1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2008 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker *
4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker *
8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker *
10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker */
16*795d594fSAndroid Build Coastguard Worker
17*795d594fSAndroid Build Coastguard Worker #include "java_lang_Thread.h"
18*795d594fSAndroid Build Coastguard Worker
19*795d594fSAndroid Build Coastguard Worker #include "common_throws.h"
20*795d594fSAndroid Build Coastguard Worker #include "jni/jni_internal.h"
21*795d594fSAndroid Build Coastguard Worker #include "mirror/object.h"
22*795d594fSAndroid Build Coastguard Worker #include "monitor.h"
23*795d594fSAndroid Build Coastguard Worker #include "native_util.h"
24*795d594fSAndroid Build Coastguard Worker #include "nativehelper/jni_macros.h"
25*795d594fSAndroid Build Coastguard Worker #include "nativehelper/scoped_utf_chars.h"
26*795d594fSAndroid Build Coastguard Worker #include "scoped_fast_native_object_access-inl.h"
27*795d594fSAndroid Build Coastguard Worker #include "scoped_thread_state_change-inl.h"
28*795d594fSAndroid Build Coastguard Worker #include "thread.h"
29*795d594fSAndroid Build Coastguard Worker #include "thread_list.h"
30*795d594fSAndroid Build Coastguard Worker #include "verify_object.h"
31*795d594fSAndroid Build Coastguard Worker
32*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN {
33*795d594fSAndroid Build Coastguard Worker
Thread_currentThread(JNIEnv * env,jclass)34*795d594fSAndroid Build Coastguard Worker static jobject Thread_currentThread(JNIEnv* env, jclass) {
35*795d594fSAndroid Build Coastguard Worker ScopedFastNativeObjectAccess soa(env);
36*795d594fSAndroid Build Coastguard Worker return soa.AddLocalReference<jobject>(soa.Self()->GetPeer());
37*795d594fSAndroid Build Coastguard Worker }
38*795d594fSAndroid Build Coastguard Worker
Thread_interrupted(JNIEnv * env,jclass)39*795d594fSAndroid Build Coastguard Worker static jboolean Thread_interrupted(JNIEnv* env, jclass) {
40*795d594fSAndroid Build Coastguard Worker return static_cast<JNIEnvExt*>(env)->GetSelf()->Interrupted() ? JNI_TRUE : JNI_FALSE;
41*795d594fSAndroid Build Coastguard Worker }
42*795d594fSAndroid Build Coastguard Worker
Thread_isInterrupted(JNIEnv * env,jobject java_thread)43*795d594fSAndroid Build Coastguard Worker static jboolean Thread_isInterrupted(JNIEnv* env, jobject java_thread) {
44*795d594fSAndroid Build Coastguard Worker ScopedFastNativeObjectAccess soa(env);
45*795d594fSAndroid Build Coastguard Worker MutexLock mu(soa.Self(), *Locks::thread_list_lock_);
46*795d594fSAndroid Build Coastguard Worker Thread* thread = Thread::FromManagedThread(soa, java_thread);
47*795d594fSAndroid Build Coastguard Worker return (thread != nullptr) ? thread->IsInterrupted() : JNI_FALSE;
48*795d594fSAndroid Build Coastguard Worker }
49*795d594fSAndroid Build Coastguard Worker
Thread_nativeCreate(JNIEnv * env,jclass,jobject java_thread,jlong stack_size,jboolean daemon)50*795d594fSAndroid Build Coastguard Worker static void Thread_nativeCreate(JNIEnv* env, jclass, jobject java_thread, jlong stack_size,
51*795d594fSAndroid Build Coastguard Worker jboolean daemon) {
52*795d594fSAndroid Build Coastguard Worker // There are sections in the zygote that forbid thread creation.
