xref: /aosp_15_r20/art/test/646-checker-simd-hadd/src/HaddAltChar.java (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2017 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker /**
18*795d594fSAndroid Build Coastguard Worker  * Tests for halving-add idiomatic vectorization.
19*795d594fSAndroid Build Coastguard Worker  *
20*795d594fSAndroid Build Coastguard Worker  * Alternative version expressed with logical shift right
21*795d594fSAndroid Build Coastguard Worker  * in the higher precision (has no impact on idiom).
22*795d594fSAndroid Build Coastguard Worker  */
23*795d594fSAndroid Build Coastguard Worker public class HaddAltChar {
24*795d594fSAndroid Build Coastguard Worker 
25*795d594fSAndroid Build Coastguard Worker   private static final int N = 64 * 1024;
26*795d594fSAndroid Build Coastguard Worker   private static final int M = N + 31;
27*795d594fSAndroid Build Coastguard Worker 
28*795d594fSAndroid Build Coastguard Worker   static char[] sB1 = new char[M];
29*795d594fSAndroid Build Coastguard Worker   static char[] sB2 = new char[M];
30*795d594fSAndroid Build Coastguard Worker   static char[] sBo = new char[M];
31*795d594fSAndroid Build Coastguard Worker 
32*795d594fSAndroid Build Coastguard Worker   /// CHECK-START: void HaddAltChar.halving_add_unsigned(char[], char[], char[]) loop_optimization (before)
33*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<I1:i\d+>>   IntConstant 1                       loop:none
34*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi:i\d+>>  Phi                                 loop:<<Loop:B\d+>> outer_loop:none
35*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get1:c\d+>> ArrayGet                            loop:<<Loop>>      outer_loop:none
36*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get2:c\d+>> ArrayGet                            loop:<<Loop>>      outer_loop:none
37*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Add:i\d+>>  Add [<<Get1>>,<<Get2>>]             loop:<<Loop>>      outer_loop:none
38*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<UShr:i\d+>> UShr [<<Add>>,<<I1>>]               loop:<<Loop>>      outer_loop:none
39*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv:c\d+>>  TypeConversion [<<UShr>>]           loop:<<Loop>>      outer_loop:none
40*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:               ArraySet [{{l\d+}},<<Phi>>,<<Cnv>>] loop:<<Loop>>      outer_loop:none
41*795d594fSAndroid Build Coastguard Worker   //
42*795d594fSAndroid Build Coastguard Worker   /// CHECK-START-ARM: void HaddAltChar.halving_add_unsigned(char[], char[], char[]) loop_optimization (after)
43*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get1:d\d+>> VecLoad                               loop:<<Loop:B\d+>> outer_loop:none
44*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get2:d\d+>> VecLoad                               loop:<<Loop>>      outer_loop:none
45*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<HAdd:d\d+>> VecHalvingAdd [<<Get1>>,<<Get2>>] packed_type:Uint16 rounded:false loop:<<Loop>> outer_loop:none
46*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:               VecStore [{{l\d+}},{{i\d+}},<<HAdd>>] loop:<<Loop>>      outer_loop:none
47*795d594fSAndroid Build Coastguard Worker   //
48*795d594fSAndroid Build Coastguard Worker   /// CHECK-START-ARM64: void HaddAltChar.halving_add_unsigned(char[], char[], char[]) loop_optimization (after)
49*795d594fSAndroid Build Coastguard Worker   /// CHECK-IF:     hasIsaFeature("sve") and os.environ.get('ART_FORCE_TRY_PREDICATED_SIMD') == 'true'
50*795d594fSAndroid Build Coastguard Worker   //
51*795d594fSAndroid Build Coastguard Worker   //      HalvingAdd idiom is not supported for SVE.
