1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2008 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #ifndef ART_RUNTIME_GC_HEAP_H_ 18*795d594fSAndroid Build Coastguard Worker #define ART_RUNTIME_GC_HEAP_H_ 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker #include <android-base/logging.h> 21*795d594fSAndroid Build Coastguard Worker 22*795d594fSAndroid Build Coastguard Worker #include <iosfwd> 23*795d594fSAndroid Build Coastguard Worker #include <string> 24*795d594fSAndroid Build Coastguard Worker #include <unordered_set> 25*795d594fSAndroid Build Coastguard Worker #include <vector> 26*795d594fSAndroid Build Coastguard Worker 27*795d594fSAndroid Build Coastguard Worker #include "allocator_type.h" 28*795d594fSAndroid Build Coastguard Worker #include "base/atomic.h" 29*795d594fSAndroid Build Coastguard Worker #include "base/histogram.h" 30*795d594fSAndroid Build Coastguard Worker #include "base/macros.h" 31*795d594fSAndroid Build Coastguard Worker #include "base/mutex.h" 32*795d594fSAndroid Build Coastguard Worker #include "base/os.h" 33*795d594fSAndroid Build Coastguard Worker #include "base/runtime_debug.h" 34*795d594fSAndroid Build Coastguard Worker #include "base/safe_map.h" 35*795d594fSAndroid Build Coastguard Worker #include "base/time_utils.h" 36*795d594fSAndroid Build Coastguard Worker #include "gc/collector/gc_type.h" 37*795d594fSAndroid Build Coastguard Worker #include "gc/collector/iteration.h" 38*795d594fSAndroid Build Coastguard Worker #include "gc/collector/mark_compact.h" 39*795d594fSAndroid Build Coastguard Worker #include "gc/collector_type.h" 40*795d594fSAndroid Build Coastguard Worker #include "gc/gc_cause.h" 41*795d594fSAndroid Build Coastguard Worker #include "gc/space/large_object_space.h" 42*795d594fSAndroid Build Coastguard Worker #include "gc/space/space.h" 43*795d594fSAndroid Build Coastguard Worker #include "handle.h" 44*795d594fSAndroid Build Coastguard Worker #include "obj_ptr.h" 45*795d594fSAndroid Build Coastguard Worker #include "offsets.h" 46*795d594fSAndroid Build Coastguard Worker #include "process_state.h" 47*795d594fSAndroid Build Coastguard Worker #include "read_barrier_config.h" 48*795d594fSAndroid Build Coastguard Worker #include "runtime_globals.h" 49*795d594fSAndroid Build Coastguard Worker #include "scoped_thread_state_change.h" 50*795d594fSAndroid Build Coastguard Worker #include "verify_object.h" 51*795d594fSAndroid Build Coastguard Worker 52*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN { 53*795d594fSAndroid Build Coastguard Worker 54*795d594fSAndroid Build Coastguard Worker class ConditionVariable; 55*795d594fSAndroid Build Coastguard Worker enum class InstructionSet; 56*795d594fSAndroid Build Coastguard Worker class IsMarkedVisitor; 57*795d594fSAndroid Build Coastguard Worker class Mutex; 58*795d594fSAndroid Build Coastguard Worker class ReflectiveValueVisitor; 59*795d594fSAndroid Build Coastguard Worker class RootVisitor; 60*795d594fSAndroid Build Coastguard Worker class StackVisitor; 61*795d594fSAndroid Build Coastguard Worker class Thread; 62*795d594fSAndroid Build Coastguard Worker class ThreadPool; 63*795d594fSAndroid Build Coastguard Worker class TimingLogger; 64*795d594fSAndroid Build Coastguard Worker class VariableSizedHandleScope; 65*795d594fSAndroid Build Coastguard Worker 66*795d594fSAndroid Build Coastguard Worker namespace mirror { 67*795d594fSAndroid Build Coastguard Worker class Class; 68*795d594fSAndroid Build Coastguard Worker class Object; 69*795d594fSAndroid Build Coastguard Worker } // namespace mirror 70*795d594fSAndroid Build Coastguard Worker 71*795d594fSAndroid Build Coastguard Worker namespace gc { 72*795d594fSAndroid Build Coastguard Worker 73*795d594fSAndroid Build Coastguard Worker class AllocationListener; 74*795d594fSAndroid Build Coastguard Worker class AllocRecordObjectMap; 75*795d594fSAndroid Build Coastguard Worker class GcPauseListener; 76*795d594fSAndroid Build Coastguard Worker class HeapTask; 77*795d594fSAndroid Build Coastguard Worker class ReferenceProcessor; 78*795d594fSAndroid Build Coastguard Worker class TaskProcessor; 79*795d594fSAndroid Build Coastguard Worker class Verification; 80*795d594fSAndroid Build Coastguard Worker 81*795d594fSAndroid Build Coastguard Worker namespace accounting { 82*795d594fSAndroid Build Coastguard Worker template <typename T> class AtomicStack; 83*795d594fSAndroid Build Coastguard Worker using ObjectStack = AtomicStack<mirror::Object>; 84*795d594fSAndroid Build Coastguard Worker class CardTable; 85*795d594fSAndroid Build Coastguard Worker class HeapBitmap; 86*795d594fSAndroid Build Coastguard Worker class ModUnionTable; 87*795d594fSAndroid Build Coastguard Worker class ReadBarrierTable; 88*795d594fSAndroid Build Coastguard Worker class RememberedSet; 89*795d594fSAndroid Build Coastguard Worker } // namespace accounting 90*795d594fSAndroid Build Coastguard Worker 91*795d594fSAndroid Build Coastguard Worker namespace collector { 92*795d594fSAndroid Build Coastguard Worker class ConcurrentCopying; 93*795d594fSAndroid Build Coastguard Worker class GarbageCollector; 94*795d594fSAndroid Build Coastguard Worker class MarkSweep; 95*795d594fSAndroid Build Coastguard Worker class SemiSpace; 96*795d594fSAndroid Build Coastguard Worker } // namespace collector 97*795d594fSAndroid Build Coastguard Worker 98*795d594fSAndroid Build Coastguard Worker namespace allocator { 99*795d594fSAndroid Build Coastguard Worker class RosAlloc; 100*795d594fSAndroid Build Coastguard Worker } // namespace allocator 101*795d594fSAndroid Build Coastguard Worker 102*795d594fSAndroid Build Coastguard Worker namespace space { 103*795d594fSAndroid Build Coastguard Worker class AllocSpace; 104*795d594fSAndroid Build Coastguard Worker class BumpPointerSpace; 105*795d594fSAndroid Build Coastguard Worker class ContinuousMemMapAllocSpace; 106*795d594fSAndroid Build Coastguard Worker class DiscontinuousSpace; 107*795d594fSAndroid Build Coastguard Worker class DlMallocSpace; 108*795d594fSAndroid Build Coastguard Worker class ImageSpace; 109*795d594fSAndroid Build Coastguard Worker class LargeObjectSpace; 110*795d594fSAndroid Build Coastguard Worker class MallocSpace; 111*795d594fSAndroid Build Coastguard Worker class RegionSpace; 112*795d594fSAndroid Build Coastguard Worker class RosAllocSpace; 113*795d594fSAndroid Build Coastguard Worker class Space; 114*795d594fSAndroid Build Coastguard Worker class ZygoteSpace; 115*795d594fSAndroid Build Coastguard Worker } // namespace space 116*795d594fSAndroid Build Coastguard Worker 117*795d594fSAndroid Build Coastguard Worker enum HomogeneousSpaceCompactResult { 118*795d594fSAndroid Build Coastguard Worker // Success. 119*795d594fSAndroid Build Coastguard Worker kSuccess, 120*795d594fSAndroid Build Coastguard Worker // Reject due to disabled moving GC. 121*795d594fSAndroid Build Coastguard Worker kErrorReject, 122*795d594fSAndroid Build Coastguard Worker // Unsupported due to the current configuration. 123*795d594fSAndroid Build Coastguard Worker kErrorUnsupported, 124*795d594fSAndroid Build Coastguard Worker // System is shutting down. 125*795d594fSAndroid Build Coastguard Worker kErrorVMShuttingDown, 126*795d594fSAndroid Build Coastguard Worker }; 127*795d594fSAndroid Build Coastguard Worker 128*795d594fSAndroid Build Coastguard Worker // If true, use rosalloc/RosAllocSpace instead of dlmalloc/DlMallocSpace 129*795d594fSAndroid Build Coastguard Worker static constexpr bool kUseRosAlloc = true; 130*795d594fSAndroid Build Coastguard Worker 131*795d594fSAndroid Build Coastguard Worker // If true, use thread-local allocation stack. 132*795d594fSAndroid Build Coastguard Worker static constexpr bool kUseThreadLocalAllocationStack = false; 133*795d594fSAndroid Build Coastguard Worker 134*795d594fSAndroid Build Coastguard Worker class Heap { 135*795d594fSAndroid Build Coastguard Worker public: 136*795d594fSAndroid Build Coastguard Worker // How much we grow the TLAB if we can do it. 137*795d594fSAndroid Build Coastguard Worker static constexpr size_t kPartialTlabSize = 16 * KB; 138*795d594fSAndroid Build Coastguard Worker static constexpr bool kUsePartialTlabs = true; 139*795d594fSAndroid Build Coastguard Worker 140*795d594fSAndroid Build Coastguard Worker static constexpr size_t kDefaultInitialSize = 2 * MB; 141*795d594fSAndroid Build Coastguard Worker static constexpr size_t kDefaultMaximumSize = 256 * MB; 142*795d594fSAndroid Build Coastguard Worker static constexpr size_t kDefaultNonMovingSpaceCapacity = 64 * MB; 143*795d594fSAndroid Build Coastguard Worker static constexpr size_t kDefaultMaxFree = 32 * MB; 144*795d594fSAndroid Build Coastguard Worker static constexpr size_t kDefaultMinFree = kDefaultMaxFree / 4; 145*795d594fSAndroid Build Coastguard Worker static constexpr size_t kDefaultLongPauseLogThreshold = MsToNs(5); 146*795d594fSAndroid Build Coastguard Worker static constexpr size_t kDefaultLongPauseLogThresholdGcStress = MsToNs(50); 147*795d594fSAndroid Build Coastguard Worker static constexpr size_t kDefaultLongGCLogThreshold = MsToNs(100); 148*795d594fSAndroid Build Coastguard Worker static constexpr size_t kDefaultLongGCLogThresholdGcStress = MsToNs(1000); 149*795d594fSAndroid Build Coastguard Worker static constexpr size_t kDefaultTLABSize = 32 * KB; 150*795d594fSAndroid Build Coastguard Worker static constexpr double kDefaultTargetUtilization = 0.6; 151*795d594fSAndroid Build Coastguard Worker static constexpr double kDefaultHeapGrowthMultiplier = 2.0; 152*795d594fSAndroid Build Coastguard Worker // Primitive arrays larger than this size are put in the large object space. 153*795d594fSAndroid Build Coastguard Worker // TODO: Preliminary experiments suggest this value might be not optimal. 154*795d594fSAndroid Build Coastguard Worker // This might benefit from further investigation. 155*795d594fSAndroid Build Coastguard Worker static constexpr size_t kMinLargeObjectThreshold = 12 * KB; 156*795d594fSAndroid Build Coastguard Worker static constexpr size_t kDefaultLargeObjectThreshold = kMinLargeObjectThreshold; 157*795d594fSAndroid Build Coastguard Worker // Whether or not parallel GC is enabled. If not, then we never create the thread pool. 158*795d594fSAndroid Build Coastguard Worker static constexpr bool kDefaultEnableParallelGC = true; 159*795d594fSAndroid Build Coastguard Worker static uint8_t* const kPreferredAllocSpaceBegin; 160*795d594fSAndroid Build Coastguard Worker 161*795d594fSAndroid Build Coastguard Worker // Whether or not we use the free list large object space. Only use it if USE_ART_LOW_4G_ALLOCATOR 162*795d594fSAndroid Build Coastguard Worker // since this means that we have to use the slow msync loop in MemMap::MapAnonymous. 163*795d594fSAndroid Build Coastguard Worker static constexpr space::LargeObjectSpaceType kDefaultLargeObjectSpaceType = 164*795d594fSAndroid Build Coastguard Worker USE_ART_LOW_4G_ALLOCATOR ? 165*795d594fSAndroid Build Coastguard Worker space::LargeObjectSpaceType::kFreeList 166*795d594fSAndroid Build Coastguard Worker : space::LargeObjectSpaceType::kMap; 167*795d594fSAndroid Build Coastguard Worker 168*795d594fSAndroid Build Coastguard Worker // Used so that we don't overflow the allocation time atomic integer. 169*795d594fSAndroid Build Coastguard Worker static constexpr size_t kTimeAdjust = 1024; 170*795d594fSAndroid Build Coastguard Worker 171*795d594fSAndroid Build Coastguard Worker // Client should call NotifyNativeAllocation every kNotifyNativeInterval allocations. 172*795d594fSAndroid Build Coastguard Worker // Should be chosen so that time_to_call_mallinfo / kNotifyNativeInterval is on the same order 173*795d594fSAndroid Build Coastguard Worker // as object allocation time. time_to_call_mallinfo seems to be on the order of 1 usec 174*795d594fSAndroid Build Coastguard Worker // on Android. 175*795d594fSAndroid Build Coastguard Worker #ifdef __ANDROID__ 176*795d594fSAndroid Build Coastguard Worker static constexpr uint32_t kNotifyNativeInterval = 64; 177*795d594fSAndroid Build Coastguard Worker #else 178*795d594fSAndroid Build Coastguard Worker // Some host mallinfo() implementations are slow. And memory is less scarce. 179*795d594fSAndroid Build Coastguard Worker static constexpr uint32_t kNotifyNativeInterval = 384; 180*795d594fSAndroid Build Coastguard Worker #endif 181*795d594fSAndroid Build Coastguard Worker 182*795d594fSAndroid Build Coastguard Worker // RegisterNativeAllocation checks immediately whether GC is needed if size exceeds the 183*795d594fSAndroid Build Coastguard Worker // following. kCheckImmediatelyThreshold * kNotifyNativeInterval should be small enough to 184*795d594fSAndroid Build Coastguard Worker // make it safe to allocate that many bytes between checks. 185*795d594fSAndroid Build Coastguard Worker static constexpr size_t kCheckImmediatelyThreshold = (10'000'000 / kNotifyNativeInterval); 186*795d594fSAndroid Build Coastguard Worker 187*795d594fSAndroid Build Coastguard Worker // How often we allow heap trimming to happen (nanoseconds). 188*795d594fSAndroid Build Coastguard Worker static constexpr uint64_t kHeapTrimWait = MsToNs(5000); 189*795d594fSAndroid Build Coastguard Worker 190*795d594fSAndroid Build Coastguard Worker // Starting size of DlMalloc/RosAlloc spaces. GetDefaultStartingSize()191*795d594fSAndroid Build Coastguard Worker static size_t GetDefaultStartingSize() { 192*795d594fSAndroid Build Coastguard Worker return gPageSize; 193*795d594fSAndroid Build Coastguard Worker } 194*795d594fSAndroid Build Coastguard Worker 195*795d594fSAndroid Build Coastguard Worker // Whether the transition-GC heap threshold condition applies or not for non-low memory devices. 196*795d594fSAndroid Build Coastguard Worker // Stressing GC will bypass the heap threshold condition. 197*795d594fSAndroid Build Coastguard Worker DECLARE_RUNTIME_DEBUG_FLAG(kStressCollectorTransition); 198*795d594fSAndroid Build Coastguard Worker 199*795d594fSAndroid Build Coastguard Worker // Create a heap with the requested sizes. The possible empty 200*795d594fSAndroid Build Coastguard Worker // image_file_names names specify Spaces to load based on 201*795d594fSAndroid Build Coastguard Worker // ImageWriter output. 202*795d594fSAndroid Build Coastguard Worker Heap(size_t initial_size, 203*795d594fSAndroid Build Coastguard Worker size_t growth_limit, 204*795d594fSAndroid Build Coastguard Worker size_t min_free, 205*795d594fSAndroid Build Coastguard Worker size_t max_free, 206*795d594fSAndroid Build Coastguard Worker double target_utilization, 207*795d594fSAndroid Build Coastguard Worker double foreground_heap_growth_multiplier, 208*795d594fSAndroid Build Coastguard Worker size_t stop_for_native_allocs, 209*795d594fSAndroid Build Coastguard Worker size_t capacity, 210*795d594fSAndroid Build Coastguard Worker size_t non_moving_space_capacity, 211*795d594fSAndroid Build Coastguard Worker const std::vector<std::string>& boot_class_path, 212*795d594fSAndroid Build Coastguard Worker const std::vector<std::string>& boot_class_path_locations, 213*795d594fSAndroid Build Coastguard Worker ArrayRef<File> boot_class_path_files, 214*795d594fSAndroid Build Coastguard Worker ArrayRef<File> boot_class_path_image_files, 215*795d594fSAndroid Build Coastguard Worker ArrayRef<File> boot_class_path_vdex_files, 216*795d594fSAndroid Build Coastguard Worker ArrayRef<File> boot_class_path_oat_files, 217*795d594fSAndroid Build Coastguard Worker const std::vector<std::string>& image_file_names, 218*795d594fSAndroid Build Coastguard Worker InstructionSet image_instruction_set, 219*795d594fSAndroid Build Coastguard Worker CollectorType foreground_collector_type, 220*795d594fSAndroid Build Coastguard Worker CollectorType background_collector_type, 221*795d594fSAndroid Build Coastguard Worker space::LargeObjectSpaceType large_object_space_type, 222*795d594fSAndroid Build Coastguard Worker size_t large_object_threshold, 223*795d594fSAndroid Build Coastguard Worker size_t parallel_gc_threads, 224*795d594fSAndroid Build Coastguard Worker size_t conc_gc_threads, 225*795d594fSAndroid Build Coastguard Worker bool low_memory_mode, 226*795d594fSAndroid Build Coastguard Worker size_t long_pause_threshold, 227*795d594fSAndroid Build Coastguard Worker size_t long_gc_threshold, 228*795d594fSAndroid Build Coastguard Worker bool ignore_target_footprint, 229*795d594fSAndroid Build Coastguard Worker bool always_log_explicit_gcs, 230*795d594fSAndroid Build Coastguard Worker bool use_tlab, 231*795d594fSAndroid Build Coastguard Worker bool verify_pre_gc_heap, 232*795d594fSAndroid Build Coastguard Worker bool verify_pre_sweeping_heap, 233*795d594fSAndroid Build Coastguard Worker bool verify_post_gc_heap, 234*795d594fSAndroid Build Coastguard Worker bool verify_pre_gc_rosalloc, 235*795d594fSAndroid Build Coastguard Worker bool verify_pre_sweeping_rosalloc, 236*795d594fSAndroid Build Coastguard Worker bool verify_post_gc_rosalloc, 237*795d594fSAndroid Build Coastguard Worker bool gc_stress_mode, 238*795d594fSAndroid Build Coastguard Worker bool measure_gc_performance, 239*795d594fSAndroid Build Coastguard Worker bool use_homogeneous_space_compaction, 240*795d594fSAndroid Build Coastguard Worker bool use_generational_cc, 241*795d594fSAndroid Build Coastguard Worker uint64_t min_interval_homogeneous_space_compaction_by_oom, 242*795d594fSAndroid Build Coastguard Worker bool dump_region_info_before_gc, 243*795d594fSAndroid Build Coastguard Worker bool dump_region_info_after_gc); 244*795d594fSAndroid Build Coastguard Worker 245*795d594fSAndroid Build Coastguard Worker ~Heap(); 246*795d594fSAndroid Build Coastguard Worker 247*795d594fSAndroid Build Coastguard Worker // Allocates and initializes storage for an object instance. 248*795d594fSAndroid Build Coastguard Worker template <bool kInstrumented = true, typename PreFenceVisitor> AllocObject(Thread * self,ObjPtr<mirror::Class> klass,size_t num_bytes,const PreFenceVisitor & pre_fence_visitor)249*795d594fSAndroid Build Coastguard Worker mirror::Object* AllocObject(Thread* self, 250*795d594fSAndroid Build Coastguard Worker ObjPtr<mirror::Class> klass, 251*795d594fSAndroid Build Coastguard Worker size_t num_bytes, 252*795d594fSAndroid Build Coastguard Worker const PreFenceVisitor& pre_fence_visitor) 253*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_) 254*795d594fSAndroid Build Coastguard Worker REQUIRES(!*gc_complete_lock_, 255*795d594fSAndroid Build Coastguard Worker !*pending_task_lock_, 256*795d594fSAndroid Build Coastguard Worker !