xref: /aosp_15_r20/art/runtime/gc/heap.h (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2008 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #ifndef ART_RUNTIME_GC_HEAP_H_
18*795d594fSAndroid Build Coastguard Worker #define ART_RUNTIME_GC_HEAP_H_
19*795d594fSAndroid Build Coastguard Worker 
20*795d594fSAndroid Build Coastguard Worker #include <android-base/logging.h>
21*795d594fSAndroid Build Coastguard Worker 
22*795d594fSAndroid Build Coastguard Worker #include <iosfwd>
23*795d594fSAndroid Build Coastguard Worker #include <string>
24*795d594fSAndroid Build Coastguard Worker #include <unordered_set>
25*795d594fSAndroid Build Coastguard Worker #include <vector>
26*795d594fSAndroid Build Coastguard Worker 
27*795d594fSAndroid Build Coastguard Worker #include "allocator_type.h"
28*795d594fSAndroid Build Coastguard Worker #include "base/atomic.h"
29*795d594fSAndroid Build Coastguard Worker #include "base/histogram.h"
30*795d594fSAndroid Build Coastguard Worker #include "base/macros.h"
31*795d594fSAndroid Build Coastguard Worker #include "base/mutex.h"
32*795d594fSAndroid Build Coastguard Worker #include "base/os.h"
33*795d594fSAndroid Build Coastguard Worker #include "base/runtime_debug.h"
34*795d594fSAndroid Build Coastguard Worker #include "base/safe_map.h"
35*795d594fSAndroid Build Coastguard Worker #include "base/time_utils.h"
36*795d594fSAndroid Build Coastguard Worker #include "gc/collector/gc_type.h"
37*795d594fSAndroid Build Coastguard Worker #include "gc/collector/iteration.h"
38*795d594fSAndroid Build Coastguard Worker #include "gc/collector/mark_compact.h"
39*795d594fSAndroid Build Coastguard Worker #include "gc/collector_type.h"
40*795d594fSAndroid Build Coastguard Worker #include "gc/gc_cause.h"
41*795d594fSAndroid Build Coastguard Worker #include "gc/space/large_object_space.h"
42*795d594fSAndroid Build Coastguard Worker #include "gc/space/space.h"
43*795d594fSAndroid Build Coastguard Worker #include "handle.h"
44*795d594fSAndroid Build Coastguard Worker #include "obj_ptr.h"
45*795d594fSAndroid Build Coastguard Worker #include "offsets.h"
46*795d594fSAndroid Build Coastguard Worker #include "process_state.h"
47*795d594fSAndroid Build Coastguard Worker #include "read_barrier_config.h"
48*795d594fSAndroid Build Coastguard Worker #include "runtime_globals.h"
49*795d594fSAndroid Build Coastguard Worker #include "scoped_thread_state_change.h"
50*795d594fSAndroid Build Coastguard Worker #include "verify_object.h"
51*795d594fSAndroid Build Coastguard Worker 
52*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN {
53*795d594fSAndroid Build Coastguard Worker 
54*795d594fSAndroid Build Coastguard Worker class ConditionVariable;
55*795d594fSAndroid Build Coastguard Worker enum class InstructionSet;
56*795d594fSAndroid Build Coastguard Worker class IsMarkedVisitor;
57*795d594fSAndroid Build Coastguard Worker class Mutex;
58*795d594fSAndroid Build Coastguard Worker class ReflectiveValueVisitor;
59*795d594fSAndroid Build Coastguard Worker class RootVisitor;
60*795d594fSAndroid Build Coastguard Worker class StackVisitor;
61*795d594fSAndroid Build Coastguard Worker class Thread;
62*795d594fSAndroid Build Coastguard Worker class ThreadPool;
63*795d594fSAndroid Build Coastguard Worker class TimingLogger;
64*795d594fSAndroid Build Coastguard Worker class VariableSizedHandleScope;
65*795d594fSAndroid Build Coastguard Worker 
66*795d594fSAndroid Build Coastguard Worker namespace mirror {
67*795d594fSAndroid Build Coastguard Worker class Class;
68*795d594fSAndroid Build Coastguard Worker class Object;
69*795d594fSAndroid Build Coastguard Worker }  // namespace mirror
70*795d594fSAndroid Build Coastguard Worker 
71*795d594fSAndroid Build Coastguard Worker namespace gc {
72*795d594fSAndroid Build Coastguard Worker 
73*795d594fSAndroid Build Coastguard Worker class AllocationListener;
74*795d594fSAndroid Build Coastguard Worker class AllocRecordObjectMap;
75*795d594fSAndroid Build Coastguard Worker class GcPauseListener;
76*795d594fSAndroid Build Coastguard Worker class HeapTask;
77*795d594fSAndroid Build Coastguard Worker class ReferenceProcessor;
78*795d594fSAndroid Build Coastguard Worker class TaskProcessor;
79*795d594fSAndroid Build Coastguard Worker class Verification;
80*795d594fSAndroid Build Coastguard Worker 
81*795d594fSAndroid Build Coastguard Worker namespace accounting {
82*795d594fSAndroid Build Coastguard Worker template <typename T> class AtomicStack;
83*795d594fSAndroid Build Coastguard Worker using ObjectStack = AtomicStack<mirror::Object>;
84*795d594fSAndroid Build Coastguard Worker class CardTable;
85*795d594fSAndroid Build Coastguard Worker class HeapBitmap;
86*795d594fSAndroid Build Coastguard Worker class ModUnionTable;
87*795d594fSAndroid Build Coastguard Worker class ReadBarrierTable;
88*795d594fSAndroid Build Coastguard Worker class RememberedSet;
89*795d594fSAndroid Build Coastguard Worker }  // namespace accounting
90*795d594fSAndroid Build Coastguard Worker 
91*795d594fSAndroid Build Coastguard Worker namespace collector {
92*795d594fSAndroid Build Coastguard Worker class ConcurrentCopying;
93*795d594fSAndroid Build Coastguard Worker class GarbageCollector;
94*795d594fSAndroid Build Coastguard Worker class MarkSweep;
95*795d594fSAndroid Build Coastguard Worker class SemiSpace;
96*795d594fSAndroid Build Coastguard Worker }  // namespace collector
97*795d594fSAndroid Build Coastguard Worker 
98*795d594fSAndroid Build Coastguard Worker namespace allocator {
99*795d594fSAndroid Build Coastguard Worker class RosAlloc;
100*795d594fSAndroid Build Coastguard Worker }  // namespace allocator
101*795d594fSAndroid Build Coastguard Worker 
102*795d594fSAndroid Build Coastguard Worker namespace space {
103*795d594fSAndroid Build Coastguard Worker class AllocSpace;
104*795d594fSAndroid Build Coastguard Worker class BumpPointerSpace;
105*795d594fSAndroid Build Coastguard Worker class ContinuousMemMapAllocSpace;
106*795d594fSAndroid Build Coastguard Worker class DiscontinuousSpace;
107*795d594fSAndroid Build Coastguard Worker class DlMallocSpace;
108*795d594fSAndroid Build Coastguard Worker class ImageSpace;
109*795d594fSAndroid Build Coastguard Worker class LargeObjectSpace;
110*795d594fSAndroid Build Coastguard Worker class MallocSpace;
111*795d594fSAndroid Build Coastguard Worker class RegionSpace;
112*795d594fSAndroid Build Coastguard Worker class RosAllocSpace;
113*795d594fSAndroid Build Coastguard Worker class Space;
114*795d594fSAndroid Build Coastguard Worker class ZygoteSpace;
115*795d594fSAndroid Build Coastguard Worker }  // namespace space
116*795d594fSAndroid Build Coastguard Worker 
117*795d594fSAndroid Build Coastguard Worker enum HomogeneousSpaceCompactResult {
118*795d594fSAndroid Build Coastguard Worker   // Success.
119*795d594fSAndroid Build Coastguard Worker   kSuccess,
120*795d594fSAndroid Build Coastguard Worker   // Reject due to disabled moving GC.
121*795d594fSAndroid Build Coastguard Worker   kErrorReject,
122*795d594fSAndroid Build Coastguard Worker   // Unsupported due to the current configuration.
123*795d594fSAndroid Build Coastguard Worker   kErrorUnsupported,
124*795d594fSAndroid Build Coastguard Worker   // System is shutting down.
125*795d594fSAndroid Build Coastguard Worker   kErrorVMShuttingDown,
126*795d594fSAndroid Build Coastguard Worker };
127*795d594fSAndroid Build Coastguard Worker 
128*795d594fSAndroid Build Coastguard Worker // If true, use rosalloc/RosAllocSpace instead of dlmalloc/DlMallocSpace
129*795d594fSAndroid Build Coastguard Worker static constexpr bool kUseRosAlloc = true;
130*795d594fSAndroid Build Coastguard Worker 
131*795d594fSAndroid Build Coastguard Worker // If true, use thread-local allocation stack.
132*795d594fSAndroid Build Coastguard Worker static constexpr bool kUseThreadLocalAllocationStack = false;
133*795d594fSAndroid Build Coastguard Worker 
134*795d594fSAndroid Build Coastguard Worker class Heap {
135*795d594fSAndroid Build Coastguard Worker  public:
136*795d594fSAndroid Build Coastguard Worker   // How much we grow the TLAB if we can do it.
137*795d594fSAndroid Build Coastguard Worker   static constexpr size_t kPartialTlabSize = 16 * KB;
138*795d594fSAndroid Build Coastguard Worker   static constexpr bool kUsePartialTlabs = true;
139*795d594fSAndroid Build Coastguard Worker 
140*795d594fSAndroid Build Coastguard Worker   static constexpr size_t kDefaultInitialSize = 2 * MB;
141*795d594fSAndroid Build Coastguard Worker   static constexpr size_t kDefaultMaximumSize = 256 * MB;
142*795d594fSAndroid Build Coastguard Worker   static constexpr size_t kDefaultNonMovingSpaceCapacity = 64 * MB;
143*795d594fSAndroid Build Coastguard Worker   static constexpr size_t kDefaultMaxFree = 32 * MB;
144*795d594fSAndroid Build Coastguard Worker   static constexpr size_t kDefaultMinFree = kDefaultMaxFree / 4;
145*795d594fSAndroid Build Coastguard Worker   static constexpr size_t kDefaultLongPauseLogThreshold = MsToNs(5);
146*795d594fSAndroid Build Coastguard Worker   static constexpr size_t kDefaultLongPauseLogThresholdGcStress = MsToNs(50);
147*795d594fSAndroid Build Coastguard Worker   static constexpr size_t kDefaultLongGCLogThreshold = MsToNs(100);
148*795d594fSAndroid Build Coastguard Worker   static constexpr size_t kDefaultLongGCLogThresholdGcStress = MsToNs(1000);
149*795d594fSAndroid Build Coastguard Worker   static constexpr size_t kDefaultTLABSize = 32 * KB;
150*795d594fSAndroid Build Coastguard Worker   static constexpr double kDefaultTargetUtilization = 0.6;
151*795d594fSAndroid Build Coastguard Worker   static constexpr double kDefaultHeapGrowthMultiplier = 2.0;
152*795d594fSAndroid Build Coastguard Worker   // Primitive arrays larger than this size are put in the large object space.
153*795d594fSAndroid Build Coastguard Worker   // TODO: Preliminary experiments suggest this value might be not optimal.