52*795d594fSAndroid Build Coastguard Worker   ///     CHECK-NOT: VecHalvingAdd
53*795d594fSAndroid Build Coastguard Worker   //
54*795d594fSAndroid Build Coastguard Worker   /// CHECK-ELSE:
55*795d594fSAndroid Build Coastguard Worker   //
56*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Get1:d\d+>> VecLoad                               loop:<<Loop:B\d+>> outer_loop:none
57*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Get2:d\d+>> VecLoad                               loop:<<Loop>>      outer_loop:none
58*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<HAdd:d\d+>> VecHalvingAdd [<<Get1>>,<<Get2>>] packed_type:Uint16 rounded:false loop:<<Loop>> outer_loop:none
59*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG:               VecStore [{{l\d+}},{{i\d+}},<<HAdd>>] loop:<<Loop>>      outer_loop:none
60*795d594fSAndroid Build Coastguard Worker   //
61*795d594fSAndroid Build Coastguard Worker   /// CHECK-FI:
halving_add_unsigned(char[] b1, char[] b2, char[] bo)62*795d594fSAndroid Build Coastguard Worker   private static void halving_add_unsigned(char[] b1, char[] b2, char[] bo) {
63*795d594fSAndroid Build Coastguard Worker     int min_length = Math.min(bo.length, Math.min(b1.length, b2.length));
64*795d594fSAndroid Build Coastguard Worker     for (int i = 0; i < min_length; i++) {
65*795d594fSAndroid Build Coastguard Worker       bo[i] = (char) ((b1[i] + b2[i]) >>> 1);
66*795d594fSAndroid Build Coastguard Worker     }
67*795d594fSAndroid Build Coastguard Worker   }
68*795d594fSAndroid Build Coastguard Worker 
69*795d594fSAndroid Build Coastguard Worker   /// CHECK-START: void HaddAltChar.halving_add_also_unsigned(char[], char[], char[]) instruction_simplifier (before)
70*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<I1:i\d+>>   IntConstant 1                       loop:none
71*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<IMAX:i\d+>> IntConstant 65535                   loop:none
72*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi:i\d+>>  Phi                                 loop:<<Loop:B\d+>> outer_loop:none
73*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get1:c\d+>> ArrayGet                            loop:<<Loop>>      outer_loop:none
74*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get2:c\d+>> ArrayGet                            loop:<<Loop>>      outer_loop:none
75*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<And1:i\d+>> And [<<Get1>>,<<IMAX>>]             loop:<<Loop>>      outer_loop:none
76*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<And2:i\d+>> And [<<IMAX>>,<<Get2>>]             loop:<<Loop>>      outer_loop:none
77*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Add:i\d+>>  Add [<<And1>>,<<And2>>]             loop:<<Loop>>      outer_loop:none
78*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<UShr:i\d+>> UShr [<<Add>>,<<I1>>]               loop:<<Loop>>      outer_loop:none
79*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv:c\d+>>  TypeConversion [<<UShr>>]           loop:<<Loop>>      outer_loop:none
80*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:               ArraySet [{{l\d+}},{{i\d+}},<<Cnv>>] loop:<<Loop>>      outer_loop:none
81*795d594fSAndroid Build Coastguard Worker   //
82*795d594fSAndroid Build Coastguard Worker   /// CHECK-START: void HaddAltChar.halving_add_also_unsigned(char[], char[], char[]) loop_optimization (before)
83*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<I1:i\d+>>   IntConstant 1                       loop:none
84*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<IMAX:i\d+>> IntConstant 65535                   loop:none
85*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi:i\d+>>  Phi                                 loop:<<Loop:B\d+>> outer_loop:none
86*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get1:c\d+>> ArrayGet                            loop:<<Loop>>      outer_loop:none
87*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get2:c\d+>> ArrayGet                            loop:<<Loop>>      outer_loop:none
88*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Add:i\d+>>  Add [<<Get1>>,<<Get2>>]             loop:<<Loop>>      outer_loop:none
89*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<UShr:i\d+>> UShr [<<Add>>,<<I1>>]               loop:<<Loop>>      outer_loop:none
90*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv:c\d+>>  TypeConversion [<<UShr>>]           loop:<<Loop>>      outer_loop:none
91*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:               ArraySet [{{l\d+}},<<Phi>>,<<Cnv>>] loop:<<Loop>>      outer_loop:none
92*795d594fSAndroid Build Coastguard Worker   //
93*795d594fSAndroid Build Coastguard Worker   /// CHECK-START-ARM: void HaddAltChar.halving_add_also_unsigned(char[], char[], char[]) loop_optimization (after)
94*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get1:d\d+>> VecLoad                               loop:<<Loop:B\d+>> outer_loop:none
95*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get2:d\d+>> VecLoad                               loop:<<Loop>>      outer_loop:none
96*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<HAdd:d\d+>> VecHalvingAdd [<<Get1>>,<<Get2>>] packed_type:Uint16 rounded:false loop:<<Loop>> outer_loop:none
97*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:               VecStore [{{l\d+}},{{i\d+}},<<HAdd>>] loop:<<Loop>>      outer_loop:none
98*795d594fSAndroid Build Coastguard Worker   //
99*795d594fSAndroid Build Coastguard Worker   /// CHECK-START-ARM64: void HaddAltChar.halving_add_also_unsigned(char[], char[], char[]) loop_optimization (after)
100*795d594fSAndroid Build Coastguard Worker   /// CHECK-IF:     hasIsaFeature("sve") and os.environ.get('ART_FORCE_TRY_PREDICATED_SIMD') == 'true'
101*795d594fSAndroid Build Coastguard Worker   //
102*795d594fSAndroid Build Coastguard Worker   //      HalvingAdd idiom is not supported for SVE.
