xref: /aosp_15_r20/art/runtime/gc/space/bump_pointer_space.h (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2013 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #ifndef ART_RUNTIME_GC_SPACE_BUMP_POINTER_SPACE_H_
18*795d594fSAndroid Build Coastguard Worker #define ART_RUNTIME_GC_SPACE_BUMP_POINTER_SPACE_H_
19*795d594fSAndroid Build Coastguard Worker 
20*795d594fSAndroid Build Coastguard Worker #include "base/mutex.h"
21*795d594fSAndroid Build Coastguard Worker #include "space.h"
22*795d594fSAndroid Build Coastguard Worker 
23*795d594fSAndroid Build Coastguard Worker #include <deque>
24*795d594fSAndroid Build Coastguard Worker 
25*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN {
26*795d594fSAndroid Build Coastguard Worker 
27*795d594fSAndroid Build Coastguard Worker namespace mirror {
28*795d594fSAndroid Build Coastguard Worker class Object;
29*795d594fSAndroid Build Coastguard Worker }
30*795d594fSAndroid Build Coastguard Worker 
31*795d594fSAndroid Build Coastguard Worker namespace gc {
32*795d594fSAndroid Build Coastguard Worker 
33*795d594fSAndroid Build Coastguard Worker namespace collector {
34*795d594fSAndroid Build Coastguard Worker class MarkCompact;
35*795d594fSAndroid Build Coastguard Worker class MarkSweep;
36*795d594fSAndroid Build Coastguard Worker }  // namespace collector
37*795d594fSAndroid Build Coastguard Worker 
38*795d594fSAndroid Build Coastguard Worker namespace space {
39*795d594fSAndroid Build Coastguard Worker 
40*795d594fSAndroid Build Coastguard Worker // A bump pointer space allocates by incrementing a pointer, it doesn't provide a free
41*795d594fSAndroid Build Coastguard Worker // implementation as its intended to be evacuated.
42*795d594fSAndroid Build Coastguard Worker class EXPORT BumpPointerSpace final : public ContinuousMemMapAllocSpace {
43*795d594fSAndroid Build Coastguard Worker  public:
44*795d594fSAndroid Build Coastguard Worker   using WalkCallback = void (*)(void *, void *, int, void *);
45*795d594fSAndroid Build Coastguard Worker 
GetType()46*795d594fSAndroid Build Coastguard Worker   SpaceType GetType() const override {
47*795d594fSAndroid Build Coastguard Worker     return kSpaceTypeBumpPointerSpace;
48*795d594fSAndroid Build Coastguard Worker   }
49*795d594fSAndroid Build Coastguard Worker 
50*795d594fSAndroid Build Coastguard Worker   // Create a bump pointer space with the requested sizes. The requested base address is not
51*795d594fSAndroid Build Coastguard Worker   // guaranteed to be granted, if it is required, the caller should call Begin on the returned
52*795d594fSAndroid Build Coastguard Worker   // space to confirm the request was granted.
53*795d594fSAndroid Build Coastguard Worker   static BumpPointerSpace* Create(const std::string& name, size_t capacity);
54*795d594fSAndroid Build Coastguard Worker   static BumpPointerSpace* CreateFromMemMap(const std::string& name, MemMap&& mem_map);
55*795d594fSAndroid Build Coastguard Worker 
56*795d594fSAndroid Build Coastguard Worker   // Allocate num_bytes, returns null if the space is full.
57*795d594fSAndroid Build Coastguard Worker   mirror::Object* Alloc(Thread* self, size_t num_bytes, size_t* bytes_allocated,
58*795d594fSAndroid Build Coastguard Worker                         size_t* usable_size, size_t* bytes_tl_bulk_allocated) override;
59*795d594fSAndroid Build Coastguard Worker   // Thread-unsafe allocation for when mutators are suspended, used by the semispace collector.
60*795d594fSAndroid Build Coastguard Worker   mirror::Object* AllocThreadUnsafe(Thread* self, size_t num_bytes, size_t* bytes_allocated,
61*795d594fSAndroid Build Coastguard Worker                                     size_t* usable_size, size_t* bytes_tl_bulk_allocated)
62*795d594fSAndroid Build Coastguard Worker       override REQUIRES(Locks::mutator_lock_);
63*795d594fSAndroid Build Coastguard Worker 
64*795d594fSAndroid Build Coastguard Worker   mirror::Object* AllocNonvirtual(size_t num_bytes);
65*795d594fSAndroid Build Coastguard Worker   mirror::Object* AllocNonvirtualWithoutAccounting(size_t num_bytes);
66*795d594fSAndroid Build Coastguard Worker 
67*795d594fSAndroid Build Coastguard Worker   // Return the storage space required by obj.