53*795d594fSAndroid Build Coastguard Worker Runtime* runtime = Runtime::Current();
54*795d594fSAndroid Build Coastguard Worker if (runtime->IsZygote() && runtime->IsZygoteNoThreadSection()) {
55*795d594fSAndroid Build Coastguard Worker jclass internal_error = env->FindClass("java/lang/InternalError");
56*795d594fSAndroid Build Coastguard Worker CHECK(internal_error != nullptr);
57*795d594fSAndroid Build Coastguard Worker env->ThrowNew(internal_error, "Cannot create threads in zygote");
58*795d594fSAndroid Build Coastguard Worker return;
59*795d594fSAndroid Build Coastguard Worker }
60*795d594fSAndroid Build Coastguard Worker
61*795d594fSAndroid Build Coastguard Worker Thread::CreateNativeThread(env, java_thread, stack_size, daemon == JNI_TRUE);
62*795d594fSAndroid Build Coastguard Worker }
63*795d594fSAndroid Build Coastguard Worker
Thread_nativeGetStatus(JNIEnv * env,jobject java_thread,jboolean has_been_started)64*795d594fSAndroid Build Coastguard Worker static jint Thread_nativeGetStatus(JNIEnv* env, jobject java_thread, jboolean has_been_started) {
65*795d594fSAndroid Build Coastguard Worker // Ordinals from Java's Thread.State.
66*795d594fSAndroid Build Coastguard Worker const jint kJavaNew = 0;
67*795d594fSAndroid Build Coastguard Worker const jint kJavaRunnable = 1;
68*795d594fSAndroid Build Coastguard Worker const jint kJavaBlocked = 2;
69*795d594fSAndroid Build Coastguard Worker const jint kJavaWaiting = 3;
70*795d594fSAndroid Build Coastguard Worker const jint kJavaTimedWaiting = 4;
71*795d594fSAndroid Build Coastguard Worker const jint kJavaTerminated = 5;
72*795d594fSAndroid Build Coastguard Worker
73*795d594fSAndroid Build Coastguard Worker ScopedObjectAccess soa(env);
74*795d594fSAndroid Build Coastguard Worker ThreadState internal_thread_state =
75*795d594fSAndroid Build Coastguard Worker (has_been_started ? ThreadState::kTerminated : ThreadState::kStarting);
76*795d594fSAndroid Build Coastguard Worker MutexLock mu(soa.Self(), *Locks::thread_list_lock_);
77*795d594fSAndroid Build Coastguard Worker Thread* thread = Thread::FromManagedThread(soa, java_thread);
78*795d594fSAndroid Build Coastguard Worker if (thread != nullptr) {
79*795d594fSAndroid Build Coastguard Worker internal_thread_state = thread->GetState();
80*795d594fSAndroid Build Coastguard Worker }
81*795d594fSAndroid Build Coastguard Worker switch (internal_thread_state) {
82*795d594fSAndroid Build Coastguard Worker case ThreadState::kTerminated: return kJavaTerminated;
83*795d594fSAndroid Build Coastguard Worker case ThreadState::kRunnable: return kJavaRunnable;
84*795d594fSAndroid Build Coastguard Worker case ThreadState::kObsoleteRunnable: break; // Obsolete value.
85*795d594fSAndroid Build Coastguard Worker case ThreadState::kTimedWaiting: return kJavaTimedWaiting;
86*795d594fSAndroid Build Coastguard Worker case ThreadState::kSleeping: return kJavaTimedWaiting;
87*795d594fSAndroid Build Coastguard Worker case ThreadState::kBlocked: return kJavaBlocked;
88*795d594fSAndroid Build Coastguard Worker case ThreadState::kWaiting: return kJavaWaiting;
89*795d594fSAndroid Build Coastguard Worker case ThreadState::kStarting: return kJavaNew;
90*795d594fSAndroid Build Coastguard Worker case ThreadState::kNative: return kJavaRunnable;
91*795d594fSAndroid Build Coastguard Worker case ThreadState::kWaitingForTaskProcessor: return kJavaWaiting;