103*795d594fSAndroid Build Coastguard Worker   ///     CHECK-NOT: VecHalvingAdd
104*795d594fSAndroid Build Coastguard Worker   //
105*795d594fSAndroid Build Coastguard Worker   /// CHECK-ELSE:
106*795d594fSAndroid Build Coastguard Worker   //
107*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Get1:d\d+>> VecLoad                               loop:<<Loop:B\d+>> outer_loop:none
108*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Get2:d\d+>> VecLoad                               loop:<<Loop>>      outer_loop:none
109*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<HAdd:d\d+>> VecHalvingAdd [<<Get1>>,<<Get2>>] packed_type:Uint16 rounded:false loop:<<Loop>> outer_loop:none
110*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG:               VecStore [{{l\d+}},{{i\d+}},<<HAdd>>] loop:<<Loop>>      outer_loop:none
111*795d594fSAndroid Build Coastguard Worker   //
112*795d594fSAndroid Build Coastguard Worker   /// CHECK-FI:
113*795d594fSAndroid Build Coastguard Worker   //
114*795d594fSAndroid Build Coastguard Worker   // Note: HAnd has no impact (already a zero extension).
115*795d594fSAndroid Build Coastguard Worker   //
halving_add_also_unsigned(char[] b1, char[] b2, char[] bo)116*795d594fSAndroid Build Coastguard Worker   private static void halving_add_also_unsigned(char[] b1, char[] b2, char[] bo) {
117*795d594fSAndroid Build Coastguard Worker     int min_length = Math.min(bo.length, Math.min(b1.length, b2.length));
118*795d594fSAndroid Build Coastguard Worker     for (int i = 0; i < min_length; i++) {
119*795d594fSAndroid Build Coastguard Worker       bo[i] = (char) (((b1[i] & 0xffff) + (b2[i] & 0xffff)) >>> 1);
120*795d594fSAndroid Build Coastguard Worker     }
121*795d594fSAndroid Build Coastguard Worker   }
122*795d594fSAndroid Build Coastguard Worker 
123*795d594fSAndroid Build Coastguard Worker   /// CHECK-START: void HaddAltChar.rounding_halving_add_unsigned(char[], char[], char[]) loop_optimization (before)
124*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<I1:i\d+>>   IntConstant 1                       loop:none
125*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi:i\d+>>  Phi                                 loop:<<Loop:B\d+>> outer_loop:none
126*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get1:c\d+>> ArrayGet                            loop:<<Loop>>      outer_loop:none
127*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get2:c\d+>> ArrayGet                            loop:<<Loop>>      outer_loop:none
128*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Add1:i\d+>> Add [<<Get1>>,<<Get2>>]             loop:<<Loop>>      outer_loop:none
129*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Add2:i\d+>> Add [<<Add1>>,<<I1>>]               loop:<<Loop>>      outer_loop:none
130*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<UShr:i\d+>> UShr [<<Add2>>,<<I1>>]              loop:<<Loop>>      outer_loop:none
131*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv:c\d+>>  TypeConversion [<<UShr>>]           loop:<<Loop>>      outer_loop:none
132*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:               ArraySet [{{l\d+}},<<Phi>>,<<Cnv>>] loop:<<Loop>>      outer_loop:none
133*795d594fSAndroid Build Coastguard Worker   //
134*795d594fSAndroid Build Coastguard Worker   /// CHECK-START-ARM: void HaddAltChar.rounding_halving_add_unsigned(char[], char[], char[]) loop_optimization (after)
135*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get1:d\d+>> VecLoad                               loop:<<Loop:B\d+>> outer_loop:none
136*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get2:d\d+>> VecLoad                               loop:<<Loop>>      outer_loop:none
137*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<HAdd:d\d+>> VecHalvingAdd [<<Get1>>,<<Get2>>] packed_type:Uint16 rounded:true loop:<<Loop>> outer_loop:none
138*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:               VecStore [{{l\d+}},{{i\d+}},<<HAdd>>] loop:<<Loop>>      outer_loop:none
139*795d594fSAndroid Build Coastguard Worker   //
140*795d594fSAndroid Build Coastguard Worker   /// CHECK-START-ARM64: void HaddAltChar.rounding_halving_add_unsigned(char[], char[], char[]) loop_optimization (after)
141*795d594fSAndroid Build Coastguard Worker   /// CHECK-IF:     hasIsaFeature("sve") and os.environ.get('ART_FORCE_TRY_PREDICATED_SIMD') == 'true'
142*795d594fSAndroid Build Coastguard Worker   //
143*795d594fSAndroid Build Coastguard Worker   //      HalvingAdd idiom is not supported for SVE.
