1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2012 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #ifndef ART_RUNTIME_VERIFIER_REGISTER_LINE_H_ 18*795d594fSAndroid Build Coastguard Worker #define ART_RUNTIME_VERIFIER_REGISTER_LINE_H_ 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker #include <limits> 21*795d594fSAndroid Build Coastguard Worker #include <memory> 22*795d594fSAndroid Build Coastguard Worker #include <vector> 23*795d594fSAndroid Build Coastguard Worker 24*795d594fSAndroid Build Coastguard Worker #include <android-base/logging.h> 25*795d594fSAndroid Build Coastguard Worker 26*795d594fSAndroid Build Coastguard Worker #include "base/arena_containers.h" 27*795d594fSAndroid Build Coastguard Worker #include "base/locks.h" 28*795d594fSAndroid Build Coastguard Worker #include "base/macros.h" 29*795d594fSAndroid Build Coastguard Worker #include "base/safe_map.h" 30*795d594fSAndroid Build Coastguard Worker #include "reg_type.h" 31*795d594fSAndroid Build Coastguard Worker 32*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN { 33*795d594fSAndroid Build Coastguard Worker 34*795d594fSAndroid Build Coastguard Worker class Instruction; 35*795d594fSAndroid Build Coastguard Worker 36*795d594fSAndroid Build Coastguard Worker namespace verifier { 37*795d594fSAndroid Build Coastguard Worker 38*795d594fSAndroid Build Coastguard Worker class MethodVerifier; 39*795d594fSAndroid Build Coastguard Worker class RegType; 40*795d594fSAndroid Build Coastguard Worker class RegTypeCache; 41*795d594fSAndroid Build Coastguard Worker 42*795d594fSAndroid Build Coastguard Worker /* 43*795d594fSAndroid Build Coastguard Worker * Register type categories, for type checking. 44*795d594fSAndroid Build Coastguard Worker * 45*795d594fSAndroid Build Coastguard Worker * The spec says category 1 includes boolean, byte, char, short, int, float, reference, and 46*795d594fSAndroid Build Coastguard Worker * returnAddress. Category 2 includes long and double. 47*795d594fSAndroid Build Coastguard Worker * 48*795d594fSAndroid Build Coastguard Worker * We treat object references separately, so we have "category1nr". We don't support jsr/ret, so 49*795d594fSAndroid Build Coastguard Worker * there is no "returnAddress" type. 50*795d594fSAndroid Build Coastguard Worker */ 51*795d594fSAndroid Build Coastguard Worker enum TypeCategory { 52*795d594fSAndroid Build Coastguard Worker kTypeCategoryUnknown = 0, 53*795d594fSAndroid Build Coastguard Worker kTypeCategory1nr = 1, // boolean, byte, char, short, int, float 54*795d594fSAndroid Build Coastguard Worker kTypeCategory2 = 2, // long, double 55*795d594fSAndroid Build Coastguard Worker kTypeCategoryRef = 3, // object reference 56*795d594fSAndroid Build Coastguard Worker }; 57*795d594fSAndroid Build Coastguard Worker 58*795d594fSAndroid Build Coastguard Worker // What to do with the lock levels when setting the register type. 59*795d594fSAndroid Build Coastguard Worker enum class LockOp { 60*795d594fSAndroid Build Coastguard Worker kClear, // Clear the lock levels recorded. 61*795d594fSAndroid Build Coastguard Worker kKeep // Leave the lock levels alone. 62*795d594fSAndroid Build Coastguard Worker }; 63*795d594fSAndroid Build Coastguard Worker 64*795d594fSAndroid Build Coastguard Worker // During verification, we associate one of these with every "interesting" instruction. We track 65*795d594fSAndroid Build Coastguard Worker // the status of all registers, and (if the method has any monitor-enter instructions) maintain a 66*795d594fSAndroid Build Coastguard Worker // stack of entered monitors (identified by code unit offset). 67*795d594fSAndroid Build Coastguard Worker class RegisterLine { 68*795d594fSAndroid Build Coastguard Worker public: 69*795d594fSAndroid Build Coastguard Worker using RegisterStackMask = uint32_t; 70*795d594fSAndroid Build Coastguard Worker // A map from register to a bit vector of indices into the monitors_ stack. 