AllocationSize(mirror::Object * obj,size_t * usable_size)68*795d594fSAndroid Build Coastguard Worker   size_t AllocationSize(mirror::Object* obj, size_t* usable_size) override
69*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_) {
70*795d594fSAndroid Build Coastguard Worker     return AllocationSizeNonvirtual(obj, usable_size);
71*795d594fSAndroid Build Coastguard Worker   }
72*795d594fSAndroid Build Coastguard Worker 
73*795d594fSAndroid Build Coastguard Worker   // NOPS unless we support free lists.
Free(Thread *,mirror::Object *)74*795d594fSAndroid Build Coastguard Worker   size_t Free(Thread*, mirror::Object*) override {
75*795d594fSAndroid Build Coastguard Worker     return 0;
76*795d594fSAndroid Build Coastguard Worker   }
77*795d594fSAndroid Build Coastguard Worker 
FreeList(Thread *,size_t,mirror::Object **)78*795d594fSAndroid Build Coastguard Worker   size_t FreeList(Thread*, size_t, mirror::Object**) override {
79*795d594fSAndroid Build Coastguard Worker     return 0;
80*795d594fSAndroid Build Coastguard Worker   }
81*795d594fSAndroid Build Coastguard Worker 
82*795d594fSAndroid Build Coastguard Worker   size_t AllocationSizeNonvirtual(mirror::Object* obj, size_t* usable_size)
83*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
84*795d594fSAndroid Build Coastguard Worker 
85*795d594fSAndroid Build Coastguard Worker   // Removes the fork time growth limit on capacity, allowing the application to allocate up to the
86*795d594fSAndroid Build Coastguard Worker   // maximum reserved size of the heap.
ClearGrowthLimit()87*795d594fSAndroid Build Coastguard Worker   void ClearGrowthLimit() {
88*795d594fSAndroid Build Coastguard Worker     growth_end_ = Limit();
89*795d594fSAndroid Build Coastguard Worker   }
90*795d594fSAndroid Build Coastguard Worker 
91*795d594fSAndroid Build Coastguard Worker   // Attempts to clamp the space limit to 'new_capacity'. If not possible, then
92*795d594fSAndroid Build Coastguard Worker   // clamps to whatever possible. Returns the new capacity. 'lock_' is used to
93*795d594fSAndroid Build Coastguard Worker   // ensure that TLAB allocations, which are the only ones which may be happening
94*795d594fSAndroid Build Coastguard Worker   // concurrently with this function are synchronized. The other Alloc* functions
95*795d594fSAndroid Build Coastguard Worker   // are either used in single-threaded mode, or when used in multi-threaded mode,
96*795d594fSAndroid Build Coastguard Worker   // then the space is used by GCs (like SS)  which don't have clamping implemented.
97*795d594fSAndroid Build Coastguard Worker   size_t ClampGrowthLimit(size_t new_capacity) REQUIRES(!lock_);
98*795d594fSAndroid Build Coastguard Worker 
99*795d594fSAndroid Build Coastguard Worker   // Override capacity so that we only return the possibly limited capacity
Capacity()100*795d594fSAndroid Build Coastguard Worker   size_t Capacity() const override {
101*795d594fSAndroid Build Coastguard Worker     return growth_end_ - begin_;
102*795d594fSAndroid Build Coastguard Worker   }
103*795d594fSAndroid Build Coastguard Worker 
104*795d594fSAndroid Build Coastguard Worker   // The total amount of memory reserved for the space.
NonGrowthLimitCapacity()105*795d594fSAndroid Build Coastguard Worker   size_t NonGrowthLimitCapacity() const override {
106*795d594fSAndroid Build Coastguard Worker     return GetMemMap()->Size();
107*795d594fSAndroid Build Coastguard Worker   }
108*795d594fSAndroid Build Coastguard Worker 
GetLiveBitmap()109*795d594fSAndroid Build Coastguard Worker   accounting::ContinuousSpaceBitmap* GetLiveBitmap() override {
110*795d594fSAndroid Build Coastguard Worker     return nullptr;
111*795d594fSAndroid Build Coastguard Worker   }
112*795d594fSAndroid Build Coastguard Worker 
113*795d594fSAndroid Build Coastguard Worker   // Reset the space to empty.