144*795d594fSAndroid Build Coastguard Worker   ///     CHECK-NOT: VecHalvingAdd
145*795d594fSAndroid Build Coastguard Worker   //
146*795d594fSAndroid Build Coastguard Worker   /// CHECK-ELSE:
147*795d594fSAndroid Build Coastguard Worker   //
148*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Get1:d\d+>> VecLoad                               loop:<<Loop:B\d+>> outer_loop:none
149*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Get2:d\d+>> VecLoad                               loop:<<Loop>>      outer_loop:none
150*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<HAdd:d\d+>> VecHalvingAdd [<<Get1>>,<<Get2>>] packed_type:Uint16 rounded:true loop:<<Loop>> outer_loop:none
151*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG:               VecStore [{{l\d+}},{{i\d+}},<<HAdd>>] loop:<<Loop>>      outer_loop:none
152*795d594fSAndroid Build Coastguard Worker   //
153*795d594fSAndroid Build Coastguard Worker   /// CHECK-FI:
rounding_halving_add_unsigned(char[] b1, char[] b2, char[] bo)154*795d594fSAndroid Build Coastguard Worker   private static void rounding_halving_add_unsigned(char[] b1, char[] b2, char[] bo) {
155*795d594fSAndroid Build Coastguard Worker     int min_length = Math.min(bo.length, Math.min(b1.length, b2.length));
156*795d594fSAndroid Build Coastguard Worker     for (int i = 0; i < min_length; i++) {
157*795d594fSAndroid Build Coastguard Worker       bo[i] = (char) ((b1[i] + b2[i] + 1) >>> 1);
158*795d594fSAndroid Build Coastguard Worker     }
159*795d594fSAndroid Build Coastguard Worker   }
160*795d594fSAndroid Build Coastguard Worker 
161*795d594fSAndroid Build Coastguard Worker   /// CHECK-START: void HaddAltChar.rounding_halving_add_also_unsigned(char[], char[], char[]) instruction_simplifier (before)
162*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<I1:i\d+>>   IntConstant 1                       loop:none
163*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<IMAX:i\d+>> IntConstant 65535                   loop:none
164*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi:i\d+>>  Phi                                 loop:<<Loop:B\d+>> outer_loop:none
165*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get1:c\d+>> ArrayGet                            loop:<<Loop>>      outer_loop:none
166*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get2:c\d+>> ArrayGet                            loop:<<Loop>>      outer_loop:none
167*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<And1:i\d+>> And [<<Get1>>,<<IMAX>>]             loop:<<Loop>>      outer_loop:none
168*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<And2:i\d+>> And [<<IMAX>>,<<Get2>>]             loop:<<Loop>>      outer_loop:none
169*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Add1:i\d+>> Add [<<And1>>,<<And2>>]             loop:<<Loop>>      outer_loop:none
170*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Add2:i\d+>> Add [<<Add1>>,<<I1>>]               loop:<<Loop>>      outer_loop:none
171*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<UShr:i\d+>> UShr [<<Add2>>,<<I1>>]              loop:<<Loop>>      outer_loop:none
172*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv:c\d+>>  TypeConversion [<<UShr>>]           loop:<<Loop>>      outer_loop:none
173*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:               ArraySet [{{l\d+}},{{i\d+}},<<Cnv>>] loop:<<Loop>>      outer_loop:none
174*795d594fSAndroid Build Coastguard Worker   //
175*795d594fSAndroid Build Coastguard Worker   /// CHECK-START: void HaddAltChar.rounding_halving_add_also_unsigned(char[], char[], char[]) loop_optimization (before)
176*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<I1:i\d+>>   IntConstant 1                       loop:none
177*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi:i\d+>>  Phi                                 loop:<<Loop:B\d+>> outer_loop:none
178*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get1:c\d+>> ArrayGet                            loop:<<Loop>>      outer_loop:none
179*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get2:c\d+>> ArrayGet                            loop:<<Loop>>      outer_loop:none
180*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Add1:i\d+>> Add [<<Get1>>,<<Get2>>]             loop:<<Loop>>      outer_loop:none
181*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Add2:i\d+>> Add [<<Add1>>,<<I1>>]               loop:<<Loop>>      outer_loop:none
182*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<UShr:i\d+>> UShr [<<Add2>>,<<I1>>]              loop:<<Loop>>      outer_loop:none
183*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv:c\d+>>  TypeConversion [<<UShr>>]           loop:<<Loop>>      outer_loop:none
184*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:               ArraySet [{{l\d+}},<<Phi>>,<<Cnv>>] loop:<<Loop>>      outer_loop:none
185*795d594fSAndroid Build Coastguard Worker   //
186*795d594fSAndroid Build Coastguard Worker   /// CHECK-START-ARM: void HaddAltChar.rounding_halving_add_also_unsigned(char[], char[], char[]) loop_optimization (after)
187*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get1:d\d+>> VecLoad                               loop:<<Loop:B\d+>> outer_loop:none
188*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get2:d\d+>> VecLoad                               loop:<<Loop>>      outer_loop:none
189*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<HAdd:d\d+>> VecHalvingAdd [<<Get1>>,<<Get2>>] packed_type:Uint16 rounded:true loop:<<Loop>> outer_loop:none
190*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:               VecStore [{{l\d+}},{{i\d+}},<<HAdd>>] loop:<<Loop>>      outer_loop:none
191*795d594fSAndroid Build Coastguard Worker   //
192*795d594fSAndroid Build Coastguard Worker   //
193*795d594fSAndroid Build Coastguard Worker   /// CHECK-START-ARM64: void HaddAltChar.rounding_halving_add_also_unsigned(char[], char[], char[]) loop_optimization (after)
194*795d594fSAndroid Build Coastguard Worker   /// CHECK-IF:     hasIsaFeature("sve") and os.environ.get('ART_FORCE_TRY_PREDICATED_SIMD') == 'true'
195*795d594fSAndroid Build Coastguard Worker   //
196*795d594fSAndroid Build Coastguard Worker   //      HalvingAdd idiom is not supported for SVE.