154*795d594fSAndroid Build Coastguard Worker   //       This might benefit from further investigation.
155*795d594fSAndroid Build Coastguard Worker   static constexpr size_t kMinLargeObjectThreshold = 12 * KB;
156*795d594fSAndroid Build Coastguard Worker   static constexpr size_t kDefaultLargeObjectThreshold = kMinLargeObjectThreshold;
157*795d594fSAndroid Build Coastguard Worker   // Whether or not parallel GC is enabled. If not, then we never create the thread pool.
158*795d594fSAndroid Build Coastguard Worker   static constexpr bool kDefaultEnableParallelGC = true;
159*795d594fSAndroid Build Coastguard Worker   static uint8_t* const kPreferredAllocSpaceBegin;
160*795d594fSAndroid Build Coastguard Worker 
161*795d594fSAndroid Build Coastguard Worker   // Whether or not we use the free list large object space. Only use it if USE_ART_LOW_4G_ALLOCATOR
162*795d594fSAndroid Build Coastguard Worker   // since this means that we have to use the slow msync loop in MemMap::MapAnonymous.
163*795d594fSAndroid Build Coastguard Worker   static constexpr space::LargeObjectSpaceType kDefaultLargeObjectSpaceType =
164*795d594fSAndroid Build Coastguard Worker       USE_ART_LOW_4G_ALLOCATOR ?
165*795d594fSAndroid Build Coastguard Worker           space::LargeObjectSpaceType::kFreeList
166*795d594fSAndroid Build Coastguard Worker         : space::LargeObjectSpaceType::kMap;
167*795d594fSAndroid Build Coastguard Worker 
168*795d594fSAndroid Build Coastguard Worker   // Used so that we don't overflow the allocation time atomic integer.
169*795d594fSAndroid Build Coastguard Worker   static constexpr size_t kTimeAdjust = 1024;
170*795d594fSAndroid Build Coastguard Worker 
171*795d594fSAndroid Build Coastguard Worker   // Client should call NotifyNativeAllocation every kNotifyNativeInterval allocations.
172*795d594fSAndroid Build Coastguard Worker   // Should be chosen so that time_to_call_mallinfo / kNotifyNativeInterval is on the same order
173*795d594fSAndroid Build Coastguard Worker   // as object allocation time. time_to_call_mallinfo seems to be on the order of 1 usec
174*795d594fSAndroid Build Coastguard Worker   // on Android.
175*795d594fSAndroid Build Coastguard Worker #ifdef __ANDROID__
176*795d594fSAndroid Build Coastguard Worker   static constexpr uint32_t kNotifyNativeInterval = 64;
177*795d594fSAndroid Build Coastguard Worker #else
178*795d594fSAndroid Build Coastguard Worker   // Some host mallinfo() implementations are slow. And memory is less scarce.
179*795d594fSAndroid Build Coastguard Worker   static constexpr uint32_t kNotifyNativeInterval = 384;
180*795d594fSAndroid Build Coastguard Worker #endif
181*795d594fSAndroid Build Coastguard Worker 
182*795d594fSAndroid Build Coastguard Worker   // RegisterNativeAllocation checks immediately whether GC is needed if size exceeds the
183*795d594fSAndroid Build Coastguard Worker   // following. kCheckImmediatelyThreshold * kNotifyNativeInterval should be small enough to
184*795d594fSAndroid Build Coastguard Worker   // make it safe to allocate that many bytes between checks.
185*795d594fSAndroid Build Coastguard Worker   static constexpr size_t kCheckImmediatelyThreshold = (10'000'000 / kNotifyNativeInterval);
186*795d594fSAndroid Build Coastguard Worker 
187*795d594fSAndroid Build Coastguard Worker   // How often we allow heap trimming to happen (nanoseconds).
188*795d594fSAndroid Build Coastguard Worker   static constexpr uint64_t kHeapTrimWait = MsToNs(5000);
189*795d594fSAndroid Build Coastguard Worker 
190*795d594fSAndroid Build Coastguard Worker   // Starting size of DlMalloc/RosAlloc spaces.
GetDefaultStartingSize()191*795d594fSAndroid Build Coastguard Worker   static size_t GetDefaultStartingSize() {
192*795d594fSAndroid Build Coastguard Worker     return gPageSize;
193*795d594fSAndroid Build Coastguard Worker   }
194*795d594fSAndroid Build Coastguard Worker 
195*795d594fSAndroid Build Coastguard Worker   // Whether the transition-GC heap threshold condition applies or not for non-low memory devices.
196*795d594fSAndroid Build Coastguard Worker   // Stressing GC will bypass the heap threshold condition.
197*795d594fSAndroid Build Coastguard Worker   DECLARE_RUNTIME_DEBUG_FLAG(kStressCollectorTransition);
198*795d594fSAndroid Build Coastguard Worker 
199*795d594fSAndroid Build Coastguard Worker   // Create a heap with the requested sizes. The possible empty
200*795d594fSAndroid Build Coastguard Worker   // image_file_names names specify Spaces to load based on
201*795d594fSAndroid Build Coastguard Worker   // ImageWriter output.
202*795d594fSAndroid Build Coastguard Worker   Heap(size_t initial_size,
203*795d594fSAndroid Build Coastguard Worker        size_t growth_limit,
204*795d594fSAndroid Build Coastguard Worker        size_t min_free,
205*795d594fSAndroid Build Coastguard Worker        size_t max_free,
206*795d594fSAndroid Build Coastguard Worker        double target_utilization,
207*795d594fSAndroid Build Coastguard Worker        double foreground_heap_growth_multiplier,
208*795d594fSAndroid Build Coastguard Worker        size_t stop_for_native_allocs,
209*795d594fSAndroid Build Coastguard Worker        size_t capacity,
210*795d594fSAndroid Build Coastguard Worker        size_t non_moving_space_capacity,
211*795d594fSAndroid Build Coastguard Worker        const std::vector<std::string>& boot_class_path,
212*795d594fSAndroid Build Coastguard Worker        const std::vector<std::string>& boot_class_path_locations,
213*795d594fSAndroid Build Coastguard Worker        ArrayRef<File> boot_class_path_files,
214*795d594fSAndroid Build Coastguard Worker        ArrayRef<File> boot_class_path_image_files,
215*795d594fSAndroid Build Coastguard Worker        ArrayRef<File> boot_class_path_vdex_files,
216*795d594fSAndroid Build Coastguard Worker        ArrayRef<File> boot_class_path_oat_files,
217*795d594fSAndroid Build Coastguard Worker        const std::vector<std::string>& image_file_names,
218*795d594fSAndroid Build Coastguard Worker        InstructionSet image_instruction_set,
219*795d594fSAndroid Build Coastguard Worker        CollectorType foreground_collector_type,
220*795d594fSAndroid Build Coastguard Worker        CollectorType background_collector_type,
221*795d594fSAndroid Build Coastguard Worker        space::LargeObjectSpaceType large_object_space_type,
222*795d594fSAndroid Build Coastguard Worker        size_t large_object_threshold,
223*795d594fSAndroid Build Coastguard Worker        size_t parallel_gc_threads,
224*795d594fSAndroid Build Coastguard Worker        size_t conc_gc_threads,
225*795d594fSAndroid Build Coastguard Worker        bool low_memory_mode,
226*795d594fSAndroid Build Coastguard Worker        size_t long_pause_threshold,
227*795d594fSAndroid Build Coastguard Worker        size_t long_gc_threshold,
228*795d594fSAndroid Build Coastguard Worker        bool ignore_target_footprint,
229*795d594fSAndroid Build Coastguard Worker        bool always_log_explicit_gcs,
230*795d594fSAndroid Build Coastguard Worker        bool use_tlab,
231*795d594fSAndroid Build Coastguard Worker        bool verify_pre_gc_heap,
232*795d594fSAndroid Build Coastguard Worker        bool verify_pre_sweeping_heap,
233*795d594fSAndroid Build Coastguard Worker        bool verify_post_gc_heap,
234*795d594fSAndroid Build Coastguard Worker        bool verify_pre_gc_rosalloc,
235*795d594fSAndroid Build Coastguard Worker        bool verify_pre_sweeping_rosalloc,
236*795d594fSAndroid Build Coastguard Worker        bool verify_post_gc_rosalloc,
237*795d594fSAndroid Build Coastguard Worker        bool gc_stress_mode,
238*795d594fSAndroid Build Coastguard Worker        bool measure_gc_performance,
239*795d594fSAndroid Build Coastguard Worker        bool use_homogeneous_space_compaction,
240*795d594fSAndroid Build Coastguard Worker        bool use_generational_cc,
241*795d594fSAndroid Build Coastguard Worker        uint64_t min_interval_homogeneous_space_compaction_by_oom,
242*795d594fSAndroid Build Coastguard Worker        bool dump_region_info_before_gc,
243*795d594fSAndroid Build Coastguard Worker        bool dump_region_info_after_gc);
244*795d594fSAndroid Build Coastguard Worker 
245*795d594fSAndroid Build Coastguard Worker   ~Heap();
246*795d594fSAndroid Build Coastguard Worker 
247*795d594fSAndroid Build Coastguard Worker   // Allocates and initializes storage for an object instance.
248*795d594fSAndroid Build Coastguard Worker   template <bool kInstrumented = true, typename PreFenceVisitor>
AllocObject(Thread * self,ObjPtr<mirror::Class> klass,size_t num_bytes,const PreFenceVisitor & pre_fence_visitor)249*795d594fSAndroid Build Coastguard Worker   mirror::Object* AllocObject(Thread* self,
250*795d594fSAndroid Build Coastguard Worker                               ObjPtr<mirror::Class> klass,
251*795d594fSAndroid Build Coastguard Worker                               size_t num_bytes,
252*795d594fSAndroid Build Coastguard Worker                               const PreFenceVisitor& pre_fence_visitor)
253*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_)
254*795d594fSAndroid Build Coastguard Worker       REQUIRES(!*gc_complete_lock_,
255*795d594fSAndroid Build Coastguard Worker                !*pending_task_lock_,
256*795d594fSAndroid Build Coastguard Worker                !*backtrace_lock_,
257*795d594fSAndroid Build Coastguard Worker                !process_state_update_lock_,
258*795d594fSAndroid Build Coastguard Worker                !Roles::uninterruptible_) {
259*795d594fSAndroid Build Coastguard Worker     return AllocObjectWithAllocator<kInstrumented>(self,
260*795d594fSAndroid Build Coastguard Worker                                                    klass,
261*795d594fSAndroid Build Coastguard Worker                                                    num_bytes,
262*795d594fSAndroid Build Coastguard Worker                                                    GetCurrentAllocator(),
263*795d594fSAndroid Build Coastguard Worker                                                    pre_fence_visitor);
264*795d594fSAndroid Build Coastguard Worker   }
265*795d594fSAndroid Build Coastguard Worker 
266*795d594fSAndroid Build Coastguard Worker   template <bool kInstrumented = true, typename PreFenceVisitor>
AllocNonMovableObject(Thread * self,ObjPtr<mirror::Class> klass,size_t num_bytes,const PreFenceVisitor & pre_fence_visitor)267*795d594fSAndroid Build Coastguard Worker   mirror::Object* AllocNonMovableObject(Thread* self,
268*795d594fSAndroid Build Coastguard Worker                                         ObjPtr<mirror::Class> klass,
269*795d594fSAndroid Build Coastguard Worker                                         size_t num_bytes,
270*795d594fSAndroid Build Coastguard Worker                                         const PreFenceVisitor& pre_fence_visitor)
271*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_)
272*795d594fSAndroid Build Coastguard Worker       REQUIRES(!*gc_complete_lock_,
273*795d594fSAndroid Build Coastguard Worker                !*pending_task_lock_,
274*795d594fSAndroid Build Coastguard Worker                !*backtrace_lock_,
275*795d594fSAndroid Build Coastguard Worker                !process_state_update_lock_,
276*795d594fSAndroid Build Coastguard Worker                !Roles::uninterruptible_) {
277*795d594fSAndroid Build Coastguard Worker     mirror::Object* obj = AllocObjectWithAllocator<kInstrumented>(self,
278*795d594fSAndroid Build Coastguard Worker                                                                   klass,
279*795d594fSAndroid Build Coastguard Worker                                                                   num_bytes,
280*795d594fSAndroid Build Coastguard Worker                                                                   GetCurrentNonMovingAllocator(),
281*795d594fSAndroid Build Coastguard Worker                                                                   pre_fence_visitor);
282*795d594fSAndroid Build Coastguard Worker     // Java Heap Profiler check and sample allocation.