*backtrace_lock_, 257*795d594fSAndroid Build Coastguard Worker !process_state_update_lock_, 258*795d594fSAndroid Build Coastguard Worker !Roles::uninterruptible_) { 259*795d594fSAndroid Build Coastguard Worker return AllocObjectWithAllocator<kInstrumented>(self, 260*795d594fSAndroid Build Coastguard Worker klass, 261*795d594fSAndroid Build Coastguard Worker num_bytes, 262*795d594fSAndroid Build Coastguard Worker GetCurrentAllocator(), 263*795d594fSAndroid Build Coastguard Worker pre_fence_visitor); 264*795d594fSAndroid Build Coastguard Worker } 265*795d594fSAndroid Build Coastguard Worker 266*795d594fSAndroid Build Coastguard Worker template <bool kInstrumented = true, typename PreFenceVisitor> AllocNonMovableObject(Thread * self,ObjPtr<mirror::Class> klass,size_t num_bytes,const PreFenceVisitor & pre_fence_visitor)267*795d594fSAndroid Build Coastguard Worker mirror::Object* AllocNonMovableObject(Thread* self, 268*795d594fSAndroid Build Coastguard Worker ObjPtr<mirror::Class> klass, 269*795d594fSAndroid Build Coastguard Worker size_t num_bytes, 270*795d594fSAndroid Build Coastguard Worker const PreFenceVisitor& pre_fence_visitor) 271*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_) 272*795d594fSAndroid Build Coastguard Worker REQUIRES(!*gc_complete_lock_, 273*795d594fSAndroid Build Coastguard Worker !*pending_task_lock_, 274*795d594fSAndroid Build Coastguard Worker !*backtrace_lock_, 275*795d594fSAndroid Build Coastguard Worker !process_state_update_lock_, 276*795d594fSAndroid Build Coastguard Worker !Roles::uninterruptible_) { 277*795d594fSAndroid Build Coastguard Worker mirror::Object* obj = AllocObjectWithAllocator<kInstrumented>(self, 278*795d594fSAndroid Build Coastguard Worker klass, 279*795d594fSAndroid Build Coastguard Worker num_bytes, 280*795d594fSAndroid Build Coastguard Worker GetCurrentNonMovingAllocator(), 281*795d594fSAndroid Build Coastguard Worker pre_fence_visitor); 282*795d594fSAndroid Build Coastguard Worker // Java Heap Profiler check and sample allocation. 283*795d594fSAndroid Build Coastguard Worker if (GetHeapSampler().IsEnabled()) { 284*795d594fSAndroid Build Coastguard Worker JHPCheckNonTlabSampleAllocation(self, obj, num_bytes); 285*795d594fSAndroid Build Coastguard Worker } 286*795d594fSAndroid Build Coastguard Worker return obj; 287*795d594fSAndroid Build Coastguard Worker } 288*795d594fSAndroid Build Coastguard Worker 289*795d594fSAndroid Build Coastguard Worker template <bool kInstrumented = true, bool kCheckLargeObject = true, typename PreFenceVisitor> 290*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE mirror::Object* AllocObjectWithAllocator(Thread* self, 291*795d594fSAndroid Build Coastguard Worker ObjPtr<mirror::Class> klass, 292*795d594fSAndroid Build Coastguard Worker size_t byte_count, 293*795d594fSAndroid Build Coastguard Worker AllocatorType allocator, 294*795d594fSAndroid Build Coastguard Worker const PreFenceVisitor& pre_fence_visitor) 295*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_) 296*795d594fSAndroid Build Coastguard Worker REQUIRES(!*gc_complete_lock_, 297*795d594fSAndroid Build Coastguard Worker !*pending_task_lock_, 298*795d594fSAndroid Build Coastguard Worker !*backtrace_lock_, 299*795d594fSAndroid Build Coastguard Worker !process_state_update_lock_, 300*795d594fSAndroid Build Coastguard Worker !Roles::uninterruptible_); 301*795d594fSAndroid Build Coastguard Worker GetCurrentAllocator()302*795d594fSAndroid Build Coastguard Worker AllocatorType GetCurrentAllocator() const { 303*795d594fSAndroid Build Coastguard Worker return current_allocator_; 304*795d594fSAndroid Build Coastguard Worker } 305*795d594fSAndroid Build Coastguard Worker GetCurrentNonMovingAllocator()306*795d594fSAndroid Build Coastguard Worker AllocatorType GetCurrentNonMovingAllocator() const { 307*795d594fSAndroid Build Coastguard Worker return current_non_moving_allocator_; 308*795d594fSAndroid Build Coastguard Worker } 309*795d594fSAndroid Build Coastguard Worker GetUpdatedAllocator(AllocatorType old_allocator)310*795d594fSAndroid Build Coastguard Worker AllocatorType GetUpdatedAllocator(AllocatorType old_allocator) { 311*795d594fSAndroid Build Coastguard Worker return (old_allocator == kAllocatorTypeNonMoving) ? 312*795d594fSAndroid Build Coastguard Worker GetCurrentNonMovingAllocator() : GetCurrentAllocator(); 313*795d594fSAndroid Build Coastguard Worker } 314*795d594fSAndroid Build Coastguard Worker 315*795d594fSAndroid Build Coastguard Worker // Visit all of the live objects in the heap. 316*795d594fSAndroid Build Coastguard Worker template <typename Visitor> 317*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE void VisitObjects(Visitor&& visitor) 318*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_) 319*795d594fSAndroid Build Coastguard Worker REQUIRES(!Locks::heap_bitmap_lock_, !*gc_complete_lock_); 320*795d594fSAndroid Build Coastguard Worker template <typename Visitor> 321*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE void VisitObjectsPaused(Visitor&& visitor) 322*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::mutator_lock_, !Locks::heap_bitmap_lock_, !*gc_complete_lock_); 323*795d594fSAndroid Build Coastguard Worker 324*795d594fSAndroid Build Coastguard Worker void VisitReflectiveTargets(ReflectiveValueVisitor* visitor) 325*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::mutator_lock_, !Locks::heap_bitmap_lock_, !*gc_complete_lock_); 326*795d594fSAndroid Build Coastguard Worker 327*795d594fSAndroid Build Coastguard Worker void CheckPreconditionsForAllocObject(ObjPtr<mirror::Class> c, size_t byte_count) 328*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 329*795d594fSAndroid Build Coastguard Worker 330*795d594fSAndroid Build Coastguard Worker // Inform the garbage collector of a non-malloc allocated native memory that might become 331*795d594fSAndroid Build Coastguard Worker // reclaimable in the future as a result of Java garbage collection. 332*795d594fSAndroid Build Coastguard Worker void RegisterNativeAllocation(JNIEnv* env, size_t bytes) 333*795d594fSAndroid Build Coastguard Worker REQUIRES(!*gc_complete_lock_, !*pending_task_lock_, !process_state_update_lock_); 334*795d594fSAndroid Build Coastguard Worker void RegisterNativeFree(JNIEnv* env, size_t bytes); 335*795d594fSAndroid Build Coastguard Worker 336*795d594fSAndroid Build Coastguard Worker // Notify the garbage collector of malloc allocations that might be reclaimable 337*795d594fSAndroid Build Coastguard Worker // as a result of Java garbage collection. Each such call represents approximately 338*795d594fSAndroid Build Coastguard Worker // kNotifyNativeInterval such allocations. 339*795d594fSAndroid Build Coastguard Worker void NotifyNativeAllocations(JNIEnv* env) 340*795d594fSAndroid Build Coastguard Worker REQUIRES(!*gc_complete_lock_, !*pending_task_lock_, !process_state_update_lock_); 341*795d594fSAndroid Build Coastguard Worker GetNotifyNativeInterval()342*795d594fSAndroid Build Coastguard Worker uint32_t GetNotifyNativeInterval() { 343*795d594fSAndroid Build Coastguard Worker return kNotifyNativeInterval; 344*795d594fSAndroid Build Coastguard Worker } 345*795d594fSAndroid Build Coastguard Worker 346*795d594fSAndroid Build Coastguard Worker // Change the allocator, updates entrypoints. 347*795d594fSAndroid Build Coastguard Worker void ChangeAllocator(AllocatorType allocator) 348*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::mutator_lock_, !Locks::runtime_shutdown_lock_); 349*795d594fSAndroid Build Coastguard Worker 350*795d594fSAndroid Build Coastguard Worker // Change the collector to be one of the possible options (MS, CMS, SS). Only safe when no 351*795d594fSAndroid Build Coastguard Worker // concurrent accesses to the heap are possible. 352*795d594fSAndroid Build Coastguard Worker void ChangeCollector(CollectorType collector_type) 353*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::mutator_lock_, !*gc_complete_lock_); 354*795d594fSAndroid Build Coastguard Worker 355*795d594fSAndroid Build Coastguard Worker // The given reference is believed to be to an object in the Java heap, check the soundness of it. 356*795d594fSAndroid Build Coastguard Worker // TODO: NO_THREAD_SAFETY_ANALYSIS since we call this everywhere and it is impossible to find a 357*795d594fSAndroid Build Coastguard Worker // proper lock ordering for it. 358*795d594fSAndroid Build Coastguard Worker void VerifyObjectBody(ObjPtr<mirror::Object> o) NO_THREAD_SAFETY_ANALYSIS; 359*795d594fSAndroid Build Coastguard Worker 360*795d594fSAndroid Build Coastguard Worker // Consistency check of all live references. 361*795d594fSAndroid Build Coastguard Worker void VerifyHeap() REQUIRES(!Locks::heap_bitmap_lock_); 362*795d594fSAndroid Build Coastguard Worker // Returns how many failures occured. 363*795d594fSAndroid Build Coastguard Worker size_t VerifyHeapReferences(bool verify_referents = true) 364*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::mutator_lock_, !*gc_complete_lock_); 365*795d594fSAndroid Build Coastguard Worker bool VerifyMissingCardMarks() 366*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::heap_bitmap_lock_, Locks::mutator_lock_); 367*795d594fSAndroid Build Coastguard Worker 368*795d594fSAndroid Build Coastguard Worker // A weaker test than IsLiveObject or VerifyObject that doesn't require the heap lock, 369*795d594fSAndroid Build Coastguard Worker // and doesn't abort on error, allowing the caller to report more 370*795d594fSAndroid Build Coastguard Worker // meaningful diagnostics. 371*795d594fSAndroid Build Coastguard Worker bool IsValidObjectAddress(const void* obj) const REQUIRES_SHARED(Locks::mutator_lock_); 372*795d594fSAndroid Build Coastguard Worker 373*795d594fSAndroid Build Coastguard Worker // Faster alternative to IsHeapAddress since finding if an object is in the large object space is 374*795d594fSAndroid Build Coastguard Worker // very slow. 375*795d594fSAndroid Build Coastguard Worker bool IsNonDiscontinuousSpaceHeapAddress(const void* addr) const 376*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 377*795d594fSAndroid Build Coastguard Worker 378*795d594fSAndroid Build Coastguard Worker // Returns true if 'obj' is a live heap object, false otherwise (including for invalid addresses). 379*795d594fSAndroid Build Coastguard Worker // Requires the heap lock to be held. 380*795d594fSAndroid Build Coastguard Worker bool IsLiveObjectLocked(ObjPtr<mirror::Object> obj, 381*795d594fSAndroid Build Coastguard Worker bool search_allocation_stack = true, 382*795d594fSAndroid Build Coastguard Worker bool search_live_stack = true, 383*795d594fSAndroid Build Coastguard Worker bool sorted = false) 384*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::heap_bitmap_lock_, Locks::mutator_lock_); 385*795d594fSAndroid Build Coastguard Worker 386*795d594fSAndroid Build Coastguard Worker // Returns true if there is any chance that the object (obj) will move. 387*795d594fSAndroid Build Coastguard Worker bool IsMovableObject(ObjPtr<mirror::Object> obj) const REQUIRES_SHARED(Locks::mutator_lock_); 388*795d594fSAndroid Build Coastguard Worker 389*795d594fSAndroid Build Coastguard Worker // Enables us to compacting GC until objects are released. 390*795d594fSAndroid Build Coastguard Worker EXPORT void IncrementDisableMovingGC(Thread* self) REQUIRES(!*gc_complete_lock_); 391*795d594fSAndroid Build Coastguard Worker EXPORT void DecrementDisableMovingGC(Thread* self) REQUIRES(!*gc_complete_lock_); 392*795d594fSAndroid Build Coastguard Worker 393*795d594fSAndroid Build Coastguard Worker // Temporarily disable thread flip for JNI critical calls. 394*795d594fSAndroid Build Coastguard Worker void IncrementDisableThreadFlip(Thread* self) REQUIRES(!*thread_flip_lock_); 395*795d594fSAndroid Build Coastguard Worker void DecrementDisableThreadFlip(Thread* self) REQUIRES(!*thread_flip_lock_); 396*795d594fSAndroid Build Coastguard Worker void ThreadFlipBegin(Thread* self) REQUIRES(!*thread_flip_lock_); 397*795d594fSAndroid Build Coastguard Worker void ThreadFlipEnd(Thread* self) REQUIRES(!*thread_flip_lock_); 398*795d594fSAndroid Build Coastguard Worker 399*795d594fSAndroid Build Coastguard Worker // Ensures that the obj doesn't cause userfaultfd in JNI critical calls. 400*795d594fSAndroid Build Coastguard Worker void EnsureObjectUserfaulted(ObjPtr<mirror::Object> obj) REQUIRES_SHARED(Locks::mutator_lock_); 401*795d594fSAndroid Build Coastguard Worker 402*795d594fSAndroid Build Coastguard Worker // Clear all of the mark bits, doesn't clear bitmaps which have the same live bits as mark bits. 403*795d594fSAndroid Build Coastguard Worker // Mutator lock is required for GetContinuousSpaces. 404*795d594fSAndroid Build Coastguard Worker void ClearMarkedObjects(bool release_eagerly = true) 405*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::heap_bitmap_lock_) 406*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 407*795d594fSAndroid Build Coastguard Worker 408*795d594fSAndroid Build Coastguard Worker // Initiates an explicit garbage collection. Guarantees that a GC started after this call has 409*795d594fSAndroid Build Coastguard Worker // completed. 410*795d594fSAndroid Build Coastguard Worker EXPORT void CollectGarbage(bool clear_soft_references, GcCause cause = kGcCauseExplicit) 411*795d594fSAndroid Build Coastguard Worker REQUIRES(!*gc_complete_lock_, !*pending_task_lock_, !process_state_update_lock_); 412*795d594fSAndroid Build Coastguard Worker 413*795d594fSAndroid Build Coastguard Worker // Does a concurrent GC, provided the GC numbered requested_gc_num has not already been 414*795d594fSAndroid Build Coastguard Worker // completed. Should only be called by the GC daemon thread through runtime. 415*795d594fSAndroid Build Coastguard Worker void ConcurrentGC(Thread* self, GcCause cause, bool force_full, uint32_t requested_gc_num) 416*795d594fSAndroid Build Coastguard Worker REQUIRES(!Locks::runtime_shutdown_lock_, !*gc_complete_lock_, 417*795d594fSAndroid Build Coastguard Worker !*pending_task_lock_, !process_state_update_lock_); 418*795d594fSAndroid Build Coastguard Worker 419*795d594fSAndroid Build Coastguard Worker // Implements VMDebug.countInstancesOfClass and JDWP VM_InstanceCount. 420*795d594fSAndroid Build Coastguard Worker // The boolean decides whether to use IsAssignableFrom or == when comparing classes. 421*795d594fSAndroid Build Coastguard Worker void CountInstances(const std::vector<Handle<mirror::Class>>& classes, 422*795d594fSAndroid Build Coastguard Worker bool use_is_assignable_from, 423*795d594fSAndroid Build Coastguard Worker uint64_t* counts) 424*795d594fSAndroid Build Coastguard Worker REQUIRES(!Locks::heap_bitmap_lock_, !*gc_complete_lock_) 425*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 426*795d594fSAndroid Build Coastguard Worker 427*795d594fSAndroid Build Coastguard Worker // Removes the growth limit on the alloc space so it may grow to its maximum capacity. Used to 428*795d594fSAndroid Build Coastguard Worker // implement dalvik.system.VMRuntime.clearGrowthLimit. 429*795d594fSAndroid Build Coastguard Worker void ClearGrowthLimit() REQUIRES(!*gc_complete_lock_); 430*795d594fSAndroid Build Coastguard Worker 431*795d594fSAndroid Build Coastguard Worker // Make the current growth limit the new maximum capacity, unmaps pages at the end of spaces 432*795d594fSAndroid Build Coastguard Worker // which will never be used. Used to implement dalvik.system.VMRuntime.clampGrowthLimit. 433*795d594fSAndroid Build Coastguard Worker void ClampGrowthLimit() REQUIRES(!Locks::heap_bitmap_lock_); 434*795d594fSAndroid Build Coastguard Worker 435*795d594fSAndroid Build Coastguard Worker // Target ideal heap utilization ratio, implements 436*795d594fSAndroid Build Coastguard Worker // dalvik.system.VMRuntime.getTargetHeapUtilization. GetTargetHeapUtilization()437*795d594fSAndroid Build Coastguard Worker double GetTargetHeapUtilization() const { 438*795d594fSAndroid Build Coastguard Worker return target_utilization_; 439*795d594fSAndroid Build Coastguard Worker } 440*795d594fSAndroid Build Coastguard Worker 441*795d594fSAndroid Build Coastguard Worker // Data structure memory usage tracking. 442*795d594fSAndroid Build Coastguard Worker void RegisterGCAllocation(size_t bytes); 443*795d594fSAndroid Build Coastguard Worker void RegisterGCDeAllocation(size_t bytes); 444*795d594fSAndroid Build Coastguard Worker 445*795d594fSAndroid Build Coastguard Worker // Set the heap's private space pointers to be the same as the space based on it's type. Public 446*795d594fSAndroid Build Coastguard Worker // due to usage by tests. 447*795d594fSAndroid Build Coastguard Worker void SetSpaceAsDefault(space::ContinuousSpace* continuous_space) 448*795d594fSAndroid Build Coastguard Worker REQUIRES(!Locks::heap_bitmap_lock_); 449*795d594fSAndroid Build Coastguard Worker void AddSpace(space::Space* space) 450*795d594fSAndroid Build Coastguard Worker REQUIRES(!Locks::heap_bitmap_lock_) 451*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::mutator_lock_); 452*795d594fSAndroid Build Coastguard Worker void RemoveSpace(space::Space* space) 453*795d594fSAndroid Build Coastguard Worker REQUIRES(!Locks::heap_bitmap_lock_) 454*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::mutator_lock_); 455*795d594fSAndroid Build Coastguard Worker GetPreGcWeightedAllocatedBytes()456*795d594fSAndroid Build Coastguard Worker double GetPreGcWeightedAllocatedBytes() const { 457*795d594fSAndroid Build Coastguard Worker return pre_gc_weighted_allocated_bytes_; 458*795d594fSAndroid Build Coastguard Worker } 459*795d594fSAndroid Build Coastguard Worker GetPostGcWeightedAllocatedBytes()460*795d594fSAndroid Build Coastguard Worker double GetPostGcWeightedAllocatedBytes() const { 461*795d594fSAndroid Build Coastguard Worker return post_gc_weighted_allocated_bytes_; 462*795d594fSAndroid Build Coastguard Worker } 463*795d594fSAndroid Build Coastguard Worker 464*795d594fSAndroid Build Coastguard Worker void CalculatePreGcWeightedAllocatedBytes(); 465*795d594fSAndroid Build Coastguard Worker void CalculatePostGcWeightedAllocatedBytes(); 466*795d594fSAndroid Build Coastguard Worker uint64_t GetTotalGcCpuTime(); 467*795d594fSAndroid Build Coastguard Worker GetProcessCpuStartTime()468*795d594fSAndroid Build Coastguard Worker uint64_t GetProcessCpuStartTime() const { 469*795d594fSAndroid Build Coastguard Worker return process_cpu_start_time_ns_; 470*795d594fSAndroid Build Coastguard Worker } 471*795d594fSAndroid Build Coastguard Worker GetPostGCLastProcessCpuTime()472*795d594fSAndroid Build Coastguard Worker uint64_t GetPostGCLastProcessCpuTime() const { 473*795d594fSAndroid Build Coastguard Worker return post_gc_last_process_cpu_time_ns_; 474*795d594fSAndroid Build Coastguard Worker } 475*795d594fSAndroid Build Coastguard Worker 476*795d594fSAndroid Build Coastguard Worker // Set target ideal heap utilization ratio, implements 477*795d594fSAndroid Build Coastguard Worker // dalvik.system.VMRuntime.setTargetHeapUtilization. 