1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2011 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker *
4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker *
8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker *
10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker */
16*795d594fSAndroid Build Coastguard Worker
17*795d594fSAndroid Build Coastguard Worker #include "space.h"
18*795d594fSAndroid Build Coastguard Worker
19*795d594fSAndroid Build Coastguard Worker #include <android-base/logging.h>
20*795d594fSAndroid Build Coastguard Worker
21*795d594fSAndroid Build Coastguard Worker #include "base/macros.h"
22*795d594fSAndroid Build Coastguard Worker #include "gc/accounting/heap_bitmap.h"
23*795d594fSAndroid Build Coastguard Worker #include "gc/accounting/space_bitmap-inl.h"
24*795d594fSAndroid Build Coastguard Worker #include "gc/heap.h"
25*795d594fSAndroid Build Coastguard Worker #include "runtime.h"
26*795d594fSAndroid Build Coastguard Worker #include "thread-current-inl.h"
27*795d594fSAndroid Build Coastguard Worker
28*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN {
29*795d594fSAndroid Build Coastguard Worker namespace gc {
30*795d594fSAndroid Build Coastguard Worker namespace space {
31*795d594fSAndroid Build Coastguard Worker
Space(const std::string & name,GcRetentionPolicy gc_retention_policy)32*795d594fSAndroid Build Coastguard Worker Space::Space(const std::string& name, GcRetentionPolicy gc_retention_policy)
33*795d594fSAndroid Build Coastguard Worker : name_(name), gc_retention_policy_(gc_retention_policy) { }
34*795d594fSAndroid Build Coastguard Worker
Dump(std::ostream & os) const35*795d594fSAndroid Build Coastguard Worker void Space::Dump(std::ostream& os) const {
36*795d594fSAndroid Build Coastguard Worker os << GetName() << ":" << GetGcRetentionPolicy();
37*795d594fSAndroid Build Coastguard Worker }
38*795d594fSAndroid Build Coastguard Worker
operator <<(std::ostream & os,const Space & space)39*795d594fSAndroid Build Coastguard Worker std::ostream& operator<<(std::ostream& os, const Space& space) {
40*795d594fSAndroid Build Coastguard Worker space.Dump(os);
41*795d594fSAndroid Build Coastguard Worker return os;
42*795d594fSAndroid Build Coastguard Worker }
43*795d594fSAndroid Build Coastguard Worker
AsDlMallocSpace()44*795d594fSAndroid Build Coastguard Worker DlMallocSpace* Space::AsDlMallocSpace() {
45*795d594fSAndroid Build Coastguard Worker UNIMPLEMENTED(FATAL) << "Unreachable";
46*795d594fSAndroid Build Coastguard Worker UNREACHABLE();
47*795d594fSAndroid Build Coastguard Worker }
48*795d594fSAndroid Build Coastguard Worker
AsRosAllocSpace()49*795d594fSAndroid Build Coastguard Worker RosAllocSpace* Space::AsRosAllocSpace() {
50*795d594fSAndroid Build Coastguard Worker UNIMPLEMENTED(FATAL) << "Unreachable";
51*795d594fSAndroid Build Coastguard Worker UNREACHABLE();
52*795d594fSAndroid Build Coastguard Worker }
53*795d594fSAndroid Build Coastguard Worker
AsZygoteSpace()54*795d594fSAndroid Build Coastguard Worker ZygoteSpace* Space::AsZygoteSpace() {
55*795d594fSAndroid Build Coastguard Worker UNIMPLEMENTED(FATAL) << "Unreachable";
56*795d594fSAndroid Build Coastguard Worker UNREACHABLE();
57*795d594fSAndroid Build Coastguard Worker }
58*795d594fSAndroid Build Coastguard Worker
AsBumpPointerSpace()59*795d594fSAndroid Build Coastguard Worker BumpPointerSpace* Space::AsBumpPointerSpace() {