114*795d594fSAndroid Build Coastguard Worker   void Clear() override REQUIRES(!lock_);
115*795d594fSAndroid Build Coastguard Worker 
116*795d594fSAndroid Build Coastguard Worker   void Dump(std::ostream& os) const override;
117*795d594fSAndroid Build Coastguard Worker 
118*795d594fSAndroid Build Coastguard Worker   size_t RevokeThreadLocalBuffers(Thread* thread) override REQUIRES(!lock_);
119*795d594fSAndroid Build Coastguard Worker   size_t RevokeAllThreadLocalBuffers() override
120*795d594fSAndroid Build Coastguard Worker       REQUIRES(!Locks::runtime_shutdown_lock_, !Locks::thread_list_lock_, !lock_);
121*795d594fSAndroid Build Coastguard Worker   void AssertThreadLocalBuffersAreRevoked(Thread* thread) REQUIRES(!lock_);
122*795d594fSAndroid Build Coastguard Worker   void AssertAllThreadLocalBuffersAreRevoked()
123*795d594fSAndroid Build Coastguard Worker       REQUIRES(!Locks::runtime_shutdown_lock_, !Locks::thread_list_lock_, !lock_);
124*795d594fSAndroid Build Coastguard Worker 
125*795d594fSAndroid Build Coastguard Worker   uint64_t GetBytesAllocated() override REQUIRES_SHARED(Locks::mutator_lock_)
126*795d594fSAndroid Build Coastguard Worker       REQUIRES(!*Locks::runtime_shutdown_lock_, !*Locks::thread_list_lock_, !lock_);
127*795d594fSAndroid Build Coastguard Worker   uint64_t GetObjectsAllocated() override REQUIRES_SHARED(Locks::mutator_lock_)
128*795d594fSAndroid Build Coastguard Worker       REQUIRES(!*Locks::runtime_shutdown_lock_, !*Locks::thread_list_lock_, !lock_);
129*795d594fSAndroid Build Coastguard Worker   // Return the pre-determined allocated object count. This could be beneficial
130*795d594fSAndroid Build Coastguard Worker   // when we know that all the TLABs are revoked.
GetAccumulatedObjectsAllocated()131*795d594fSAndroid Build Coastguard Worker   int32_t GetAccumulatedObjectsAllocated() REQUIRES_SHARED(Locks::mutator_lock_) {
132*795d594fSAndroid Build Coastguard Worker     return objects_allocated_.load(std::memory_order_relaxed);
133*795d594fSAndroid Build Coastguard Worker   }
IsEmpty()134*795d594fSAndroid Build Coastguard Worker   bool IsEmpty() const {
135*795d594fSAndroid Build Coastguard Worker     return Begin() == End();
136*795d594fSAndroid Build Coastguard Worker   }
137*795d594fSAndroid Build Coastguard Worker 
CanMoveObjects()138*795d594fSAndroid Build Coastguard Worker   bool CanMoveObjects() const override {
139*795d594fSAndroid Build Coastguard Worker     return true;
140*795d594fSAndroid Build Coastguard Worker   }
141*795d594fSAndroid Build Coastguard Worker 
142*795d594fSAndroid Build Coastguard Worker   // TODO: Change this? Mainly used for compacting to a particular region of memory.
143*795d594fSAndroid Build Coastguard Worker   BumpPointerSpace(const std::string& name, uint8_t* begin, uint8_t* limit);
144*795d594fSAndroid Build Coastguard Worker 
145*795d594fSAndroid Build Coastguard Worker   // Allocate a new TLAB and updates bytes_tl_bulk_allocated with the
146*795d594fSAndroid Build Coastguard Worker   // allocation-size, returns false if the allocation failed.