283*795d594fSAndroid Build Coastguard Worker     if (GetHeapSampler().IsEnabled()) {
284*795d594fSAndroid Build Coastguard Worker       JHPCheckNonTlabSampleAllocation(self, obj, num_bytes);
285*795d594fSAndroid Build Coastguard Worker     }
286*795d594fSAndroid Build Coastguard Worker     return obj;
287*795d594fSAndroid Build Coastguard Worker   }
288*795d594fSAndroid Build Coastguard Worker 
289*795d594fSAndroid Build Coastguard Worker   template <bool kInstrumented = true, bool kCheckLargeObject = true, typename PreFenceVisitor>
290*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE mirror::Object* AllocObjectWithAllocator(Thread* self,
291*795d594fSAndroid Build Coastguard Worker                                                          ObjPtr<mirror::Class> klass,
292*795d594fSAndroid Build Coastguard Worker                                                          size_t byte_count,
293*795d594fSAndroid Build Coastguard Worker                                                          AllocatorType allocator,
294*795d594fSAndroid Build Coastguard Worker                                                          const PreFenceVisitor& pre_fence_visitor)
295*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_)
296*795d594fSAndroid Build Coastguard Worker       REQUIRES(!*gc_complete_lock_,
297*795d594fSAndroid Build Coastguard Worker                !*pending_task_lock_,
298*795d594fSAndroid Build Coastguard Worker                !*backtrace_lock_,
299*795d594fSAndroid Build Coastguard Worker                !process_state_update_lock_,
300*795d594fSAndroid Build Coastguard Worker                !Roles::uninterruptible_);
301*795d594fSAndroid Build Coastguard Worker 
GetCurrentAllocator()302*795d594fSAndroid Build Coastguard Worker   AllocatorType GetCurrentAllocator() const {
303*795d594fSAndroid Build Coastguard Worker     return current_allocator_;
304*795d594fSAndroid Build Coastguard Worker   }
305*795d594fSAndroid Build Coastguard Worker 
GetCurrentNonMovingAllocator()306*795d594fSAndroid Build Coastguard Worker   AllocatorType GetCurrentNonMovingAllocator() const {
307*795d594fSAndroid Build Coastguard Worker     return current_non_moving_allocator_;
308*795d594fSAndroid Build Coastguard Worker   }
309*795d594fSAndroid Build Coastguard Worker 
GetUpdatedAllocator(AllocatorType old_allocator)310*795d594fSAndroid Build Coastguard Worker   AllocatorType GetUpdatedAllocator(AllocatorType old_allocator) {
311*795d594fSAndroid Build Coastguard Worker     return (old_allocator == kAllocatorTypeNonMoving) ?
312*795d594fSAndroid Build Coastguard Worker         GetCurrentNonMovingAllocator() : GetCurrentAllocator();
313*795d594fSAndroid Build Coastguard Worker   }
314*795d594fSAndroid Build Coastguard Worker 
315*795d594fSAndroid Build Coastguard Worker   // Visit all of the live objects in the heap.
316*795d594fSAndroid Build Coastguard Worker   template <typename Visitor>
317*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void VisitObjects(Visitor&& visitor)
318*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_)
319*795d594fSAndroid Build Coastguard Worker       REQUIRES(!Locks::heap_bitmap_lock_, !*gc_complete_lock_);
320*795d594fSAndroid Build Coastguard Worker   template <typename Visitor>
321*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void VisitObjectsPaused(Visitor&& visitor)
322*795d594fSAndroid Build Coastguard Worker       REQUIRES(Locks::mutator_lock_, !Locks::heap_bitmap_lock_, !*gc_complete_lock_);
323*795d594fSAndroid Build Coastguard Worker 
324*795d594fSAndroid Build Coastguard Worker   void VisitReflectiveTargets(ReflectiveValueVisitor* visitor)
325*795d594fSAndroid Build Coastguard Worker       REQUIRES(Locks::mutator_lock_, !Locks::heap_bitmap_lock_, !*gc_complete_lock_);
326*795d594fSAndroid Build Coastguard Worker 
327*795d594fSAndroid Build Coastguard Worker   void CheckPreconditionsForAllocObject(ObjPtr<mirror::Class> c, size_t byte_count)
328*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
329*795d594fSAndroid Build Coastguard Worker 
330*795d594fSAndroid Build Coastguard Worker   // Inform the garbage collector of a non-malloc allocated native memory that might become
331*795d594fSAndroid Build Coastguard Worker   // reclaimable in the future as a result of Java garbage collection.
332*795d594fSAndroid Build Coastguard Worker   void RegisterNativeAllocation(JNIEnv* env, size_t bytes)
333*795d594fSAndroid Build Coastguard Worker       REQUIRES(!*gc_complete_lock_, !*pending_task_lock_, !process_state_update_lock_);
334*795d594fSAndroid Build Coastguard Worker   void RegisterNativeFree(JNIEnv* env, size_t bytes);
335*795d594fSAndroid Build Coastguard Worker 
336*795d594fSAndroid Build Coastguard Worker   // Notify the garbage collector of malloc allocations that might be reclaimable
337*795d594fSAndroid Build Coastguard Worker   // as a result of Java garbage collection. Each such call represents approximately
338*795d594fSAndroid Build Coastguard Worker   // kNotifyNativeInterval such allocations.
339*795d594fSAndroid Build Coastguard Worker   void NotifyNativeAllocations(JNIEnv* env)
340*795d594fSAndroid Build Coastguard Worker       REQUIRES(!*gc_complete_lock_, !*pending_task_lock_, !process_state_update_lock_);
341*795d594fSAndroid Build Coastguard Worker 
GetNotifyNativeInterval()342*795d594fSAndroid Build Coastguard Worker   uint32_t GetNotifyNativeInterval() {
343*795d594fSAndroid Build Coastguard Worker     return kNotifyNativeInterval;
344*795d594fSAndroid Build Coastguard Worker   }
345*795d594fSAndroid Build Coastguard Worker 
346*795d594fSAndroid Build Coastguard Worker   // Change the allocator, updates entrypoints.
347*795d594fSAndroid Build Coastguard Worker   void ChangeAllocator(AllocatorType allocator)
348*795d594fSAndroid Build Coastguard Worker       REQUIRES(Locks::mutator_lock_, !Locks::runtime_shutdown_lock_);
349*795d594fSAndroid Build Coastguard Worker 
350*795d594fSAndroid Build Coastguard Worker   // Change the collector to be one of the possible options (MS, CMS, SS). Only safe when no
351*795d594fSAndroid Build Coastguard Worker   // concurrent accesses to the heap are possible.
352*795d594fSAndroid Build Coastguard Worker   void ChangeCollector(CollectorType collector_type)
353*795d594fSAndroid Build Coastguard Worker       REQUIRES(Locks::mutator_lock_, !*gc_complete_lock_);
354*795d594fSAndroid Build Coastguard Worker 
355*795d594fSAndroid Build Coastguard Worker   // The given reference is believed to be to an object in the Java heap, check the soundness of it.
356*795d594fSAndroid Build Coastguard Worker   // TODO: NO_THREAD_SAFETY_ANALYSIS since we call this everywhere and it is impossible to find a
357*795d594fSAndroid Build Coastguard Worker   // proper lock ordering for it.
358*795d594fSAndroid Build Coastguard Worker   void VerifyObjectBody(ObjPtr<mirror::Object> o) NO_THREAD_SAFETY_ANALYSIS;
359*795d594fSAndroid Build Coastguard Worker 
360*795d594fSAndroid Build Coastguard Worker   // Consistency check of all live references.
361*795d594fSAndroid Build Coastguard Worker   void VerifyHeap() REQUIRES(!Locks::heap_bitmap_lock_);
362*795d594fSAndroid Build Coastguard Worker   // Returns how many failures occured.
363*795d594fSAndroid Build Coastguard Worker   size_t VerifyHeapReferences(bool verify_referents = true)
364*795d594fSAndroid Build Coastguard Worker       REQUIRES(Locks::mutator_lock_, !*gc_complete_lock_);
365*795d594fSAndroid Build Coastguard Worker   bool VerifyMissingCardMarks()
366*795d594fSAndroid Build Coastguard Worker       REQUIRES(Locks::heap_bitmap_lock_, Locks::mutator_lock_);
367*795d594fSAndroid Build Coastguard Worker 
368*795d594fSAndroid Build Coastguard Worker   // A weaker test than IsLiveObject or VerifyObject that doesn't require the heap lock,
369*795d594fSAndroid Build Coastguard Worker   // and doesn't abort on error, allowing the caller to report more
370*795d594fSAndroid Build Coastguard Worker   // meaningful diagnostics.
371*795d594fSAndroid Build Coastguard Worker   bool IsValidObjectAddress(const void* obj) const REQUIRES_SHARED(Locks::mutator_lock_);
372*795d594fSAndroid Build Coastguard Worker 
373*795d594fSAndroid Build Coastguard Worker   // Faster alternative to IsHeapAddress since finding if an object is in the large object space is
374*795d594fSAndroid Build Coastguard Worker   // very slow.
375*795d594fSAndroid Build Coastguard Worker   bool IsNonDiscontinuousSpaceHeapAddress(const void* addr) const
376*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
377*795d594fSAndroid Build Coastguard Worker 
378*795d594fSAndroid Build Coastguard Worker   // Returns true if 'obj' is a live heap object, false otherwise (including for invalid addresses).
379*795d594fSAndroid Build Coastguard Worker   // Requires the heap lock to be held.
380*795d594fSAndroid Build Coastguard Worker   bool IsLiveObjectLocked(ObjPtr<mirror::Object> obj,
381*795d594fSAndroid Build Coastguard Worker                           bool search_allocation_stack = true,
382*795d594fSAndroid Build Coastguard Worker                           bool search_live_stack = true,
383*795d594fSAndroid Build Coastguard Worker                           bool sorted = false)
384*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::heap_bitmap_lock_, Locks::mutator_lock_);
385*795d594fSAndroid Build Coastguard Worker 
386*795d594fSAndroid Build Coastguard Worker   // Returns true if there is any chance that the object (obj) will move.