60*795d594fSAndroid Build Coastguard Worker UNIMPLEMENTED(FATAL) << "Unreachable";
61*795d594fSAndroid Build Coastguard Worker UNREACHABLE();
62*795d594fSAndroid Build Coastguard Worker }
63*795d594fSAndroid Build Coastguard Worker
AsRegionSpace()64*795d594fSAndroid Build Coastguard Worker RegionSpace* Space::AsRegionSpace() {
65*795d594fSAndroid Build Coastguard Worker LOG(FATAL) << "Unreachable";
66*795d594fSAndroid Build Coastguard Worker UNREACHABLE();
67*795d594fSAndroid Build Coastguard Worker }
68*795d594fSAndroid Build Coastguard Worker
AsAllocSpace()69*795d594fSAndroid Build Coastguard Worker AllocSpace* Space::AsAllocSpace() {
70*795d594fSAndroid Build Coastguard Worker UNIMPLEMENTED(FATAL) << "Unreachable";
71*795d594fSAndroid Build Coastguard Worker UNREACHABLE();
72*795d594fSAndroid Build Coastguard Worker }
73*795d594fSAndroid Build Coastguard Worker
AsContinuousMemMapAllocSpace()74*795d594fSAndroid Build Coastguard Worker ContinuousMemMapAllocSpace* Space::AsContinuousMemMapAllocSpace() {
75*795d594fSAndroid Build Coastguard Worker UNIMPLEMENTED(FATAL) << "Unreachable";
76*795d594fSAndroid Build Coastguard Worker UNREACHABLE();
77*795d594fSAndroid Build Coastguard Worker }
78*795d594fSAndroid Build Coastguard Worker
DiscontinuousSpace(const std::string & name,GcRetentionPolicy gc_retention_policy)79*795d594fSAndroid Build Coastguard Worker DiscontinuousSpace::DiscontinuousSpace(const std::string& name,
80*795d594fSAndroid Build Coastguard Worker GcRetentionPolicy gc_retention_policy) :
81*795d594fSAndroid Build Coastguard Worker Space(name, gc_retention_policy) {
82*795d594fSAndroid Build Coastguard Worker // TODO: Fix this if we ever support objects not in the low 32 bit.
83*795d594fSAndroid Build Coastguard Worker const size_t capacity = static_cast<size_t>(std::numeric_limits<uint32_t>::max());
84*795d594fSAndroid Build Coastguard Worker live_bitmap_ = accounting::LargeObjectBitmap::Create("large live objects", nullptr, capacity);
85*795d594fSAndroid Build Coastguard Worker CHECK(live_bitmap_.IsValid());
86*795d594fSAndroid Build Coastguard Worker mark_bitmap_ = accounting::LargeObjectBitmap::Create("large marked objects", nullptr, capacity);
87*795d594fSAndroid Build Coastguard Worker CHECK(mark_bitmap_.IsValid());
88*795d594fSAndroid Build Coastguard Worker }
89*795d594fSAndroid Build Coastguard Worker
Sweep(bool swap_bitmaps)90*795d594fSAndroid Build Coastguard Worker collector::ObjectBytePair ContinuousMemMapAllocSpace::Sweep(bool swap_bitmaps) {
91*795d594fSAndroid Build Coastguard Worker accounting::ContinuousSpaceBitmap* live_bitmap = GetLiveBitmap();
92*795d594fSAndroid Build Coastguard Worker accounting::ContinuousSpaceBitmap* mark_bitmap = GetMarkBitmap();
93*795d594fSAndroid Build Coastguard Worker // If the bitmaps are bound then sweeping this space clearly won't do anything.
94*795d594fSAndroid Build Coastguard Worker if (live_bitmap == mark_bitmap) {
95*795d594fSAndroid Build Coastguard Worker return collector::ObjectBytePair(0, 0);
96*795d594fSAndroid Build Coastguard Worker }
97*795d594fSAndroid Build Coastguard Worker SweepCallbackContext scc(swap_bitmaps, this);
98*795d594fSAndroid Build Coastguard Worker if (swap_bitmaps) {
99*795d594fSAndroid Build Coastguard Worker std::swap(live_bitmap, mark_bitmap);
100*795d594fSAndroid Build Coastguard Worker }
101*795d594fSAndroid Build Coastguard Worker // Bitmaps are pre-swapped for optimization which enables sweeping with the heap unlocked.