147*795d594fSAndroid Build Coastguard Worker   bool AllocNewTlab(Thread* self, size_t bytes, size_t* bytes_tl_bulk_allocated) REQUIRES(!lock_);
148*795d594fSAndroid Build Coastguard Worker 
AsBumpPointerSpace()149*795d594fSAndroid Build Coastguard Worker   BumpPointerSpace* AsBumpPointerSpace() override {
150*795d594fSAndroid Build Coastguard Worker     return this;
151*795d594fSAndroid Build Coastguard Worker   }
152*795d594fSAndroid Build Coastguard Worker 
153*795d594fSAndroid Build Coastguard Worker   // Go through all of the blocks and visit the continuous objects.
154*795d594fSAndroid Build Coastguard Worker   template <typename Visitor>
155*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void Walk(Visitor&& visitor) REQUIRES_SHARED(Locks::mutator_lock_) REQUIRES(!lock_);
156*795d594fSAndroid Build Coastguard Worker 
157*795d594fSAndroid Build Coastguard Worker   accounting::ContinuousSpaceBitmap::SweepCallback* GetSweepCallback() override;
158*795d594fSAndroid Build Coastguard Worker 
159*795d594fSAndroid Build Coastguard Worker   // Record objects / bytes freed.
RecordFree(int32_t objects,int32_t bytes)160*795d594fSAndroid Build Coastguard Worker   void RecordFree(int32_t objects, int32_t bytes) {
161*795d594fSAndroid Build Coastguard Worker     objects_allocated_.fetch_sub(objects, std::memory_order_relaxed);
162*795d594fSAndroid Build Coastguard Worker     bytes_allocated_.fetch_sub(bytes, std::memory_order_relaxed);
163*795d594fSAndroid Build Coastguard Worker   }
164*795d594fSAndroid Build Coastguard Worker 
165*795d594fSAndroid Build Coastguard Worker   bool LogFragmentationAllocFailure(std::ostream& os, size_t failed_alloc_bytes) override
166*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
167*795d594fSAndroid Build Coastguard Worker 
168*795d594fSAndroid Build Coastguard Worker   // Object alignment within the space.
169*795d594fSAndroid Build Coastguard Worker   static constexpr size_t kAlignment = kObjectAlignment;
170*795d594fSAndroid Build Coastguard Worker 
171*795d594fSAndroid Build Coastguard Worker  protected:
172*795d594fSAndroid Build Coastguard Worker   BumpPointerSpace(const std::string& name, MemMap&& mem_map);
173*795d594fSAndroid Build Coastguard Worker 
174*795d594fSAndroid Build Coastguard Worker   // Allocate a raw block of bytes.
175*795d594fSAndroid Build Coastguard Worker   uint8_t* AllocBlock(size_t bytes) REQUIRES(lock_);
176*795d594fSAndroid Build Coastguard Worker   void RevokeThreadLocalBuffersLocked(Thread* thread) REQUIRES(lock_);
177*795d594fSAndroid Build Coastguard Worker 
178*795d594fSAndroid Build Coastguard Worker   // The main block is an unbounded block where objects go when there are no other blocks. This
179*795d594fSAndroid Build Coastguard Worker   // enables us to maintain tightly packed objects when you are not using thread local buffers for
180*795d594fSAndroid Build Coastguard Worker   // allocation. The main block starts at the space Begin().
181*795d594fSAndroid Build Coastguard Worker   void UpdateMainBlock() REQUIRES(lock_);
182*795d594fSAndroid Build Coastguard Worker 
183*795d594fSAndroid Build Coastguard Worker   uint8_t* growth_end_;
184*795d594fSAndroid Build Coastguard Worker   AtomicInteger objects_allocated_;  // Accumulated from revoked thread local regions.
185*795d594fSAndroid Build Coastguard Worker   AtomicInteger bytes_allocated_;  // Accumulated from revoked thread local regions.
186*795d594fSAndroid Build Coastguard Worker   Mutex lock_ DEFAULT_MUTEX_ACQUIRED_AFTER;
187*795d594fSAndroid Build Coastguard Worker   // The objects at the start of the space are stored in the main block.
188*795d594fSAndroid Build Coastguard Worker   size_t main_block_size_ GUARDED_BY(lock_);
189*795d594fSAndroid Build Coastguard Worker   // List of block sizes (in bytes) after the main-block. Needed for Walk().
190*795d594fSAndroid Build Coastguard Worker   // If empty then the space has only one long continuous block. Each TLAB
191*795d594fSAndroid Build Coastguard Worker   // allocation has one entry in this deque.