197*795d594fSAndroid Build Coastguard Worker   ///     CHECK-NOT: VecHalvingAdd
198*795d594fSAndroid Build Coastguard Worker   //
199*795d594fSAndroid Build Coastguard Worker   /// CHECK-ELSE:
200*795d594fSAndroid Build Coastguard Worker   //
201*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Get1:d\d+>> VecLoad                               loop:<<Loop:B\d+>> outer_loop:none
202*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Get2:d\d+>> VecLoad                               loop:<<Loop>>      outer_loop:none
203*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<HAdd:d\d+>> VecHalvingAdd [<<Get1>>,<<Get2>>] packed_type:Uint16 rounded:true loop:<<Loop>> outer_loop:none
204*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG:               VecStore [{{l\d+}},{{i\d+}},<<HAdd>>] loop:<<Loop>>      outer_loop:none
205*795d594fSAndroid Build Coastguard Worker   //
206*795d594fSAndroid Build Coastguard Worker   /// CHECK-FI:
207*795d594fSAndroid Build Coastguard Worker   //
208*795d594fSAndroid Build Coastguard Worker   // Note: HAnd has no impact (already a zero extension).
209*795d594fSAndroid Build Coastguard Worker   //
rounding_halving_add_also_unsigned(char[] b1, char[] b2, char[] bo)210*795d594fSAndroid Build Coastguard Worker   private static void rounding_halving_add_also_unsigned(char[] b1, char[] b2, char[] bo) {
211*795d594fSAndroid Build Coastguard Worker     int min_length = Math.min(bo.length, Math.min(b1.length, b2.length));
212*795d594fSAndroid Build Coastguard Worker     for (int i = 0; i < min_length; i++) {
213*795d594fSAndroid Build Coastguard Worker       bo[i] = (char) (((b1[i] & 0xffff) + (b2[i] & 0xffff) + 1) >>> 1);
214*795d594fSAndroid Build Coastguard Worker     }
215*795d594fSAndroid Build Coastguard Worker   }
216*795d594fSAndroid Build Coastguard Worker 
217*795d594fSAndroid Build Coastguard Worker   /// CHECK-START: void HaddAltChar.halving_add_unsigned_constant(char[], char[]) loop_optimization (before)
218*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<I1:i\d+>>   IntConstant 1                       loop:none
219*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<UMAX:i\d+>> IntConstant 65535                   loop:none
220*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi:i\d+>>  Phi                                 loop:<<Loop:B\d+>> outer_loop:none
221*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get:c\d+>>  ArrayGet                            loop:<<Loop>>      outer_loop:none
222*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Add:i\d+>>  Add [<<Get>>,<<UMAX>>]              loop:<<Loop>>      outer_loop:none
223*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<UShr:i\d+>> UShr [<<Add>>,<<I1>>]               loop:<<Loop>>      outer_loop:none
224*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv:c\d+>>  TypeConversion [<<UShr>>]           loop:<<Loop>>      outer_loop:none
225*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:               ArraySet [{{l\d+}},<<Phi>>,<<Cnv>>] loop:<<Loop>>      outer_loop:none
226*795d594fSAndroid Build Coastguard Worker   //
227*795d594fSAndroid Build Coastguard Worker   /// CHECK-START-ARM: void HaddAltChar.halving_add_unsigned_constant(char[], char[]) loop_optimization (after)
228*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<UMAX:i\d+>> IntConstant 65535                     loop:none
229*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Repl:d\d+>> VecReplicateScalar [<<UMAX>>]         loop:none
230*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get:d\d+>>  VecLoad                               loop:<<Loop:B\d+>> outer_loop:none
231*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<HAdd:d\d+>> VecHalvingAdd [<<Get>>,<<Repl>>] packed_type:Uint16 rounded:false loop:<<Loop>> outer_loop:none
232*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:               VecStore [{{l\d+}},{{i\d+}},<<HAdd>>] loop:<<Loop>>      outer_loop:none
233*795d594fSAndroid Build Coastguard Worker   //
234*795d594fSAndroid Build Coastguard Worker   /// CHECK-START-ARM64: void HaddAltChar.halving_add_unsigned_constant(char[], char[]) loop_optimization (after)
235*795d594fSAndroid Build Coastguard Worker   /// CHECK-IF:     hasIsaFeature("sve") and os.environ.get('ART_FORCE_TRY_PREDICATED_SIMD') == 'true'
236*795d594fSAndroid Build Coastguard Worker   //
237*795d594fSAndroid Build Coastguard Worker   //      HalvingAdd idiom is not supported for SVE.