478*795d594fSAndroid Build Coastguard Worker void SetTargetHeapUtilization(float target); 479*795d594fSAndroid Build Coastguard Worker 480*795d594fSAndroid Build Coastguard Worker // For the alloc space, sets the maximum number of bytes that the heap is allowed to allocate 481*795d594fSAndroid Build Coastguard Worker // from the system. Doesn't allow the space to exceed its growth limit. 482*795d594fSAndroid Build Coastguard Worker // Set while we hold gc_complete_lock or collector_type_running_ != kCollectorTypeNone. 483*795d594fSAndroid Build Coastguard Worker void SetIdealFootprint(size_t max_allowed_footprint); 484*795d594fSAndroid Build Coastguard Worker 485*795d594fSAndroid Build Coastguard Worker // Blocks the caller until the garbage collector becomes idle and returns the type of GC we 486*795d594fSAndroid Build Coastguard Worker // waited for. Only waits for running collections, ignoring a requested but unstarted GC. Only 487*795d594fSAndroid Build Coastguard Worker // heuristic, since a new GC may have started by the time we return. However, if we hold the 488*795d594fSAndroid Build Coastguard Worker // mutator lock, even in shared mode, a new GC can't get very far, so long as we keep it. 489*795d594fSAndroid Build Coastguard Worker EXPORT collector::GcType WaitForGcToComplete(GcCause cause, Thread* self) 490*795d594fSAndroid Build Coastguard Worker REQUIRES(!*gc_complete_lock_); 491*795d594fSAndroid Build Coastguard Worker 492*795d594fSAndroid Build Coastguard Worker // Update the heap's process state to a new value, may cause compaction to occur. 493*795d594fSAndroid Build Coastguard Worker void UpdateProcessState(ProcessState old_process_state, ProcessState new_process_state) 494*795d594fSAndroid Build Coastguard Worker REQUIRES(!*pending_task_lock_, !*gc_complete_lock_, !process_state_update_lock_); 495*795d594fSAndroid Build Coastguard Worker HaveContinuousSpaces()496*795d594fSAndroid Build Coastguard Worker bool HaveContinuousSpaces() const NO_THREAD_SAFETY_ANALYSIS { 497*795d594fSAndroid Build Coastguard Worker // No lock since vector empty is thread safe. 498*795d594fSAndroid Build Coastguard Worker return !continuous_spaces_.empty(); 499*795d594fSAndroid Build Coastguard Worker } 500*795d594fSAndroid Build Coastguard Worker GetContinuousSpaces()501*795d594fSAndroid Build Coastguard Worker const std::vector<space::ContinuousSpace*>& GetContinuousSpaces() const 502*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_) { 503*795d594fSAndroid Build Coastguard Worker return continuous_spaces_; 504*795d594fSAndroid Build Coastguard Worker } 505*795d594fSAndroid Build Coastguard Worker GetDiscontinuousSpaces()506*795d594fSAndroid Build Coastguard Worker const std::vector<space::DiscontinuousSpace*>& GetDiscontinuousSpaces() const 507*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_) { 508*795d594fSAndroid Build Coastguard Worker return discontinuous_spaces_; 509*795d594fSAndroid Build Coastguard Worker } 510*795d594fSAndroid Build Coastguard Worker GetCurrentGcIteration()511*795d594fSAndroid Build Coastguard Worker const collector::Iteration* GetCurrentGcIteration() const { 512*795d594fSAndroid Build Coastguard Worker return ¤t_gc_iteration_; 513*795d594fSAndroid Build Coastguard Worker } GetCurrentGcIteration()514*795d594fSAndroid Build Coastguard Worker collector::Iteration* GetCurrentGcIteration() { 515*795d594fSAndroid Build Coastguard Worker return ¤t_gc_iteration_; 516*795d594fSAndroid Build Coastguard Worker } 517*795d594fSAndroid Build Coastguard Worker 518*795d594fSAndroid Build Coastguard Worker // Enable verification of object references when the runtime is sufficiently initialized. EnableObjectValidation()519*795d594fSAndroid Build Coastguard Worker void EnableObjectValidation() { 520*795d594fSAndroid Build Coastguard Worker verify_object_mode_ = kVerifyObjectSupport; 521*795d594fSAndroid Build Coastguard Worker if (verify_object_mode_ > kVerifyObjectModeDisabled) { 522*795d594fSAndroid Build Coastguard Worker VerifyHeap(); 523*795d594fSAndroid Build Coastguard Worker } 524*795d594fSAndroid Build Coastguard Worker } 525*795d594fSAndroid Build Coastguard Worker 526*795d594fSAndroid Build Coastguard Worker // Disable object reference verification for image writing. DisableObjectValidation()527*795d594fSAndroid Build Coastguard Worker void DisableObjectValidation() { 528*795d594fSAndroid Build Coastguard Worker verify_object_mode_ = kVerifyObjectModeDisabled; 529*795d594fSAndroid Build Coastguard Worker } 530*795d594fSAndroid Build Coastguard Worker 531*795d594fSAndroid Build Coastguard Worker // Other checks may be performed if we know the heap should be in a healthy state. IsObjectValidationEnabled()532*795d594fSAndroid Build Coastguard Worker bool IsObjectValidationEnabled() const { 533*795d594fSAndroid Build Coastguard Worker return verify_object_mode_ > kVerifyObjectModeDisabled; 534*795d594fSAndroid Build Coastguard Worker } 535*795d594fSAndroid Build Coastguard Worker 536*795d594fSAndroid Build Coastguard Worker // Returns true if low memory mode is enabled. IsLowMemoryMode()537*795d594fSAndroid Build Coastguard Worker bool IsLowMemoryMode() const { 538*795d594fSAndroid Build Coastguard Worker return low_memory_mode_; 539*795d594fSAndroid Build Coastguard Worker } 540*795d594fSAndroid Build Coastguard Worker 541*795d594fSAndroid Build Coastguard Worker // Returns the heap growth multiplier, this affects how much we grow the heap after a GC. 542*795d594fSAndroid Build Coastguard Worker // Scales heap growth, min free, and max free. 543*795d594fSAndroid Build Coastguard Worker double HeapGrowthMultiplier() const; 544*795d594fSAndroid Build Coastguard Worker 545*795d594fSAndroid Build Coastguard Worker // Freed bytes can be negative in cases where we copy objects from a compacted space to a 546*795d594fSAndroid Build Coastguard Worker // free-list backed space. 547*795d594fSAndroid Build Coastguard Worker void RecordFree(uint64_t freed_objects, int64_t freed_bytes); 548*795d594fSAndroid Build Coastguard Worker 549*795d594fSAndroid Build Coastguard Worker // Record the bytes freed by thread-local buffer revoke. 550*795d594fSAndroid Build Coastguard Worker void RecordFreeRevoke(); 551*795d594fSAndroid Build Coastguard Worker GetCardTable()552*795d594fSAndroid Build Coastguard Worker accounting::CardTable* GetCardTable() const { 553*795d594fSAndroid Build Coastguard Worker return card_table_.get(); 554*795d594fSAndroid Build Coastguard Worker } 555*795d594fSAndroid Build Coastguard Worker GetReadBarrierTable()556*795d594fSAndroid Build Coastguard Worker accounting::ReadBarrierTable* GetReadBarrierTable() const { 557*795d594fSAndroid Build Coastguard Worker return rb_table_.get(); 558*795d594fSAndroid Build Coastguard Worker } 559*795d594fSAndroid Build Coastguard Worker 560*795d594fSAndroid Build Coastguard Worker EXPORT void AddFinalizerReference(Thread* self, ObjPtr<mirror::Object>* object); 561*795d594fSAndroid Build Coastguard Worker 562*795d594fSAndroid Build Coastguard Worker // Returns the number of bytes currently allocated. 563*795d594fSAndroid Build Coastguard Worker // The result should be treated as an approximation, if it is being concurrently updated. GetBytesAllocated()564*795d594fSAndroid Build Coastguard Worker size_t GetBytesAllocated() const { 565*795d594fSAndroid Build Coastguard Worker return num_bytes_allocated_.load(std::memory_order_relaxed); 566*795d594fSAndroid Build Coastguard Worker } 567*795d594fSAndroid Build Coastguard Worker 568*795d594fSAndroid Build Coastguard Worker // Returns bytes_allocated before adding 'bytes' to it. AddBytesAllocated(size_t bytes)569*795d594fSAndroid Build Coastguard Worker size_t AddBytesAllocated(size_t bytes) { 570*795d594fSAndroid Build Coastguard Worker return num_bytes_allocated_.fetch_add(bytes, std::memory_order_relaxed); 571*795d594fSAndroid Build Coastguard Worker } 572*795d594fSAndroid Build Coastguard Worker GetUseGenerationalCC()573*795d594fSAndroid Build Coastguard Worker bool GetUseGenerationalCC() const { 574*795d594fSAndroid Build Coastguard Worker return use_generational_cc_; 575*795d594fSAndroid Build Coastguard Worker } 576*795d594fSAndroid Build Coastguard Worker 577*795d594fSAndroid Build Coastguard Worker // Returns the number of objects currently allocated. 578*795d594fSAndroid Build Coastguard Worker size_t GetObjectsAllocated() const 579*795d594fSAndroid Build Coastguard Worker REQUIRES(!Locks::heap_bitmap_lock_); 580*795d594fSAndroid Build Coastguard Worker 581*795d594fSAndroid Build Coastguard Worker // Returns the total number of bytes allocated since the heap was created. 582*795d594fSAndroid Build Coastguard Worker uint64_t GetBytesAllocatedEver() const; 583*795d594fSAndroid Build Coastguard Worker 584*795d594fSAndroid Build Coastguard Worker // Returns the total number of bytes freed since the heap was created. 585*795d594fSAndroid Build Coastguard Worker // Can decrease over time, and may even be negative, since moving an object to 586*795d594fSAndroid Build Coastguard Worker // a space in which it occupies more memory results in negative "freed bytes". 587*795d594fSAndroid Build Coastguard Worker // With default memory order, this should be viewed only as a hint. 588*795d594fSAndroid Build Coastguard Worker int64_t GetBytesFreedEver(std::memory_order mo = std::memory_order_relaxed) const { 589*795d594fSAndroid Build Coastguard Worker return total_bytes_freed_ever_.load(mo); 590*795d594fSAndroid Build Coastguard Worker } 591*795d594fSAndroid Build Coastguard Worker GetRegionSpace()592*795d594fSAndroid Build Coastguard Worker space::RegionSpace* GetRegionSpace() const { 593*795d594fSAndroid Build Coastguard Worker return region_space_; 594*795d594fSAndroid Build Coastguard Worker } 595*795d594fSAndroid Build Coastguard Worker GetBumpPointerSpace()596*795d594fSAndroid Build Coastguard Worker space::BumpPointerSpace* GetBumpPointerSpace() const { 597*795d594fSAndroid Build Coastguard Worker return bump_pointer_space_; 598*795d594fSAndroid Build Coastguard Worker } 599*795d594fSAndroid Build Coastguard Worker // Implements java.lang.Runtime.maxMemory, returning the maximum amount of memory a program can 600*795d594fSAndroid Build Coastguard Worker // consume. For a regular VM this would relate to the -Xmx option and would return -1 if no Xmx 601*795d594fSAndroid Build Coastguard Worker // were specified. Android apps start with a growth limit (small heap size) which is 602*795d594fSAndroid Build Coastguard Worker // cleared/extended for large apps. GetMaxMemory()603*795d594fSAndroid Build Coastguard Worker size_t GetMaxMemory() const { 604*795d594fSAndroid Build Coastguard Worker // There are some race conditions in the allocation code that can cause bytes allocated to 605*795d594fSAndroid Build Coastguard Worker // become larger than growth_limit_ in rare cases. 606*795d594fSAndroid Build Coastguard Worker return std::max(GetBytesAllocated(), growth_limit_); 607*795d594fSAndroid Build Coastguard Worker } 608*795d594fSAndroid Build Coastguard Worker 609*795d594fSAndroid Build Coastguard Worker // Implements java.lang.Runtime.totalMemory, returning approximate amount of memory currently 610*795d594fSAndroid Build Coastguard Worker // consumed by an application. 611*795d594fSAndroid Build Coastguard Worker EXPORT size_t GetTotalMemory() const; 612*795d594fSAndroid Build Coastguard Worker 613*795d594fSAndroid Build Coastguard Worker // Returns approximately how much free memory we have until the next GC happens. GetFreeMemoryUntilGC()614*795d594fSAndroid Build Coastguard Worker size_t GetFreeMemoryUntilGC() const { 615*795d594fSAndroid Build Coastguard Worker return UnsignedDifference(target_footprint_.load(std::memory_order_relaxed), 616*795d594fSAndroid Build Coastguard Worker GetBytesAllocated()); 617*795d594fSAndroid Build Coastguard Worker } 618*795d594fSAndroid Build Coastguard Worker 619*795d594fSAndroid Build Coastguard Worker // Returns approximately how much free memory we have until the next OOME happens. GetFreeMemoryUntilOOME()620*795d594fSAndroid Build Coastguard Worker size_t GetFreeMemoryUntilOOME() const { 621*795d594fSAndroid Build Coastguard Worker return UnsignedDifference(growth_limit_, GetBytesAllocated()); 622*795d594fSAndroid Build Coastguard Worker } 623*795d594fSAndroid Build Coastguard Worker 624*795d594fSAndroid Build Coastguard Worker // Returns how much free memory we have until we need to grow the heap to perform an allocation. 625*795d594fSAndroid Build Coastguard Worker // Similar to GetFreeMemoryUntilGC. Implements java.lang.Runtime.freeMemory. GetFreeMemory()626*795d594fSAndroid Build Coastguard Worker size_t GetFreeMemory() const { 627*795d594fSAndroid Build Coastguard Worker return UnsignedDifference(GetTotalMemory(), 628*795d594fSAndroid Build Coastguard Worker num_bytes_allocated_.load(std::memory_order_relaxed)); 629*795d594fSAndroid Build Coastguard Worker } 630*795d594fSAndroid Build Coastguard Worker 631*795d594fSAndroid Build Coastguard Worker // Get the space that corresponds to an object's address. Current implementation searches all 632*795d594fSAndroid Build Coastguard Worker // spaces in turn. If fail_ok is false then failing to find a space will cause an abort. 633*795d594fSAndroid Build Coastguard Worker // TODO: consider using faster data structure like binary tree. 634*795d594fSAndroid Build Coastguard Worker EXPORT space::ContinuousSpace* FindContinuousSpaceFromObject(ObjPtr<mirror::Object>, 635*795d594fSAndroid Build Coastguard Worker bool fail_ok) const 636*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 637*795d594fSAndroid Build Coastguard Worker 638*795d594fSAndroid Build Coastguard Worker space::ContinuousSpace* FindContinuousSpaceFromAddress(const mirror::Object* addr) const 639*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 640*795d594fSAndroid Build Coastguard Worker 641*795d594fSAndroid Build Coastguard Worker space::DiscontinuousSpace* FindDiscontinuousSpaceFromObject(ObjPtr<mirror::Object>, 642*795d594fSAndroid Build Coastguard Worker bool fail_ok) const 643*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 644*795d594fSAndroid Build Coastguard Worker 645*795d594fSAndroid Build Coastguard Worker EXPORT space::Space* FindSpaceFromObject(ObjPtr<mirror::Object> obj, bool fail_ok) const 646*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 647*795d594fSAndroid Build Coastguard Worker 648*795d594fSAndroid Build Coastguard Worker space::Space* FindSpaceFromAddress(const void* ptr) const 649*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 650*795d594fSAndroid Build Coastguard Worker 651*795d594fSAndroid Build Coastguard Worker std::string DumpSpaceNameFromAddress(const void* addr) const 652*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 653*795d594fSAndroid Build Coastguard Worker 654*795d594fSAndroid Build Coastguard Worker void DumpForSigQuit(std::ostream& os) REQUIRES(!*gc_complete_lock_); 655*795d594fSAndroid Build Coastguard Worker 656*795d594fSAndroid Build Coastguard Worker // Do a pending collector transition. 657*795d594fSAndroid Build Coastguard Worker void DoPendingCollectorTransition() 658*795d594fSAndroid Build Coastguard Worker REQUIRES(!*gc_complete_lock_, !*pending_task_lock_, !process_state_update_lock_); 659*795d594fSAndroid Build Coastguard Worker 660*795d594fSAndroid Build Coastguard Worker // Deflate monitors, ... and trim the spaces. 661*795d594fSAndroid Build Coastguard Worker EXPORT void Trim(Thread* self) REQUIRES(!*gc_complete_lock_); 662*795d594fSAndroid Build Coastguard Worker 663*795d594fSAndroid Build Coastguard Worker void RevokeThreadLocalBuffers(Thread* thread); 664*795d594fSAndroid Build Coastguard Worker void RevokeRosAllocThreadLocalBuffers(Thread* thread); 665*795d594fSAndroid Build Coastguard Worker void RevokeAllThreadLocalBuffers(); 666*795d594fSAndroid Build Coastguard Worker void AssertThreadLocalBuffersAreRevoked(Thread* thread); 667*795d594fSAndroid Build Coastguard Worker void AssertAllBumpPointerSpaceThreadLocalBuffersAreRevoked(); 668*795d594fSAndroid Build Coastguard Worker void RosAllocVerification(TimingLogger* timings, const char* name) 669*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::mutator_lock_); 670*795d594fSAndroid Build Coastguard Worker GetLiveBitmap()671*795d594fSAndroid Build Coastguard Worker accounting::HeapBitmap* GetLiveBitmap() REQUIRES_SHARED(Locks::heap_bitmap_lock_) { 672*795d594fSAndroid Build Coastguard Worker return live_bitmap_.get(); 673*795d594fSAndroid Build Coastguard Worker } 674*795d594fSAndroid Build Coastguard Worker GetMarkBitmap()675*795d594fSAndroid Build Coastguard Worker accounting::HeapBitmap* GetMarkBitmap() REQUIRES_SHARED(Locks::heap_bitmap_lock_) { 676*795d594fSAndroid Build Coastguard Worker return mark_bitmap_.get(); 677*795d594fSAndroid Build Coastguard Worker } 678*795d594fSAndroid Build Coastguard Worker GetLiveStack()679*795d594fSAndroid Build Coastguard Worker accounting::ObjectStack* GetLiveStack() REQUIRES_SHARED(Locks::heap_bitmap_lock_) { 680*795d594fSAndroid Build Coastguard Worker return live_stack_.get(); 681*795d594fSAndroid Build Coastguard Worker } 682*795d594fSAndroid Build Coastguard Worker GetAllocationStack()683*795d594fSAndroid Build Coastguard Worker accounting::ObjectStack* GetAllocationStack() REQUIRES_SHARED(Locks::heap_bitmap_lock_) { 684*795d594fSAndroid Build Coastguard Worker return allocation_stack_.get(); 685*795d594fSAndroid Build Coastguard Worker } 686*795d594fSAndroid Build Coastguard Worker 687*795d594fSAndroid Build Coastguard Worker void PreZygoteFork() NO_THREAD_SAFETY_ANALYSIS; 688*795d594fSAndroid Build Coastguard Worker 689*795d594fSAndroid Build Coastguard Worker // Mark and empty stack. 690*795d594fSAndroid Build Coastguard Worker EXPORT void FlushAllocStack() REQUIRES_SHARED(Locks::mutator_lock_) 691*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::heap_bitmap_lock_); 692*795d594fSAndroid Build Coastguard Worker 693*795d594fSAndroid Build Coastguard Worker // Revoke all the thread-local allocation stacks. 694*795d594fSAndroid Build Coastguard Worker EXPORT void RevokeAllThreadLocalAllocationStacks(Thread* self) 695*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::mutator_lock_, !Locks::runtime_shutdown_lock_, !Locks::thread_list_lock_); 696*795d594fSAndroid Build Coastguard Worker 697*795d594fSAndroid Build Coastguard Worker // Mark all the objects in the allocation stack in the specified bitmap. 698*795d594fSAndroid Build Coastguard Worker // TODO: Refactor? 