xref: /aosp_15_r20/art/runtime/jvalue-inl.h (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2016 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #ifndef ART_RUNTIME_JVALUE_INL_H_
18*795d594fSAndroid Build Coastguard Worker #define ART_RUNTIME_JVALUE_INL_H_
19*795d594fSAndroid Build Coastguard Worker 
20*795d594fSAndroid Build Coastguard Worker #include "jvalue.h"
21*795d594fSAndroid Build Coastguard Worker 
22*795d594fSAndroid Build Coastguard Worker #include "obj_ptr-inl.h"
23*795d594fSAndroid Build Coastguard Worker 
24*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN {
25*795d594fSAndroid Build Coastguard Worker 
SetL(ObjPtr<mirror::Object> new_l)26*795d594fSAndroid Build Coastguard Worker inline void JValue::SetL(ObjPtr<mirror::Object> new_l) {
27*795d594fSAndroid Build Coastguard Worker   l = new_l.Ptr();
28*795d594fSAndroid Build Coastguard Worker }
29*795d594fSAndroid Build Coastguard Worker 
30*795d594fSAndroid Build Coastguard Worker #define DEFINE_FROM(type, chr) \
31*795d594fSAndroid Build Coastguard Worker     template <> inline JValue JValue::FromPrimitive(type v) { \
32*795d594fSAndroid Build Coastguard Worker       JValue res; \
33*795d594fSAndroid Build Coastguard Worker       res.Set ## chr(v); \
34*795d594fSAndroid Build Coastguard Worker       return res; \
35*795d594fSAndroid Build Coastguard Worker     }
36*795d594fSAndroid Build Coastguard Worker 
37*795d594fSAndroid Build Coastguard Worker DEFINE_FROM(uint8_t, Z);
38*795d594fSAndroid Build Coastguard Worker DEFINE_FROM(int8_t, B);
39*795d594fSAndroid Build Coastguard Worker DEFINE_FROM(uint16_t, C);
40*795d594fSAndroid Build Coastguard Worker DEFINE_FROM(int16_t, S);
41*795d594fSAndroid Build Coastguard Worker DEFINE_FROM(int32_t, I);
42*795d594fSAndroid Build Coastguard Worker DEFINE_FROM(int64_t, J);
43*795d594fSAndroid Build Coastguard Worker DEFINE_FROM(float, F);
44*795d594fSAndroid Build Coastguard Worker DEFINE_FROM(double, D);
45*795d594fSAndroid Build Coastguard Worker 
46*795d594fSAndroid Build Coastguard Worker #undef DEFINE_FROM
47*795d594fSAndroid Build Coastguard Worker 
48*795d594fSAndroid Build Coastguard Worker }  // namespace art
49*795d594fSAndroid Build Coastguard Worker 
50*795d594fSAndroid Build Coastguard Worker #endif  // ART_RUNTIME_JVALUE_INL_H_
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