71*795d594fSAndroid Build Coastguard Worker using RegToLockDepthsMap = ArenaSafeMap<uint32_t, RegisterStackMask>; 72*795d594fSAndroid Build Coastguard Worker 73*795d594fSAndroid Build Coastguard Worker // Maximum number of nested monitors to track before giving up and 74*795d594fSAndroid Build Coastguard Worker // taking the slow path. 75*795d594fSAndroid Build Coastguard Worker static constexpr size_t kMaxMonitorStackDepth = 76*795d594fSAndroid Build Coastguard Worker std::numeric_limits<RegisterStackMask>::digits; 77*795d594fSAndroid Build Coastguard Worker 78*795d594fSAndroid Build Coastguard Worker // Create a register line of num_regs registers. 79*795d594fSAndroid Build Coastguard Worker static RegisterLine* Create(size_t num_regs, ArenaAllocator& allocator, RegTypeCache* reg_types); 80*795d594fSAndroid Build Coastguard Worker 81*795d594fSAndroid Build Coastguard Worker // Implement category-1 "move" instructions. Copy a 32-bit value from "vsrc" to "vdst". 82*795d594fSAndroid Build Coastguard Worker void CopyRegister1(MethodVerifier* verifier, uint32_t vdst, uint32_t vsrc, TypeCategory cat) 83*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 84*795d594fSAndroid Build Coastguard Worker 85*795d594fSAndroid Build Coastguard Worker // Implement category-2 "move" instructions. Copy a 64-bit value from "vsrc" to "vdst". This 86*795d594fSAndroid Build Coastguard Worker // copies both halves of the register. 87*795d594fSAndroid Build Coastguard Worker void CopyRegister2(MethodVerifier* verifier, uint32_t vdst, uint32_t vsrc) 88*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 89*795d594fSAndroid Build Coastguard Worker 90*795d594fSAndroid Build Coastguard Worker // Implement "move-result". Copy the category-1 value from the result register to another 91*795d594fSAndroid Build Coastguard Worker // register, and reset the result register. 92*795d594fSAndroid Build Coastguard Worker void CopyResultRegister1(MethodVerifier* verifier, uint32_t vdst, bool is_reference) 93*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 94*795d594fSAndroid Build Coastguard Worker 95*795d594fSAndroid Build Coastguard Worker // Implement "move-result-wide". Copy the category-2 value from the result register to another 96*795d594fSAndroid Build Coastguard Worker // register, and reset the result register. 97*795d594fSAndroid Build Coastguard Worker void CopyResultRegister2(MethodVerifier* verifier, uint32_t vdst) 98*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 99*795d594fSAndroid Build Coastguard Worker 100*795d594fSAndroid Build Coastguard Worker // Set the invisible result register to unknown 101*795d594fSAndroid Build Coastguard Worker void SetResultTypeToUnknown(RegTypeCache* reg_types) REQUIRES_SHARED(Locks::mutator_lock_); 102*795d594fSAndroid Build Coastguard Worker 103*795d594fSAndroid Build Coastguard Worker // Set the type of register N, verifying that the register is valid. If "newType" is the "Lo" 104*795d594fSAndroid Build Coastguard Worker // part of a 64-bit value, register N+1 will be set to "newType+1". 105*795d594fSAndroid Build Coastguard Worker // The register index was validated during the static pass, so we don't need to check it here. 106*795d594fSAndroid Build Coastguard Worker // 107*795d594fSAndroid Build Coastguard Worker // LockOp::kClear should be used by default; it will clear the lock levels associated with the 108*795d594fSAndroid Build Coastguard Worker // register. An example is setting the register type because an instruction writes to the 109*795d594fSAndroid Build Coastguard Worker // register. 