387*795d594fSAndroid Build Coastguard Worker   bool IsMovableObject(ObjPtr<mirror::Object> obj) const REQUIRES_SHARED(Locks::mutator_lock_);
388*795d594fSAndroid Build Coastguard Worker 
389*795d594fSAndroid Build Coastguard Worker   // Enables us to compacting GC until objects are released.
390*795d594fSAndroid Build Coastguard Worker   EXPORT void IncrementDisableMovingGC(Thread* self) REQUIRES(!*gc_complete_lock_);
391*795d594fSAndroid Build Coastguard Worker   EXPORT void DecrementDisableMovingGC(Thread* self) REQUIRES(!*gc_complete_lock_);
392*795d594fSAndroid Build Coastguard Worker 
393*795d594fSAndroid Build Coastguard Worker   // Temporarily disable thread flip for JNI critical calls.
394*795d594fSAndroid Build Coastguard Worker   void IncrementDisableThreadFlip(Thread* self) REQUIRES(!*thread_flip_lock_);
395*795d594fSAndroid Build Coastguard Worker   void DecrementDisableThreadFlip(Thread* self) REQUIRES(!*thread_flip_lock_);
396*795d594fSAndroid Build Coastguard Worker   void ThreadFlipBegin(Thread* self) REQUIRES(!*thread_flip_lock_);
397*795d594fSAndroid Build Coastguard Worker   void ThreadFlipEnd(Thread* self) REQUIRES(!*thread_flip_lock_);
398*795d594fSAndroid Build Coastguard Worker 
399*795d594fSAndroid Build Coastguard Worker   // Ensures that the obj doesn't cause userfaultfd in JNI critical calls.
400*795d594fSAndroid Build Coastguard Worker   void EnsureObjectUserfaulted(ObjPtr<mirror::Object> obj) REQUIRES_SHARED(Locks::mutator_lock_);
401*795d594fSAndroid Build Coastguard Worker 
402*795d594fSAndroid Build Coastguard Worker   // Clear all of the mark bits, doesn't clear bitmaps which have the same live bits as mark bits.
403*795d594fSAndroid Build Coastguard Worker   // Mutator lock is required for GetContinuousSpaces.
404*795d594fSAndroid Build Coastguard Worker   void ClearMarkedObjects(bool release_eagerly = true)
405*795d594fSAndroid Build Coastguard Worker       REQUIRES(Locks::heap_bitmap_lock_)
406*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
407*795d594fSAndroid Build Coastguard Worker 
408*795d594fSAndroid Build Coastguard Worker   // Initiates an explicit garbage collection. Guarantees that a GC started after this call has
409*795d594fSAndroid Build Coastguard Worker   // completed.
410*795d594fSAndroid Build Coastguard Worker   EXPORT void CollectGarbage(bool clear_soft_references, GcCause cause = kGcCauseExplicit)
411*795d594fSAndroid Build Coastguard Worker       REQUIRES(!*gc_complete_lock_, !*pending_task_lock_, !process_state_update_lock_);
412*795d594fSAndroid Build Coastguard Worker 
413*795d594fSAndroid Build Coastguard Worker   // Does a concurrent GC, provided the GC numbered requested_gc_num has not already been
414*795d594fSAndroid Build Coastguard Worker   // completed. Should only be called by the GC daemon thread through runtime.
415*795d594fSAndroid Build Coastguard Worker   void ConcurrentGC(Thread* self, GcCause cause, bool force_full, uint32_t requested_gc_num)
416*795d594fSAndroid Build Coastguard Worker       REQUIRES(!Locks::runtime_shutdown_lock_, !*gc_complete_lock_,
417*795d594fSAndroid Build Coastguard Worker                !*pending_task_lock_, !process_state_update_lock_);
418*795d594fSAndroid Build Coastguard Worker 
419*795d594fSAndroid Build Coastguard Worker   // Implements VMDebug.countInstancesOfClass and JDWP VM_InstanceCount.
420*795d594fSAndroid Build Coastguard Worker   // The boolean decides whether to use IsAssignableFrom or == when comparing classes.
421*795d594fSAndroid Build Coastguard Worker   void CountInstances(const std::vector<Handle<mirror::Class>>& classes,
422*795d594fSAndroid Build Coastguard Worker                       bool use_is_assignable_from,
423*795d594fSAndroid Build Coastguard Worker                       uint64_t* counts)
424*795d594fSAndroid Build Coastguard Worker       REQUIRES(!Locks::heap_bitmap_lock_, !*gc_complete_lock_)
425*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
426*795d594fSAndroid Build Coastguard Worker 
427*795d594fSAndroid Build Coastguard Worker   // Removes the growth limit on the alloc space so it may grow to its maximum capacity. Used to
428*795d594fSAndroid Build Coastguard Worker   // implement dalvik.system.VMRuntime.clearGrowthLimit.
429*795d594fSAndroid Build Coastguard Worker   void ClearGrowthLimit() REQUIRES(!*gc_complete_lock_);
430*795d594fSAndroid Build Coastguard Worker 
431*795d594fSAndroid Build Coastguard Worker   // Make the current growth limit the new maximum capacity, unmaps pages at the end of spaces
432*795d594fSAndroid Build Coastguard Worker   // which will never be used. Used to implement dalvik.system.VMRuntime.clampGrowthLimit.
433*795d594fSAndroid Build Coastguard Worker   void ClampGrowthLimit() REQUIRES(!Locks::heap_bitmap_lock_);
434*795d594fSAndroid Build Coastguard Worker 
435*795d594fSAndroid Build Coastguard Worker   // Target ideal heap utilization ratio, implements
436*795d594fSAndroid Build Coastguard Worker   // dalvik.system.VMRuntime.getTargetHeapUtilization.
GetTargetHeapUtilization()437*795d594fSAndroid Build Coastguard Worker   double GetTargetHeapUtilization() const {
438*795d594fSAndroid Build Coastguard Worker     return target_utilization_;
439*795d594fSAndroid Build Coastguard Worker   }
440*795d594fSAndroid Build Coastguard Worker 
441*795d594fSAndroid Build Coastguard Worker   // Data structure memory usage tracking.
442*795d594fSAndroid Build Coastguard Worker   void RegisterGCAllocation(size_t bytes);
443*795d594fSAndroid Build Coastguard Worker   void RegisterGCDeAllocation(size_t bytes);
444*795d594fSAndroid Build Coastguard Worker 
445*795d594fSAndroid Build Coastguard Worker   // Set the heap's private space pointers to be the same as the space based on it's type. Public
446*795d594fSAndroid Build Coastguard Worker   // due to usage by tests.
447*795d594fSAndroid Build Coastguard Worker   void SetSpaceAsDefault(space::ContinuousSpace* continuous_space)
448*795d594fSAndroid Build Coastguard Worker       REQUIRES(!Locks::heap_bitmap_lock_);
449*795d594fSAndroid Build Coastguard Worker   void AddSpace(space::Space* space)
450*795d594fSAndroid Build Coastguard Worker       REQUIRES(!Locks::heap_bitmap_lock_)
451*795d594fSAndroid Build Coastguard Worker       REQUIRES(Locks::mutator_lock_);
452*795d594fSAndroid Build Coastguard Worker   void RemoveSpace(space::Space* space)
453*795d594fSAndroid Build Coastguard Worker     REQUIRES(!Locks::heap_bitmap_lock_)
454*795d594fSAndroid Build Coastguard Worker     REQUIRES(Locks::mutator_lock_);
455*795d594fSAndroid Build Coastguard Worker 
GetPreGcWeightedAllocatedBytes()456*795d594fSAndroid Build Coastguard Worker   double GetPreGcWeightedAllocatedBytes() const {
457*795d594fSAndroid Build Coastguard Worker     return pre_gc_weighted_allocated_bytes_;
458*795d594fSAndroid Build Coastguard Worker   }
459*795d594fSAndroid Build Coastguard Worker 
GetPostGcWeightedAllocatedBytes()460*795d594fSAndroid Build Coastguard Worker   double GetPostGcWeightedAllocatedBytes() const {
461*795d594fSAndroid Build Coastguard Worker     return post_gc_weighted_allocated_bytes_;
462*795d594fSAndroid Build Coastguard Worker   }
463*795d594fSAndroid Build Coastguard Worker 
464*795d594fSAndroid Build Coastguard Worker   void CalculatePreGcWeightedAllocatedBytes();
465*795d594fSAndroid Build Coastguard Worker   void CalculatePostGcWeightedAllocatedBytes();
466*795d594fSAndroid Build Coastguard Worker   uint64_t GetTotalGcCpuTime();
467*795d594fSAndroid Build Coastguard Worker 
GetProcessCpuStartTime()468*795d594fSAndroid Build Coastguard Worker   uint64_t GetProcessCpuStartTime() const {
469*795d594fSAndroid Build Coastguard Worker     return process_cpu_start_time_ns_;
470*795d594fSAndroid Build Coastguard Worker   }
471*795d594fSAndroid Build Coastguard Worker 
GetPostGCLastProcessCpuTime()472*795d594fSAndroid Build Coastguard Worker   uint64_t GetPostGCLastProcessCpuTime() const {
473*795d594fSAndroid Build Coastguard Worker     return post_gc_last_process_cpu_time_ns_;
474*795d594fSAndroid Build Coastguard Worker   }
475*795d594fSAndroid Build Coastguard Worker 
476*795d594fSAndroid Build Coastguard Worker   // Set target ideal heap utilization ratio, implements
477*795d594fSAndroid Build Coastguard Worker   // dalvik.system.VMRuntime.setTargetHeapUtilization.
478*795d594fSAndroid Build Coastguard Worker   void SetTargetHeapUtilization(float target);
479*795d594fSAndroid Build Coastguard Worker 
480*795d594fSAndroid Build Coastguard Worker   // For the alloc space, sets the maximum number of bytes that the heap is allowed to allocate
481*795d594fSAndroid Build Coastguard Worker   // from the system. Doesn't allow the space to exceed its growth limit.
482*795d594fSAndroid Build Coastguard Worker   // Set while we hold gc_complete_lock or collector_type_running_ != kCollectorTypeNone.
483*795d594fSAndroid Build Coastguard Worker   void SetIdealFootprint(size_t max_allowed_footprint);
484*795d594fSAndroid Build Coastguard Worker 
485*795d594fSAndroid Build Coastguard Worker   // Blocks the caller until the garbage collector becomes idle and returns the type of GC we
486*795d594fSAndroid Build Coastguard Worker   // waited for. Only waits for running collections, ignoring a requested but unstarted GC. Only
487*795d594fSAndroid Build Coastguard Worker   // heuristic, since a new GC may have started by the time we return. However, if we hold the
488*795d594fSAndroid Build Coastguard Worker   // mutator lock, even in shared mode, a new GC can't get very far, so long as we keep it.
489*795d594fSAndroid Build Coastguard Worker   EXPORT collector::GcType WaitForGcToComplete(GcCause cause, Thread* self)
490*795d594fSAndroid Build Coastguard Worker       REQUIRES(!*gc_complete_lock_);
491*795d594fSAndroid Build Coastguard Worker 
492*795d594fSAndroid Build Coastguard Worker   // Update the heap's process state to a new value, may cause compaction to occur.