699*795d594fSAndroid Build Coastguard Worker void MarkAllocStack(accounting::ContinuousSpaceBitmap* bitmap1, 700*795d594fSAndroid Build Coastguard Worker accounting::ContinuousSpaceBitmap* bitmap2, 701*795d594fSAndroid Build Coastguard Worker accounting::LargeObjectBitmap* large_objects, 702*795d594fSAndroid Build Coastguard Worker accounting::ObjectStack* stack) 703*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_) 704*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::heap_bitmap_lock_); 705*795d594fSAndroid Build Coastguard Worker 706*795d594fSAndroid Build Coastguard Worker // Mark the specified allocation stack as live. 707*795d594fSAndroid Build Coastguard Worker void MarkAllocStackAsLive(accounting::ObjectStack* stack) 708*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_) 709*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::heap_bitmap_lock_); 710*795d594fSAndroid Build Coastguard Worker 711*795d594fSAndroid Build Coastguard Worker // Unbind any bound bitmaps. 712*795d594fSAndroid Build Coastguard Worker void UnBindBitmaps() 713*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::heap_bitmap_lock_) 714*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 715*795d594fSAndroid Build Coastguard Worker 716*795d594fSAndroid Build Coastguard Worker // Returns the boot image spaces. There may be multiple boot image spaces. GetBootImageSpaces()717*795d594fSAndroid Build Coastguard Worker const std::vector<space::ImageSpace*>& GetBootImageSpaces() const { 718*795d594fSAndroid Build Coastguard Worker return boot_image_spaces_; 719*795d594fSAndroid Build Coastguard Worker } 720*795d594fSAndroid Build Coastguard Worker 721*795d594fSAndroid Build Coastguard Worker // TODO(b/260881207): refactor to only use this function in debug builds and 722*795d594fSAndroid Build Coastguard Worker // remove EXPORT. 723*795d594fSAndroid Build Coastguard Worker EXPORT bool ObjectIsInBootImageSpace(ObjPtr<mirror::Object> obj) const 724*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 725*795d594fSAndroid Build Coastguard Worker 726*795d594fSAndroid Build Coastguard Worker bool IsInBootImageOatFile(const void* p) const 727*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 728*795d594fSAndroid Build Coastguard Worker 729*795d594fSAndroid Build Coastguard Worker // Get the start address of the boot images if any; otherwise returns 0. GetBootImagesStartAddress()730*795d594fSAndroid Build Coastguard Worker uint32_t GetBootImagesStartAddress() const { 731*795d594fSAndroid Build Coastguard Worker return boot_images_start_address_; 732*795d594fSAndroid Build Coastguard Worker } 733*795d594fSAndroid Build Coastguard Worker 734*795d594fSAndroid Build Coastguard Worker // Get the size of all boot images, including the heap and oat areas. GetBootImagesSize()735*795d594fSAndroid Build Coastguard Worker uint32_t GetBootImagesSize() const { 736*795d594fSAndroid Build Coastguard Worker return boot_images_size_; 737*795d594fSAndroid Build Coastguard Worker } 738*795d594fSAndroid Build Coastguard Worker 739*795d594fSAndroid Build Coastguard Worker // Check if a pointer points to a boot image. IsBootImageAddress(const void * p)740*795d594fSAndroid Build Coastguard Worker bool IsBootImageAddress(const void* p) const { 741*795d594fSAndroid Build Coastguard Worker return reinterpret_cast<uintptr_t>(p) - boot_images_start_address_ < boot_images_size_; 742*795d594fSAndroid Build Coastguard Worker } 743*795d594fSAndroid Build Coastguard Worker GetDlMallocSpace()744*795d594fSAndroid Build Coastguard Worker space::DlMallocSpace* GetDlMallocSpace() const { 745*795d594fSAndroid Build Coastguard Worker return dlmalloc_space_; 746*795d594fSAndroid Build Coastguard Worker } 747*795d594fSAndroid Build Coastguard Worker GetRosAllocSpace()748*795d594fSAndroid Build Coastguard Worker space::RosAllocSpace* GetRosAllocSpace() const { 749*795d594fSAndroid Build Coastguard Worker return rosalloc_space_; 750*795d594fSAndroid Build Coastguard Worker } 751*795d594fSAndroid Build Coastguard Worker 752*795d594fSAndroid Build Coastguard Worker // Return the corresponding rosalloc space. 753*795d594fSAndroid Build Coastguard Worker space::RosAllocSpace* GetRosAllocSpace(gc::allocator::RosAlloc* rosalloc) const 754*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 755*795d594fSAndroid Build Coastguard Worker GetNonMovingSpace()756*795d594fSAndroid Build Coastguard Worker space::MallocSpace* GetNonMovingSpace() const { 757*795d594fSAndroid Build Coastguard Worker return non_moving_space_; 758*795d594fSAndroid Build Coastguard Worker } 759*795d594fSAndroid Build Coastguard Worker GetLargeObjectsSpace()760*795d594fSAndroid Build Coastguard Worker space::LargeObjectSpace* GetLargeObjectsSpace() const { 761*795d594fSAndroid Build Coastguard Worker return large_object_space_; 762*795d594fSAndroid Build Coastguard Worker } 763*795d594fSAndroid Build Coastguard Worker 764*795d594fSAndroid Build Coastguard Worker // Returns the free list space that may contain movable objects (the 765*795d594fSAndroid Build Coastguard Worker // one that's not the non-moving space), either rosalloc_space_ or 766*795d594fSAndroid Build Coastguard Worker // dlmalloc_space_. GetPrimaryFreeListSpace()767*795d594fSAndroid Build Coastguard Worker space::MallocSpace* GetPrimaryFreeListSpace() { 768*795d594fSAndroid Build Coastguard Worker if (kUseRosAlloc) { 769*795d594fSAndroid Build Coastguard Worker DCHECK(rosalloc_space_ != nullptr); 770*795d594fSAndroid Build Coastguard Worker // reinterpret_cast is necessary as the space class hierarchy 771*795d594fSAndroid Build Coastguard Worker // isn't known (#included) yet here. 772*795d594fSAndroid Build Coastguard Worker return reinterpret_cast<space::MallocSpace*>(rosalloc_space_); 773*795d594fSAndroid Build Coastguard Worker } else { 774*795d594fSAndroid Build Coastguard Worker DCHECK(dlmalloc_space_ != nullptr); 775*795d594fSAndroid Build Coastguard Worker return reinterpret_cast<space::MallocSpace*>(dlmalloc_space_); 776*795d594fSAndroid Build Coastguard Worker } 777*795d594fSAndroid Build Coastguard Worker } 778*795d594fSAndroid Build Coastguard Worker 779*795d594fSAndroid Build Coastguard Worker void DumpSpaces(std::ostream& stream) const REQUIRES_SHARED(Locks::mutator_lock_); 780*795d594fSAndroid Build Coastguard Worker EXPORT std::string DumpSpaces() const REQUIRES_SHARED(Locks::mutator_lock_); 781*795d594fSAndroid Build Coastguard Worker 782*795d594fSAndroid Build Coastguard Worker // GC performance measuring 783*795d594fSAndroid Build Coastguard Worker void DumpGcPerformanceInfo(std::ostream& os) 784*795d594fSAndroid Build Coastguard Worker REQUIRES(!*gc_complete_lock_); 785*795d594fSAndroid Build Coastguard Worker void ResetGcPerformanceInfo() REQUIRES(!*gc_complete_lock_); 786*795d594fSAndroid Build Coastguard Worker 787*795d594fSAndroid Build Coastguard Worker // Thread pool. Create either the given number of threads, or as per the 788*795d594fSAndroid Build Coastguard Worker // values of conc_gc_threads_ and parallel_gc_threads_. 789*795d594fSAndroid Build Coastguard Worker void CreateThreadPool(size_t num_threads = 0); 790*795d594fSAndroid Build Coastguard Worker void WaitForWorkersToBeCreated(); 791*795d594fSAndroid Build Coastguard Worker void DeleteThreadPool(); GetThreadPool()792*795d594fSAndroid Build Coastguard Worker ThreadPool* GetThreadPool() { 793*795d594fSAndroid Build Coastguard Worker return thread_pool_.get(); 794*795d594fSAndroid Build Coastguard Worker } GetParallelGCThreadCount()795*795d594fSAndroid Build Coastguard Worker size_t GetParallelGCThreadCount() const { 796*795d594fSAndroid Build Coastguard Worker return parallel_gc_threads_; 797*795d594fSAndroid Build Coastguard Worker } GetConcGCThreadCount()798*795d594fSAndroid Build Coastguard Worker size_t GetConcGCThreadCount() const { 799*795d594fSAndroid Build Coastguard Worker return conc_gc_threads_; 800*795d594fSAndroid Build Coastguard Worker } 801*795d594fSAndroid Build Coastguard Worker accounting::ModUnionTable* FindModUnionTableFromSpace(space::Space* space); 802*795d594fSAndroid Build Coastguard Worker void AddModUnionTable(accounting::ModUnionTable* mod_union_table); 803*795d594fSAndroid Build Coastguard Worker 804*795d594fSAndroid Build Coastguard Worker accounting::RememberedSet* FindRememberedSetFromSpace(space::Space* space); 805*795d594fSAndroid Build Coastguard Worker void AddRememberedSet(accounting::RememberedSet* remembered_set); 806*795d594fSAndroid Build Coastguard Worker // Also deletes the remebered set. 807*795d594fSAndroid Build Coastguard Worker void RemoveRememberedSet(space::Space* space); 808*795d594fSAndroid Build Coastguard Worker 809*795d594fSAndroid Build Coastguard Worker bool IsCompilingBoot() const; HasBootImageSpace()810*795d594fSAndroid Build Coastguard Worker bool HasBootImageSpace() const { 811*795d594fSAndroid Build Coastguard Worker return !boot_image_spaces_.empty(); 812*795d594fSAndroid Build Coastguard Worker } 813*795d594fSAndroid Build Coastguard Worker bool HasAppImageSpaceFor(const std::string& dex_location) const; 814*795d594fSAndroid Build Coastguard Worker GetReferenceProcessor()815*795d594fSAndroid Build Coastguard Worker ReferenceProcessor* GetReferenceProcessor() { 816*795d594fSAndroid Build Coastguard Worker return reference_processor_.get(); 817*795d594fSAndroid Build Coastguard Worker } GetTaskProcessor()818*795d594fSAndroid Build Coastguard Worker TaskProcessor* GetTaskProcessor() { 819*795d594fSAndroid Build Coastguard Worker return task_processor_.get(); 820*795d594fSAndroid Build Coastguard Worker } 821*795d594fSAndroid Build Coastguard Worker HasZygoteSpace()822*795d594fSAndroid Build Coastguard Worker bool HasZygoteSpace() const { 823*795d594fSAndroid Build Coastguard Worker return zygote_space_ != nullptr; 824*795d594fSAndroid Build Coastguard Worker } 825*795d594fSAndroid Build Coastguard Worker 826*795d594fSAndroid Build Coastguard Worker // Returns the active concurrent copying collector. ConcurrentCopyingCollector()827*795d594fSAndroid Build Coastguard Worker collector::ConcurrentCopying* ConcurrentCopyingCollector() { 828*795d594fSAndroid Build Coastguard Worker collector::ConcurrentCopying* active_collector = 829*795d594fSAndroid Build Coastguard Worker active_concurrent_copying_collector_.load(std::memory_order_relaxed); 830*795d594fSAndroid Build Coastguard Worker if (use_generational_cc_) { 831*795d594fSAndroid Build Coastguard Worker DCHECK((active_collector == concurrent_copying_collector_) || 832*795d594fSAndroid Build Coastguard Worker (active_collector == young_concurrent_copying_collector_)) 833*795d594fSAndroid Build Coastguard Worker << "active_concurrent_copying_collector: " << active_collector 834*795d594fSAndroid Build Coastguard Worker << " young_concurrent_copying_collector: " << young_concurrent_copying_collector_ 835*795d594fSAndroid Build Coastguard Worker << " concurrent_copying_collector: " << concurrent_copying_collector_; 836*795d594fSAndroid Build Coastguard Worker } else { 837*795d594fSAndroid Build Coastguard Worker DCHECK_EQ(active_collector, concurrent_copying_collector_); 838*795d594fSAndroid Build Coastguard Worker } 839*795d594fSAndroid Build Coastguard Worker return active_collector; 840*795d594fSAndroid Build Coastguard Worker } 841*795d594fSAndroid Build Coastguard Worker MarkCompactCollector()842*795d594fSAndroid Build Coastguard Worker collector::MarkCompact* MarkCompactCollector() { 843*795d594fSAndroid Build Coastguard Worker DCHECK(!gUseUserfaultfd || mark_compact_ != nullptr); 844*795d594fSAndroid Build Coastguard Worker return mark_compact_; 845*795d594fSAndroid Build Coastguard Worker } 846*795d594fSAndroid Build Coastguard Worker IsPerformingUffdCompaction()847*795d594fSAndroid Build Coastguard Worker bool IsPerformingUffdCompaction() { return gUseUserfaultfd && mark_compact_->IsCompacting(); } 848*795d594fSAndroid Build Coastguard Worker CurrentCollectorType()849*795d594fSAndroid Build Coastguard Worker CollectorType CurrentCollectorType() const { 850*795d594fSAndroid Build Coastguard Worker DCHECK(!gUseUserfaultfd || collector_type_ == kCollectorTypeCMC); 851*795d594fSAndroid Build Coastguard Worker return collector_type_; 852*795d594fSAndroid Build Coastguard Worker } 853*795d594fSAndroid Build Coastguard Worker IsMovingGc()854*795d594fSAndroid Build Coastguard Worker bool IsMovingGc() const { return IsMovingGc(CurrentCollectorType()); } 855*795d594fSAndroid Build Coastguard Worker GetForegroundCollectorType()856*795d594fSAndroid Build Coastguard Worker CollectorType GetForegroundCollectorType() const { return foreground_collector_type_; } 857*795d594fSAndroid Build Coastguard Worker // EXPORT is needed to make this method visible for libartservice. 858*795d594fSAndroid Build Coastguard Worker EXPORT std::string GetForegroundCollectorName(); 859*795d594fSAndroid Build Coastguard Worker IsGcConcurrentAndMoving()860*795d594fSAndroid Build Coastguard Worker bool IsGcConcurrentAndMoving() const { 861*795d594fSAndroid Build Coastguard Worker if (IsGcConcurrent() && IsMovingGc(collector_type_)) { 862*795d594fSAndroid Build Coastguard Worker // Assume no transition when a concurrent moving collector is used. 863*795d594fSAndroid Build Coastguard Worker DCHECK_EQ(collector_type_, foreground_collector_type_); 864*795d594fSAndroid Build Coastguard Worker return true; 865*795d594fSAndroid Build Coastguard Worker } 866*795d594fSAndroid Build Coastguard Worker return false; 867*795d594fSAndroid Build Coastguard Worker } 868*795d594fSAndroid Build Coastguard Worker IsMovingGCDisabled(Thread * self)869*795d594fSAndroid Build Coastguard Worker bool IsMovingGCDisabled(Thread* self) REQUIRES(!*gc_complete_lock_) { 870*795d594fSAndroid Build Coastguard Worker MutexLock mu(self, *gc_complete_lock_); 871*795d594fSAndroid Build Coastguard Worker return disable_moving_gc_count_ > 0; 872*795d594fSAndroid Build Coastguard Worker } 873*795d594fSAndroid Build Coastguard Worker 874*795d594fSAndroid Build Coastguard Worker // Request an asynchronous trim. 875*795d594fSAndroid Build Coastguard Worker void RequestTrim(Thread* self) REQUIRES(!*pending_task_lock_); 876*795d594fSAndroid Build Coastguard Worker 877*795d594fSAndroid Build Coastguard Worker // Retrieve the current GC number, i.e. the number n such that we completed n GCs so far. 878*795d594fSAndroid Build Coastguard Worker // Provides acquire ordering, so that if we read this first, and then check whether a GC is 879*795d594fSAndroid Build Coastguard Worker // required, we know that the GC number read actually preceded the test. GetCurrentGcNum()880*795d594fSAndroid Build Coastguard Worker uint32_t GetCurrentGcNum() { 881*795d594fSAndroid Build Coastguard Worker return gcs_completed_.load(std::memory_order_acquire); 882*795d594fSAndroid Build Coastguard Worker } 883*795d594fSAndroid Build Coastguard Worker 884*795d594fSAndroid Build Coastguard Worker // Request asynchronous GC. Observed_gc_num is the value of GetCurrentGcNum() when we started to 885*795d594fSAndroid Build Coastguard Worker // evaluate the GC triggering condition. If a GC has been completed since then, we consider our 886*795d594fSAndroid Build Coastguard Worker // job done. If we return true, then we ensured that gcs_completed_ will eventually be 887*795d594fSAndroid Build Coastguard Worker // incremented beyond observed_gc_num. We return false only in corner cases in which we cannot 888*795d594fSAndroid Build Coastguard Worker // ensure that. 889*795d594fSAndroid Build Coastguard Worker bool RequestConcurrentGC(Thread* self, GcCause cause, bool force_full, uint32_t observed_gc_num) 890*795d594fSAndroid Build Coastguard Worker REQUIRES(!*pending_task_lock_); 891*795d594fSAndroid Build Coastguard Worker 892*795d594fSAndroid Build Coastguard Worker // Whether or not we may use a garbage collector, used so that we only create collectors we need. 893*795d594fSAndroid Build Coastguard Worker bool MayUseCollector(CollectorType type) const; 894*795d594fSAndroid Build Coastguard Worker 895*795d594fSAndroid Build Coastguard Worker // Used by tests to reduce timinig-dependent flakiness in OOME behavior. SetMinIntervalHomogeneousSpaceCompactionByOom(uint64_t interval)896*795d594fSAndroid Build Coastguard Worker void SetMinIntervalHomogeneousSpaceCompactionByOom(uint64_t interval) { 897*795d594fSAndroid Build Coastguard Worker min_interval_homogeneous_space_compaction_by_oom_ = interval; 898*795d594fSAndroid Build Coastguard Worker } 899*795d594fSAndroid Build Coastguard Worker 900*795d594fSAndroid Build Coastguard Worker // Helpers for android.os.Debug.getRuntimeStat(). 901*795d594fSAndroid Build Coastguard Worker uint64_t GetGcCount() const; 902*795d594fSAndroid Build Coastguard Worker uint64_t GetGcTime() const; 903*795d594fSAndroid Build Coastguard Worker uint64_t GetBlockingGcCount() const; 904*795d594fSAndroid Build Coastguard Worker uint64_t GetBlockingGcTime() const; 905*795d594fSAndroid Build Coastguard Worker void DumpGcCountRateHistogram(std::ostream& os) const REQUIRES(!*gc_complete_lock_); 906*795d594fSAndroid Build Coastguard Worker void DumpBlockingGcCountRateHistogram(std::ostream& os) const REQUIRES(!*gc_complete_lock_); GetTotalTimeWaitingForGC()907*795d594fSAndroid Build Coastguard Worker uint64_t GetTotalTimeWaitingForGC() const { 908*795d594fSAndroid Build Coastguard Worker return total_wait_time_; 909*795d594fSAndroid Build Coastguard Worker } 910*795d594fSAndroid Build Coastguard Worker uint64_t GetPreOomeGcCount() const; 911*795d594fSAndroid Build Coastguard Worker 912*795d594fSAndroid Build Coastguard Worker // Perfetto Art Heap Profiler Support. GetHeapSampler()913*795d594fSAndroid Build Coastguard Worker HeapSampler& GetHeapSampler() { 914*795d594fSAndroid Build Coastguard Worker return heap_sampler_; 915*795d594fSAndroid Build Coastguard Worker } 916*795d594fSAndroid Build Coastguard Worker 917*795d594fSAndroid Build Coastguard Worker void InitPerfettoJavaHeapProf(); 918*795d594fSAndroid Build Coastguard Worker // In NonTlab case: Check whether we should report a sample allocation and if so report it. 919*795d594fSAndroid Build Coastguard Worker // Also update state (bytes_until_sample). 920*795d594fSAndroid Build Coastguard Worker // By calling JHPCheckNonTlabSampleAllocation from different functions for Large allocations and 921*795d594fSAndroid Build Coastguard Worker // non-moving allocations we are able to use the stack to identify these allocations separately. 922*795d594fSAndroid Build Coastguard Worker EXPORT void JHPCheckNonTlabSampleAllocation(Thread* self, mirror::Object* ret, size_t alloc_size); 923*795d594fSAndroid Build Coastguard Worker // In Tlab case: Calculate the next tlab size (location of next sample point) and whether 924*795d594fSAndroid Build Coastguard Worker // a sample should be taken. 925*795d594fSAndroid Build Coastguard Worker size_t JHPCalculateNextTlabSize(Thread* self, 926*795d594fSAndroid Build Coastguard Worker size_t jhp_def_tlab_size, 927*795d594fSAndroid Build Coastguard Worker size_t alloc_size, 928*795d594fSAndroid Build Coastguard Worker bool* take_sample, 929*795d594fSAndroid Build Coastguard Worker size_t* bytes_until_sample); 930*795d594fSAndroid Build Coastguard Worker // Reduce the number of bytes to the next sample position by this adjustment. 