1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2012 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #ifndef ART_RUNTIME_NTH_CALLER_VISITOR_H_ 18*795d594fSAndroid Build Coastguard Worker #define ART_RUNTIME_NTH_CALLER_VISITOR_H_ 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker #include "base/macros.h" 21*795d594fSAndroid Build Coastguard Worker #include "art_method.h" 22*795d594fSAndroid Build Coastguard Worker #include "base/locks.h" 23*795d594fSAndroid Build Coastguard Worker #include "stack.h" 24*795d594fSAndroid Build Coastguard Worker 25*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN { 26*795d594fSAndroid Build Coastguard Worker class Thread; 27*795d594fSAndroid Build Coastguard Worker 28*795d594fSAndroid Build Coastguard Worker // Walks up the stack 'n' callers, when used with Thread::WalkStack. 29*795d594fSAndroid Build Coastguard Worker struct NthCallerVisitor : public StackVisitor { 30*795d594fSAndroid Build Coastguard Worker NthCallerVisitor(Thread* thread, size_t n_in, bool include_runtime_and_upcalls = false) StackVisitorNthCallerVisitor31*795d594fSAndroid Build Coastguard Worker : StackVisitor(thread, nullptr, StackVisitor::StackWalkKind::kIncludeInlinedFrames), 32*795d594fSAndroid Build Coastguard Worker n(n_in), 33*795d594fSAndroid Build Coastguard Worker include_runtime_and_upcalls_(include_runtime_and_upcalls), 34*795d594fSAndroid Build Coastguard Worker count(0), 35*795d594fSAndroid Build Coastguard Worker caller(nullptr), 36*795d594fSAndroid Build Coastguard Worker caller_pc(0) {} 37*795d594fSAndroid Build Coastguard Worker VisitFrameNthCallerVisitor38*795d594fSAndroid Build Coastguard Worker bool VisitFrame() REQUIRES_SHARED(Locks::mutator_lock_) { 39*795d594fSAndroid Build Coastguard Worker ArtMethod* m = GetMethod(); 40*795d594fSAndroid Build Coastguard Worker bool do_count = false; 41*795d594fSAndroid Build Coastguard Worker if (m == nullptr || m->IsRuntimeMethod()) { 42*795d594fSAndroid Build Coastguard Worker // Upcall. 43*795d594fSAndroid Build Coastguard Worker do_count = include_runtime_and_upcalls_; 44*795d594fSAndroid Build Coastguard Worker } else { 45*795d594fSAndroid Build Coastguard Worker do_count = true; 46*795d594fSAndroid Build Coastguard Worker } 47*795d594fSAndroid Build Coastguard Worker if (do_count) { 48*795d594fSAndroid Build Coastguard Worker DCHECK(caller == nullptr); 49*795d594fSAndroid Build Coastguard Worker if (count == n) { 50*795d594fSAndroid Build Coastguard Worker caller = m; 51*795d594fSAndroid Build Coastguard Worker caller_pc = GetCurrentQuickFramePc(); 52*795d594fSAndroid Build Coastguard Worker return false; 53*795d594fSAndroid Build Coastguard Worker } 54*795d594fSAndroid Build Coastguard Worker count++; 55*795d594fSAndroid Build Coastguard Worker } 56*795d594fSAndroid Build Coastguard Worker return true; 57*795d594fSAndroid Build Coastguard Worker } 58*795d594fSAndroid Build Coastguard Worker 59*795d594fSAndroid Build Coastguard Worker const size_t n; 60*795d594fSAndroid Build Coastguard Worker const bool include_runtime_and_upcalls_; 61*795d594fSAndroid Build Coastguard Worker size_t count; 62*795d594fSAndroid Build Coastguard Worker ArtMethod* caller; 63*795d594fSAndroid Build Coastguard Worker uintptr_t caller_pc; 64*795d594fSAndroid Build Coastguard Worker }; 65*795d594fSAndroid Build Coastguard Worker 66*795d594fSAndroid Build Coastguard Worker } // namespace art 67*795d594fSAndroid Build Coastguard Worker 68*795d594fSAndroid Build Coastguard Worker #endif // ART_RUNTIME_NTH_CALLER_VISITOR_H_ 69