xref: /aosp_15_r20/art/runtime/interpreter/lock_count_data.cc (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2011 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #include "lock_count_data.h"
18*795d594fSAndroid Build Coastguard Worker 
19*795d594fSAndroid Build Coastguard Worker #include <algorithm>
20*795d594fSAndroid Build Coastguard Worker #include <string>
21*795d594fSAndroid Build Coastguard Worker 
22*795d594fSAndroid Build Coastguard Worker #include "android-base/logging.h"
23*795d594fSAndroid Build Coastguard Worker #include "mirror/object-inl.h"
24*795d594fSAndroid Build Coastguard Worker #include "thread.h"
25*795d594fSAndroid Build Coastguard Worker 
26*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN {
27*795d594fSAndroid Build Coastguard Worker 
AddMonitor(Thread * self,mirror::Object * obj)28*795d594fSAndroid Build Coastguard Worker void LockCountData::AddMonitor(Thread* self, mirror::Object* obj) {
29*795d594fSAndroid Build Coastguard Worker   if (obj == nullptr) {
30*795d594fSAndroid Build Coastguard Worker     return;
31*795d594fSAndroid Build Coastguard Worker   }
32*795d594fSAndroid Build Coastguard Worker 
33*795d594fSAndroid Build Coastguard Worker   // If there's an error during enter, we won't have locked the monitor. So check there's no
34*795d594fSAndroid Build Coastguard Worker   // exception.
35*795d594fSAndroid Build Coastguard Worker   if (self->IsExceptionPending()) {
36*795d594fSAndroid Build Coastguard Worker     return;
37*795d594fSAndroid Build Coastguard Worker   }
38*795d594fSAndroid Build Coastguard Worker 
39*795d594fSAndroid Build Coastguard Worker   if (monitors_ == nullptr) {
40*795d594fSAndroid Build Coastguard Worker     monitors_.reset(new std::vector<mirror::Object*>());
41*795d594fSAndroid Build Coastguard Worker   }
42*795d594fSAndroid Build Coastguard Worker   monitors_->push_back(obj);
43*795d594fSAndroid Build Coastguard Worker }
44*795d594fSAndroid Build Coastguard Worker 
RemoveMonitorOrThrow(Thread * self,const mirror::Object * obj)45*795d594fSAndroid Build Coastguard Worker void LockCountData::RemoveMonitorOrThrow(Thread* self, const mirror::Object* obj) {
46*795d594fSAndroid Build Coastguard Worker   if (obj == nullptr) {
47*795d594fSAndroid Build Coastguard Worker     return;
48*795d594fSAndroid Build Coastguard Worker   }
49*795d594fSAndroid Build Coastguard Worker   bool found_object = false;
50*795d594fSAndroid Build Coastguard Worker   if (monitors_ != nullptr) {
51*795d594fSAndroid Build Coastguard Worker     // We need to remove one pointer to ref, as duplicates are used for counting recursive locks.
52*795d594fSAndroid Build Coastguard Worker     // We arbitrarily choose the first one.
53*795d594fSAndroid Build Coastguard Worker     auto it = std::find(monitors_->begin(), monitors_->end(), obj);
54*795d594fSAndroid Build Coastguard Worker     if (it != monitors_->end()) {
55*795d594fSAndroid Build Coastguard Worker       monitors_->erase(it);
56*795d594fSAndroid Build Coastguard Worker       found_object = true;
57*795d594fSAndroid Build Coastguard Worker     }
58*795d594fSAndroid Build Coastguard Worker   }
59*795d594fSAndroid Build Coastguard Worker   if (!found_object) {
60*795d594fSAndroid Build Coastguard Worker     // The object wasn't found. Time for an IllegalMonitorStateException.
61*795d594fSAndroid Build Coastguard Worker     // The order here isn't fully clear. Assume that any other pending exception is swallowed.
62*795d594fSAndroid Build Coastguard Worker     // TODO: Maybe make already pending exception a suppressed exception.