238*795d594fSAndroid Build Coastguard Worker   ///     CHECK-NOT: VecHalvingAdd
239*795d594fSAndroid Build Coastguard Worker   //
240*795d594fSAndroid Build Coastguard Worker   /// CHECK-ELSE:
241*795d594fSAndroid Build Coastguard Worker   //
242*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<UMAX:i\d+>> IntConstant 65535                     loop:none
243*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Repl:d\d+>> VecReplicateScalar [<<UMAX>>]         loop:none
244*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Get:d\d+>>  VecLoad                               loop:<<Loop:B\d+>> outer_loop:none
245*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<HAdd:d\d+>> VecHalvingAdd [<<Get>>,<<Repl>>] packed_type:Uint16 rounded:false loop:<<Loop>> outer_loop:none
246*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG:               VecStore [{{l\d+}},{{i\d+}},<<HAdd>>] loop:<<Loop>>      outer_loop:none
247*795d594fSAndroid Build Coastguard Worker   //
248*795d594fSAndroid Build Coastguard Worker   /// CHECK-FI:
halving_add_unsigned_constant(char[] b1, char[] bo)249*795d594fSAndroid Build Coastguard Worker   private static void halving_add_unsigned_constant(char[] b1, char[] bo) {
250*795d594fSAndroid Build Coastguard Worker     int min_length = Math.min(bo.length, b1.length);
251*795d594fSAndroid Build Coastguard Worker     for (int i = 0; i < min_length; i++) {
252*795d594fSAndroid Build Coastguard Worker       bo[i] = (char) ((b1[i] + 0xffff) >>> 1);
253*795d594fSAndroid Build Coastguard Worker     }
254*795d594fSAndroid Build Coastguard Worker   }
255*795d594fSAndroid Build Coastguard Worker 
256*795d594fSAndroid Build Coastguard Worker   /// CHECK-START: void HaddAltChar.halving_add_also_unsigned_constant(char[], char[]) instruction_simplifier (before)
257*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<I1:i\d+>>   IntConstant 1                       loop:none
258*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<UMAX:i\d+>> IntConstant 65535                   loop:none
259*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi:i\d+>>  Phi                                 loop:<<Loop:B\d+>> outer_loop:none
260*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get:c\d+>>  ArrayGet                            loop:<<Loop>>      outer_loop:none
261*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<And:i\d+>>  And [<<Get>>,<<UMAX>>]              loop:<<Loop>>      outer_loop:none
262*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Add:i\d+>>  Add [<<And>>,<<UMAX>>]              loop:<<Loop>>      outer_loop:none
263*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<UShr:i\d+>> UShr [<<Add>>,<<I1>>]               loop:<<Loop>>      outer_loop:none
264*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv:c\d+>>  TypeConversion [<<UShr>>]           loop:<<Loop>>      outer_loop:none
265*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:               ArraySet [{{l\d+}},{{i\d+}},<<Cnv>>] loop:<<Loop>>      outer_loop:none
266*795d594fSAndroid Build Coastguard Worker   //
267*795d594fSAndroid Build Coastguard Worker   /// CHECK-START: void HaddAltChar.halving_add_also_unsigned_constant(char[], char[]) loop_optimization (before)
268*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<I1:i\d+>>   IntConstant 1                       loop:none
269*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<UMAX:i\d+>> IntConstant 65535                   loop:none
270*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi:i\d+>>  Phi                                 loop:<<Loop:B\d+>> outer_loop:none
271*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get:c\d+>>  ArrayGet                            loop:<<Loop>>      outer_loop:none
272*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Add:i\d+>>  Add [<<Get>>,<<UMAX>>]              loop:<<Loop>>      outer_loop:none
273*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<UShr:i\d+>> UShr [<<Add>>,<<I1>>]               loop:<<Loop>>      outer_loop:none
274*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv:c\d+>>  TypeConversion [<<UShr>>]           loop:<<Loop>>      outer_loop:none
275*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:               ArraySet [{{l\d+}},<<Phi>>,<<Cnv>>] loop:<<Loop>>      outer_loop:none