110*795d594fSAndroid Build Coastguard Worker // LockOp::kKeep keeps the lock levels of the register and only changes the register type. This 111*795d594fSAndroid Build Coastguard Worker // is typical when the underlying value did not change, but we have "different" type information 112*795d594fSAndroid Build Coastguard Worker // available now. An example is sharpening types after a check-cast. Note that when given kKeep, 113*795d594fSAndroid Build Coastguard Worker // the new_type is dchecked to be a reference type. 114*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE void SetRegisterType(uint32_t vdst, RegType::Kind new_kind) 115*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 116*795d594fSAndroid Build Coastguard Worker template <LockOp kLockOp> 117*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE void SetRegisterType(uint32_t vdst, const RegType& new_type) 118*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 119*795d594fSAndroid Build Coastguard Worker 120*795d594fSAndroid Build Coastguard Worker void SetRegisterTypeWide(uint32_t vdst, RegType::Kind new_kind1, RegType::Kind new_kind2) 121*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 122*795d594fSAndroid Build Coastguard Worker void SetRegisterTypeWide(uint32_t vdst, const RegType& new_type1, const RegType& new_type2) 123*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 124*795d594fSAndroid Build Coastguard Worker 125*795d594fSAndroid Build Coastguard Worker /* Set the type of the "result" register. */ 126*795d594fSAndroid Build Coastguard Worker void SetResultRegisterType(MethodVerifier* verifier, const RegType& new_type) 127*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 128*795d594fSAndroid Build Coastguard Worker 129*795d594fSAndroid Build Coastguard Worker void SetResultRegisterTypeWide(const RegType& new_type1, const RegType& new_type2) 130*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 131*795d594fSAndroid Build Coastguard Worker 132*795d594fSAndroid Build Coastguard Worker /* 133*795d594fSAndroid Build Coastguard Worker * Set register type for a `new-instance` instruction. 134*795d594fSAndroid Build Coastguard Worker * For `new-instance`, we additionally record the allocation dex pc for vreg `vdst`. 135*795d594fSAndroid Build Coastguard Worker * This is used to keep track of registers that hold the same uninitialized reference, 136*795d594fSAndroid Build Coastguard Worker * so that we can update them all when a constructor is called on any of them. 137*795d594fSAndroid Build Coastguard Worker */ 138*795d594fSAndroid Build Coastguard Worker void SetRegisterTypeForNewInstance(uint32_t vdst, const RegType& uninit_type, uint32_t dex_pc) 139*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 140*795d594fSAndroid Build Coastguard Worker 141*795d594fSAndroid Build Coastguard Worker // Get the id of the register tyoe of register vsrc. 142*795d594fSAndroid Build Coastguard Worker uint16_t GetRegisterTypeId(uint32_t vsrc) const; 143*795d594fSAndroid Build Coastguard Worker 144*795d594fSAndroid Build Coastguard Worker // Get the type of register vsrc. 145*795d594fSAndroid Build Coastguard Worker const RegType& GetRegisterType(MethodVerifier* verifier, uint32_t vsrc) const; 146*795d594fSAndroid Build Coastguard Worker 147*795d594fSAndroid Build Coastguard Worker void CopyFromLine(const RegisterLine* src); 148*795d594fSAndroid Build Coastguard Worker 149*795d594fSAndroid Build Coastguard Worker std::string Dump(MethodVerifier* verifier) const REQUIRES_SHARED(Locks::mutator_lock_); 150*795d594fSAndroid Build Coastguard Worker FillWithGarbage()151*795d594fSAndroid Build Coastguard Worker void FillWithGarbage() { 152*795d594fSAndroid Build Coastguard Worker memset(&line_, 0xf1, num_regs_ * sizeof(uint16_t)); 153*795d594fSAndroid Build Coastguard Worker monitors_.clear(); 154*795d594fSAndroid Build Coastguard Worker reg_to_lock_depths_.clear(); 155*795d594fSAndroid Build Coastguard Worker } 156*795d594fSAndroid Build Coastguard Worker 157*795d594fSAndroid Build Coastguard Worker /* 158*795d594fSAndroid Build Coastguard Worker * In debug mode, assert that the register line does not contain an uninitialized register 159*795d594fSAndroid Build Coastguard Worker * type for a `new-instance` allocation at a specific dex pc. We do this check before recording 160*795d594fSAndroid Build Coastguard Worker * the uninitialized register type and dex pc for a `new-instance` instruction. 