92*795d594fSAndroid Build Coastguard Worker case ThreadState::kWaitingForLockInflation: return kJavaWaiting;
93*795d594fSAndroid Build Coastguard Worker case ThreadState::kWaitingForGcToComplete: return kJavaWaiting;
94*795d594fSAndroid Build Coastguard Worker case ThreadState::kWaitingPerformingGc: return kJavaWaiting;
95*795d594fSAndroid Build Coastguard Worker case ThreadState::kWaitingForCheckPointsToRun: return kJavaWaiting;
96*795d594fSAndroid Build Coastguard Worker case ThreadState::kWaitingForDebuggerSend: return kJavaWaiting;
97*795d594fSAndroid Build Coastguard Worker case ThreadState::kWaitingForDebuggerToAttach: return kJavaWaiting;
98*795d594fSAndroid Build Coastguard Worker case ThreadState::kWaitingInMainDebuggerLoop: return kJavaWaiting;
99*795d594fSAndroid Build Coastguard Worker case ThreadState::kWaitingForDebuggerSuspension: return kJavaWaiting;
100*795d594fSAndroid Build Coastguard Worker case ThreadState::kWaitingForDeoptimization: return kJavaWaiting;
101*795d594fSAndroid Build Coastguard Worker case ThreadState::kWaitingForGetObjectsAllocated: return kJavaWaiting;
102*795d594fSAndroid Build Coastguard Worker case ThreadState::kWaitingForJniOnLoad: return kJavaWaiting;
103*795d594fSAndroid Build Coastguard Worker case ThreadState::kWaitingForSignalCatcherOutput: return kJavaWaiting;
104*795d594fSAndroid Build Coastguard Worker case ThreadState::kWaitingInMainSignalCatcherLoop: return kJavaWaiting;
105*795d594fSAndroid Build Coastguard Worker case ThreadState::kWaitingForMethodTracingStart: return kJavaWaiting;
106*795d594fSAndroid Build Coastguard Worker case ThreadState::kWaitingForVisitObjects: return kJavaWaiting;
107*795d594fSAndroid Build Coastguard Worker case ThreadState::kWaitingWeakGcRootRead: return kJavaRunnable;
108*795d594fSAndroid Build Coastguard Worker case ThreadState::kWaitingForGcThreadFlip: return kJavaWaiting;
109*795d594fSAndroid Build Coastguard Worker case ThreadState::kNativeForAbort: return kJavaWaiting;
110*795d594fSAndroid Build Coastguard Worker case ThreadState::kSuspended: return kJavaRunnable;
111*795d594fSAndroid Build Coastguard Worker case ThreadState::kInvalidState: break;
112*795d594fSAndroid Build Coastguard Worker // Don't add a 'default' here so the compiler can spot incompatible enum changes.
113*795d594fSAndroid Build Coastguard Worker }
114*795d594fSAndroid Build Coastguard Worker LOG(ERROR) << "Unexpected thread state: " << internal_thread_state;
115*795d594fSAndroid Build Coastguard Worker return -1; // Unreachable.
116*795d594fSAndroid Build Coastguard Worker }
117*795d594fSAndroid Build Coastguard Worker
Thread_holdsLock(JNIEnv * env,jclass,jobject java_object)118*795d594fSAndroid Build Coastguard Worker static jboolean Thread_holdsLock(JNIEnv* env, jclass, jobject java_object) {
119*795d594fSAndroid Build Coastguard Worker ScopedObjectAccess soa(env);
120*795d594fSAndroid Build Coastguard Worker ObjPtr<mirror::Object> object = soa.Decode<mirror::Object>(java_object);
121*795d594fSAndroid Build Coastguard Worker if (object == nullptr) {
122*795d594fSAndroid Build Coastguard Worker ThrowNullPointerException("object == null");
123*795d594fSAndroid Build Coastguard Worker return JNI_FALSE;
124*795d594fSAndroid Build Coastguard Worker }
125*795d594fSAndroid Build Coastguard Worker Thread* thread = soa.Self();