931*795d594fSAndroid Build Coastguard Worker void AdjustSampleOffset(size_t adjustment); 932*795d594fSAndroid Build Coastguard Worker 933*795d594fSAndroid Build Coastguard Worker // Allocation tracking support 934*795d594fSAndroid Build Coastguard Worker // Callers to this function use double-checked locking to ensure safety on allocation_records_ IsAllocTrackingEnabled()935*795d594fSAndroid Build Coastguard Worker bool IsAllocTrackingEnabled() const { 936*795d594fSAndroid Build Coastguard Worker return alloc_tracking_enabled_.load(std::memory_order_relaxed); 937*795d594fSAndroid Build Coastguard Worker } 938*795d594fSAndroid Build Coastguard Worker SetAllocTrackingEnabled(bool enabled)939*795d594fSAndroid Build Coastguard Worker void SetAllocTrackingEnabled(bool enabled) REQUIRES(Locks::alloc_tracker_lock_) { 940*795d594fSAndroid Build Coastguard Worker alloc_tracking_enabled_.store(enabled, std::memory_order_relaxed); 941*795d594fSAndroid Build Coastguard Worker } 942*795d594fSAndroid Build Coastguard Worker 943*795d594fSAndroid Build Coastguard Worker // Return the current stack depth of allocation records. GetAllocTrackerStackDepth()944*795d594fSAndroid Build Coastguard Worker size_t GetAllocTrackerStackDepth() const { 945*795d594fSAndroid Build Coastguard Worker return alloc_record_depth_; 946*795d594fSAndroid Build Coastguard Worker } 947*795d594fSAndroid Build Coastguard Worker 948*795d594fSAndroid Build Coastguard Worker // Return the current stack depth of allocation records. SetAllocTrackerStackDepth(size_t alloc_record_depth)949*795d594fSAndroid Build Coastguard Worker void SetAllocTrackerStackDepth(size_t alloc_record_depth) { 950*795d594fSAndroid Build Coastguard Worker alloc_record_depth_ = alloc_record_depth; 951*795d594fSAndroid Build Coastguard Worker } 952*795d594fSAndroid Build Coastguard Worker GetAllocationRecords()953*795d594fSAndroid Build Coastguard Worker AllocRecordObjectMap* GetAllocationRecords() const REQUIRES(Locks::alloc_tracker_lock_) { 954*795d594fSAndroid Build Coastguard Worker return allocation_records_.get(); 955*795d594fSAndroid Build Coastguard Worker } 956*795d594fSAndroid Build Coastguard Worker 957*795d594fSAndroid Build Coastguard Worker void SetAllocationRecords(AllocRecordObjectMap* records) 958*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::alloc_tracker_lock_); 959*795d594fSAndroid Build Coastguard Worker 960*795d594fSAndroid Build Coastguard Worker void VisitAllocationRecords(RootVisitor* visitor) const 961*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_) 962*795d594fSAndroid Build Coastguard Worker REQUIRES(!Locks::alloc_tracker_lock_); 963*795d594fSAndroid Build Coastguard Worker 964*795d594fSAndroid Build Coastguard Worker void SweepAllocationRecords(IsMarkedVisitor* visitor) const 965*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_) 966*795d594fSAndroid Build Coastguard Worker REQUIRES(!Locks::alloc_tracker_lock_); 967*795d594fSAndroid Build Coastguard Worker 968*795d594fSAndroid Build Coastguard Worker void DisallowNewAllocationRecords() const 969*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_) 970*795d594fSAndroid Build Coastguard Worker REQUIRES(!Locks::alloc_tracker_lock_); 971*795d594fSAndroid Build Coastguard Worker 972*795d594fSAndroid Build Coastguard Worker void AllowNewAllocationRecords() const 973*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_) 974*795d594fSAndroid Build Coastguard Worker REQUIRES(!Locks::alloc_tracker_lock_); 975*795d594fSAndroid Build Coastguard Worker 976*795d594fSAndroid Build Coastguard Worker void BroadcastForNewAllocationRecords() const 977*795d594fSAndroid Build Coastguard Worker REQUIRES(!Locks::alloc_tracker_lock_); 978*795d594fSAndroid Build Coastguard Worker 979*795d594fSAndroid Build Coastguard Worker void DisableGCForShutdown() REQUIRES(!*gc_complete_lock_); 980*795d594fSAndroid Build Coastguard Worker bool IsGCDisabledForShutdown() const REQUIRES(!*gc_complete_lock_); 981*795d594fSAndroid Build Coastguard Worker 982*795d594fSAndroid Build Coastguard Worker // Create a new alloc space and compact default alloc space to it. 983*795d594fSAndroid Build Coastguard Worker EXPORT HomogeneousSpaceCompactResult PerformHomogeneousSpaceCompact() 984*795d594fSAndroid Build Coastguard Worker REQUIRES(!*gc_complete_lock_, !process_state_update_lock_); 985*795d594fSAndroid Build Coastguard Worker EXPORT bool SupportHomogeneousSpaceCompactAndCollectorTransitions() const; 986*795d594fSAndroid Build Coastguard Worker 987*795d594fSAndroid Build Coastguard Worker // Install an allocation listener. 988*795d594fSAndroid Build Coastguard Worker EXPORT void SetAllocationListener(AllocationListener* l); 989*795d594fSAndroid Build Coastguard Worker // Remove an allocation listener. Note: the listener must not be deleted, as for performance 990*795d594fSAndroid Build Coastguard Worker // reasons, we assume it stays valid when we read it (so that we don't require a lock). 991*795d594fSAndroid Build Coastguard Worker EXPORT void RemoveAllocationListener(); 992*795d594fSAndroid Build Coastguard Worker 993*795d594fSAndroid Build Coastguard Worker // Install a gc pause listener. 994*795d594fSAndroid Build Coastguard Worker EXPORT void SetGcPauseListener(GcPauseListener* l); 995*795d594fSAndroid Build Coastguard Worker // Get the currently installed gc pause listener, or null. GetGcPauseListener()996*795d594fSAndroid Build Coastguard Worker GcPauseListener* GetGcPauseListener() { 997*795d594fSAndroid Build Coastguard Worker return gc_pause_listener_.load(std::memory_order_acquire); 998*795d594fSAndroid Build Coastguard Worker } 999*795d594fSAndroid Build Coastguard Worker // Remove a gc pause listener. Note: the listener must not be deleted, as for performance 1000*795d594fSAndroid Build Coastguard Worker // reasons, we assume it stays valid when we read it (so that we don't require a lock). 1001*795d594fSAndroid Build Coastguard Worker EXPORT void RemoveGcPauseListener(); 1002*795d594fSAndroid Build Coastguard Worker 1003*795d594fSAndroid Build Coastguard Worker EXPORT const Verification* GetVerification() const; 1004*795d594fSAndroid Build Coastguard Worker 1005*795d594fSAndroid Build Coastguard Worker void PostForkChildAction(Thread* self) REQUIRES(!*gc_complete_lock_); 1006*795d594fSAndroid Build Coastguard Worker 1007*795d594fSAndroid Build Coastguard Worker EXPORT void TraceHeapSize(size_t heap_size); 1008*795d594fSAndroid Build Coastguard Worker 1009*795d594fSAndroid Build Coastguard Worker bool AddHeapTask(gc::HeapTask* task); 1010*795d594fSAndroid Build Coastguard Worker 1011*795d594fSAndroid Build Coastguard Worker // TODO: Kernels for arm and x86 in both, 32-bit and 64-bit modes use 512 entries per page-table 1012*795d594fSAndroid Build Coastguard Worker // page. Find a way to confirm that in userspace. 1013*795d594fSAndroid Build Coastguard Worker // Address range covered by 1 Page Middle Directory (PMD) entry in the page table GetPMDSize()1014*795d594fSAndroid Build Coastguard Worker static inline ALWAYS_INLINE size_t GetPMDSize() { 1015*795d594fSAndroid Build Coastguard Worker return (gPageSize / sizeof(uint64_t)) * gPageSize; 1016*795d594fSAndroid Build Coastguard Worker } 1017*795d594fSAndroid Build Coastguard Worker // Address range covered by 1 Page Upper Directory (PUD) entry in the page table GetPUDSize()1018*795d594fSAndroid Build Coastguard Worker static inline ALWAYS_INLINE size_t GetPUDSize() { 1019*795d594fSAndroid Build Coastguard Worker return (gPageSize / sizeof(uint64_t)) * GetPMDSize(); 1020*795d594fSAndroid Build Coastguard Worker } 1021*795d594fSAndroid Build Coastguard Worker 1022*795d594fSAndroid Build Coastguard Worker // Returns the ideal alignment corresponding to page-table levels for the 1023*795d594fSAndroid Build Coastguard Worker // given size. BestPageTableAlignment(size_t size)1024*795d594fSAndroid Build Coastguard Worker static inline size_t BestPageTableAlignment(size_t size) { 1025*795d594fSAndroid Build Coastguard Worker const size_t pud_size = GetPUDSize(); 1026*795d594fSAndroid Build Coastguard Worker const size_t pmd_size = GetPMDSize(); 1027*795d594fSAndroid Build Coastguard Worker return size < pud_size ? pmd_size : pud_size; 1028*795d594fSAndroid Build Coastguard Worker } 1029*795d594fSAndroid Build Coastguard Worker 1030*795d594fSAndroid Build Coastguard Worker private: 1031*795d594fSAndroid Build Coastguard Worker class ConcurrentGCTask; 1032*795d594fSAndroid Build Coastguard Worker class CollectorTransitionTask; 1033*795d594fSAndroid Build Coastguard Worker class HeapTrimTask; 1034*795d594fSAndroid Build Coastguard Worker class TriggerPostForkCCGcTask; 1035*795d594fSAndroid Build Coastguard Worker class ReduceTargetFootprintTask; 1036*795d594fSAndroid Build Coastguard Worker 1037*795d594fSAndroid Build Coastguard Worker // Compact source space to target space. Returns the collector used. 1038*795d594fSAndroid Build Coastguard Worker collector::GarbageCollector* Compact(space::ContinuousMemMapAllocSpace* target_space, 1039*795d594fSAndroid Build Coastguard Worker space::ContinuousMemMapAllocSpace* source_space, 1040*795d594fSAndroid Build Coastguard Worker GcCause gc_cause) 1041*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::mutator_lock_); 1042*795d594fSAndroid Build Coastguard Worker 1043*795d594fSAndroid Build Coastguard Worker void LogGC(GcCause gc_cause, collector::GarbageCollector* collector); 1044*795d594fSAndroid Build Coastguard Worker void StartGC(Thread* self, GcCause cause, CollectorType collector_type) 1045*795d594fSAndroid Build Coastguard Worker REQUIRES(!*gc_complete_lock_); 1046*795d594fSAndroid Build Coastguard Worker void StartGCRunnable(Thread* self, GcCause cause, CollectorType collector_type) 1047*795d594fSAndroid Build Coastguard Worker REQUIRES(!*gc_complete_lock_) REQUIRES_SHARED(Locks::mutator_lock_); 1048*795d594fSAndroid Build Coastguard Worker void FinishGC(Thread* self, collector::GcType gc_type) REQUIRES(!*gc_complete_lock_); 1049*795d594fSAndroid Build Coastguard Worker 1050*795d594fSAndroid Build Coastguard Worker double CalculateGcWeightedAllocatedBytes(uint64_t gc_last_process_cpu_time_ns, 1051*795d594fSAndroid Build Coastguard Worker uint64_t current_process_cpu_time) const; 1052*795d594fSAndroid Build Coastguard Worker 1053*795d594fSAndroid Build Coastguard Worker // Create a mem map with a preferred base address. 1054*795d594fSAndroid Build Coastguard Worker static MemMap MapAnonymousPreferredAddress(const char* name, 1055*795d594fSAndroid Build Coastguard Worker uint8_t* request_begin, 1056*795d594fSAndroid Build Coastguard Worker size_t capacity, 1057*795d594fSAndroid Build Coastguard Worker std::string* out_error_str); 1058*795d594fSAndroid Build Coastguard Worker SupportHSpaceCompaction()1059*795d594fSAndroid Build Coastguard Worker bool SupportHSpaceCompaction() const { 1060*795d594fSAndroid Build Coastguard Worker // Returns true if we can do hspace compaction 1061*795d594fSAndroid Build Coastguard Worker return main_space_backup_ != nullptr; 1062*795d594fSAndroid Build Coastguard Worker } 1063*795d594fSAndroid Build Coastguard Worker 1064*795d594fSAndroid Build Coastguard Worker // Size_t saturating arithmetic UnsignedDifference(size_t x,size_t y)1065*795d594fSAndroid Build Coastguard Worker static ALWAYS_INLINE size_t UnsignedDifference(size_t x, size_t y) { 1066*795d594fSAndroid Build Coastguard Worker return x > y ? x - y : 0; 1067*795d594fSAndroid Build Coastguard Worker } UnsignedSum(size_t x,size_t y)1068*795d594fSAndroid Build Coastguard Worker static ALWAYS_INLINE size_t UnsignedSum(size_t x, size_t y) { 1069*795d594fSAndroid Build Coastguard Worker return x + y >= x ? x + y : std::numeric_limits<size_t>::max(); 1070*795d594fSAndroid Build Coastguard Worker } 1071*795d594fSAndroid Build Coastguard Worker AllocatorHasAllocationStack(AllocatorType allocator_type)1072*795d594fSAndroid Build Coastguard Worker static ALWAYS_INLINE bool AllocatorHasAllocationStack(AllocatorType allocator_type) { 1073*795d594fSAndroid Build Coastguard Worker return 1074*795d594fSAndroid Build Coastguard Worker allocator_type != kAllocatorTypeRegionTLAB && 1075*795d594fSAndroid Build Coastguard Worker allocator_type != kAllocatorTypeBumpPointer && 1076*795d594fSAndroid Build Coastguard Worker allocator_type != kAllocatorTypeTLAB && 1077*795d594fSAndroid Build Coastguard Worker allocator_type != kAllocatorTypeRegion; 1078*795d594fSAndroid Build Coastguard Worker } IsMovingGc(CollectorType collector_type)1079*795d594fSAndroid Build Coastguard Worker static bool IsMovingGc(CollectorType collector_type) { 1080*795d594fSAndroid Build Coastguard Worker return 1081*795d594fSAndroid Build Coastguard Worker collector_type == kCollectorTypeCC || 1082*795d594fSAndroid Build Coastguard Worker collector_type == kCollectorTypeSS || 1083*795d594fSAndroid Build Coastguard Worker collector_type == kCollectorTypeCMC || 1084*795d594fSAndroid Build Coastguard Worker collector_type == kCollectorTypeCCBackground || 1085*795d594fSAndroid Build Coastguard Worker collector_type == kCollectorTypeCMCBackground || 1086*795d594fSAndroid Build Coastguard Worker collector_type == kCollectorTypeHomogeneousSpaceCompact; 1087*795d594fSAndroid Build Coastguard Worker } 1088*795d594fSAndroid Build Coastguard Worker bool ShouldAllocLargeObject(ObjPtr<mirror::Class> c, size_t byte_count) const 1089*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 1090*795d594fSAndroid Build Coastguard Worker 1091*795d594fSAndroid Build Coastguard Worker // Checks whether we should garbage collect: 1092*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE bool ShouldConcurrentGCForJava(size_t new_num_bytes_allocated); 1093*795d594fSAndroid Build Coastguard Worker float NativeMemoryOverTarget(size_t current_native_bytes, bool is_gc_concurrent); 1094*795d594fSAndroid Build Coastguard Worker void CheckGCForNative(Thread* self) 1095*795d594fSAndroid Build Coastguard Worker REQUIRES(!*pending_task_lock_, !*gc_complete_lock_, !process_state_update_lock_); 1096*795d594fSAndroid Build Coastguard Worker GetMarkStack()1097*795d594fSAndroid Build Coastguard Worker accounting::ObjectStack* GetMarkStack() { 1098*795d594fSAndroid Build Coastguard Worker return mark_stack_.get(); 1099*795d594fSAndroid Build Coastguard Worker } 1100*795d594fSAndroid Build Coastguard Worker 1101*795d594fSAndroid Build Coastguard Worker // We don't force this to be inlined since it is a slow path. 1102*795d594fSAndroid Build Coastguard Worker template <bool kInstrumented, typename PreFenceVisitor> 1103*795d594fSAndroid Build Coastguard Worker mirror::Object* AllocLargeObject(Thread* self, 1104*795d594fSAndroid Build Coastguard Worker ObjPtr<mirror::Class>* klass, 1105*795d594fSAndroid Build Coastguard Worker size_t byte_count, 1106*795d594fSAndroid Build Coastguard Worker const PreFenceVisitor& pre_fence_visitor) 1107*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_) 1108*795d594fSAndroid Build Coastguard Worker REQUIRES(!*gc_complete_lock_, !*pending_task_lock_, 1109*795d594fSAndroid Build Coastguard Worker !*backtrace_lock_, !process_state_update_lock_); 1110*795d594fSAndroid Build Coastguard Worker 1111*795d594fSAndroid Build Coastguard Worker // Handles Allocate()'s slow allocation path with GC involved after an initial allocation 1112*795d594fSAndroid Build Coastguard Worker // attempt failed. 1113*795d594fSAndroid Build Coastguard Worker // Called with thread suspension disallowed, but re-enables it, and may suspend, internally. 1114*795d594fSAndroid Build Coastguard Worker // Returns null if instrumentation or the allocator changed. 1115*795d594fSAndroid Build Coastguard Worker EXPORT mirror::Object* AllocateInternalWithGc(Thread* self, 1116*795d594fSAndroid Build Coastguard Worker AllocatorType allocator, 1117*795d594fSAndroid Build Coastguard Worker bool instrumented, 1118*795d594fSAndroid Build Coastguard Worker size_t num_bytes, 1119*795d594fSAndroid Build Coastguard Worker size_t* bytes_allocated, 1120*795d594fSAndroid Build Coastguard Worker size_t* usable_size, 1121*795d594fSAndroid Build Coastguard Worker size_t* bytes_tl_bulk_allocated, 1122*795d594fSAndroid Build Coastguard Worker ObjPtr<mirror::Class>* klass) 1123*795d594fSAndroid Build Coastguard Worker REQUIRES(!Locks::thread_suspend_count_lock_, !*gc_complete_lock_, !*pending_task_lock_) 1124*795d594fSAndroid Build Coastguard Worker REQUIRES(Roles::uninterruptible_) REQUIRES_SHARED(Locks::mutator_lock_); 1125*795d594fSAndroid Build Coastguard Worker 1126*795d594fSAndroid Build Coastguard Worker // Allocate into a specific space. 1127*795d594fSAndroid Build Coastguard Worker mirror::Object* AllocateInto(Thread* self, 1128*795d594fSAndroid Build Coastguard Worker space::AllocSpace* space, 1129*795d594fSAndroid Build Coastguard Worker ObjPtr<mirror::Class> c, 1130*795d594fSAndroid Build Coastguard Worker size_t bytes) 1131*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 1132*795d594fSAndroid Build Coastguard Worker 1133*795d594fSAndroid Build Coastguard Worker // Need to do this with mutators paused so that somebody doesn't accidentally allocate into the 1134*795d594fSAndroid Build Coastguard Worker // wrong space. 1135*795d594fSAndroid Build Coastguard Worker void SwapSemiSpaces() REQUIRES(Locks::mutator_lock_); 1136*795d594fSAndroid Build Coastguard Worker 1137*795d594fSAndroid Build Coastguard Worker // Try to allocate a number of bytes, this function never does any GCs. Needs to be inlined so 1138*795d594fSAndroid Build Coastguard Worker // that the switch statement is constant optimized in the entrypoints. 1139*795d594fSAndroid Build Coastguard Worker template <const bool kInstrumented, const bool kGrow> 1140*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE mirror::Object* TryToAllocate(Thread* self, 1141*795d594fSAndroid Build Coastguard Worker AllocatorType allocator_type, 1142*795d594fSAndroid Build Coastguard Worker size_t alloc_size, 1143*795d594fSAndroid Build Coastguard Worker size_t* bytes_allocated, 1144*795d594fSAndroid Build Coastguard Worker size_t* usable_size, 1145*795d594fSAndroid Build Coastguard Worker size_t* bytes_tl_bulk_allocated) 1146*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 1147*795d594fSAndroid Build Coastguard Worker 1148*795d594fSAndroid Build Coastguard Worker EXPORT mirror::Object* AllocWithNewTLAB(Thread* self, 1149*795d594fSAndroid Build Coastguard Worker AllocatorType allocator_type, 1150*795d594fSAndroid Build Coastguard Worker size_t alloc_size, 1151*795d594fSAndroid Build Coastguard Worker bool grow, 1152*795d594fSAndroid Build Coastguard Worker size_t* bytes_allocated, 1153*795d594fSAndroid Build Coastguard Worker size_t* usable_size, 1154*795d594fSAndroid Build Coastguard Worker size_t* bytes_tl_bulk_allocated) 1155*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 1156*795d594fSAndroid Build Coastguard Worker 1157*795d594fSAndroid Build Coastguard Worker void ThrowOutOfMemoryError(Thread* self, size_t byte_count, AllocatorType allocator_type) 1158*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 1159*795d594fSAndroid Build Coastguard Worker 1160*795d594fSAndroid Build Coastguard Worker // Are we out of memory, and thus should force a GC or fail? 1161*795d594fSAndroid Build Coastguard Worker // For concurrent collectors, out of memory is defined by growth_limit_. 