1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2014 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #ifndef ART_RUNTIME_READ_BARRIER_OPTION_H_ 18*795d594fSAndroid Build Coastguard Worker #define ART_RUNTIME_READ_BARRIER_OPTION_H_ 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker #include "base/macros.h" 21*795d594fSAndroid Build Coastguard Worker 22*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN { 23*795d594fSAndroid Build Coastguard Worker 24*795d594fSAndroid Build Coastguard Worker // Options for performing a read barrier or not. 25*795d594fSAndroid Build Coastguard Worker // 26*795d594fSAndroid Build Coastguard Worker // Besides disabled GC and GC's internal usage, there are a few cases where the read 27*795d594fSAndroid Build Coastguard Worker // barrier is unnecessary and can be avoided to reduce code size and improve performance. 28*795d594fSAndroid Build Coastguard Worker // In the following cases, the result of the operation or chain of operations shall be the 29*795d594fSAndroid Build Coastguard Worker // same whether we go through the from-space or to-space: 30*795d594fSAndroid Build Coastguard Worker // 31*795d594fSAndroid Build Coastguard Worker // 1. We're reading a reference known to point to an un-reclaimable immune space object. 32*795d594fSAndroid Build Coastguard Worker // (For example boot image class and string references, read by compiled code from 33*795d594fSAndroid Build Coastguard Worker // .data.img.rel.ro . Similarly, such references constructed using position independent 34*795d594fSAndroid Build Coastguard Worker // code in the compiled boot image code do not need a read barrier.) 35*795d594fSAndroid Build Coastguard Worker // 2. We're reading the reference for comparison involving a non-moving space reference. 36*795d594fSAndroid Build Coastguard Worker // (Whether the non-moving space reference is the one we're reading or the one we shall 37*795d594fSAndroid Build Coastguard Worker // compare it with, the result is the same with and without read barrier.) 38*795d594fSAndroid Build Coastguard Worker // 3. We're reading the reference for comparison with null. 39*795d594fSAndroid Build Coastguard Worker // (Similar to 2 above, given that null is "non-moving".) 40*795d594fSAndroid Build Coastguard Worker // 4. We're reading a reference to a holder from which we shall read 41*795d594fSAndroid Build Coastguard Worker // - constant primitive field, or 42*795d594fSAndroid Build Coastguard Worker // - mutable primitive field for testing an invariant, or 43*795d594fSAndroid Build Coastguard Worker // - constant reference field known to point to an un-reclaimable immune space object, or 44*795d594fSAndroid Build Coastguard Worker // - constant reference field for comparison involving a non-moving space reference, or 45*795d594fSAndroid Build Coastguard Worker // - constant reference field for comparison with null, or 46*795d594fSAndroid Build Coastguard Worker // - constant reference fields in a chain leading to one or more of the above purposes; 47*795d594fSAndroid Build Coastguard Worker // the entire chain needs to be read without read barrier. 48*795d594fSAndroid Build Coastguard Worker // The terms "constant" and "invariant" refer to values stored in holder fields before the 49*795d594fSAndroid Build Coastguard Worker // holder reference is stored in the location for which we want to avoid the read barrier. 50*795d594fSAndroid Build Coastguard Worker // Since the stored holder reference points to an object with the initialized constant or 51*795d594fSAndroid Build Coastguard Worker // invariant, when we start a new GC and that holder instance becomes a from-space object 52*795d594fSAndroid Build Coastguard Worker // both the from-space and to-space versions shall hold the same constant or invariant. 53*795d594fSAndroid Build Coastguard Worker // 54*795d594fSAndroid Build Coastguard Worker // While correct inter-thread memory visibility needs to be ensured for these constants and 55*795d594fSAndroid Build Coastguard Worker // invariants, it needs to be equally ensured for non-moving GC types, so read barriers or 56*795d594fSAndroid Build Coastguard Worker // their avoidance do not place any additional constraints on inter-thread synchronization. 