493*795d594fSAndroid Build Coastguard Worker   void UpdateProcessState(ProcessState old_process_state, ProcessState new_process_state)
494*795d594fSAndroid Build Coastguard Worker       REQUIRES(!*pending_task_lock_, !*gc_complete_lock_, !process_state_update_lock_);
495*795d594fSAndroid Build Coastguard Worker 
HaveContinuousSpaces()496*795d594fSAndroid Build Coastguard Worker   bool HaveContinuousSpaces() const NO_THREAD_SAFETY_ANALYSIS {
497*795d594fSAndroid Build Coastguard Worker     // No lock since vector empty is thread safe.
498*795d594fSAndroid Build Coastguard Worker     return !continuous_spaces_.empty();
499*795d594fSAndroid Build Coastguard Worker   }
500*795d594fSAndroid Build Coastguard Worker 
GetContinuousSpaces()501*795d594fSAndroid Build Coastguard Worker   const std::vector<space::ContinuousSpace*>& GetContinuousSpaces() const
502*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_) {
503*795d594fSAndroid Build Coastguard Worker     return continuous_spaces_;
504*795d594fSAndroid Build Coastguard Worker   }
505*795d594fSAndroid Build Coastguard Worker 
GetDiscontinuousSpaces()506*795d594fSAndroid Build Coastguard Worker   const std::vector<space::DiscontinuousSpace*>& GetDiscontinuousSpaces() const
507*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_) {
508*795d594fSAndroid Build Coastguard Worker     return discontinuous_spaces_;
509*795d594fSAndroid Build Coastguard Worker   }
510*795d594fSAndroid Build Coastguard Worker 
GetCurrentGcIteration()511*795d594fSAndroid Build Coastguard Worker   const collector::Iteration* GetCurrentGcIteration() const {
512*795d594fSAndroid Build Coastguard Worker     return &current_gc_iteration_;
513*795d594fSAndroid Build Coastguard Worker   }
GetCurrentGcIteration()514*795d594fSAndroid Build Coastguard Worker   collector::Iteration* GetCurrentGcIteration() {
515*795d594fSAndroid Build Coastguard Worker     return &current_gc_iteration_;
516*795d594fSAndroid Build Coastguard Worker   }
517*795d594fSAndroid Build Coastguard Worker 
518*795d594fSAndroid Build Coastguard Worker   // Enable verification of object references when the runtime is sufficiently initialized.
EnableObjectValidation()519*795d594fSAndroid Build Coastguard Worker   void EnableObjectValidation() {
520*795d594fSAndroid Build Coastguard Worker     verify_object_mode_ = kVerifyObjectSupport;
521*795d594fSAndroid Build Coastguard Worker     if (verify_object_mode_ > kVerifyObjectModeDisabled) {
522*795d594fSAndroid Build Coastguard Worker       VerifyHeap();
523*795d594fSAndroid Build Coastguard Worker     }
524*795d594fSAndroid Build Coastguard Worker   }
525*795d594fSAndroid Build Coastguard Worker 
526*795d594fSAndroid Build Coastguard Worker   // Disable object reference verification for image writing.
DisableObjectValidation()527*795d594fSAndroid Build Coastguard Worker   void DisableObjectValidation() {
528*795d594fSAndroid Build Coastguard Worker     verify_object_mode_ = kVerifyObjectModeDisabled;
529*795d594fSAndroid Build Coastguard Worker   }
530*795d594fSAndroid Build Coastguard Worker 
531*795d594fSAndroid Build Coastguard Worker   // Other checks may be performed if we know the heap should be in a healthy state.
IsObjectValidationEnabled()532*795d594fSAndroid Build Coastguard Worker   bool IsObjectValidationEnabled() const {
533*795d594fSAndroid Build Coastguard Worker     return verify_object_mode_ > kVerifyObjectModeDisabled;
534*795d594fSAndroid Build Coastguard Worker   }
535*795d594fSAndroid Build Coastguard Worker 
536*795d594fSAndroid Build Coastguard Worker   // Returns true if low memory mode is enabled.
IsLowMemoryMode()537*795d594fSAndroid Build Coastguard Worker   bool IsLowMemoryMode() const {
538*795d594fSAndroid Build Coastguard Worker     return low_memory_mode_;
539*795d594fSAndroid Build Coastguard Worker   }
540*795d594fSAndroid Build Coastguard Worker 
541*795d594fSAndroid Build Coastguard Worker   // Returns the heap growth multiplier, this affects how much we grow the heap after a GC.
542*795d594fSAndroid Build Coastguard Worker   // Scales heap growth, min free, and max free.
543*795d594fSAndroid Build Coastguard Worker   double HeapGrowthMultiplier() const;
544*795d594fSAndroid Build Coastguard Worker 
545*795d594fSAndroid Build Coastguard Worker   // Freed bytes can be negative in cases where we copy objects from a compacted space to a
546*795d594fSAndroid Build Coastguard Worker   // free-list backed space.
547*795d594fSAndroid Build Coastguard Worker   void RecordFree(uint64_t freed_objects, int64_t freed_bytes);
548*795d594fSAndroid Build Coastguard Worker 
549*795d594fSAndroid Build Coastguard Worker   // Record the bytes freed by thread-local buffer revoke.
550*795d594fSAndroid Build Coastguard Worker   void RecordFreeRevoke();
551*795d594fSAndroid Build Coastguard Worker 
GetCardTable()552*795d594fSAndroid Build Coastguard Worker   accounting::CardTable* GetCardTable() const {
553*795d594fSAndroid Build Coastguard Worker     return card_table_.get();
554*795d594fSAndroid Build Coastguard Worker   }
555*795d594fSAndroid Build Coastguard Worker 
GetReadBarrierTable()556*795d594fSAndroid Build Coastguard Worker   accounting::ReadBarrierTable* GetReadBarrierTable() const {
557*795d594fSAndroid Build Coastguard Worker     return rb_table_.get();
558*795d594fSAndroid Build Coastguard Worker   }
559*795d594fSAndroid Build Coastguard Worker 
560*795d594fSAndroid Build Coastguard Worker   EXPORT void AddFinalizerReference(Thread* self, ObjPtr<mirror::Object>* object);
561*795d594fSAndroid Build Coastguard Worker 
562*795d594fSAndroid Build Coastguard Worker   // Returns the number of bytes currently allocated.
563*795d594fSAndroid Build Coastguard Worker   // The result should be treated as an approximation, if it is being concurrently updated.
GetBytesAllocated()564*795d594fSAndroid Build Coastguard Worker   size_t GetBytesAllocated() const {
565*795d594fSAndroid Build Coastguard Worker     return num_bytes_allocated_.load(std::memory_order_relaxed);
566*795d594fSAndroid Build Coastguard Worker   }
567*795d594fSAndroid Build Coastguard Worker 
568*795d594fSAndroid Build Coastguard Worker   // Returns bytes_allocated before adding 'bytes' to it.
AddBytesAllocated(size_t bytes)569*795d594fSAndroid Build Coastguard Worker   size_t AddBytesAllocated(size_t bytes) {
570*795d594fSAndroid Build Coastguard Worker     return num_bytes_allocated_.fetch_add(bytes, std::memory_order_relaxed);
571*795d594fSAndroid Build Coastguard Worker   }
572*795d594fSAndroid Build Coastguard Worker 
GetUseGenerationalCC()573*795d594fSAndroid Build Coastguard Worker   bool GetUseGenerationalCC() const {
574*795d594fSAndroid Build Coastguard Worker     return use_generational_cc_;
575*795d594fSAndroid Build Coastguard Worker   }
576*795d594fSAndroid Build Coastguard Worker 
577*795d594fSAndroid Build Coastguard Worker   // Returns the number of objects currently allocated.
578*795d594fSAndroid Build Coastguard Worker   size_t GetObjectsAllocated() const
579*795d594fSAndroid Build Coastguard Worker       REQUIRES(!Locks::heap_bitmap_lock_);
580*795d594fSAndroid Build Coastguard Worker 
581*795d594fSAndroid Build Coastguard Worker   // Returns the total number of bytes allocated since the heap was created.
582*795d594fSAndroid Build Coastguard Worker   uint64_t GetBytesAllocatedEver() const;
583*795d594fSAndroid Build Coastguard Worker 
584*795d594fSAndroid Build Coastguard Worker   // Returns the total number of bytes freed since the heap was created.
585*795d594fSAndroid Build Coastguard Worker   // Can decrease over time, and may even be negative, since moving an object to
586*795d594fSAndroid Build Coastguard Worker   // a space in which it occupies more memory results in negative "freed bytes".
587*795d594fSAndroid Build Coastguard Worker   // With default memory order, this should be viewed only as a hint.
588*795d594fSAndroid Build Coastguard Worker   int64_t GetBytesFreedEver(std::memory_order mo = std::memory_order_relaxed) const {
589*795d594fSAndroid Build Coastguard Worker     return total_bytes_freed_ever_.load(mo);
590*795d594fSAndroid Build Coastguard Worker   }
591*795d594fSAndroid Build Coastguard Worker 
GetRegionSpace()592*795d594fSAndroid Build Coastguard Worker   space::RegionSpace* GetRegionSpace() const {
593*795d594fSAndroid Build Coastguard Worker     return region_space_;
594*795d594fSAndroid Build Coastguard Worker   }
595*795d594fSAndroid Build Coastguard Worker 
GetBumpPointerSpace()596*795d594fSAndroid Build Coastguard Worker   space::BumpPointerSpace* GetBumpPointerSpace() const {
597*795d594fSAndroid Build Coastguard Worker     return bump_pointer_space_;
598*795d594fSAndroid Build Coastguard Worker   }
599*795d594fSAndroid Build Coastguard Worker   // Implements java.lang.Runtime.maxMemory, returning the maximum amount of memory a program can
600*795d594fSAndroid Build Coastguard Worker   // consume. For a regular VM this would relate to the -Xmx option and would return -1 if no Xmx
601*795d594fSAndroid Build Coastguard Worker   // were specified. Android apps start with a growth limit (small heap size) which is
602*795d594fSAndroid Build Coastguard Worker   // cleared/extended for large apps.
GetMaxMemory()603*795d594fSAndroid Build Coastguard Worker   size_t GetMaxMemory() const {
604*795d594fSAndroid Build Coastguard Worker     // There are some race conditions in the allocation code that can cause bytes allocated to
605*795d594fSAndroid Build Coastguard Worker     // become larger than growth_limit_ in rare cases.
606*795d594fSAndroid Build Coastguard Worker     return std::max(GetBytesAllocated(), growth_limit_);
607*795d594fSAndroid Build Coastguard Worker   }
608*795d594fSAndroid Build Coastguard Worker 
609*795d594fSAndroid Build Coastguard Worker   // Implements java.lang.Runtime.totalMemory, returning approximate amount of memory currently
610*795d594fSAndroid Build Coastguard Worker   // consumed by an application.
611*795d594fSAndroid Build Coastguard Worker   EXPORT size_t GetTotalMemory() const;
612*795d594fSAndroid Build Coastguard Worker 
613*795d594fSAndroid Build Coastguard Worker   // Returns approximately how much free memory we have until the next GC happens.
GetFreeMemoryUntilGC()614*795d594fSAndroid Build Coastguard Worker   size_t GetFreeMemoryUntilGC() const {
615*795d594fSAndroid Build Coastguard Worker     return UnsignedDifference(target_footprint_.load(std::memory_order_relaxed),
616*795d594fSAndroid Build Coastguard Worker                               GetBytesAllocated());
617*795d594fSAndroid Build Coastguard Worker   }
618*795d594fSAndroid Build Coastguard Worker 
619*795d594fSAndroid Build Coastguard Worker   // Returns approximately how much free memory we have until the next OOME happens.