126*795d594fSAndroid Build Coastguard Worker return thread->HoldsLock(object);
127*795d594fSAndroid Build Coastguard Worker }
128*795d594fSAndroid Build Coastguard Worker
Thread_interrupt0(JNIEnv * env,jobject java_thread)129*795d594fSAndroid Build Coastguard Worker static void Thread_interrupt0(JNIEnv* env, jobject java_thread) {
130*795d594fSAndroid Build Coastguard Worker ScopedFastNativeObjectAccess soa(env);
131*795d594fSAndroid Build Coastguard Worker MutexLock mu(soa.Self(), *Locks::thread_list_lock_);
132*795d594fSAndroid Build Coastguard Worker Thread* thread = Thread::FromManagedThread(soa, java_thread);
133*795d594fSAndroid Build Coastguard Worker if (thread != nullptr) {
134*795d594fSAndroid Build Coastguard Worker thread->Interrupt(soa.Self());
135*795d594fSAndroid Build Coastguard Worker }
136*795d594fSAndroid Build Coastguard Worker }
137*795d594fSAndroid Build Coastguard Worker
Thread_setNativeName(JNIEnv * env,jobject peer,jstring java_name)138*795d594fSAndroid Build Coastguard Worker static void Thread_setNativeName(JNIEnv* env, jobject peer, jstring java_name) {
139*795d594fSAndroid Build Coastguard Worker ScopedUtfChars name(env, java_name);
140*795d594fSAndroid Build Coastguard Worker {
141*795d594fSAndroid Build Coastguard Worker ScopedObjectAccess soa(env);
142*795d594fSAndroid Build Coastguard Worker if (soa.Decode<mirror::Object>(peer) == soa.Self()->GetPeer()) {
143*795d594fSAndroid Build Coastguard Worker soa.Self()->SetThreadName(name.c_str());
144*795d594fSAndroid Build Coastguard Worker return;
145*795d594fSAndroid Build Coastguard Worker }
146*795d594fSAndroid Build Coastguard Worker }
147*795d594fSAndroid Build Coastguard Worker // Suspend thread to avoid it from killing itself while we set its name. We don't just hold the
148*795d594fSAndroid Build Coastguard Worker // thread list lock to avoid this, as setting the thread name causes mutator to lock/unlock
149*795d594fSAndroid Build Coastguard Worker // in the DDMS send code.
150*795d594fSAndroid Build Coastguard Worker ThreadList* thread_list = Runtime::Current()->GetThreadList();
151*795d594fSAndroid Build Coastguard Worker // Take suspend thread lock to avoid races with threads trying to suspend this one.
152*795d594fSAndroid Build Coastguard Worker Thread* thread = thread_list->SuspendThreadByPeer(peer, SuspendReason::kInternal);
153*795d594fSAndroid Build Coastguard Worker if (thread != nullptr) {
154*795d594fSAndroid Build Coastguard Worker {
155*795d594fSAndroid Build Coastguard Worker ScopedObjectAccess soa(env);
156*795d594fSAndroid Build Coastguard Worker thread->SetThreadName(name.c_str());
157*795d594fSAndroid Build Coastguard Worker }
158*795d594fSAndroid Build Coastguard Worker bool resumed = thread_list->Resume(thread, SuspendReason::kInternal);
159*795d594fSAndroid Build Coastguard Worker DCHECK(resumed);
160*795d594fSAndroid Build Coastguard Worker }
161*795d594fSAndroid Build Coastguard Worker }
162*795d594fSAndroid Build Coastguard Worker
163*795d594fSAndroid Build Coastguard Worker /*
164*795d594fSAndroid Build Coastguard Worker * Alter the priority of the specified thread. "new_priority" will range
165*795d594fSAndroid Build Coastguard Worker * from Thread.MIN_PRIORITY to Thread.MAX_PRIORITY (1-10), with "normal"
166*795d594fSAndroid Build Coastguard Worker * threads at Thread.NORM_PRIORITY (5).