161*795d594fSAndroid Build Coastguard Worker */ 162*795d594fSAndroid Build Coastguard Worker void DCheckUniqueNewInstanceDexPc(MethodVerifier* verifier, uint32_t dex_pc) 163*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 164*795d594fSAndroid Build Coastguard Worker 165*795d594fSAndroid Build Coastguard Worker /* 166*795d594fSAndroid Build Coastguard Worker * Update all registers holding the uninitialized type currently recorded for vreg `vsrc` to 167*795d594fSAndroid Build Coastguard Worker * instead hold the corresponding initialized reference type. This is called when an appropriate 168*795d594fSAndroid Build Coastguard Worker * constructor is invoked -- all copies of the reference must be marked as initialized. 169*795d594fSAndroid Build Coastguard Worker */ 170*795d594fSAndroid Build Coastguard Worker void MarkRefsAsInitialized(MethodVerifier* verifier, uint32_t vsrc) 171*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 172*795d594fSAndroid Build Coastguard Worker 173*795d594fSAndroid Build Coastguard Worker /* 174*795d594fSAndroid Build Coastguard Worker * Update all registers to be Conflict except vsrc. 175*795d594fSAndroid Build Coastguard Worker */ 176*795d594fSAndroid Build Coastguard Worker void MarkAllRegistersAsConflicts(MethodVerifier* verifier); 177*795d594fSAndroid Build Coastguard Worker void MarkAllRegistersAsConflictsExcept(MethodVerifier* verifier, uint32_t vsrc); 178*795d594fSAndroid Build Coastguard Worker void MarkAllRegistersAsConflictsExceptWide(MethodVerifier* verifier, uint32_t vsrc); 179*795d594fSAndroid Build Coastguard Worker SetThisInitialized()180*795d594fSAndroid Build Coastguard Worker void SetThisInitialized() { 181*795d594fSAndroid Build Coastguard Worker this_initialized_ = true; 182*795d594fSAndroid Build Coastguard Worker } 183*795d594fSAndroid Build Coastguard Worker CopyThisInitialized(const RegisterLine & src)184*795d594fSAndroid Build Coastguard Worker void CopyThisInitialized(const RegisterLine& src) { 185*795d594fSAndroid Build Coastguard Worker this_initialized_ = src.this_initialized_; 186*795d594fSAndroid Build Coastguard Worker } 187*795d594fSAndroid Build Coastguard Worker 188*795d594fSAndroid Build Coastguard Worker /* 189*795d594fSAndroid Build Coastguard Worker * Check constraints on constructor return. Specifically, make sure that the "this" argument got 190*795d594fSAndroid Build Coastguard Worker * initialized. 191*795d594fSAndroid Build Coastguard Worker * The "this" argument to <init> uses code offset kUninitThisArgAddr, which puts it at the start 192*795d594fSAndroid Build Coastguard Worker * of the list in slot 0. If we see a register with an uninitialized slot 0 reference, we know it 193*795d594fSAndroid Build Coastguard Worker * somehow didn't get initialized. 194*795d594fSAndroid Build Coastguard Worker */ 195*795d594fSAndroid Build Coastguard Worker bool CheckConstructorReturn(MethodVerifier* verifier) const; 196*795d594fSAndroid Build Coastguard Worker 197*795d594fSAndroid Build Coastguard Worker // Compare two register lines. Returns 0 if they match. 