1162*795d594fSAndroid Build Coastguard Worker // For nonconcurrent collectors it is defined by target_footprint_ unless grow is 1163*795d594fSAndroid Build Coastguard Worker // set. If grow is set, the limit is growth_limit_ and we adjust target_footprint_ 1164*795d594fSAndroid Build Coastguard Worker // to accomodate the allocation. 1165*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE bool IsOutOfMemoryOnAllocation(AllocatorType allocator_type, 1166*795d594fSAndroid Build Coastguard Worker size_t alloc_size, 1167*795d594fSAndroid Build Coastguard Worker bool grow); 1168*795d594fSAndroid Build Coastguard Worker 1169*795d594fSAndroid Build Coastguard Worker // Blocks the caller until the garbage collector becomes idle and returns the type of GC we 1170*795d594fSAndroid Build Coastguard Worker // waited for. If only_one is true, we only wait for the currently running GC, and may return 1171*795d594fSAndroid Build Coastguard Worker // while a new GC is again running. 1172*795d594fSAndroid Build Coastguard Worker collector::GcType WaitForGcToCompleteLocked(GcCause cause, Thread* self, bool only_one = false) 1173*795d594fSAndroid Build Coastguard Worker REQUIRES(gc_complete_lock_); 1174*795d594fSAndroid Build Coastguard Worker 1175*795d594fSAndroid Build Coastguard Worker void RequestCollectorTransition(CollectorType desired_collector_type, uint64_t delta_time) 1176*795d594fSAndroid Build Coastguard Worker REQUIRES(!*pending_task_lock_); 1177*795d594fSAndroid Build Coastguard Worker 1178*795d594fSAndroid Build Coastguard Worker EXPORT void RequestConcurrentGCAndSaveObject(Thread* self, 1179*795d594fSAndroid Build Coastguard Worker bool force_full, 1180*795d594fSAndroid Build Coastguard Worker uint32_t observed_gc_num, 1181*795d594fSAndroid Build Coastguard Worker ObjPtr<mirror::Object>* obj) 1182*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_) REQUIRES(!*pending_task_lock_); 1183*795d594fSAndroid Build Coastguard Worker 1184*795d594fSAndroid Build Coastguard Worker static constexpr uint32_t GC_NUM_ANY = std::numeric_limits<uint32_t>::max(); 1185*795d594fSAndroid Build Coastguard Worker 1186*795d594fSAndroid Build Coastguard Worker // Sometimes CollectGarbageInternal decides to run a different Gc than you requested. Returns 1187*795d594fSAndroid Build Coastguard Worker // which type of Gc was actually run. 1188*795d594fSAndroid Build Coastguard Worker // We pass in the intended GC sequence number to ensure that multiple approximately concurrent 1189*795d594fSAndroid Build Coastguard Worker // requests result in a single GC; clearly redundant request will be pruned. A requested_gc_num 1190*795d594fSAndroid Build Coastguard Worker // of GC_NUM_ANY indicates that we should not prune redundant requests. (In the unlikely case 1191*795d594fSAndroid Build Coastguard Worker // that gcs_completed_ gets this big, we just accept a potential extra GC or two.) 1192*795d594fSAndroid Build Coastguard Worker collector::GcType CollectGarbageInternal(collector::GcType gc_plan, 1193*795d594fSAndroid Build Coastguard Worker GcCause gc_cause, 1194*795d594fSAndroid Build Coastguard Worker bool clear_soft_references, 1195*795d594fSAndroid Build Coastguard Worker uint32_t requested_gc_num) 1196*795d594fSAndroid Build Coastguard Worker REQUIRES(!*gc_complete_lock_, !Locks::heap_bitmap_lock_, !Locks::thread_suspend_count_lock_, 1197*795d594fSAndroid Build Coastguard Worker !*pending_task_lock_, !process_state_update_lock_); 1198*795d594fSAndroid Build Coastguard Worker 1199*795d594fSAndroid Build Coastguard Worker void PreGcVerification(collector::GarbageCollector* gc) 1200*795d594fSAndroid Build Coastguard Worker REQUIRES(!Locks::mutator_lock_, !*gc_complete_lock_); 1201*795d594fSAndroid Build Coastguard Worker void PreGcVerificationPaused(collector::GarbageCollector* gc) 1202*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::mutator_lock_, !*gc_complete_lock_); 1203*795d594fSAndroid Build Coastguard Worker void PrePauseRosAllocVerification(collector::GarbageCollector* gc) 1204*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::mutator_lock_); 1205*795d594fSAndroid Build Coastguard Worker void PreSweepingGcVerification(collector::GarbageCollector* gc) 1206*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::mutator_lock_, !Locks::heap_bitmap_lock_, !*gc_complete_lock_); 1207*795d594fSAndroid Build Coastguard Worker void PostGcVerification(collector::GarbageCollector* gc) 1208*795d594fSAndroid Build Coastguard Worker REQUIRES(!Locks::mutator_lock_, !*gc_complete_lock_); 1209*795d594fSAndroid Build Coastguard Worker void PostGcVerificationPaused(collector::GarbageCollector* gc) 1210*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::mutator_lock_, !*gc_complete_lock_); 1211*795d594fSAndroid Build Coastguard Worker 1212*795d594fSAndroid Build Coastguard Worker // Find a collector based on GC type. 1213*795d594fSAndroid Build Coastguard Worker collector::GarbageCollector* FindCollectorByGcType(collector::GcType gc_type); 1214*795d594fSAndroid Build Coastguard Worker 1215*795d594fSAndroid Build Coastguard Worker // Create the main free list malloc space, either a RosAlloc space or DlMalloc space. 1216*795d594fSAndroid Build Coastguard Worker void CreateMainMallocSpace(MemMap&& mem_map, 1217*795d594fSAndroid Build Coastguard Worker size_t initial_size, 1218*795d594fSAndroid Build Coastguard Worker size_t growth_limit, 1219*795d594fSAndroid Build Coastguard Worker size_t capacity); 1220*795d594fSAndroid Build Coastguard Worker 1221*795d594fSAndroid Build Coastguard Worker // Create a malloc space based on a mem map. Does not set the space as default. 1222*795d594fSAndroid Build Coastguard Worker space::MallocSpace* CreateMallocSpaceFromMemMap(MemMap&& mem_map, 1223*795d594fSAndroid Build Coastguard Worker size_t initial_size, 1224*795d594fSAndroid Build Coastguard Worker size_t growth_limit, 1225*795d594fSAndroid Build Coastguard Worker size_t capacity, 1226*795d594fSAndroid Build Coastguard Worker const char* name, 1227*795d594fSAndroid Build Coastguard Worker bool can_move_objects); 1228*795d594fSAndroid Build Coastguard Worker 1229*795d594fSAndroid Build Coastguard Worker // Given the current contents of the alloc space, increase the allowed heap footprint to match 1230*795d594fSAndroid Build Coastguard Worker // the target utilization ratio. This should only be called immediately after a full garbage 1231*795d594fSAndroid Build Coastguard Worker // collection. bytes_allocated_before_gc is used to measure bytes / second for the period which 1232*795d594fSAndroid Build Coastguard Worker // the GC was run. 1233*795d594fSAndroid Build Coastguard Worker // This is only called by the thread that set collector_type_running_ to a value other than 1234*795d594fSAndroid Build Coastguard Worker // kCollectorTypeNone, or while holding gc_complete_lock, and ensuring that 1235*795d594fSAndroid Build Coastguard Worker // collector_type_running_ is kCollectorTypeNone. 1236*795d594fSAndroid Build Coastguard Worker void GrowForUtilization(collector::GarbageCollector* collector_ran, 1237*795d594fSAndroid Build Coastguard Worker size_t bytes_allocated_before_gc = 0) 1238*795d594fSAndroid Build Coastguard Worker REQUIRES(!process_state_update_lock_); 1239*795d594fSAndroid Build Coastguard Worker 1240*795d594fSAndroid Build Coastguard Worker size_t GetPercentFree(); 1241*795d594fSAndroid Build Coastguard Worker 1242*795d594fSAndroid Build Coastguard Worker // Swap the allocation stack with the live stack. 1243*795d594fSAndroid Build Coastguard Worker void SwapStacks() REQUIRES_SHARED(Locks::mutator_lock_); 1244*795d594fSAndroid Build Coastguard Worker 1245*795d594fSAndroid Build Coastguard Worker // Clear cards and update the mod union table. When process_alloc_space_cards is true, 1246*795d594fSAndroid Build Coastguard Worker // if clear_alloc_space_cards is true, then we clear cards instead of ageing them. We do 1247*795d594fSAndroid Build Coastguard Worker // not process the alloc space if process_alloc_space_cards is false. 1248*795d594fSAndroid Build Coastguard Worker void ProcessCards(TimingLogger* timings, 1249*795d594fSAndroid Build Coastguard Worker bool use_rem_sets, 1250*795d594fSAndroid Build Coastguard Worker bool process_alloc_space_cards, 1251*795d594fSAndroid Build Coastguard Worker bool clear_alloc_space_cards) 1252*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 1253*795d594fSAndroid Build Coastguard Worker 1254*795d594fSAndroid Build Coastguard Worker // Push an object onto the allocation stack. 1255*795d594fSAndroid Build Coastguard Worker void PushOnAllocationStack(Thread* self, ObjPtr<mirror::Object>* obj) 1256*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_) 1257*795d594fSAndroid Build Coastguard Worker REQUIRES(!*gc_complete_lock_, !*pending_task_lock_, !process_state_update_lock_); 1258*795d594fSAndroid Build Coastguard Worker EXPORT void PushOnAllocationStackWithInternalGC(Thread* self, ObjPtr<mirror::Object>* obj) 1259*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_) 1260*795d594fSAndroid Build Coastguard Worker REQUIRES(!*gc_complete_lock_, !*pending_task_lock_, !process_state_update_lock_); 1261*795d594fSAndroid Build Coastguard Worker EXPORT void PushOnThreadLocalAllocationStackWithInternalGC(Thread* thread, 1262*795d594fSAndroid Build Coastguard Worker ObjPtr<mirror::Object>* obj) 1263*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_) 1264*795d594fSAndroid Build Coastguard Worker REQUIRES(!*gc_complete_lock_, !*pending_task_lock_, !process_state_update_lock_); 1265*795d594fSAndroid Build Coastguard Worker 1266*795d594fSAndroid Build Coastguard Worker void ClearPendingTrim(Thread* self) REQUIRES(!*pending_task_lock_); 1267*795d594fSAndroid Build Coastguard Worker void ClearPendingCollectorTransition(Thread* self) REQUIRES(!*pending_task_lock_); 1268*795d594fSAndroid Build Coastguard Worker 1269*795d594fSAndroid Build Coastguard Worker // What kind of concurrency behavior is the runtime after? IsGcConcurrent()1270*795d594fSAndroid Build Coastguard Worker bool IsGcConcurrent() const ALWAYS_INLINE { 1271*795d594fSAndroid Build Coastguard Worker return collector_type_ == kCollectorTypeCC || 1272*795d594fSAndroid Build Coastguard Worker collector_type_ == kCollectorTypeCMC || 1273*795d594fSAndroid Build Coastguard Worker collector_type_ == kCollectorTypeCMS || 1274*795d594fSAndroid Build Coastguard Worker collector_type_ == kCollectorTypeCCBackground || 1275*795d594fSAndroid Build Coastguard Worker collector_type_ == kCollectorTypeCMCBackground; 1276*795d594fSAndroid Build Coastguard Worker } 1277*795d594fSAndroid Build Coastguard Worker 1278*795d594fSAndroid Build Coastguard Worker // Trim the managed and native spaces by releasing unused memory back to the OS. 1279*795d594fSAndroid Build Coastguard Worker void TrimSpaces(Thread* self) REQUIRES(!*gc_complete_lock_); 1280*795d594fSAndroid Build Coastguard Worker 1281*795d594fSAndroid Build Coastguard Worker // Trim 0 pages at the end of reference tables. 1282*795d594fSAndroid Build Coastguard Worker void TrimIndirectReferenceTables(Thread* self); 1283*795d594fSAndroid Build Coastguard Worker 1284*795d594fSAndroid Build Coastguard Worker template <typename Visitor> 1285*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE void VisitObjectsInternal(Visitor&& visitor) 1286*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_) 1287*795d594fSAndroid Build Coastguard Worker REQUIRES(!Locks::heap_bitmap_lock_, !*gc_complete_lock_); 1288*795d594fSAndroid Build Coastguard Worker template <typename Visitor> 1289*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE void VisitObjectsInternalRegionSpace(Visitor&& visitor) 1290*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::mutator_lock_, !Locks::heap_bitmap_lock_, !*gc_complete_lock_); 1291*795d594fSAndroid Build Coastguard Worker 1292*795d594fSAndroid Build Coastguard Worker void UpdateGcCountRateHistograms() REQUIRES(gc_complete_lock_); 1293*795d594fSAndroid Build Coastguard Worker 1294*795d594fSAndroid Build Coastguard Worker // GC stress mode attempts to do one GC per unique backtrace. 1295*795d594fSAndroid Build Coastguard Worker EXPORT void CheckGcStressMode(Thread* self, ObjPtr<mirror::Object>* obj) 1296*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_) REQUIRES(!*gc_complete_lock_, 1297*795d594fSAndroid Build Coastguard Worker !*pending_task_lock_, 1298*795d594fSAndroid Build Coastguard Worker !*backtrace_lock_, 1299*795d594fSAndroid Build Coastguard Worker !process_state_update_lock_); 1300*795d594fSAndroid Build Coastguard Worker NonStickyGcType()1301*795d594fSAndroid Build Coastguard Worker collector::GcType NonStickyGcType() const { 1302*795d594fSAndroid Build Coastguard Worker return HasZygoteSpace() ? collector::kGcTypePartial : collector::kGcTypeFull; 1303*795d594fSAndroid Build Coastguard Worker } 1304*795d594fSAndroid Build Coastguard Worker 1305*795d594fSAndroid Build Coastguard Worker // Return the amount of space we allow for native memory when deciding whether to 1306*795d594fSAndroid Build Coastguard Worker // collect. We collect when a weighted sum of Java memory plus native memory exceeds 1307*795d594fSAndroid Build Coastguard Worker // the similarly weighted sum of the Java heap size target and this value. NativeAllocationGcWatermark()1308*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE size_t NativeAllocationGcWatermark() const { 1309*795d594fSAndroid Build Coastguard Worker // We keep the traditional limit of max_free_ in place for small heaps, 1310*795d594fSAndroid Build Coastguard Worker // but allow it to be adjusted upward for large heaps to limit GC overhead. 1311*795d594fSAndroid Build Coastguard Worker return target_footprint_.load(std::memory_order_relaxed) / 8 + max_free_; 1312*795d594fSAndroid Build Coastguard Worker } 1313*795d594fSAndroid Build Coastguard Worker 1314*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE void IncrementNumberOfBytesFreedRevoke(size_t freed_bytes_revoke); 1315*795d594fSAndroid Build Coastguard Worker 1316*795d594fSAndroid Build Coastguard Worker // On switching app from background to foreground, grow the heap size 1317*795d594fSAndroid Build Coastguard Worker // to incorporate foreground heap growth multiplier. 1318*795d594fSAndroid Build Coastguard Worker void GrowHeapOnJankPerceptibleSwitch() REQUIRES(!process_state_update_lock_); 1319*795d594fSAndroid Build Coastguard Worker 1320*795d594fSAndroid Build Coastguard Worker // Update *_freed_ever_ counters to reflect current GC values. 1321*795d594fSAndroid Build Coastguard Worker void IncrementFreedEver(); 1322*795d594fSAndroid Build Coastguard Worker 1323*795d594fSAndroid Build Coastguard Worker // Remove a vlog code from heap-inl.h which is transitively included in half the world. 1324*795d594fSAndroid Build Coastguard Worker EXPORT static void VlogHeapGrowth(size_t max_allowed_footprint, 1325*795d594fSAndroid Build Coastguard Worker size_t new_footprint, 1326*795d594fSAndroid Build Coastguard Worker size_t alloc_size); 1327*795d594fSAndroid Build Coastguard Worker 1328*795d594fSAndroid Build Coastguard Worker // Return our best approximation of the number of bytes of native memory that 1329*795d594fSAndroid Build Coastguard Worker // are currently in use, and could possibly be reclaimed as an indirect result 1330*795d594fSAndroid Build Coastguard Worker // of a garbage collection. 1331*795d594fSAndroid Build Coastguard Worker size_t GetNativeBytes(); 1332*795d594fSAndroid Build Coastguard Worker 1333*795d594fSAndroid Build Coastguard Worker // Set concurrent_start_bytes_ to a reasonable guess, given target_footprint_ . 1334*795d594fSAndroid Build Coastguard Worker void SetDefaultConcurrentStartBytes() REQUIRES(!*gc_complete_lock_); 1335*795d594fSAndroid Build Coastguard Worker // This version assumes no concurrent updaters. 1336*795d594fSAndroid Build Coastguard Worker void SetDefaultConcurrentStartBytesLocked(); 1337*795d594fSAndroid Build Coastguard Worker 1338*795d594fSAndroid Build Coastguard Worker // All-known continuous spaces, where objects lie within fixed bounds. 1339*795d594fSAndroid Build Coastguard Worker std::vector<space::ContinuousSpace*> continuous_spaces_ GUARDED_BY(Locks::mutator_lock_); 1340*795d594fSAndroid Build Coastguard Worker 1341*795d594fSAndroid Build Coastguard Worker // All-known discontinuous spaces, where objects may be placed throughout virtual memory. 1342*795d594fSAndroid Build Coastguard Worker std::vector<space::DiscontinuousSpace*> discontinuous_spaces_ GUARDED_BY(Locks::mutator_lock_); 1343*795d594fSAndroid Build Coastguard Worker 1344*795d594fSAndroid Build Coastguard Worker // All-known alloc spaces, where objects may be or have been allocated. 1345*795d594fSAndroid Build Coastguard Worker std::vector<space::AllocSpace*> alloc_spaces_; 1346*795d594fSAndroid Build Coastguard Worker 1347*795d594fSAndroid Build Coastguard Worker // A space where non-movable objects are allocated, when compaction is enabled it contains 1348*795d594fSAndroid Build Coastguard Worker // Classes, ArtMethods, ArtFields, and non moving objects. 1349*795d594fSAndroid Build Coastguard Worker space::MallocSpace* non_moving_space_; 1350*795d594fSAndroid Build Coastguard Worker 1351*795d594fSAndroid Build Coastguard Worker // Space which we use for the kAllocatorTypeROSAlloc. 1352*795d594fSAndroid Build Coastguard Worker space::RosAllocSpace* rosalloc_space_; 1353*795d594fSAndroid Build Coastguard Worker 1354*795d594fSAndroid Build Coastguard Worker // Space which we use for the kAllocatorTypeDlMalloc. 1355*795d594fSAndroid Build Coastguard Worker space::DlMallocSpace* dlmalloc_space_; 1356*795d594fSAndroid Build Coastguard Worker 1357*795d594fSAndroid Build Coastguard Worker // The main space is the space which the GC copies to and from on process state updates. This 1358*795d594fSAndroid Build Coastguard Worker // space is typically either the dlmalloc_space_ or the rosalloc_space_. 