167*795d594fSAndroid Build Coastguard Worker */
Thread_setPriority0(JNIEnv * env,jobject java_thread,jint new_priority)168*795d594fSAndroid Build Coastguard Worker static void Thread_setPriority0(JNIEnv* env, jobject java_thread, jint new_priority) {
169*795d594fSAndroid Build Coastguard Worker ScopedObjectAccess soa(env);
170*795d594fSAndroid Build Coastguard Worker MutexLock mu(soa.Self(), *Locks::thread_list_lock_);
171*795d594fSAndroid Build Coastguard Worker Thread* thread = Thread::FromManagedThread(soa, java_thread);
172*795d594fSAndroid Build Coastguard Worker if (thread != nullptr) {
173*795d594fSAndroid Build Coastguard Worker thread->SetNativePriority(new_priority);
174*795d594fSAndroid Build Coastguard Worker }
175*795d594fSAndroid Build Coastguard Worker }
176*795d594fSAndroid Build Coastguard Worker
Thread_sleep(JNIEnv * env,jclass,jobject java_lock,jlong ms,jint ns)177*795d594fSAndroid Build Coastguard Worker static void Thread_sleep(JNIEnv* env, jclass, jobject java_lock, jlong ms, jint ns) {
178*795d594fSAndroid Build Coastguard Worker ScopedFastNativeObjectAccess soa(env);
179*795d594fSAndroid Build Coastguard Worker ObjPtr<mirror::Object> lock = soa.Decode<mirror::Object>(java_lock);
180*795d594fSAndroid Build Coastguard Worker Monitor::Wait(Thread::Current(), lock.Ptr(), ms, ns, true, ThreadState::kSleeping);
181*795d594fSAndroid Build Coastguard Worker }
182*795d594fSAndroid Build Coastguard Worker
183*795d594fSAndroid Build Coastguard Worker /*
184*795d594fSAndroid Build Coastguard Worker * Causes the thread to temporarily pause and allow other threads to execute.
185*795d594fSAndroid Build Coastguard Worker *
186*795d594fSAndroid Build Coastguard Worker * The exact behavior is poorly defined. Some discussion here:
187*795d594fSAndroid Build Coastguard Worker * http://www.cs.umd.edu/~pugh/java/memoryModel/archive/0944.html
188*795d594fSAndroid Build Coastguard Worker */
Thread_yield(JNIEnv *,jobject)189*795d594fSAndroid Build Coastguard Worker static void Thread_yield(JNIEnv*, jobject) {
190*795d594fSAndroid Build Coastguard Worker sched_yield();
191*795d594fSAndroid Build Coastguard Worker }
192*795d594fSAndroid Build Coastguard Worker
193*795d594fSAndroid Build Coastguard Worker static JNINativeMethod gMethods[] = {
194*795d594fSAndroid Build Coastguard Worker FAST_NATIVE_METHOD(Thread, currentThread, "()Ljava/lang/Thread;"),
195*795d594fSAndroid Build Coastguard Worker FAST_NATIVE_METHOD(Thread, interrupted, "()Z"),
196*795d594fSAndroid Build Coastguard Worker FAST_NATIVE_METHOD(Thread, isInterrupted, "()Z"),
197*795d594fSAndroid Build Coastguard Worker NATIVE_METHOD(Thread, nativeCreate, "(Ljava/lang/Thread;JZ)V"),
198*795d594fSAndroid Build Coastguard Worker NATIVE_METHOD(Thread, nativeGetStatus, "(Z)I"),
199*795d594fSAndroid Build Coastguard Worker NATIVE_METHOD(Thread, holdsLock, "(Ljava/lang/Object;)Z"),
200*795d594fSAndroid Build Coastguard Worker FAST_NATIVE_METHOD(Thread, interrupt0, "()V"),
201*795d594fSAndroid Build Coastguard Worker NATIVE_METHOD(Thread, setNativeName, "(Ljava/lang/String;)V"),
202*795d594fSAndroid Build Coastguard Worker NATIVE_METHOD(Thread, setPriority0, "(I)V"),
203*795d594fSAndroid Build Coastguard Worker FAST_NATIVE_METHOD(Thread, sleep, "(Ljava/lang/Object;JI)V"),
204*795d594fSAndroid Build Coastguard Worker NATIVE_METHOD(Thread, yield, "()V"),
205*795d594fSAndroid Build Coastguard Worker };
206*795d594fSAndroid Build Coastguard Worker
register_java_lang_Thread(JNIEnv * env)207*795d594fSAndroid Build Coastguard Worker void register_java_lang_Thread(JNIEnv* env) {
208*795d594fSAndroid Build Coastguard Worker REGISTER_NATIVE_METHODS("java/lang/Thread");
209*795d594fSAndroid Build Coastguard Worker }
210*795d594fSAndroid Build Coastguard Worker
211*795d594fSAndroid Build Coastguard Worker } // namespace art
212