198*795d594fSAndroid Build Coastguard Worker // Using this for a sort is unwise, since the value can change based on machine endianness. CompareLine(const RegisterLine * line2)199*795d594fSAndroid Build Coastguard Worker int CompareLine(const RegisterLine* line2) const { 200*795d594fSAndroid Build Coastguard Worker if (monitors_ != line2->monitors_) { 201*795d594fSAndroid Build Coastguard Worker return 1; 202*795d594fSAndroid Build Coastguard Worker } 203*795d594fSAndroid Build Coastguard Worker // TODO: DCHECK(reg_to_lock_depths_ == line2->reg_to_lock_depths_); 204*795d594fSAndroid Build Coastguard Worker return memcmp(&line_, &line2->line_, num_regs_ * sizeof(uint16_t)); 205*795d594fSAndroid Build Coastguard Worker } 206*795d594fSAndroid Build Coastguard Worker NumRegs()207*795d594fSAndroid Build Coastguard Worker size_t NumRegs() const { 208*795d594fSAndroid Build Coastguard Worker return num_regs_; 209*795d594fSAndroid Build Coastguard Worker } 210*795d594fSAndroid Build Coastguard Worker 211*795d594fSAndroid Build Coastguard Worker // Return how many bytes of memory a register line uses. 212*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE static size_t ComputeSize(size_t num_regs); 213*795d594fSAndroid Build Coastguard Worker 214*795d594fSAndroid Build Coastguard Worker // Verify/push monitor onto the monitor stack, locking the value in reg_idx at location insn_idx. 215*795d594fSAndroid Build Coastguard Worker void PushMonitor(MethodVerifier* verifier, uint32_t reg_idx, int32_t insn_idx) 216*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 217*795d594fSAndroid Build Coastguard Worker 218*795d594fSAndroid Build Coastguard Worker // Verify/pop monitor from monitor stack ensuring that we believe the monitor is locked 219*795d594fSAndroid Build Coastguard Worker void PopMonitor(MethodVerifier* verifier, uint32_t reg_idx) 220*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 221*795d594fSAndroid Build Coastguard Worker 222*795d594fSAndroid Build Coastguard Worker // Stack of currently held monitors and where they were locked MonitorStackDepth()223*795d594fSAndroid Build Coastguard Worker size_t MonitorStackDepth() const { 224*795d594fSAndroid Build Coastguard Worker return monitors_.size(); 225*795d594fSAndroid Build Coastguard Worker } 226*795d594fSAndroid Build Coastguard Worker 227*795d594fSAndroid Build Coastguard Worker // We expect no monitors to be held at certain points, such a method returns. Verify the stack 228*795d594fSAndroid Build Coastguard Worker // is empty, queueing a LOCKING error else. 229*795d594fSAndroid Build Coastguard Worker void VerifyMonitorStackEmpty(MethodVerifier* verifier) const; 230*795d594fSAndroid Build Coastguard Worker 231*795d594fSAndroid Build Coastguard Worker bool MergeRegisters(MethodVerifier* verifier, const RegisterLine* incoming_line) 232*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 233*795d594fSAndroid Build Coastguard Worker GetMonitorEnterCount()234*795d594fSAndroid Build Coastguard Worker size_t GetMonitorEnterCount() const { 235*795d594fSAndroid Build Coastguard Worker return monitors_.size(); 236*795d594fSAndroid Build Coastguard Worker } 237*795d594fSAndroid Build Coastguard Worker GetMonitorEnterDexPc(size_t i)238*795d594fSAndroid Build Coastguard Worker uint32_t GetMonitorEnterDexPc(size_t i) const { 239*795d594fSAndroid Build Coastguard Worker return monitors_[i]; 240*795d594fSAndroid Build Coastguard Worker } 241*795d594fSAndroid Build Coastguard Worker 242*795d594fSAndroid Build Coastguard Worker // We give access to the lock depth map to avoid an expensive poll loop for FindLocksAtDexPC. 