xref: /aosp_15_r20/art/runtime/gc/scoped_gc_critical_section.cc (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2015 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #include "scoped_gc_critical_section.h"
18*795d594fSAndroid Build Coastguard Worker 
19*795d594fSAndroid Build Coastguard Worker #include "gc/collector_type.h"
20*795d594fSAndroid Build Coastguard Worker #include "gc/heap.h"
21*795d594fSAndroid Build Coastguard Worker #include "runtime.h"
22*795d594fSAndroid Build Coastguard Worker #include "thread-current-inl.h"
23*795d594fSAndroid Build Coastguard Worker 
24*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN {
25*795d594fSAndroid Build Coastguard Worker namespace gc {
26*795d594fSAndroid Build Coastguard Worker 
Enter(GcCause cause,CollectorType type)27*795d594fSAndroid Build Coastguard Worker const char* GCCriticalSection::Enter(GcCause cause, CollectorType type) {
28*795d594fSAndroid Build Coastguard Worker   Runtime::Current()->GetHeap()->StartGC(self_, cause, type);
29*795d594fSAndroid Build Coastguard Worker   if (self_ != nullptr) {
30*795d594fSAndroid Build Coastguard Worker     return self_->StartAssertNoThreadSuspension(section_name_);
31*795d594fSAndroid Build Coastguard Worker   } else {
32*795d594fSAndroid Build Coastguard Worker     // Workaround to avoid having to mark the whole function as NO_THREAD_SAFETY_ANALYSIS.
33*795d594fSAndroid Build Coastguard Worker     auto kludge = []() ACQUIRE(Roles::uninterruptible_) NO_THREAD_SAFETY_ANALYSIS {};
34*795d594fSAndroid Build Coastguard Worker     kludge();
35*795d594fSAndroid Build Coastguard Worker     return nullptr;
36*795d594fSAndroid Build Coastguard Worker   }
37*795d594fSAndroid Build Coastguard Worker }
38*795d594fSAndroid Build Coastguard Worker 
Exit(const char * old_cause)39*795d594fSAndroid Build Coastguard Worker void GCCriticalSection::Exit(const char* old_cause) {
40*795d594fSAndroid Build Coastguard Worker   if (self_ != nullptr) {
41*795d594fSAndroid Build Coastguard Worker     self_->EndAssertNoThreadSuspension(old_cause);
42*795d594fSAndroid Build Coastguard Worker   } else {
43*795d594fSAndroid Build Coastguard Worker     // Workaround to avoid having to mark the whole function as NO_THREAD_SAFETY_ANALYSIS.
44*795d594fSAndroid Build Coastguard Worker     auto kludge = []() RELEASE(Roles::uninterruptible_) NO_THREAD_SAFETY_ANALYSIS {};
45*795d594fSAndroid Build Coastguard Worker     kludge();
46*795d594fSAndroid Build Coastguard Worker   }
47*795d594fSAndroid Build Coastguard Worker   Runtime::Current()->GetHeap()->FinishGC(self_, collector::kGcTypeNone);
48*795d594fSAndroid Build Coastguard Worker }
49*795d594fSAndroid Build Coastguard Worker 
ScopedGCCriticalSection(Thread * self,GcCause cause,CollectorType collector_type)50*795d594fSAndroid Build Coastguard Worker ScopedGCCriticalSection::ScopedGCCriticalSection(Thread* self,
51*795d594fSAndroid Build Coastguard Worker                                                  GcCause cause,
52*795d594fSAndroid Build Coastguard Worker                                                  CollectorType collector_type)
53*795d594fSAndroid Build Coastguard Worker     : critical_section_(self, "ScopedGCCriticalSection") {
54*795d594fSAndroid Build Coastguard Worker   old_no_suspend_reason_ = critical_section_.Enter(cause, collector_type);
55*795d594fSAndroid Build Coastguard Worker }
56*795d594fSAndroid Build Coastguard Worker 
~ScopedGCCriticalSection()57*795d594fSAndroid Build Coastguard Worker ScopedGCCriticalSection::~ScopedGCCriticalSection() {
58*795d594fSAndroid Build Coastguard Worker   critical_section_.Exit(old_no_suspend_reason_);
59*795d594fSAndroid Build Coastguard Worker }
60*795d594fSAndroid Build Coastguard Worker 
61*795d594fSAndroid Build Coastguard Worker }  // namespace gc
62*795d594fSAndroid Build Coastguard Worker }  // namespace art
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