GetFreeMemoryUntilOOME()620*795d594fSAndroid Build Coastguard Worker   size_t GetFreeMemoryUntilOOME() const {
621*795d594fSAndroid Build Coastguard Worker     return UnsignedDifference(growth_limit_, GetBytesAllocated());
622*795d594fSAndroid Build Coastguard Worker   }
623*795d594fSAndroid Build Coastguard Worker 
624*795d594fSAndroid Build Coastguard Worker   // Returns how much free memory we have until we need to grow the heap to perform an allocation.
625*795d594fSAndroid Build Coastguard Worker   // Similar to GetFreeMemoryUntilGC. Implements java.lang.Runtime.freeMemory.
GetFreeMemory()626*795d594fSAndroid Build Coastguard Worker   size_t GetFreeMemory() const {
627*795d594fSAndroid Build Coastguard Worker     return UnsignedDifference(GetTotalMemory(),
628*795d594fSAndroid Build Coastguard Worker                               num_bytes_allocated_.load(std::memory_order_relaxed));
629*795d594fSAndroid Build Coastguard Worker   }
630*795d594fSAndroid Build Coastguard Worker 
631*795d594fSAndroid Build Coastguard Worker   // Get the space that corresponds to an object's address. Current implementation searches all
632*795d594fSAndroid Build Coastguard Worker   // spaces in turn. If fail_ok is false then failing to find a space will cause an abort.
633*795d594fSAndroid Build Coastguard Worker   // TODO: consider using faster data structure like binary tree.
634*795d594fSAndroid Build Coastguard Worker   EXPORT space::ContinuousSpace* FindContinuousSpaceFromObject(ObjPtr<mirror::Object>,
635*795d594fSAndroid Build Coastguard Worker                                                                bool fail_ok) const
636*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
637*795d594fSAndroid Build Coastguard Worker 
638*795d594fSAndroid Build Coastguard Worker   space::ContinuousSpace* FindContinuousSpaceFromAddress(const mirror::Object* addr) const
639*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
640*795d594fSAndroid Build Coastguard Worker 
641*795d594fSAndroid Build Coastguard Worker   space::DiscontinuousSpace* FindDiscontinuousSpaceFromObject(ObjPtr<mirror::Object>,
642*795d594fSAndroid Build Coastguard Worker                                                               bool fail_ok) const
643*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
644*795d594fSAndroid Build Coastguard Worker 
645*795d594fSAndroid Build Coastguard Worker   EXPORT space::Space* FindSpaceFromObject(ObjPtr<mirror::Object> obj, bool fail_ok) const
646*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
647*795d594fSAndroid Build Coastguard Worker 
648*795d594fSAndroid Build Coastguard Worker   space::Space* FindSpaceFromAddress(const void* ptr) const
649*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
650*795d594fSAndroid Build Coastguard Worker 
651*795d594fSAndroid Build Coastguard Worker   std::string DumpSpaceNameFromAddress(const void* addr) const
652*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
653*795d594fSAndroid Build Coastguard Worker 
654*795d594fSAndroid Build Coastguard Worker   void DumpForSigQuit(std::ostream& os) REQUIRES(!*gc_complete_lock_);
655*795d594fSAndroid Build Coastguard Worker 
656*795d594fSAndroid Build Coastguard Worker   // Do a pending collector transition.
657*795d594fSAndroid Build Coastguard Worker   void DoPendingCollectorTransition()
658*795d594fSAndroid Build Coastguard Worker       REQUIRES(!*gc_complete_lock_, !*pending_task_lock_, !process_state_update_lock_);
659*795d594fSAndroid Build Coastguard Worker 
660*795d594fSAndroid Build Coastguard Worker   // Deflate monitors, ... and trim the spaces.
661*795d594fSAndroid Build Coastguard Worker   EXPORT void Trim(Thread* self) REQUIRES(!*gc_complete_lock_);
662*795d594fSAndroid Build Coastguard Worker 
663*795d594fSAndroid Build Coastguard Worker   void RevokeThreadLocalBuffers(Thread* thread);
664*795d594fSAndroid Build Coastguard Worker   void RevokeRosAllocThreadLocalBuffers(Thread* thread);
665*795d594fSAndroid Build Coastguard Worker   void RevokeAllThreadLocalBuffers();
666*795d594fSAndroid Build Coastguard Worker   void AssertThreadLocalBuffersAreRevoked(Thread* thread);
667*795d594fSAndroid Build Coastguard Worker   void AssertAllBumpPointerSpaceThreadLocalBuffersAreRevoked();
668*795d594fSAndroid Build Coastguard Worker   void RosAllocVerification(TimingLogger* timings, const char* name)
669*795d594fSAndroid Build Coastguard Worker       REQUIRES(Locks::mutator_lock_);
670*795d594fSAndroid Build Coastguard Worker 
GetLiveBitmap()671*795d594fSAndroid Build Coastguard Worker   accounting::HeapBitmap* GetLiveBitmap() REQUIRES_SHARED(Locks::heap_bitmap_lock_) {
672*795d594fSAndroid Build Coastguard Worker     return live_bitmap_.get();
673*795d594fSAndroid Build Coastguard Worker   }
674*795d594fSAndroid Build Coastguard Worker 
GetMarkBitmap()675*795d594fSAndroid Build Coastguard Worker   accounting::HeapBitmap* GetMarkBitmap() REQUIRES_SHARED(Locks::heap_bitmap_lock_) {
676*795d594fSAndroid Build Coastguard Worker     return mark_bitmap_.get();
677*795d594fSAndroid Build Coastguard Worker   }
678*795d594fSAndroid Build Coastguard Worker 
GetLiveStack()679*795d594fSAndroid Build Coastguard Worker   accounting::ObjectStack* GetLiveStack() REQUIRES_SHARED(Locks::heap_bitmap_lock_) {
680*795d594fSAndroid Build Coastguard Worker     return live_stack_.get();
681*795d594fSAndroid Build Coastguard Worker   }
682*795d594fSAndroid Build Coastguard Worker 
GetAllocationStack()683*795d594fSAndroid Build Coastguard Worker   accounting::ObjectStack* GetAllocationStack() REQUIRES_SHARED(Locks::heap_bitmap_lock_) {
684*795d594fSAndroid Build Coastguard Worker     return allocation_stack_.get();
685*795d594fSAndroid Build Coastguard Worker   }
686*795d594fSAndroid Build Coastguard Worker 
687*795d594fSAndroid Build Coastguard Worker   void PreZygoteFork() NO_THREAD_SAFETY_ANALYSIS;
688*795d594fSAndroid Build Coastguard Worker 
689*795d594fSAndroid Build Coastguard Worker   // Mark and empty stack.
690*795d594fSAndroid Build Coastguard Worker   EXPORT void FlushAllocStack() REQUIRES_SHARED(Locks::mutator_lock_)
691*795d594fSAndroid Build Coastguard Worker       REQUIRES(Locks::heap_bitmap_lock_);
692*795d594fSAndroid Build Coastguard Worker 
693*795d594fSAndroid Build Coastguard Worker   // Revoke all the thread-local allocation stacks.
694*795d594fSAndroid Build Coastguard Worker   EXPORT void RevokeAllThreadLocalAllocationStacks(Thread* self)
695*795d594fSAndroid Build Coastguard Worker       REQUIRES(Locks::mutator_lock_, !Locks::runtime_shutdown_lock_, !Locks::thread_list_lock_);
696*795d594fSAndroid Build Coastguard Worker 
697*795d594fSAndroid Build Coastguard Worker   // Mark all the objects in the allocation stack in the specified bitmap.
698*795d594fSAndroid Build Coastguard Worker   // TODO: Refactor?
699*795d594fSAndroid Build Coastguard Worker   void MarkAllocStack(accounting::ContinuousSpaceBitmap* bitmap1,
700*795d594fSAndroid Build Coastguard Worker                       accounting::ContinuousSpaceBitmap* bitmap2,
701*795d594fSAndroid Build Coastguard Worker                       accounting::LargeObjectBitmap* large_objects,
702*795d594fSAndroid Build Coastguard Worker                       accounting::ObjectStack* stack)
703*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_)
704*795d594fSAndroid Build Coastguard Worker       REQUIRES(Locks::heap_bitmap_lock_);
705*795d594fSAndroid Build Coastguard Worker 
706*795d594fSAndroid Build Coastguard Worker   // Mark the specified allocation stack as live.
707*795d594fSAndroid Build Coastguard Worker   void MarkAllocStackAsLive(accounting::ObjectStack* stack)
708*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_)
709*795d594fSAndroid Build Coastguard Worker       REQUIRES(Locks::heap_bitmap_lock_);
710*795d594fSAndroid Build Coastguard Worker 
711*795d594fSAndroid Build Coastguard Worker   // Unbind any bound bitmaps.
712*795d594fSAndroid Build Coastguard Worker   void UnBindBitmaps()
713*795d594fSAndroid Build Coastguard Worker       REQUIRES(Locks::heap_bitmap_lock_)
714*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
715*795d594fSAndroid Build Coastguard Worker 
716*795d594fSAndroid Build Coastguard Worker   // Returns the boot image spaces. There may be multiple boot image spaces.
GetBootImageSpaces()717*795d594fSAndroid Build Coastguard Worker   const std::vector<space::ImageSpace*>& GetBootImageSpaces() const {
718*795d594fSAndroid Build Coastguard Worker     return boot_image_spaces_;
719*795d594fSAndroid Build Coastguard Worker   }
720*795d594fSAndroid Build Coastguard Worker 
721*795d594fSAndroid Build Coastguard Worker   // TODO(b/260881207): refactor to only use this function in debug builds and
722*795d594fSAndroid Build Coastguard Worker   // remove EXPORT.
723*795d594fSAndroid Build Coastguard Worker   EXPORT bool ObjectIsInBootImageSpace(ObjPtr<mirror::Object> obj) const
724*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
725*795d594fSAndroid Build Coastguard Worker 
726*795d594fSAndroid Build Coastguard Worker   bool IsInBootImageOatFile(const void* p) const
727*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
728*795d594fSAndroid Build Coastguard Worker 
729*795d594fSAndroid Build Coastguard Worker   // Get the start address of the boot images if any; otherwise returns 0.
GetBootImagesStartAddress()730*795d594fSAndroid Build Coastguard Worker   uint32_t GetBootImagesStartAddress() const {
731*795d594fSAndroid Build Coastguard Worker     return boot_images_start_address_;
732*795d594fSAndroid Build Coastguard Worker   }
733*795d594fSAndroid Build Coastguard Worker 
734*795d594fSAndroid Build Coastguard Worker   // Get the size of all boot images, including the heap and oat areas.
GetBootImagesSize()735*795d594fSAndroid Build Coastguard Worker   uint32_t GetBootImagesSize() const {
736*795d594fSAndroid Build Coastguard Worker     return boot_images_size_;
737*795d594fSAndroid Build Coastguard Worker   }
738*795d594fSAndroid Build Coastguard Worker 
739*795d594fSAndroid Build Coastguard Worker   // Check if a pointer points to a boot image.