243*795d594fSAndroid Build Coastguard Worker template <typename T> IterateRegToLockDepths(T fn)244*795d594fSAndroid Build Coastguard Worker void IterateRegToLockDepths(T fn) const { 245*795d594fSAndroid Build Coastguard Worker for (const auto& pair : reg_to_lock_depths_) { 246*795d594fSAndroid Build Coastguard Worker const uint32_t reg = pair.first; 247*795d594fSAndroid Build Coastguard Worker uint32_t depths = pair.second; 248*795d594fSAndroid Build Coastguard Worker uint32_t depth = 0; 249*795d594fSAndroid Build Coastguard Worker while (depths != 0) { 250*795d594fSAndroid Build Coastguard Worker if ((depths & 1) != 0) { 251*795d594fSAndroid Build Coastguard Worker fn(reg, depth); 252*795d594fSAndroid Build Coastguard Worker } 253*795d594fSAndroid Build Coastguard Worker depths >>= 1; 254*795d594fSAndroid Build Coastguard Worker depth++; 255*795d594fSAndroid Build Coastguard Worker } 256*795d594fSAndroid Build Coastguard Worker } 257*795d594fSAndroid Build Coastguard Worker } 258*795d594fSAndroid Build Coastguard Worker 259*795d594fSAndroid Build Coastguard Worker private: 260*795d594fSAndroid Build Coastguard Worker // For uninitialized types we need to check for allocation dex pc mismatch when merging. 261*795d594fSAndroid Build Coastguard Worker // This does not apply to uninitialized "this" reference types. 262*795d594fSAndroid Build Coastguard Worker static bool NeedsAllocationDexPc(const RegType& reg_type); 263*795d594fSAndroid Build Coastguard Worker 264*795d594fSAndroid Build Coastguard Worker void EnsureAllocationDexPcsAvailable(); 265*795d594fSAndroid Build Coastguard Worker 266*795d594fSAndroid Build Coastguard Worker template <LockOp kLockOp> 267*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE void SetRegisterTypeImpl(uint32_t vdst, uint16_t new_id) 268*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 269*795d594fSAndroid Build Coastguard Worker void SetRegisterTypeWideImpl(uint32_t vdst, uint16_t new_id1, uint16_t new_id2) 270*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 271*795d594fSAndroid Build Coastguard Worker CopyRegToLockDepth(size_t dst,size_t src)272*795d594fSAndroid Build Coastguard Worker void CopyRegToLockDepth(size_t dst, size_t src) { 273*795d594fSAndroid Build Coastguard Worker auto it = reg_to_lock_depths_.find(src); 274*795d594fSAndroid Build Coastguard Worker if (it != reg_to_lock_depths_.end()) { 275*795d594fSAndroid Build Coastguard Worker reg_to_lock_depths_.Put(dst, it->second); 276*795d594fSAndroid Build Coastguard Worker } 277*795d594fSAndroid Build Coastguard Worker } 278*795d594fSAndroid Build Coastguard Worker IsSetLockDepth(size_t reg,size_t depth)279*795d594fSAndroid Build Coastguard Worker bool IsSetLockDepth(size_t reg, size_t depth) { 280*795d594fSAndroid Build Coastguard Worker auto it = reg_to_lock_depths_.find(reg); 281*795d594fSAndroid Build Coastguard Worker if (it != reg_to_lock_depths_.end()) { 282*795d594fSAndroid Build Coastguard Worker return (it->second & (1 << depth)) != 0; 283*795d594fSAndroid Build Coastguard Worker } else { 284*795d594fSAndroid Build Coastguard Worker return false; 285*795d594fSAndroid Build Coastguard Worker } 286*795d594fSAndroid Build Coastguard Worker } 287*795d594fSAndroid Build Coastguard Worker SetRegToLockDepth(size_t reg,size_t depth)288*795d594fSAndroid Build Coastguard Worker bool SetRegToLockDepth(size_t reg, size_t depth) { 289*795d594fSAndroid Build Coastguard Worker CHECK_LT(depth, kMaxMonitorStackDepth); 290*795d594fSAndroid Build Coastguard Worker if (IsSetLockDepth(reg, depth)) { 291*795d594fSAndroid Build Coastguard Worker return false; // Register already holds lock so locking twice is erroneous. 