276*795d594fSAndroid Build Coastguard Worker   //
277*795d594fSAndroid Build Coastguard Worker   /// CHECK-START-ARM: void HaddAltChar.halving_add_also_unsigned_constant(char[], char[]) loop_optimization (after)
278*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<UMAX:i\d+>> IntConstant 65535                     loop:none
279*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Repl:d\d+>> VecReplicateScalar [<<UMAX>>]         loop:none
280*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get:d\d+>>  VecLoad                               loop:<<Loop:B\d+>> outer_loop:none
281*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<HAdd:d\d+>> VecHalvingAdd [<<Get>>,<<Repl>>] packed_type:Uint16 rounded:false loop:<<Loop>> outer_loop:none
282*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:               VecStore [{{l\d+}},{{i\d+}},<<HAdd>>] loop:<<Loop>>      outer_loop:none
283*795d594fSAndroid Build Coastguard Worker   //
284*795d594fSAndroid Build Coastguard Worker   /// CHECK-START-ARM64: void HaddAltChar.halving_add_also_unsigned_constant(char[], char[]) loop_optimization (after)
285*795d594fSAndroid Build Coastguard Worker   /// CHECK-IF:     hasIsaFeature("sve") and os.environ.get('ART_FORCE_TRY_PREDICATED_SIMD') == 'true'
286*795d594fSAndroid Build Coastguard Worker   //
287*795d594fSAndroid Build Coastguard Worker   //      HalvingAdd idiom is not supported for SVE.
288*795d594fSAndroid Build Coastguard Worker   ///     CHECK-NOT: VecHalvingAdd
289*795d594fSAndroid Build Coastguard Worker   //
290*795d594fSAndroid Build Coastguard Worker   /// CHECK-ELSE:
291*795d594fSAndroid Build Coastguard Worker   //
292*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<UMAX:i\d+>> IntConstant 65535                     loop:none
293*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Repl:d\d+>> VecReplicateScalar [<<UMAX>>]         loop:none
294*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Get:d\d+>>  VecLoad                               loop:<<Loop:B\d+>> outer_loop:none
295*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<HAdd:d\d+>> VecHalvingAdd [<<Get>>,<<Repl>>] packed_type:Uint16 rounded:false loop:<<Loop>> outer_loop:none
296*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG:               VecStore [{{l\d+}},{{i\d+}},<<HAdd>>] loop:<<Loop>>      outer_loop:none
297*795d594fSAndroid Build Coastguard Worker   //
298*795d594fSAndroid Build Coastguard Worker   /// CHECK-FI:
299*795d594fSAndroid Build Coastguard Worker   //
300*795d594fSAndroid Build Coastguard Worker   // Note: HAnd has no impact (already a zero extension).
301*795d594fSAndroid Build Coastguard Worker   //
halving_add_also_unsigned_constant(char[] b1, char[] bo)302*795d594fSAndroid Build Coastguard Worker   private static void halving_add_also_unsigned_constant(char[] b1, char[] bo) {
303*795d594fSAndroid Build Coastguard Worker     int min_length = Math.min(bo.length, b1.length);
304*795d594fSAndroid Build Coastguard Worker     for (int i = 0; i < min_length; i++) {
305*795d594fSAndroid Build Coastguard Worker       bo[i] = (char) (((b1[i] & 0xffff) + 0xffff) >>> 1);
306*795d594fSAndroid Build Coastguard Worker     }
307*795d594fSAndroid Build Coastguard Worker   }
308*795d594fSAndroid Build Coastguard Worker 
main()309*795d594fSAndroid Build Coastguard Worker   public static void main() {
310*795d594fSAndroid Build Coastguard Worker     // Some interesting values.
311*795d594fSAndroid Build Coastguard Worker     char[] interesting = {
312*795d594fSAndroid Build Coastguard Worker       (char) 0x0000,
313*795d594fSAndroid Build Coastguard Worker       (char) 0x0001,
314*795d594fSAndroid Build Coastguard Worker       (char) 0x0002,
315*795d594fSAndroid Build Coastguard Worker       (char) 0x1234,
316*795d594fSAndroid Build Coastguard Worker       (char) 0x8000,
317*795d594fSAndroid Build Coastguard Worker       (char) 0x8001,
318*795d594fSAndroid Build Coastguard Worker       (char) 0x7fff,
319*795d594fSAndroid Build Coastguard Worker       (char) 0xffff
320*795d594fSAndroid Build Coastguard Worker     };
321*795d594fSAndroid Build Coastguard Worker     // Initialize cross-values to test all cases, and also
322*795d594fSAndroid Build Coastguard Worker     // set up some extra values to exercise the cleanup loop.
