSAndroid Build Coastguard Worker     }
167*795d594fSAndroid Build Coastguard Worker   }
168*795d594fSAndroid Build Coastguard Worker   // Yield and sleep a bit more, to give the plugin time to tear down the native thread structure.
169*795d594fSAndroid Build Coastguard Worker   sched_yield();
170*795d594fSAndroid Build Coastguard Worker   sleep(1);
171*795d594fSAndroid Build Coastguard Worker 
172*795d594fSAndroid Build Coastguard Worker   env->DeleteGlobalRef(data.main_thread);
173*795d594fSAndroid Build Coastguard Worker 
174*795d594fSAndroid Build Coastguard Worker   pthread_barrier_destroy(&data.b);
175*795d594fSAndroid Build Coastguard Worker }
176*795d594fSAndroid Build Coastguard Worker 
177*795d594fSAndroid Build Coastguard Worker }  // namespace Test930AgentThread
178*795d594fSAndroid Build Coastguard Worker }  // namespace art
179