IsBootImageAddress(const void * p)740*795d594fSAndroid Build Coastguard Worker   bool IsBootImageAddress(const void* p) const {
741*795d594fSAndroid Build Coastguard Worker     return reinterpret_cast<uintptr_t>(p) - boot_images_start_address_ < boot_images_size_;
742*795d594fSAndroid Build Coastguard Worker   }
743*795d594fSAndroid Build Coastguard Worker 
GetDlMallocSpace()744*795d594fSAndroid Build Coastguard Worker   space::DlMallocSpace* GetDlMallocSpace() const {
745*795d594fSAndroid Build Coastguard Worker     return dlmalloc_space_;
746*795d594fSAndroid Build Coastguard Worker   }
747*795d594fSAndroid Build Coastguard Worker 
GetRosAllocSpace()748*795d594fSAndroid Build Coastguard Worker   space::RosAllocSpace* GetRosAllocSpace() const {
749*795d594fSAndroid Build Coastguard Worker     return rosalloc_space_;
750*795d594fSAndroid Build Coastguard Worker   }
751*795d594fSAndroid Build Coastguard Worker 
752*795d594fSAndroid Build Coastguard Worker   // Return the corresponding rosalloc space.
753*795d594fSAndroid Build Coastguard Worker   space::RosAllocSpace* GetRosAllocSpace(gc::allocator::RosAlloc* rosalloc) const
754*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
755*795d594fSAndroid Build Coastguard Worker 
GetNonMovingSpace()756*795d594fSAndroid Build Coastguard Worker   space::MallocSpace* GetNonMovingSpace() const {
757*795d594fSAndroid Build Coastguard Worker     return non_moving_space_;
758*795d594fSAndroid Build Coastguard Worker   }
759*795d594fSAndroid Build Coastguard Worker 
GetLargeObjectsSpace()760*795d594fSAndroid Build Coastguard Worker   space::LargeObjectSpace* GetLargeObjectsSpace() const {
761*795d594fSAndroid Build Coastguard Worker     return large_object_space_;
762*795d594fSAndroid Build Coastguard Worker   }
763*795d594fSAndroid Build Coastguard Worker 
764*795d594fSAndroid Build Coastguard Worker   // Returns the free list space that may contain movable objects (the
765*795d594fSAndroid Build Coastguard Worker   // one that's not the non-moving space), either rosalloc_space_ or
766*795d594fSAndroid Build Coastguard Worker   // dlmalloc_space_.
GetPrimaryFreeListSpace()767*795d594fSAndroid Build Coastguard Worker   space::MallocSpace* GetPrimaryFreeListSpace() {
768*795d594fSAndroid Build Coastguard Worker     if (kUseRosAlloc) {
769*795d594fSAndroid Build Coastguard Worker       DCHECK(rosalloc_space_ != nullptr);
770*795d594fSAndroid Build Coastguard Worker       // reinterpret_cast is necessary as the space class hierarchy
771*795d594fSAndroid Build Coastguard Worker       // isn't known (#included) yet here.
772*795d594fSAndroid Build Coastguard Worker       return reinterpret_cast<space::MallocSpace*>(rosalloc_space_);
773*795d594fSAndroid Build Coastguard Worker     } else {
774*795d594fSAndroid Build Coastguard Worker       DCHECK(dlmalloc_space_ != nullptr);
775*795d594fSAndroid Build Coastguard Worker       return reinterpret_cast<space::MallocSpace*>(dlmalloc_space_);
776*795d594fSAndroid Build Coastguard Worker     }
777*795d594fSAndroid Build Coastguard Worker   }
778*795d594fSAndroid Build Coastguard Worker 
779*795d594fSAndroid Build Coastguard Worker   void DumpSpaces(std::ostream& stream) const REQUIRES_SHARED(Locks::mutator_lock_);
780*795d594fSAndroid Build Coastguard Worker   EXPORT std::string DumpSpaces() const REQUIRES_SHARED(Locks::mutator_lock_);
781*795d594fSAndroid Build Coastguard Worker 
782*795d594fSAndroid Build Coastguard Worker   // GC performance measuring
783*795d594fSAndroid Build Coastguard Worker   void DumpGcPerformanceInfo(std::ostream& os)
784*795d594fSAndroid Build Coastguard Worker       REQUIRES(!*gc_complete_lock_);
785*795d594fSAndroid Build Coastguard Worker   void ResetGcPerformanceInfo() REQUIRES(!*gc_complete_lock_);
786*795d594fSAndroid Build Coastguard Worker 
787*795d594fSAndroid Build Coastguard Worker   // Thread pool. Create either the given number of threads, or as per the
788*795d594fSAndroid Build Coastguard Worker   // values of conc_gc_threads_ and parallel_gc_threads_.
789*795d594fSAndroid Build Coastguard Worker   void CreateThreadPool(size_t num_threads = 0);
790*795d594fSAndroid Build Coastguard Worker   void WaitForWorkersToBeCreated();
791*795d594fSAndroid Build Coastguard Worker   void DeleteThreadPool();
GetThreadPool()792*795d594fSAndroid Build Coastguard Worker   ThreadPool* GetThreadPool() {
793*795d594fSAndroid Build Coastguard Worker     return thread_pool_.get();
794*795d594fSAndroid Build Coastguard Worker   }
GetParallelGCThreadCount()795*795d594fSAndroid Build Coastguard Worker   size_t GetParallelGCThreadCount() const {
796*795d594fSAndroid Build Coastguard Worker     return parallel_gc_threads_;
797*795d594fSAndroid Build Coastguard Worker   }
GetConcGCThreadCount()798*795d594fSAndroid Build Coastguard Worker   size_t GetConcGCThreadCount() const {
799*795d594fSAndroid Build Coastguard Worker     return conc_gc_threads_;
800*795d594fSAndroid Build Coastguard Worker   }
801*795d594fSAndroid Build Coastguard Worker   accounting::ModUnionTable* FindModUnionTableFromSpace(space::Space* space);
802*795d594fSAndroid Build Coastguard Worker   void AddModUnionTable(accounting::ModUnionTable* mod_union_table);
803*795d594fSAndroid Build Coastguard Worker 
804*795d594fSAndroid Build Coastguard Worker   accounting::RememberedSet* FindRememberedSetFromSpace(space::Space* space);
805*795d594fSAndroid Build Coastguard Worker   void AddRememberedSet(accounting::RememberedSet* remembered_set);
806*795d594fSAndroid Build Coastguard Worker   // Also deletes the remebered set.
807*795d594fSAndroid Build Coastguard Worker   void RemoveRememberedSet(space::Space* space);
808*795d594fSAndroid Build Coastguard Worker 
809*795d594fSAndroid Build Coastguard Worker   bool IsCompilingBoot() const;
HasBootImageSpace()810*795d594fSAndroid Build Coastguard Worker   bool HasBootImageSpace() const {
811*795d594fSAndroid Build Coastguard Worker     return !boot_image_spaces_.empty();
812*795d594fSAndroid Build Coastguard Worker   }
813*795d594fSAndroid Build Coastguard Worker   bool HasAppImageSpaceFor(const std::string& dex_location) const;
814*795d594fSAndroid Build Coastguard Worker 
GetReferenceProcessor()815*795d594fSAndroid Build Coastguard Worker   ReferenceProcessor* GetReferenceProcessor() {
816*795d594fSAndroid Build Coastguard Worker     return reference_processor_.get();
817*795d594fSAndroid Build Coastguard Worker   }
GetTaskProcessor()818*795d594fSAndroid Build Coastguard Worker   TaskProcessor* GetTaskProcessor() {
819*795d594fSAndroid Build Coastguard Worker     return task_processor_.get();
820*795d594fSAndroid Build Coastguard Worker   }
821*795d594fSAndroid Build Coastguard Worker 
HasZygoteSpace()822*795d594fSAndroid Build Coastguard Worker   bool HasZygoteSpace() const {
823*795d594fSAndroid Build Coastguard Worker     return zygote_space_ != nullptr;
824*795d594fSAndroid Build Coastguard Worker   }
825*795d594fSAndroid Build Coastguard Worker 
826*795d594fSAndroid Build Coastguard Worker   // Returns the active concurrent copying collector.
ConcurrentCopyingCollector()827*795d594fSAndroid Build Coastguard Worker   collector::ConcurrentCopying* ConcurrentCopyingCollector() {
828*795d594fSAndroid Build Coastguard Worker     collector::ConcurrentCopying* active_collector =
829*795d594fSAndroid Build Coastguard Worker             active_concurrent_copying_collector_.load(std::memory_order_relaxed);
830*795d594fSAndroid Build Coastguard Worker     if (use_generational_cc_) {
831*795d594fSAndroid Build Coastguard Worker       DCHECK((active_collector == concurrent_copying_collector_) ||
832*795d594fSAndroid Build Coastguard Worker              (active_collector == young_concurrent_copying_collector_))
833*795d594fSAndroid Build Coastguard Worker               << "active_concurrent_copying_collector: " << active_collector
834*795d594fSAndroid Build Coastguard Worker               << " young_concurrent_copying_collector: " << young_concurrent_copying_collector_
835*795d594fSAndroid Build Coastguard Worker               << " concurrent_copying_collector: " << concurrent_copying_collector_;
836*795d594fSAndroid Build Coastguard Worker     } else {
837*795d594fSAndroid Build Coastguard Worker       DCHECK_EQ(active_collector, concurrent_copying_collector_);
838*795d594fSAndroid Build Coastguard Worker     }
839*795d594fSAndroid Build Coastguard Worker     return active_collector;
840*795d594fSAndroid Build Coastguard Worker   }
841*795d594fSAndroid Build Coastguard Worker 
MarkCompactCollector()842*795d594fSAndroid Build Coastguard Worker   collector::MarkCompact* MarkCompactCollector() {
843*795d594fSAndroid Build Coastguard Worker     DCHECK(!gUseUserfaultfd || mark_compact_ != nullptr);
844*795d594fSAndroid Build Coastguard Worker     return mark_compact_;
845*795d594fSAndroid Build Coastguard Worker   }
846*795d594fSAndroid Build Coastguard Worker 
IsPerformingUffdCompaction()847*795d594fSAndroid Build Coastguard Worker   bool IsPerformingUffdCompaction() { return gUseUserfaultfd && mark_compact_->IsCompacting(); }
848*795d594fSAndroid Build Coastguard Worker 
CurrentCollectorType()849*795d594fSAndroid Build Coastguard Worker   CollectorType CurrentCollectorType() const {
850*795d594fSAndroid Build Coastguard Worker     DCHECK(!gUseUserfaultfd || collector_type_ == kCollectorTypeCMC);
851*795d594fSAndroid Build Coastguard Worker     return collector_type_;
852*795d594fSAndroid Build Coastguard Worker   }
853*795d594fSAndroid Build Coastguard Worker 
IsMovingGc()854*795d594fSAndroid Build Coastguard Worker   bool IsMovingGc() const { return IsMovingGc(CurrentCollectorType()); }
855*795d594fSAndroid Build Coastguard Worker 
GetForegroundCollectorType()856*795d594fSAndroid Build Coastguard Worker   CollectorType GetForegroundCollectorType() const { return foreground_collector_type_; }
857*795d594fSAndroid Build Coastguard Worker   // EXPORT is needed to make this method visible for libartservice.