192*795d594fSAndroid Build Coastguard Worker   // Keeping block-sizes off-heap simplifies sliding compaction algorithms.
193*795d594fSAndroid Build Coastguard Worker   // The compaction algorithm should ideally compact all objects into the main
194*795d594fSAndroid Build Coastguard Worker   // block, thereby enabling erasing corresponding entries from here.
195*795d594fSAndroid Build Coastguard Worker   std::deque<size_t> block_sizes_ GUARDED_BY(lock_);
196*795d594fSAndroid Build Coastguard Worker   // Size of the black-dense region that is to be walked using mark-bitmap and
197*795d594fSAndroid Build Coastguard Worker   // not object-by-object.
198*795d594fSAndroid Build Coastguard Worker   size_t black_dense_region_size_ GUARDED_BY(lock_) = 0;
199*795d594fSAndroid Build Coastguard Worker 
200*795d594fSAndroid Build Coastguard Worker  private:
201*795d594fSAndroid Build Coastguard Worker   // Return the object which comes after obj, while ensuring alignment.
202*795d594fSAndroid Build Coastguard Worker   static mirror::Object* GetNextObject(mirror::Object* obj)
203*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
204*795d594fSAndroid Build Coastguard Worker 
205*795d594fSAndroid Build Coastguard Worker   // Return a vector of block sizes on the space. Required by MarkCompact GC for
206*795d594fSAndroid Build Coastguard Worker   // walking black objects allocated after marking phase.
207*795d594fSAndroid Build Coastguard Worker   std::vector<size_t>* GetBlockSizes(Thread* self, size_t* main_block_size) REQUIRES(!lock_);
208*795d594fSAndroid Build Coastguard Worker 
209*795d594fSAndroid Build Coastguard Worker   // Once the MarkCompact decides the post-compact layout of the space in the
210*795d594fSAndroid Build Coastguard Worker   // pre-compaction pause, it calls this function to update the block sizes. It is
211*795d594fSAndroid Build Coastguard Worker   // done by passing the new main-block size, which consumes a bunch of blocks
212*795d594fSAndroid Build Coastguard Worker   // into itself, and the index of first unconsumed block. This works as all the
213*795d594fSAndroid Build Coastguard Worker   // block sizes are ordered. Also updates 'end_' to reflect the change.
214*795d594fSAndroid Build Coastguard Worker   void SetBlockSizes(Thread* self, const size_t main_block_size, const size_t first_valid_idx)
215*795d594fSAndroid Build Coastguard Worker       REQUIRES(!lock_, Locks::mutator_lock_);
216*795d594fSAndroid Build Coastguard Worker 
217*795d594fSAndroid Build Coastguard Worker   // Align end to the given alignment. This is done in MarkCompact GC when
218*795d594fSAndroid Build Coastguard Worker   // mutators are suspended so that upcoming TLAB allocations start with a new
219*795d594fSAndroid Build Coastguard Worker   // page. Adjust's heap's bytes_allocated accordingly. Returns the aligned end.
220*795d594fSAndroid Build Coastguard Worker   uint8_t* AlignEnd(Thread* self, size_t alignment, Heap* heap) REQUIRES(Locks::mutator_lock_);
221*795d594fSAndroid Build Coastguard Worker   // Called only by CMC GC at the end of GC.
222*795d594fSAndroid Build Coastguard Worker   void SetBlackDenseRegionSize(size_t size) REQUIRES(!lock_);
223*795d594fSAndroid Build Coastguard Worker 
224*795d594fSAndroid Build Coastguard Worker   friend class collector::MarkSweep;
225*795d594fSAndroid Build Coastguard Worker   friend class collector::MarkCompact;
226*795d594fSAndroid Build Coastguard Worker   DISALLOW_COPY_AND_ASSIGN(BumpPointerSpace);
227*795d594fSAndroid Build Coastguard Worker };
228*795d594fSAndroid Build Coastguard Worker 
229*795d594fSAndroid Build Coastguard Worker }  // namespace space
230*795d594fSAndroid Build Coastguard Worker }  // namespace gc
231*795d594fSAndroid Build Coastguard Worker }  // namespace art
232*795d594fSAndroid Build Coastguard Worker 
233*795d594fSAndroid Build Coastguard Worker #endif  // ART_RUNTIME_GC_SPACE_BUMP_POINTER_SPACE_H_
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