63*795d594fSAndroid Build Coastguard Worker     self->ClearException();
64*795d594fSAndroid Build Coastguard Worker     self->ThrowNewExceptionF("Ljava/lang/IllegalMonitorStateException;",
65*795d594fSAndroid Build Coastguard Worker                              "did not lock monitor on object of type '%s' before unlocking",
66*795d594fSAndroid Build Coastguard Worker                              const_cast<mirror::Object*>(obj)->PrettyTypeOf().c_str());
67*795d594fSAndroid Build Coastguard Worker   }
68*795d594fSAndroid Build Coastguard Worker }
69*795d594fSAndroid Build Coastguard Worker 
70*795d594fSAndroid Build Coastguard Worker // Helper to unlock a monitor. Must be NO_THREAD_SAFETY_ANALYSIS, as we can't statically show
71*795d594fSAndroid Build Coastguard Worker // that the object was locked.
MonitorExitHelper(Thread * self,mirror::Object * obj)72*795d594fSAndroid Build Coastguard Worker void MonitorExitHelper(Thread* self, mirror::Object* obj) NO_THREAD_SAFETY_ANALYSIS {
73*795d594fSAndroid Build Coastguard Worker   DCHECK(self != nullptr);
74*795d594fSAndroid Build Coastguard Worker   DCHECK(obj != nullptr);
75*795d594fSAndroid Build Coastguard Worker   obj->MonitorExit(self);
76*795d594fSAndroid Build Coastguard Worker }
77*795d594fSAndroid Build Coastguard Worker 
CheckAllMonitorsReleasedOrThrow(Thread * self)78*795d594fSAndroid Build Coastguard Worker bool LockCountData::CheckAllMonitorsReleasedOrThrow(Thread* self) {
79*795d594fSAndroid Build Coastguard Worker   DCHECK(self != nullptr);
80*795d594fSAndroid Build Coastguard Worker   if (monitors_ != nullptr) {
81*795d594fSAndroid Build Coastguard Worker     if (!monitors_->empty()) {
82*795d594fSAndroid Build Coastguard Worker       // There may be an exception pending, if the method is terminating abruptly. Clear it.
83*795d594fSAndroid Build Coastguard Worker       // TODO: Should we add this as a suppressed exception?
84*795d594fSAndroid Build Coastguard Worker       self->ClearException();
85*795d594fSAndroid Build Coastguard Worker 
86*795d594fSAndroid Build Coastguard Worker       // OK, there are monitors that are still locked. To enforce structured locking (and avoid
87*795d594fSAndroid Build Coastguard Worker       // deadlocks) we unlock all of them before we raise the IllegalMonitorState exception.
88*795d594fSAndroid Build Coastguard Worker       for (mirror::Object* obj : *monitors_) {
89*795d594fSAndroid Build Coastguard Worker         MonitorExitHelper(self, obj);
90*795d594fSAndroid Build Coastguard Worker         // If this raised an exception, ignore. TODO: Should we add this as suppressed
91*795d594fSAndroid Build Coastguard Worker         // exceptions?
92*795d594fSAndroid Build Coastguard Worker         if (self->IsExceptionPending()) {
93*795d594fSAndroid Build Coastguard Worker           self->ClearException();
94*795d594fSAndroid Build Coastguard Worker         }
95*795d594fSAndroid Build Coastguard Worker       }
96*795d594fSAndroid Build Coastguard Worker       // Raise an exception, just give the first object as the sample.
97*795d594fSAndroid Build Coastguard Worker       mirror::Object* first = (*monitors_)[0];
98*795d594fSAndroid Build Coastguard Worker       self->ThrowNewExceptionF("Ljava/lang/IllegalMonitorStateException;",
99*795d594fSAndroid Build Coastguard Worker                                "did not unlock monitor on object of type '%s'",
100*795d594fSAndroid Build Coastguard Worker                                mirror::Object::PrettyTypeOf(first).c_str());
101*795d594fSAndroid Build Coastguard Worker 
102*795d594fSAndroid Build Coastguard Worker       // To make sure this path is not triggered again, clean out the monitors.
103*795d594fSAndroid Build Coastguard Worker       monitors_->clear();
104*795d594fSAndroid Build Coastguard Worker 
105*795d594fSAndroid Build Coastguard Worker       return false;
106*795d594fSAndroid Build Coastguard Worker     }
107*795d594fSAndroid Build Coastguard Worker   }
108*795d594fSAndroid Build Coastguard Worker   return true;
109*795d594fSAndroid Build Coastguard Worker }
110*795d594fSAndroid Build Coastguard Worker 
111*795d594fSAndroid Build Coastguard Worker }  // namespace art
112