57*795d594fSAndroid Build Coastguard Worker // 58*795d594fSAndroid Build Coastguard Worker // References read without a read barrier must not remain live at the next suspend point, 59*795d594fSAndroid Build Coastguard Worker // with the exception of references to un-reclaimable immune space objects. 60*795d594fSAndroid Build Coastguard Worker // 61*795d594fSAndroid Build Coastguard Worker // For un-reclaimable immune space objects, we rely on graying dirty objects in the FlipCallback 62*795d594fSAndroid Build Coastguard Worker // pause (we try to gray them just before flipping thread roots but the FlipCallback has to re-scan 63*795d594fSAndroid Build Coastguard Worker // for newly dirtied objects) and clean objects conceptually become black at that point 64*795d594fSAndroid Build Coastguard Worker // (marking them through is a no-op as all reference fields must also point to immune spaces), 65*795d594fSAndroid Build Coastguard Worker // so mutator threads can never miss a read barrier as they never see white immune space object. 66*795d594fSAndroid Build Coastguard Worker // 67*795d594fSAndroid Build Coastguard Worker // Examples: 68*795d594fSAndroid Build Coastguard Worker // 69*795d594fSAndroid Build Coastguard Worker // The j.l.Class contains many constant fields and invariants: 70*795d594fSAndroid Build Coastguard Worker // - primitive type is constant (primitive classes are pre-initialized in the boot image, 71*795d594fSAndroid Build Coastguard Worker // or created in early single-threaded stage when running without boot image; non-primitive 72*795d594fSAndroid Build Coastguard Worker // classes keep the value 0 from the Class object allocation), 73*795d594fSAndroid Build Coastguard Worker // - element type is constant (initialized during array class object allocation, null otherwise), 74*795d594fSAndroid Build Coastguard Worker // - access flags are mutable but the proxy class bit is an invariant set during class creation, 75*795d594fSAndroid Build Coastguard Worker // - once the class is resolved, the class status is still mutable but it shall remain resolved, 76*795d594fSAndroid Build Coastguard Worker // being a resolved is an invariant from that point on, 77*795d594fSAndroid Build Coastguard Worker // - once a class becomes erroneous, the class status shall be constant (and unresolved 78*795d594fSAndroid Build Coastguard Worker // erroneous class shall not become resolved). 79*795d594fSAndroid Build Coastguard Worker // This allows reading a chain of element type references for any number of array dimensions 80*795d594fSAndroid Build Coastguard Worker // without read barrier to find the (non-array) element class and check whether it's primitive, 81*795d594fSAndroid Build Coastguard Worker // or proxy class. When creating an array class, the element type is already either resolved or 82*795d594fSAndroid Build Coastguard Worker // unresolved erroneous and neither shall change, so we can also check these invariants (but not 83*795d594fSAndroid Build Coastguard Worker // resolved erroneous because that is not an invariant from the creation of the array class). 84*795d594fSAndroid Build Coastguard Worker // 85*795d594fSAndroid Build Coastguard Worker // The superclass becomes constant during the ClassStatus::kIdx stage, so it's safe to treat it 86*795d594fSAndroid Build Coastguard Worker // as constant when reading from locations that can reference only resolved classes. 87*795d594fSAndroid Build Coastguard Worker enum EXPORT ReadBarrierOption { 88*795d594fSAndroid Build Coastguard Worker kWithReadBarrier, // Perform a read barrier. 89*795d594fSAndroid Build Coastguard Worker kWithoutReadBarrier, // Don't perform a read barrier. 90*795d594fSAndroid Build Coastguard Worker kWithFromSpaceBarrier, // Get the from-space address for the given to-space address. Used by CMC 91*795d594fSAndroid Build Coastguard Worker }; 92*795d594fSAndroid Build Coastguard Worker 93*795d594fSAndroid Build Coastguard Worker } // namespace art 94*795d594fSAndroid Build Coastguard Worker 95*795d594fSAndroid Build Coastguard Worker #endif // ART_RUNTIME_READ_BARRIER_OPTION_H_ 96