1359*795d594fSAndroid Build Coastguard Worker space::MallocSpace* main_space_; 1360*795d594fSAndroid Build Coastguard Worker 1361*795d594fSAndroid Build Coastguard Worker // The large object space we are currently allocating into. 1362*795d594fSAndroid Build Coastguard Worker space::LargeObjectSpace* large_object_space_; 1363*795d594fSAndroid Build Coastguard Worker 1364*795d594fSAndroid Build Coastguard Worker // The card table, dirtied by the write barrier. 1365*795d594fSAndroid Build Coastguard Worker std::unique_ptr<accounting::CardTable> card_table_; 1366*795d594fSAndroid Build Coastguard Worker 1367*795d594fSAndroid Build Coastguard Worker std::unique_ptr<accounting::ReadBarrierTable> rb_table_; 1368*795d594fSAndroid Build Coastguard Worker 1369*795d594fSAndroid Build Coastguard Worker // A mod-union table remembers all of the references from the it's space to other spaces. 1370*795d594fSAndroid Build Coastguard Worker AllocationTrackingSafeMap<space::Space*, accounting::ModUnionTable*, kAllocatorTagHeap> 1371*795d594fSAndroid Build Coastguard Worker mod_union_tables_; 1372*795d594fSAndroid Build Coastguard Worker 1373*795d594fSAndroid Build Coastguard Worker // A remembered set remembers all of the references from the it's space to the target space. 1374*795d594fSAndroid Build Coastguard Worker AllocationTrackingSafeMap<space::Space*, accounting::RememberedSet*, kAllocatorTagHeap> 1375*795d594fSAndroid Build Coastguard Worker remembered_sets_; 1376*795d594fSAndroid Build Coastguard Worker 1377*795d594fSAndroid Build Coastguard Worker // The current collector type. 1378*795d594fSAndroid Build Coastguard Worker CollectorType collector_type_; 1379*795d594fSAndroid Build Coastguard Worker // Which collector we use when the app is in the foreground. 1380*795d594fSAndroid Build Coastguard Worker const CollectorType foreground_collector_type_; 1381*795d594fSAndroid Build Coastguard Worker // Which collector we will use when the app is notified of a transition to background. 1382*795d594fSAndroid Build Coastguard Worker CollectorType background_collector_type_; 1383*795d594fSAndroid Build Coastguard Worker // Desired collector type, heap trimming daemon transitions the heap if it is != collector_type_. 1384*795d594fSAndroid Build Coastguard Worker CollectorType desired_collector_type_; 1385*795d594fSAndroid Build Coastguard Worker 1386*795d594fSAndroid Build Coastguard Worker // Lock which guards pending tasks. 1387*795d594fSAndroid Build Coastguard Worker Mutex* pending_task_lock_ DEFAULT_MUTEX_ACQUIRED_AFTER; 1388*795d594fSAndroid Build Coastguard Worker 1389*795d594fSAndroid Build Coastguard Worker // How many GC threads we may use for paused parts of garbage collection. 1390*795d594fSAndroid Build Coastguard Worker const size_t parallel_gc_threads_; 1391*795d594fSAndroid Build Coastguard Worker 1392*795d594fSAndroid Build Coastguard Worker // How many GC threads we may use for unpaused parts of garbage collection. 1393*795d594fSAndroid Build Coastguard Worker const size_t conc_gc_threads_; 1394*795d594fSAndroid Build Coastguard Worker 1395*795d594fSAndroid Build Coastguard Worker // Boolean for if we are in low memory mode. 1396*795d594fSAndroid Build Coastguard Worker const bool low_memory_mode_; 1397*795d594fSAndroid Build Coastguard Worker 1398*795d594fSAndroid Build Coastguard Worker // If we get a pause longer than long pause log threshold, then we print out the GC after it 1399*795d594fSAndroid Build Coastguard Worker // finishes. 1400*795d594fSAndroid Build Coastguard Worker const size_t long_pause_log_threshold_; 1401*795d594fSAndroid Build Coastguard Worker 1402*795d594fSAndroid Build Coastguard Worker // If we get a GC longer than long GC log threshold, then we print out the GC after it finishes. 1403*795d594fSAndroid Build Coastguard Worker const size_t long_gc_log_threshold_; 1404*795d594fSAndroid Build Coastguard Worker 1405*795d594fSAndroid Build Coastguard Worker // Starting time of the new process; meant to be used for measuring total process CPU time. 1406*795d594fSAndroid Build Coastguard Worker uint64_t process_cpu_start_time_ns_; 1407*795d594fSAndroid Build Coastguard Worker 1408*795d594fSAndroid Build Coastguard Worker // Last time (before and after) GC started; meant to be used to measure the 1409*795d594fSAndroid Build Coastguard Worker // duration between two GCs. 1410*795d594fSAndroid Build Coastguard Worker uint64_t pre_gc_last_process_cpu_time_ns_; 1411*795d594fSAndroid Build Coastguard Worker uint64_t post_gc_last_process_cpu_time_ns_; 1412*795d594fSAndroid Build Coastguard Worker 1413*795d594fSAndroid Build Coastguard Worker // allocated_bytes * (current_process_cpu_time - [pre|post]_gc_last_process_cpu_time) 1414*795d594fSAndroid Build Coastguard Worker double pre_gc_weighted_allocated_bytes_; 1415*795d594fSAndroid Build Coastguard Worker double post_gc_weighted_allocated_bytes_; 1416*795d594fSAndroid Build Coastguard Worker 1417*795d594fSAndroid Build Coastguard Worker // If we ignore the target footprint it lets the heap grow until it hits the heap capacity, this 1418*795d594fSAndroid Build Coastguard Worker // is useful for benchmarking since it reduces time spent in GC to a low %. 1419*795d594fSAndroid Build Coastguard Worker const bool ignore_target_footprint_; 1420*795d594fSAndroid Build Coastguard Worker 1421*795d594fSAndroid Build Coastguard Worker // If we are running tests or some other configurations we might not actually 1422*795d594fSAndroid Build Coastguard Worker // want logs for explicit gcs since they can get spammy. 1423*795d594fSAndroid Build Coastguard Worker const bool always_log_explicit_gcs_; 1424*795d594fSAndroid Build Coastguard Worker 1425*795d594fSAndroid Build Coastguard Worker // Lock which guards zygote space creation. 1426*795d594fSAndroid Build Coastguard Worker Mutex zygote_creation_lock_; 1427*795d594fSAndroid Build Coastguard Worker 1428*795d594fSAndroid Build Coastguard Worker // Non-null iff we have a zygote space. Doesn't contain the large objects allocated before 1429*795d594fSAndroid Build Coastguard Worker // zygote space creation. 1430*795d594fSAndroid Build Coastguard Worker space::ZygoteSpace* zygote_space_; 1431*795d594fSAndroid Build Coastguard Worker 1432*795d594fSAndroid Build Coastguard Worker // Minimum allocation size of large object. 1433*795d594fSAndroid Build Coastguard Worker size_t large_object_threshold_; 1434*795d594fSAndroid Build Coastguard Worker 1435*795d594fSAndroid Build Coastguard Worker // Guards access to the state of GC, associated conditional variable is used to signal when a GC 1436*795d594fSAndroid Build Coastguard Worker // completes. 1437*795d594fSAndroid Build Coastguard Worker Mutex* gc_complete_lock_ DEFAULT_MUTEX_ACQUIRED_AFTER; 1438*795d594fSAndroid Build Coastguard Worker std::unique_ptr<ConditionVariable> gc_complete_cond_ GUARDED_BY(gc_complete_lock_); 1439*795d594fSAndroid Build Coastguard Worker 1440*795d594fSAndroid Build Coastguard Worker // Used to synchronize between JNI critical calls and the thread flip of the CC collector. 1441*795d594fSAndroid Build Coastguard Worker Mutex* thread_flip_lock_ DEFAULT_MUTEX_ACQUIRED_AFTER; 1442*795d594fSAndroid Build Coastguard Worker std::unique_ptr<ConditionVariable> thread_flip_cond_ GUARDED_BY(thread_flip_lock_); 1443*795d594fSAndroid Build Coastguard Worker // This counter keeps track of how many threads are currently in a JNI critical section. This is 1444*795d594fSAndroid Build Coastguard Worker // incremented once per thread even with nested enters. 1445*795d594fSAndroid Build Coastguard Worker size_t disable_thread_flip_count_ GUARDED_BY(thread_flip_lock_); 1446*795d594fSAndroid Build Coastguard Worker bool thread_flip_running_ GUARDED_BY(thread_flip_lock_); 1447*795d594fSAndroid Build Coastguard Worker 1448*795d594fSAndroid Build Coastguard Worker // Reference processor; 1449*795d594fSAndroid Build Coastguard Worker std::unique_ptr<ReferenceProcessor> reference_processor_; 1450*795d594fSAndroid Build Coastguard Worker 1451*795d594fSAndroid Build Coastguard Worker // Task processor, proxies heap trim requests to the daemon threads. 1452*795d594fSAndroid Build Coastguard Worker std::unique_ptr<TaskProcessor> task_processor_; 1453*795d594fSAndroid Build Coastguard Worker 1454*795d594fSAndroid Build Coastguard Worker // The following are declared volatile only for debugging purposes; it shouldn't otherwise 1455*795d594fSAndroid Build Coastguard Worker // matter. 1456*795d594fSAndroid Build Coastguard Worker 1457*795d594fSAndroid Build Coastguard Worker // Collector type of the running GC. 1458*795d594fSAndroid Build Coastguard Worker CollectorType collector_type_running_ GUARDED_BY(gc_complete_lock_); 1459*795d594fSAndroid Build Coastguard Worker 1460*795d594fSAndroid Build Coastguard Worker // Cause of the last running or attempted GC or GC-like action. 1461*795d594fSAndroid Build Coastguard Worker GcCause last_gc_cause_ GUARDED_BY(gc_complete_lock_); 1462*795d594fSAndroid Build Coastguard Worker 1463*795d594fSAndroid Build Coastguard Worker // The thread currently running the GC. 1464*795d594fSAndroid Build Coastguard Worker Thread* thread_running_gc_ GUARDED_BY(gc_complete_lock_); 1465*795d594fSAndroid Build Coastguard Worker 1466*795d594fSAndroid Build Coastguard Worker // Last Gc type we ran. Used by WaitForConcurrentGc to know which Gc was waited on. 1467*795d594fSAndroid Build Coastguard Worker collector::GcType last_gc_type_ GUARDED_BY(gc_complete_lock_); 1468*795d594fSAndroid Build Coastguard Worker collector::GcType next_gc_type_; 1469*795d594fSAndroid Build Coastguard Worker 1470*795d594fSAndroid Build Coastguard Worker // Maximum size that the heap can reach. 1471*795d594fSAndroid Build Coastguard Worker size_t capacity_; 1472*795d594fSAndroid Build Coastguard Worker 1473*795d594fSAndroid Build Coastguard Worker // The size the heap is limited to. This is initially smaller than capacity, but for largeHeap 1474*795d594fSAndroid Build Coastguard Worker // programs it is "cleared" making it the same as capacity. 1475*795d594fSAndroid Build Coastguard Worker // Only weakly enforced for simultaneous allocations. 1476*795d594fSAndroid Build Coastguard Worker size_t growth_limit_; 1477*795d594fSAndroid Build Coastguard Worker 1478*795d594fSAndroid Build Coastguard Worker // Requested initial heap size. Temporarily ignored after a fork, but then reestablished after 1479*795d594fSAndroid Build Coastguard Worker // a while to usually trigger the initial GC. 1480*795d594fSAndroid Build Coastguard Worker size_t initial_heap_size_; 1481*795d594fSAndroid Build Coastguard Worker 1482*795d594fSAndroid Build Coastguard Worker // Target size (as in maximum allocatable bytes) for the heap. Weakly enforced as a limit for 1483*795d594fSAndroid Build Coastguard Worker // non-concurrent GC. Used as a guideline for computing concurrent_start_bytes_ in the 1484*795d594fSAndroid Build Coastguard Worker // concurrent GC case. Updates normally occur while collector_type_running_ is not none. 1485*795d594fSAndroid Build Coastguard Worker Atomic<size_t> target_footprint_; 1486*795d594fSAndroid Build Coastguard Worker 1487*795d594fSAndroid Build Coastguard Worker Mutex process_state_update_lock_ DEFAULT_MUTEX_ACQUIRED_AFTER; 1488*795d594fSAndroid Build Coastguard Worker 1489*795d594fSAndroid Build Coastguard Worker // Computed with foreground-multiplier in GrowForUtilization() when run in 1490*795d594fSAndroid Build Coastguard Worker // jank non-perceptible state. On update to process state from background to 1491*795d594fSAndroid Build Coastguard Worker // foreground we set target_footprint_ and concurrent_start_bytes_ to the corresponding value. 1492*795d594fSAndroid Build Coastguard Worker size_t min_foreground_target_footprint_ GUARDED_BY(process_state_update_lock_); 1493*795d594fSAndroid Build Coastguard Worker size_t min_foreground_concurrent_start_bytes_ GUARDED_BY(process_state_update_lock_); 1494*795d594fSAndroid Build Coastguard Worker 1495*795d594fSAndroid Build Coastguard Worker // When num_bytes_allocated_ exceeds this amount then a concurrent GC should be requested so that 1496*795d594fSAndroid Build Coastguard Worker // it completes ahead of an allocation failing. 1497*795d594fSAndroid Build Coastguard Worker // A multiple of this is also used to determine when to trigger a GC in response to native 1498*795d594fSAndroid Build Coastguard Worker // allocation. 1499*795d594fSAndroid Build Coastguard Worker // After initialization, this is only updated by the thread that set collector_type_running_ to 1500*795d594fSAndroid Build Coastguard Worker // a value other than kCollectorTypeNone, or while holding gc_complete_lock, and ensuring that 1501*795d594fSAndroid Build Coastguard Worker // collector_type_running_ is kCollectorTypeNone. 1502*795d594fSAndroid Build Coastguard Worker size_t concurrent_start_bytes_; 1503*795d594fSAndroid Build Coastguard Worker 1504*795d594fSAndroid Build Coastguard Worker // Since the heap was created, how many bytes have been freed. 1505*795d594fSAndroid Build Coastguard Worker std::atomic<int64_t> total_bytes_freed_ever_; 1506*795d594fSAndroid Build Coastguard Worker 1507*795d594fSAndroid Build Coastguard Worker // Since the heap was created, how many objects have been freed. 1508*795d594fSAndroid Build Coastguard Worker std::atomic<uint64_t> total_objects_freed_ever_; 1509*795d594fSAndroid Build Coastguard Worker 1510*795d594fSAndroid Build Coastguard Worker // Number of bytes currently allocated and not yet reclaimed. Includes active 1511*795d594fSAndroid Build Coastguard Worker // TLABS in their entirety, even if they have not yet been parceled out. 1512*795d594fSAndroid Build Coastguard Worker Atomic<size_t> num_bytes_allocated_; 1513*795d594fSAndroid Build Coastguard Worker 1514*795d594fSAndroid Build Coastguard Worker // Number of registered native bytes allocated. Adjusted after each RegisterNativeAllocation and 1515*795d594fSAndroid Build Coastguard Worker // RegisterNativeFree. Used to help determine when to trigger GC for native allocations. Should 1516*795d594fSAndroid Build Coastguard Worker // not include bytes allocated through the system malloc, since those are implicitly included. 1517*795d594fSAndroid Build Coastguard Worker Atomic<size_t> native_bytes_registered_; 1518*795d594fSAndroid Build Coastguard Worker 1519*795d594fSAndroid Build Coastguard Worker // Approximately the smallest value of GetNativeBytes() we've seen since the last GC. 1520*795d594fSAndroid Build Coastguard Worker Atomic<size_t> old_native_bytes_allocated_; 1521*795d594fSAndroid Build Coastguard Worker 1522*795d594fSAndroid Build Coastguard Worker // Total number of native objects of which we were notified since the beginning of time, mod 2^32. 1523*795d594fSAndroid Build Coastguard Worker // Allows us to check for GC only roughly every kNotifyNativeInterval allocations. 1524*795d594fSAndroid Build Coastguard Worker Atomic<uint32_t> native_objects_notified_; 1525*795d594fSAndroid Build Coastguard Worker 1526*795d594fSAndroid Build Coastguard Worker // Number of bytes freed by thread local buffer revokes. This will 1527*795d594fSAndroid Build Coastguard Worker // cancel out the ahead-of-time bulk counting of bytes allocated in 1528*795d594fSAndroid Build Coastguard Worker // rosalloc thread-local buffers. It is temporarily accumulated 1529*795d594fSAndroid Build Coastguard Worker // here to be subtracted from num_bytes_allocated_ later at the next 1530*795d594fSAndroid Build Coastguard Worker // GC. 1531*795d594fSAndroid Build Coastguard Worker Atomic<size_t> num_bytes_freed_revoke_; 1532*795d594fSAndroid Build Coastguard Worker 1533*795d594fSAndroid Build Coastguard Worker // Records the number of bytes allocated at the time of GC, which is used later to calculate 1534*795d594fSAndroid Build Coastguard Worker // how many bytes have been allocated since the last GC 1535*795d594fSAndroid Build Coastguard Worker size_t num_bytes_alive_after_gc_; 1536*795d594fSAndroid Build Coastguard Worker 1537*795d594fSAndroid Build Coastguard Worker // Info related to the current or previous GC iteration. 1538*795d594fSAndroid Build Coastguard Worker collector::Iteration current_gc_iteration_; 1539*795d594fSAndroid Build Coastguard Worker 1540*795d594fSAndroid Build Coastguard Worker // Heap verification flags. 1541*795d594fSAndroid Build Coastguard Worker const bool verify_missing_card_marks_; 1542*795d594fSAndroid Build Coastguard Worker const bool verify_system_weaks_; 1543*795d594fSAndroid Build Coastguard Worker const bool verify_pre_gc_heap_; 1544*795d594fSAndroid Build Coastguard Worker const bool verify_pre_sweeping_heap_; 1545*795d594fSAndroid Build Coastguard Worker const bool verify_post_gc_heap_; 1546*795d594fSAndroid Build Coastguard Worker const bool verify_mod_union_table_; 1547*795d594fSAndroid Build Coastguard Worker bool verify_pre_gc_rosalloc_; 1548*795d594fSAndroid Build Coastguard Worker bool verify_pre_sweeping_rosalloc_; 1549*795d594fSAndroid Build Coastguard Worker bool verify_post_gc_rosalloc_; 1550*795d594fSAndroid Build Coastguard Worker const bool gc_stress_mode_; 1551*795d594fSAndroid Build Coastguard Worker 1552*795d594fSAndroid Build Coastguard Worker // RAII that temporarily disables the rosalloc verification during 1553*795d594fSAndroid Build Coastguard Worker // the zygote fork. 1554*795d594fSAndroid Build Coastguard Worker class ScopedDisableRosAllocVerification { 1555*795d594fSAndroid Build Coastguard Worker private: 1556*795d594fSAndroid Build Coastguard Worker Heap* const heap_; 1557*795d594fSAndroid Build Coastguard Worker const bool orig_verify_pre_gc_; 1558*795d594fSAndroid Build Coastguard Worker const bool orig_verify_pre_sweeping_; 1559*795d594fSAndroid Build Coastguard Worker const bool orig_verify_post_gc_; 1560*795d594fSAndroid Build Coastguard Worker 1561*795d594fSAndroid Build Coastguard Worker public: ScopedDisableRosAllocVerification(Heap * heap)1562*795d594fSAndroid Build Coastguard Worker explicit ScopedDisableRosAllocVerification(Heap* heap) 1563*795d594fSAndroid Build Coastguard Worker : heap_(heap), 1564*795d594fSAndroid Build Coastguard Worker orig_verify_pre_gc_(heap_->verify_pre_gc_rosalloc_), 1565*795d594fSAndroid Build Coastguard Worker orig_verify_pre_sweeping_(heap_->verify_pre_sweeping_rosalloc_), 1566*795d594fSAndroid Build Coastguard Worker orig_verify_post_gc_(heap_->verify_post_gc_rosalloc_) { 1567*795d594fSAndroid Build Coastguard Worker heap_->verify_pre_gc_rosalloc_ = false; 1568*795d594fSAndroid Build Coastguard Worker heap_->verify_pre_sweeping_rosalloc_ = false; 1569*795d594fSAndroid Build Coastguard Worker heap_->verify_post_gc_rosalloc_ = false; 1570*795d594fSAndroid Build Coastguard Worker } ~ScopedDisableRosAllocVerification()1571*795d594fSAndroid Build Coastguard Worker ~ScopedDisableRosAllocVerification() { 1572*795d594fSAndroid Build Coastguard Worker heap_->verify_pre_gc_rosalloc_ = orig_verify_pre_gc_; 1573*795d594fSAndroid Build Coastguard Worker heap_->verify_pre_sweeping_rosalloc_ = orig_verify_pre_sweeping_; 1574*795d594fSAndroid Build Coastguard Worker heap_->verify_post_gc_rosalloc_ = orig_verify_post_gc_; 1575*795d594fSAndroid Build Coastguard Worker } 1576*795d594fSAndroid Build Coastguard Worker }; 1577*795d594fSAndroid Build Coastguard Worker 1578*795d594fSAndroid Build Coastguard Worker // Parallel GC data structures. 