292*795d594fSAndroid Build Coastguard Worker } 293*795d594fSAndroid Build Coastguard Worker auto it = reg_to_lock_depths_.find(reg); 294*795d594fSAndroid Build Coastguard Worker if (it == reg_to_lock_depths_.end()) { 295*795d594fSAndroid Build Coastguard Worker reg_to_lock_depths_.Put(reg, 1 << depth); 296*795d594fSAndroid Build Coastguard Worker } else { 297*795d594fSAndroid Build Coastguard Worker it->second |= (1 << depth); 298*795d594fSAndroid Build Coastguard Worker } 299*795d594fSAndroid Build Coastguard Worker return true; 300*795d594fSAndroid Build Coastguard Worker } 301*795d594fSAndroid Build Coastguard Worker 302*795d594fSAndroid Build Coastguard Worker void ClearRegToLockDepth(size_t reg, size_t depth); 303*795d594fSAndroid Build Coastguard Worker ClearAllRegToLockDepths(size_t reg)304*795d594fSAndroid Build Coastguard Worker void ClearAllRegToLockDepths(size_t reg) { 305*795d594fSAndroid Build Coastguard Worker reg_to_lock_depths_.erase(reg); 306*795d594fSAndroid Build Coastguard Worker } 307*795d594fSAndroid Build Coastguard Worker 308*795d594fSAndroid Build Coastguard Worker RegisterLine(size_t num_regs, ArenaAllocator& allocator, RegTypeCache* reg_types); 309*795d594fSAndroid Build Coastguard Worker 310*795d594fSAndroid Build Coastguard Worker static constexpr uint32_t kNoDexPc = static_cast<uint32_t>(-1); 311*795d594fSAndroid Build Coastguard Worker 312*795d594fSAndroid Build Coastguard Worker // Length of reg_types_ 313*795d594fSAndroid Build Coastguard Worker const uint32_t num_regs_; 314*795d594fSAndroid Build Coastguard Worker 315*795d594fSAndroid Build Coastguard Worker // Storage for the result register's type, valid after an invocation. 316*795d594fSAndroid Build Coastguard Worker uint16_t result_[2]; 317*795d594fSAndroid Build Coastguard Worker 318*795d594fSAndroid Build Coastguard Worker // Track allocation dex pcs for `new-instance` results moved to other registers. 319*795d594fSAndroid Build Coastguard Worker uint32_t* allocation_dex_pcs_; 320*795d594fSAndroid Build Coastguard Worker 321*795d594fSAndroid Build Coastguard Worker // A stack of monitor enter locations. 322*795d594fSAndroid Build Coastguard Worker ArenaVector<uint32_t> monitors_; 323*795d594fSAndroid Build Coastguard Worker 324*795d594fSAndroid Build Coastguard Worker // A map from register to a bit vector of indices into the monitors_ stack. As we pop the monitor 325*795d594fSAndroid Build Coastguard Worker // stack we verify that monitor-enter/exit are correctly nested. That is, if there was a 326*795d594fSAndroid Build Coastguard Worker // monitor-enter on v5 and then on v6, we expect the monitor-exit to be on v6 then on v5. 327*795d594fSAndroid Build Coastguard Worker RegToLockDepthsMap reg_to_lock_depths_; 328*795d594fSAndroid Build Coastguard Worker 329*795d594fSAndroid Build Coastguard Worker // Whether "this" initialization (a constructor supercall) has happened. 330*795d594fSAndroid Build Coastguard Worker bool this_initialized_; 331*795d594fSAndroid Build Coastguard Worker 332*795d594fSAndroid Build Coastguard Worker // An array of RegType Ids associated with each dex register. 333*795d594fSAndroid Build Coastguard Worker uint16_t line_[1]; 334*795d594fSAndroid Build Coastguard Worker 335*795d594fSAndroid Build Coastguard Worker friend class RegisterLineArenaDelete; 336*795d594fSAndroid Build Coastguard Worker 337*795d594fSAndroid Build Coastguard Worker DISALLOW_COPY_AND_ASSIGN(RegisterLine); 338*795d594fSAndroid Build Coastguard Worker }; 339*795d594fSAndroid Build Coastguard Worker 340*795d594fSAndroid Build Coastguard Worker class RegisterLineArenaDelete : public ArenaDelete<RegisterLine> { 341*795d594fSAndroid Build Coastguard Worker public: 342*795d594fSAndroid Build Coastguard Worker void operator()(RegisterLine* ptr) const; 343*795d594fSAndroid Build Coastguard Worker }; 344*795d594fSAndroid Build Coastguard Worker 345*795d594fSAndroid Build Coastguard Worker using RegisterLineArenaUniquePtr = std::unique_ptr<RegisterLine, RegisterLineArenaDelete>; 346*795d594fSAndroid Build Coastguard Worker 347*795d594fSAndroid Build Coastguard Worker } // namespace verifier 348*795d594fSAndroid Build Coastguard Worker } // namespace art 349*795d594fSAndroid Build Coastguard Worker 350*795d594fSAndroid Build Coastguard Worker #endif // ART_RUNTIME_VERIFIER_REGISTER_LINE_H_ 351