102*795d594fSAndroid Build Coastguard Worker accounting::ContinuousSpaceBitmap::SweepWalk(
103*795d594fSAndroid Build Coastguard Worker *live_bitmap, *mark_bitmap, reinterpret_cast<uintptr_t>(Begin()),
104*795d594fSAndroid Build Coastguard Worker reinterpret_cast<uintptr_t>(End()), GetSweepCallback(), reinterpret_cast<void*>(&scc));
105*795d594fSAndroid Build Coastguard Worker return scc.freed;
106*795d594fSAndroid Build Coastguard Worker }
107*795d594fSAndroid Build Coastguard Worker
BindLiveToMarkBitmap()108*795d594fSAndroid Build Coastguard Worker void ContinuousMemMapAllocSpace::BindLiveToMarkBitmap() {
109*795d594fSAndroid Build Coastguard Worker CHECK(!HasBoundBitmaps());
110*795d594fSAndroid Build Coastguard Worker temp_bitmap_ = std::move(mark_bitmap_);
111*795d594fSAndroid Build Coastguard Worker mark_bitmap_.CopyView(live_bitmap_);
112*795d594fSAndroid Build Coastguard Worker }
113*795d594fSAndroid Build Coastguard Worker
HasBoundBitmaps()114*795d594fSAndroid Build Coastguard Worker bool ContinuousSpace::HasBoundBitmaps() {
115*795d594fSAndroid Build Coastguard Worker DCHECK(GetLiveBitmap() != nullptr);
116*795d594fSAndroid Build Coastguard Worker DCHECK(GetMarkBitmap() != nullptr);
117*795d594fSAndroid Build Coastguard Worker // Check if the bitmaps are pointing to the same underlying data.
118*795d594fSAndroid Build Coastguard Worker return GetLiveBitmap()->Begin() == GetMarkBitmap()->Begin();
119*795d594fSAndroid Build Coastguard Worker }
120*795d594fSAndroid Build Coastguard Worker
UnBindBitmaps()121*795d594fSAndroid Build Coastguard Worker void ContinuousMemMapAllocSpace::UnBindBitmaps() {
122*795d594fSAndroid Build Coastguard Worker CHECK(HasBoundBitmaps());
123*795d594fSAndroid Build Coastguard Worker // At this point, `temp_bitmap_` holds our old mark bitmap.
124*795d594fSAndroid Build Coastguard Worker mark_bitmap_ = std::move(temp_bitmap_);
125*795d594fSAndroid Build Coastguard Worker }
126*795d594fSAndroid Build Coastguard Worker
SwapBitmaps()127*795d594fSAndroid Build Coastguard Worker void ContinuousMemMapAllocSpace::SwapBitmaps() {
128*795d594fSAndroid Build Coastguard Worker CHECK(!HasBoundBitmaps());
129*795d594fSAndroid Build Coastguard Worker std::swap(live_bitmap_, mark_bitmap_);
130*795d594fSAndroid Build Coastguard Worker // Preserve names to get more descriptive diagnostics.
131*795d594fSAndroid Build Coastguard Worker std::string temp_name(live_bitmap_.GetName());
132*795d594fSAndroid Build Coastguard Worker live_bitmap_.SetName(mark_bitmap_.GetName());
133*795d594fSAndroid Build Coastguard Worker mark_bitmap_.SetName(temp_name);
134*795d594fSAndroid Build Coastguard Worker }
135*795d594fSAndroid Build Coastguard Worker
SweepCallbackContext(bool swap_bitmaps_in,space::Space * space_in)136*795d594fSAndroid Build Coastguard Worker AllocSpace::SweepCallbackContext::SweepCallbackContext(bool swap_bitmaps_in, space::Space* space_in)
137*795d594fSAndroid Build Coastguard Worker : swap_bitmaps(swap_bitmaps_in), space(space_in), self(Thread::Current()) {
138*795d594fSAndroid Build Coastguard Worker }
139*795d594fSAndroid Build Coastguard Worker
140*795d594fSAndroid Build Coastguard Worker } // namespace space
141*795d594fSAndroid Build Coastguard Worker } // namespace gc
142*795d594fSAndroid Build Coastguard Worker } // namespace art
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