1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2011 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #include "shadow_frame.h" 18*795d594fSAndroid Build Coastguard Worker 19*795d594fSAndroid Build Coastguard Worker #include "art_method-inl.h" 20*795d594fSAndroid Build Coastguard Worker 21*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN { 22*795d594fSAndroid Build Coastguard Worker GetThisObject() const23*795d594fSAndroid Build Coastguard Workermirror::Object* ShadowFrame::GetThisObject() const { 24*795d594fSAndroid Build Coastguard Worker ArtMethod* m = GetMethod(); 25*795d594fSAndroid Build Coastguard Worker if (m->IsStatic()) { 26*795d594fSAndroid Build Coastguard Worker return nullptr; 27*795d594fSAndroid Build Coastguard Worker } else if (m->IsNative()) { 28*795d594fSAndroid Build Coastguard Worker return GetVRegReference(0); 29*795d594fSAndroid Build Coastguard Worker } else { 30*795d594fSAndroid Build Coastguard Worker CHECK(m->GetCodeItem() != nullptr) << ArtMethod::PrettyMethod(m); 31*795d594fSAndroid Build Coastguard Worker CodeItemDataAccessor accessor(m->DexInstructionData()); 32*795d594fSAndroid Build Coastguard Worker uint16_t reg = accessor.RegistersSize() - accessor.InsSize(); 33*795d594fSAndroid Build Coastguard Worker return GetVRegReference(reg); 34*795d594fSAndroid Build Coastguard Worker } 35*795d594fSAndroid Build Coastguard Worker } 36*795d594fSAndroid Build Coastguard Worker GetThisObject(uint16_t num_ins) const37*795d594fSAndroid Build Coastguard Workermirror::Object* ShadowFrame::GetThisObject(uint16_t num_ins) const { 38*795d594fSAndroid Build Coastguard Worker ArtMethod* m = GetMethod(); 39*795d594fSAndroid Build Coastguard Worker if (m->IsStatic()) { 40*795d594fSAndroid Build Coastguard Worker return nullptr; 41*795d594fSAndroid Build Coastguard Worker } else { 42*795d594fSAndroid Build Coastguard Worker return GetVRegReference(NumberOfVRegs() - num_ins); 43*795d594fSAndroid Build Coastguard Worker } 44*795d594fSAndroid Build Coastguard Worker } 45*795d594fSAndroid Build Coastguard Worker 46*795d594fSAndroid Build Coastguard Worker } // namespace art 47