1579*795d594fSAndroid Build Coastguard Worker std::unique_ptr<ThreadPool> thread_pool_; 1580*795d594fSAndroid Build Coastguard Worker 1581*795d594fSAndroid Build Coastguard Worker // A bitmap that is set corresponding to the known live objects since the last GC cycle. 1582*795d594fSAndroid Build Coastguard Worker std::unique_ptr<accounting::HeapBitmap> live_bitmap_ GUARDED_BY(Locks::heap_bitmap_lock_); 1583*795d594fSAndroid Build Coastguard Worker // A bitmap that is set corresponding to the marked objects in the current GC cycle. 1584*795d594fSAndroid Build Coastguard Worker std::unique_ptr<accounting::HeapBitmap> mark_bitmap_ GUARDED_BY(Locks::heap_bitmap_lock_); 1585*795d594fSAndroid Build Coastguard Worker 1586*795d594fSAndroid Build Coastguard Worker // Mark stack that we reuse to avoid re-allocating the mark stack. 1587*795d594fSAndroid Build Coastguard Worker std::unique_ptr<accounting::ObjectStack> mark_stack_; 1588*795d594fSAndroid Build Coastguard Worker 1589*795d594fSAndroid Build Coastguard Worker // Allocation stack, new allocations go here so that we can do sticky mark bits. This enables us 1590*795d594fSAndroid Build Coastguard Worker // to use the live bitmap as the old mark bitmap. 1591*795d594fSAndroid Build Coastguard Worker const size_t max_allocation_stack_size_; 1592*795d594fSAndroid Build Coastguard Worker std::unique_ptr<accounting::ObjectStack> allocation_stack_; 1593*795d594fSAndroid Build Coastguard Worker 1594*795d594fSAndroid Build Coastguard Worker // Second allocation stack so that we can process allocation with the heap unlocked. 1595*795d594fSAndroid Build Coastguard Worker std::unique_ptr<accounting::ObjectStack> live_stack_; 1596*795d594fSAndroid Build Coastguard Worker 1597*795d594fSAndroid Build Coastguard Worker // Allocator type. 1598*795d594fSAndroid Build Coastguard Worker AllocatorType current_allocator_; 1599*795d594fSAndroid Build Coastguard Worker const AllocatorType current_non_moving_allocator_; 1600*795d594fSAndroid Build Coastguard Worker 1601*795d594fSAndroid Build Coastguard Worker // Which GCs we run in order when an allocation fails. 1602*795d594fSAndroid Build Coastguard Worker std::vector<collector::GcType> gc_plan_; 1603*795d594fSAndroid Build Coastguard Worker 1604*795d594fSAndroid Build Coastguard Worker // Bump pointer spaces. 1605*795d594fSAndroid Build Coastguard Worker space::BumpPointerSpace* bump_pointer_space_; 1606*795d594fSAndroid Build Coastguard Worker // Temp space is the space which the semispace collector copies to. 1607*795d594fSAndroid Build Coastguard Worker space::BumpPointerSpace* temp_space_; 1608*795d594fSAndroid Build Coastguard Worker 1609*795d594fSAndroid Build Coastguard Worker // Region space, used by the concurrent collector. 1610*795d594fSAndroid Build Coastguard Worker space::RegionSpace* region_space_; 1611*795d594fSAndroid Build Coastguard Worker 1612*795d594fSAndroid Build Coastguard Worker // Minimum free guarantees that you always have at least min_free_ free bytes after growing for 1613*795d594fSAndroid Build Coastguard Worker // utilization, regardless of target utilization ratio. 1614*795d594fSAndroid Build Coastguard Worker const size_t min_free_; 1615*795d594fSAndroid Build Coastguard Worker 1616*795d594fSAndroid Build Coastguard Worker // The ideal maximum free size, when we grow the heap for utilization. 1617*795d594fSAndroid Build Coastguard Worker const size_t max_free_; 1618*795d594fSAndroid Build Coastguard Worker 1619*795d594fSAndroid Build Coastguard Worker // Target ideal heap utilization ratio. 1620*795d594fSAndroid Build Coastguard Worker double target_utilization_; 1621*795d594fSAndroid Build Coastguard Worker 1622*795d594fSAndroid Build Coastguard Worker // How much more we grow the heap when we are a foreground app instead of background. 1623*795d594fSAndroid Build Coastguard Worker double foreground_heap_growth_multiplier_; 1624*795d594fSAndroid Build Coastguard Worker 1625*795d594fSAndroid Build Coastguard Worker // The amount of native memory allocation since the last GC required to cause us to wait for a 1626*795d594fSAndroid Build Coastguard Worker // collection as a result of native allocation. Very large values can cause the device to run 1627*795d594fSAndroid Build Coastguard Worker // out of memory, due to lack of finalization to reclaim native memory. Making it too small can 1628*795d594fSAndroid Build Coastguard Worker // cause jank in apps like launcher that intentionally allocate large amounts of memory in rapid 1629*795d594fSAndroid Build Coastguard Worker // succession. (b/122099093) 1/4 to 1/3 of physical memory seems to be a good number. 1630*795d594fSAndroid Build Coastguard Worker const size_t stop_for_native_allocs_; 1631*795d594fSAndroid Build Coastguard Worker 1632*795d594fSAndroid Build Coastguard Worker // Total time which mutators are paused or waiting for GC to complete. 1633*795d594fSAndroid Build Coastguard Worker uint64_t total_wait_time_; 1634*795d594fSAndroid Build Coastguard Worker 1635*795d594fSAndroid Build Coastguard Worker // The current state of heap verification, may be enabled or disabled. 1636*795d594fSAndroid Build Coastguard Worker VerifyObjectMode verify_object_mode_; 1637*795d594fSAndroid Build Coastguard Worker 1638*795d594fSAndroid Build Coastguard Worker // Compacting GC disable count, prevents compacting GC from running iff > 0. 1639*795d594fSAndroid Build Coastguard Worker size_t disable_moving_gc_count_ GUARDED_BY(gc_complete_lock_); 1640*795d594fSAndroid Build Coastguard Worker 1641*795d594fSAndroid Build Coastguard Worker std::vector<collector::GarbageCollector*> garbage_collectors_; 1642*795d594fSAndroid Build Coastguard Worker collector::SemiSpace* semi_space_collector_; 1643*795d594fSAndroid Build Coastguard Worker collector::MarkCompact* mark_compact_; 1644*795d594fSAndroid Build Coastguard Worker Atomic<collector::ConcurrentCopying*> active_concurrent_copying_collector_; 1645*795d594fSAndroid Build Coastguard Worker collector::ConcurrentCopying* young_concurrent_copying_collector_; 1646*795d594fSAndroid Build Coastguard Worker collector::ConcurrentCopying* concurrent_copying_collector_; 1647*795d594fSAndroid Build Coastguard Worker 1648*795d594fSAndroid Build Coastguard Worker const bool is_running_on_memory_tool_; 1649*795d594fSAndroid Build Coastguard Worker const bool use_tlab_; 1650*795d594fSAndroid Build Coastguard Worker 1651*795d594fSAndroid Build Coastguard Worker // Pointer to the space which becomes the new main space when we do homogeneous space compaction. 1652*795d594fSAndroid Build Coastguard Worker // Use unique_ptr since the space is only added during the homogeneous compaction phase. 1653*795d594fSAndroid Build Coastguard Worker std::unique_ptr<space::MallocSpace> main_space_backup_; 1654*795d594fSAndroid Build Coastguard Worker 1655*795d594fSAndroid Build Coastguard Worker // Minimal interval allowed between two homogeneous space compactions caused by OOM. 1656*795d594fSAndroid Build Coastguard Worker uint64_t min_interval_homogeneous_space_compaction_by_oom_; 1657*795d594fSAndroid Build Coastguard Worker 1658*795d594fSAndroid Build Coastguard Worker // Times of the last homogeneous space compaction caused by OOM. 1659*795d594fSAndroid Build Coastguard Worker uint64_t last_time_homogeneous_space_compaction_by_oom_; 1660*795d594fSAndroid Build Coastguard Worker 1661*795d594fSAndroid Build Coastguard Worker // Saved OOMs by homogeneous space compaction. 1662*795d594fSAndroid Build Coastguard Worker Atomic<size_t> count_delayed_oom_; 1663*795d594fSAndroid Build Coastguard Worker 1664*795d594fSAndroid Build Coastguard Worker // Count for requested homogeneous space compaction. 1665*795d594fSAndroid Build Coastguard Worker Atomic<size_t> count_requested_homogeneous_space_compaction_; 1666*795d594fSAndroid Build Coastguard Worker 1667*795d594fSAndroid Build Coastguard Worker // Count for ignored homogeneous space compaction. 1668*795d594fSAndroid Build Coastguard Worker Atomic<size_t> count_ignored_homogeneous_space_compaction_; 1669*795d594fSAndroid Build Coastguard Worker 1670*795d594fSAndroid Build Coastguard Worker // Count for performed homogeneous space compaction. 1671*795d594fSAndroid Build Coastguard Worker Atomic<size_t> count_performed_homogeneous_space_compaction_; 1672*795d594fSAndroid Build Coastguard Worker 1673*795d594fSAndroid Build Coastguard Worker // The number of garbage collections (either young or full, not trims or the like) we have 1674*795d594fSAndroid Build Coastguard Worker // completed since heap creation. We include requests that turned out to be impossible 1675*795d594fSAndroid Build Coastguard Worker // because they were disabled. We guard against wrapping, though that's unlikely. 1676*795d594fSAndroid Build Coastguard Worker // Increment is guarded by gc_complete_lock_. 1677*795d594fSAndroid Build Coastguard Worker Atomic<uint32_t> gcs_completed_; 1678*795d594fSAndroid Build Coastguard Worker 1679*795d594fSAndroid Build Coastguard Worker // The number of the last garbage collection that has been requested. A value of gcs_completed 1680*795d594fSAndroid Build Coastguard Worker // + 1 indicates that another collection is needed or in progress. A value of gcs_completed_ or 1681*795d594fSAndroid Build Coastguard Worker // (logically) less means that no new GC has been requested. 1682*795d594fSAndroid Build Coastguard Worker Atomic<uint32_t> max_gc_requested_; 1683*795d594fSAndroid Build Coastguard Worker 1684*795d594fSAndroid Build Coastguard Worker // Active tasks which we can modify (change target time, desired collector type, etc..). 1685*795d594fSAndroid Build Coastguard Worker CollectorTransitionTask* pending_collector_transition_ GUARDED_BY(pending_task_lock_); 1686*795d594fSAndroid Build Coastguard Worker HeapTrimTask* pending_heap_trim_ GUARDED_BY(pending_task_lock_); 1687*795d594fSAndroid Build Coastguard Worker 1688*795d594fSAndroid Build Coastguard Worker // Whether or not we use homogeneous space compaction to avoid OOM errors. 1689*795d594fSAndroid Build Coastguard Worker bool use_homogeneous_space_compaction_for_oom_; 1690*795d594fSAndroid Build Coastguard Worker 1691*795d594fSAndroid Build Coastguard Worker // If true, enable generational collection when using the Concurrent Copying 1692*795d594fSAndroid Build Coastguard Worker // (CC) collector, i.e. use sticky-bit CC for minor collections and (full) CC 1693*795d594fSAndroid Build Coastguard Worker // for major collections. Set in Heap constructor. 1694*795d594fSAndroid Build Coastguard Worker const bool use_generational_cc_; 1695*795d594fSAndroid Build Coastguard Worker 1696*795d594fSAndroid Build Coastguard Worker // True if the currently running collection has made some thread wait. 1697*795d594fSAndroid Build Coastguard Worker bool running_collection_is_blocking_ GUARDED_BY(gc_complete_lock_); 1698*795d594fSAndroid Build Coastguard Worker // The number of blocking GC runs. 1699*795d594fSAndroid Build Coastguard Worker uint64_t blocking_gc_count_; 1700*795d594fSAndroid Build Coastguard Worker // The total duration of blocking GC runs. 1701*795d594fSAndroid Build Coastguard Worker uint64_t blocking_gc_time_; 1702*795d594fSAndroid Build Coastguard Worker // The duration of the window for the GC count rate histograms. 1703*795d594fSAndroid Build Coastguard Worker static constexpr uint64_t kGcCountRateHistogramWindowDuration = MsToNs(10 * 1000); // 10s. 1704*795d594fSAndroid Build Coastguard Worker // Maximum number of missed histogram windows for which statistics will be collected. 1705*795d594fSAndroid Build Coastguard Worker static constexpr uint64_t kGcCountRateHistogramMaxNumMissedWindows = 100; 1706*795d594fSAndroid Build Coastguard Worker // The last time when the GC count rate histograms were updated. 1707*795d594fSAndroid Build Coastguard Worker // This is rounded by kGcCountRateHistogramWindowDuration (a multiple of 10s). 1708*795d594fSAndroid Build Coastguard Worker uint64_t last_update_time_gc_count_rate_histograms_; 1709*795d594fSAndroid Build Coastguard Worker // The running count of GC runs in the last window. 1710*795d594fSAndroid Build Coastguard Worker uint64_t gc_count_last_window_; 1711*795d594fSAndroid Build Coastguard Worker // The running count of blocking GC runs in the last window. 1712*795d594fSAndroid Build Coastguard Worker uint64_t blocking_gc_count_last_window_; 1713*795d594fSAndroid Build Coastguard Worker // The maximum number of buckets in the GC count rate histograms. 1714*795d594fSAndroid Build Coastguard Worker static constexpr size_t kGcCountRateMaxBucketCount = 200; 1715*795d594fSAndroid Build Coastguard Worker // The histogram of the number of GC invocations per window duration. 1716*795d594fSAndroid Build Coastguard Worker Histogram<uint64_t> gc_count_rate_histogram_ GUARDED_BY(gc_complete_lock_); 1717*795d594fSAndroid Build Coastguard Worker // The histogram of the number of blocking GC invocations per window duration. 1718*795d594fSAndroid Build Coastguard Worker Histogram<uint64_t> blocking_gc_count_rate_histogram_ GUARDED_BY(gc_complete_lock_); 1719*795d594fSAndroid Build Coastguard Worker 1720*795d594fSAndroid Build Coastguard Worker // Allocation tracking support 1721*795d594fSAndroid Build Coastguard Worker Atomic<bool> alloc_tracking_enabled_; 1722*795d594fSAndroid Build Coastguard Worker std::unique_ptr<AllocRecordObjectMap> allocation_records_; 1723*795d594fSAndroid Build Coastguard Worker size_t alloc_record_depth_; 1724*795d594fSAndroid Build Coastguard Worker 1725*795d594fSAndroid Build Coastguard Worker // Perfetto Java Heap Profiler support. 1726*795d594fSAndroid Build Coastguard Worker HeapSampler heap_sampler_; 1727*795d594fSAndroid Build Coastguard Worker 1728*795d594fSAndroid Build Coastguard Worker // GC stress related data structures. 1729*795d594fSAndroid Build Coastguard Worker Mutex* backtrace_lock_ DEFAULT_MUTEX_ACQUIRED_AFTER; 1730*795d594fSAndroid Build Coastguard Worker // Debugging variables, seen backtraces vs unique backtraces. 1731*795d594fSAndroid Build Coastguard Worker Atomic<uint64_t> seen_backtrace_count_; 1732*795d594fSAndroid Build Coastguard Worker Atomic<uint64_t> unique_backtrace_count_; 1733*795d594fSAndroid Build Coastguard Worker // Stack trace hashes that we already saw, 1734*795d594fSAndroid Build Coastguard Worker std::unordered_set<uint64_t> seen_backtraces_ GUARDED_BY(backtrace_lock_); 1735*795d594fSAndroid Build Coastguard Worker 1736*795d594fSAndroid Build Coastguard Worker // We disable GC when we are shutting down the runtime in case there are daemon threads still 1737*795d594fSAndroid Build Coastguard Worker // allocating. 1738*795d594fSAndroid Build Coastguard Worker bool gc_disabled_for_shutdown_ GUARDED_BY(gc_complete_lock_); 1739*795d594fSAndroid Build Coastguard Worker 1740*795d594fSAndroid Build Coastguard Worker // Turned on by -XX:DumpRegionInfoBeforeGC and -XX:DumpRegionInfoAfterGC to 1741*795d594fSAndroid Build Coastguard Worker // emit region info before and after each GC cycle. 1742*795d594fSAndroid Build Coastguard Worker bool dump_region_info_before_gc_; 1743*795d594fSAndroid Build Coastguard Worker bool dump_region_info_after_gc_; 1744*795d594fSAndroid Build Coastguard Worker 1745*795d594fSAndroid Build Coastguard Worker // Boot image spaces. 1746*795d594fSAndroid Build Coastguard Worker std::vector<space::ImageSpace*> boot_image_spaces_; 1747*795d594fSAndroid Build Coastguard Worker 1748*795d594fSAndroid Build Coastguard Worker // Boot image address range. Includes images and oat files. 1749*795d594fSAndroid Build Coastguard Worker uint32_t boot_images_start_address_; 1750*795d594fSAndroid Build Coastguard Worker uint32_t boot_images_size_; 1751*795d594fSAndroid Build Coastguard Worker 1752*795d594fSAndroid Build Coastguard Worker // The number of times we initiated a GC of last resort to try to avoid an OOME. 1753*795d594fSAndroid Build Coastguard Worker Atomic<uint64_t> pre_oome_gc_count_; 1754*795d594fSAndroid Build Coastguard Worker 1755*795d594fSAndroid Build Coastguard Worker // An installed allocation listener. 1756*795d594fSAndroid Build Coastguard Worker Atomic<AllocationListener*> alloc_listener_; 1757*795d594fSAndroid Build Coastguard Worker // An installed GC Pause listener. 1758*795d594fSAndroid Build Coastguard Worker Atomic<GcPauseListener*> gc_pause_listener_; 1759*795d594fSAndroid Build Coastguard Worker 1760*795d594fSAndroid Build Coastguard Worker std::unique_ptr<Verification> verification_; 1761*795d594fSAndroid Build Coastguard Worker 1762*795d594fSAndroid Build Coastguard Worker friend class CollectorTransitionTask; 1763*795d594fSAndroid Build Coastguard Worker friend class collector::GarbageCollector; 1764*795d594fSAndroid Build Coastguard Worker friend class collector::ConcurrentCopying; 1765*795d594fSAndroid Build Coastguard Worker friend class collector::MarkCompact; 1766*795d594fSAndroid Build Coastguard Worker friend class collector::MarkSweep; 1767*795d594fSAndroid Build Coastguard Worker friend class collector::SemiSpace; 1768*795d594fSAndroid Build Coastguard Worker friend class GCCriticalSection; 1769*795d594fSAndroid Build Coastguard Worker friend class ReferenceQueue; 1770*795d594fSAndroid Build Coastguard Worker friend class ScopedGCCriticalSection; 1771*795d594fSAndroid Build Coastguard Worker friend class ScopedInterruptibleGCCriticalSection; 1772*795d594fSAndroid Build Coastguard Worker friend class VerifyReferenceCardVisitor; 1773*795d594fSAndroid Build Coastguard Worker friend class VerifyReferenceVisitor; 1774*795d594fSAndroid Build Coastguard Worker friend class VerifyObjectVisitor; 1775*795d594fSAndroid Build Coastguard Worker 1776*795d594fSAndroid Build Coastguard Worker DISALLOW_IMPLICIT_CONSTRUCTORS(Heap); 1777*795d594fSAndroid Build Coastguard Worker }; 1778*795d594fSAndroid Build Coastguard Worker 1779*795d594fSAndroid Build Coastguard Worker } // namespace gc 1780*795d594fSAndroid Build Coastguard Worker } // namespace art 1781*795d594fSAndroid Build Coastguard Worker 1782*795d594fSAndroid Build Coastguard Worker #endif // ART_RUNTIME_GC_HEAP_H_ 1783