323*795d594fSAndroid Build Coastguard Worker     for (int i = 0; i < M; i++) {
324*795d594fSAndroid Build Coastguard Worker       sB1[i] = (char) i;
325*795d594fSAndroid Build Coastguard Worker       sB2[i] = interesting[i & 7];
326*795d594fSAndroid Build Coastguard Worker     }
327*795d594fSAndroid Build Coastguard Worker 
328*795d594fSAndroid Build Coastguard Worker     // Test halving add idioms. Note that the expected result is computed
329*795d594fSAndroid Build Coastguard Worker     // with the arithmetic >> to demonstrate the computed narrower result
330*795d594fSAndroid Build Coastguard Worker     // does not depend on the wider >> or >>>.
331*795d594fSAndroid Build Coastguard Worker     halving_add_unsigned(sB1, sB2, sBo);
332*795d594fSAndroid Build Coastguard Worker     for (int i = 0; i < M; i++) {
333*795d594fSAndroid Build Coastguard Worker       char e = (char) ((sB1[i] + sB2[i]) >> 1);
334*795d594fSAndroid Build Coastguard Worker       expectEquals(e, sBo[i]);
335*795d594fSAndroid Build Coastguard Worker     }
336*795d594fSAndroid Build Coastguard Worker     halving_add_also_unsigned(sB1, sB2, sBo);
337*795d594fSAndroid Build Coastguard Worker     for (int i = 0; i < M; i++) {
338*795d594fSAndroid Build Coastguard Worker       char e = (char) ((sB1[i] + sB2[i]) >> 1);
339*795d594fSAndroid Build Coastguard Worker       expectEquals(e, sBo[i]);
340*795d594fSAndroid Build Coastguard Worker     }
341*795d594fSAndroid Build Coastguard Worker     rounding_halving_add_unsigned(sB1, sB2, sBo);
342*795d594fSAndroid Build Coastguard Worker     for (int i = 0; i < M; i++) {
343*795d594fSAndroid Build Coastguard Worker       char e = (char) ((sB1[i] + sB2[i] + 1) >> 1);
344*795d594fSAndroid Build Coastguard Worker       expectEquals(e, sBo[i]);
345*795d594fSAndroid Build Coastguard Worker     }
346*795d594fSAndroid Build Coastguard Worker     rounding_halving_add_also_unsigned(sB1, sB2, sBo);
347*795d594fSAndroid Build Coastguard Worker     for (int i = 0; i < M; i++) {
348*795d594fSAndroid Build Coastguard Worker       char e = (char) ((sB1[i] + sB2[i] + 1) >> 1);
349*795d594fSAndroid Build Coastguard Worker       expectEquals(e, sBo[i]);
350*795d594fSAndroid Build Coastguard Worker     }
351*795d594fSAndroid Build Coastguard Worker     halving_add_unsigned_constant(sB1, sBo);
352*795d594fSAndroid Build Coastguard Worker     for (int i = 0; i < M; i++) {
353*795d594fSAndroid Build Coastguard Worker       char e = (char) ((sB1[i] + 0xffff) >> 1);
354*795d594fSAndroid Build Coastguard Worker       expectEquals(e, sBo[i]);
355*795d594fSAndroid Build Coastguard Worker     }
356*795d594fSAndroid Build Coastguard Worker     halving_add_also_unsigned_constant(sB1, sBo);
357*795d594fSAndroid Build Coastguard Worker     for (int i = 0; i < M; i++) {
358*795d594fSAndroid Build Coastguard Worker       char e = (char) ((sB1[i] + 0xffff) >> 1);
359*795d594fSAndroid Build Coastguard Worker       expectEquals(e, sBo[i]);
360*795d594fSAndroid Build Coastguard Worker     }
361*795d594fSAndroid Build Coastguard Worker 
362*795d594fSAndroid Build Coastguard Worker     System.out.println("HaddAltChar passed");
363*795d594fSAndroid Build Coastguard Worker   }
364*795d594fSAndroid Build Coastguard Worker 
expectEquals(int expected, int result)365*795d594fSAndroid Build Coastguard Worker   private static void expectEquals(int expected, int result) {
366*795d594fSAndroid Build Coastguard Worker     if (expected != result) {
367*795d594fSAndroid Build Coastguard Worker       throw new Error("Expected: " + expected + ", found: " + result);
368*795d594fSAndroid Build Coastguard Worker     }
369*795d594fSAndroid Build Coastguard Worker   }
370*795d594fSAndroid Build Coastguard Worker }
371