858*795d594fSAndroid Build Coastguard Worker   EXPORT std::string GetForegroundCollectorName();
859*795d594fSAndroid Build Coastguard Worker 
IsGcConcurrentAndMoving()860*795d594fSAndroid Build Coastguard Worker   bool IsGcConcurrentAndMoving() const {
861*795d594fSAndroid Build Coastguard Worker     if (IsGcConcurrent() && IsMovingGc(collector_type_)) {
862*795d594fSAndroid Build Coastguard Worker       // Assume no transition when a concurrent moving collector is used.
863*795d594fSAndroid Build Coastguard Worker       DCHECK_EQ(collector_type_, foreground_collector_type_);
864*795d594fSAndroid Build Coastguard Worker       return true;
865*795d594fSAndroid Build Coastguard Worker     }
866*795d594fSAndroid Build Coastguard Worker     return false;
867*795d594fSAndroid Build Coastguard Worker   }
868*795d594fSAndroid Build Coastguard Worker 
IsMovingGCDisabled(Thread * self)869*795d594fSAndroid Build Coastguard Worker   bool IsMovingGCDisabled(Thread* self) REQUIRES(!*gc_complete_lock_) {
870*795d594fSAndroid Build Coastguard Worker     MutexLock mu(self, *gc_complete_lock_);
871*795d594fSAndroid Build Coastguard Worker     return disable_moving_gc_count_ > 0;
872*795d594fSAndroid Build Coastguard Worker   }
873*795d594fSAndroid Build Coastguard Worker 
874*795d594fSAndroid Build Coastguard Worker   // Request an asynchronous trim.
875*795d594fSAndroid Build Coastguard Worker   void RequestTrim(Thread* self) REQUIRES(!*pending_task_lock_);
876*795d594fSAndroid Build Coastguard Worker 
877*795d594fSAndroid Build Coastguard Worker   // Retrieve the current GC number, i.e. the number n such that we completed n GCs so far.
878*795d594fSAndroid Build Coastguard Worker   // Provides acquire ordering, so that if we read this first, and then check whether a GC is
879*795d594fSAndroid Build Coastguard Worker   // required, we know that the GC number read actually preceded the test.
GetCurrentGcNum()880*795d594fSAndroid Build Coastguard Worker   uint32_t GetCurrentGcNum() {
881*795d594fSAndroid Build Coastguard Worker     return gcs_completed_.load(std::memory_order_acquire);
882*795d594fSAndroid Build Coastguard Worker   }
883*795d594fSAndroid Build Coastguard Worker 
884*795d594fSAndroid Build Coastguard Worker   // Request asynchronous GC. Observed_gc_num is the value of GetCurrentGcNum() when we started to
885*795d594fSAndroid Build Coastguard Worker   // evaluate the GC triggering condition. If a GC has been completed since then, we consider our
886*795d594fSAndroid Build Coastguard Worker   // job done. If we return true, then we ensured that gcs_completed_ will eventually be
887*795d594fSAndroid Build Coastguard Worker   // incremented beyond observed_gc_num. We return false only in corner cases in which we cannot
888*795d594fSAndroid Build Coastguard Worker   // ensure that.
889*795d594fSAndroid Build Coastguard Worker   bool RequestConcurrentGC(Thread* self, GcCause cause, bool force_full, uint32_t observed_gc_num)
890*795d594fSAndroid Build Coastguard Worker       REQUIRES(!*pending_task_lock_);
891*795d594fSAndroid Build Coastguard Worker 
892*795d594fSAndroid Build Coastguard Worker   // Whether or not we may use a garbage collector, used so that we only create collectors we need.
893*795d594fSAndroid Build Coastguard Worker   bool MayUseCollector(CollectorType type) const;
894*795d594fSAndroid Build Coastguard Worker 
895*795d594fSAndroid Build Coastguard Worker   // Used by tests to reduce timinig-dependent flakiness in OOME behavior.
SetMinIntervalHomogeneousSpaceCompactionByOom(uint64_t interval)896*795d594fSAndroid Build Coastguard Worker   void SetMinIntervalHomogeneousSpaceCompactionByOom(uint64_t interval) {
897*795d594fSAndroid Build Coastguard Worker     min_interval_homogeneous_space_compaction_by_oom_ = interval;
898*795d594fSAndroid Build Coastguard Worker   }
899*795d594fSAndroid Build Coastguard Worker 
900*795d594fSAndroid Build Coastguard Worker   // Helpers for android.os.Debug.getRuntimeStat().
901*795d594fSAndroid Build Coastguard Worker   uint64_t GetGcCount() const;
902*795d594fSAndroid Build Coastguard Worker   uint64_t GetGcTime() const;
903*795d594fSAndroid Build Coastguard Worker   uint64_t GetBlockingGcCount() const;
904*795d594fSAndroid Build Coastguard Worker   uint64_t GetBlockingGcTime() const;
905*795d594fSAndroid Build Coastguard Worker   void DumpGcCountRateHistogram(std::ostream& os) const REQUIRES(!*gc_complete_lock_);
906*795d594fSAndroid Build Coastguard Worker   void DumpBlockingGcCountRateHistogram(std::ostream& os) const REQUIRES(!*gc_complete_lock_);
GetTotalTimeWaitingForGC()907*795d594fSAndroid Build Coastguard Worker   uint64_t GetTotalTimeWaitingForGC() const {
908*795d594fSAndroid Build Coastguard Worker     return total_wait_time_;
909*795d594fSAndroid Build Coastguard Worker   }
910*795d594fSAndroid Build Coastguard Worker   uint64_t GetPreOomeGcCount() const;
911*795d594fSAndroid Build Coastguard Worker 
912*795d594fSAndroid Build Coastguard Worker   // Perfetto Art Heap Profiler Support.
GetHeapSampler()913*795d594fSAndroid Build Coastguard Worker   HeapSampler& GetHeapSampler() {
914*795d594fSAndroid Build Coastguard Worker     return heap_sampler_;
915*795d594fSAndroid Build Coastguard Worker   }
916*795d594fSAndroid Build Coastguard Worker 
917*795d594fSAndroid Build Coastguard Worker   void InitPerfettoJavaHeapProf();
918*795d594fSAndroid Build Coastguard Worker   // In NonTlab case: Check whether we should report a sample allocation and if so report it.
919*795d594fSAndroid Build Coastguard Worker   // Also update state (bytes_until_sample).
920*795d594fSAndroid Build Coastguard Worker   // By calling JHPCheckNonTlabSampleAllocation from different functions for Large allocations and
921*795d594fSAndroid Build Coastguard Worker   // non-moving allocations we are able to use the stack to identify these allocations separately.
922*795d594fSAndroid Build Coastguard Worker   EXPORT void JHPCheckNonTlabSampleAllocation(Thread* self, mirror::Object* ret, size_t alloc_size);
923*795d594fSAndroid Build Coastguard Worker   // In Tlab case: Calculate the next tlab size (location of next sample point) and whether
924*795d594fSAndroid Build Coastguard Worker   // a sample should be taken.
925*795d594fSAndroid Build Coastguard Worker   size_t JHPCalculateNextTlabSize(Thread* self,
926*795d594fSAndroid Build Coastguard Worker                                   size_t jhp_def_tlab_size,
927*795d594fSAndroid Build Coastguard Worker                                   size_t alloc_size,
928*795d594fSAndroid Build Coastguard Worker                                   bool* take_sample,
929*795d594fSAndroid Build Coastguard Worker                                   size_t* bytes_until_sample);
930*795d594fSAndroid Build Coastguard Worker   // Reduce the number of bytes to the next sample position by this adjustment.
931*795d594fSAndroid Build Coastguard Worker   void AdjustSampleOffset(size_t adjustment);
932*795d594fSAndroid Build Coastguard Worker 
933*795d594fSAndroid Build Coastguard Worker   // Allocation tracking support
934*795d594fSAndroid Build Coastguard Worker   // Callers to this function use double-checked locking to ensure safety on allocation_records_
IsAllocTrackingEnabled()935*795d594fSAndroid Build Coastguard Worker   bool IsAllocTrackingEnabled() const {
936*795d594fSAndroid Build Coastguard Worker     return alloc_tracking_enabled_.load(std::memory_order_relaxed);
937*795d594fSAndroid Build Coastguard Worker   }
938*795d594fSAndroid Build Coastguard Worker 
SetAllocTrackingEnabled(bool enabled)939*795d594fSAndroid Build Coastguard Worker   void SetAllocTrackingEnabled(bool enabled) REQUIRES(Locks::alloc_tracker_lock_) {
940*795d594fSAndroid Build Coastguard Worker     alloc_tracking_enabled_.store(enabled, std::memory_order_relaxed);
941*795d594fSAndroid Build Coastguard Worker   }
942*795d594fSAndroid Build Coastguard Worker 
943*795d594fSAndroid Build Coastguard Worker   // Return the current stack depth of allocation records.
GetAllocTrackerStackDepth()944*795d594fSAndroid Build Coastguard Worker   size_t GetAllocTrackerStackDepth() const {
945*795d594fSAndroid Build Coastguard Worker     return alloc_record_depth_;
946*795d594fSAndroid Build Coastguard Worker   }
947*795d594fSAndroid Build Coastguard Worker 
948*795d594fSAndroid Build Coastguard Worker   // Return the current stack depth of allocation records.
SetAllocTrackerStackDepth(size_t alloc_record_depth)949*795d594fSAndroid Build Coastguard Worker   void SetAllocTrackerStackDepth(size_t alloc_record_depth) {
950*795d594fSAndroid Build Coastguard Worker     alloc_record_depth_ = alloc_record_depth;
951*795d594fSAndroid Build Coastguard Worker   }
952*795d594fSAndroid Build Coastguard Worker 
GetAllocationRecords()953*795d594fSAndroid Build Coastguard Worker   AllocRecordObjectMap* GetAllocationRecords() const REQUIRES(Locks::alloc_tracker_lock_) {
954*795d594fSAndroid Build Coastguard Worker     return allocation_records_.get();
955*795d594fSAndroid Build Coastguard Worker   }
956*795d594fSAndroid Build Coastguard Worker 
957*795d594fSAndroid Build Coastguard Worker   void SetAllocationRecords(AllocRecordObjectMap* records)
958*795d594fSAndroid Build Coastguard Worker       REQUIRES(Locks::alloc_tracker_lock_);
959*795d594fSAndroid Build Coastguard Worker 
960*795d594fSAndroid Build Coastguard Worker   void VisitAllocationRecords(RootVisitor* visitor) const
961*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_)
962*795d594fSAndroid Build Coastguard Worker       REQUIRES(!Locks::alloc_tracker_lock_);
963*795d594fSAndroid Build Coastguard Worker 
964*795d594fSAndroid Build Coastguard Worker   void SweepAllocationRecords(IsMarkedVisitor* visitor) const
965*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_)
966*795d594fSAndroid Build Coastguard Worker       REQUIRES(!Locks::alloc_tracker_lock_);
967*795d594fSAndroid Build Coastguard Worker 
968*795d594fSAndroid Build Coastguard Worker   void DisallowNewAllocationRecords() const
969*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_)
970*795d594fSAndroid Build Coastguard Worker       REQUIRES(!Locks::alloc_tracker_lock_);
971*795d594fSAndroid Build Coastguard Worker 
972*795d594fSAndroid Build Coastguard Worker   void AllowNewAllocationRecords() const
973*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_)
974*795d594fSAndroid Build Coastguard Worker       REQUIRES(!Locks::alloc_tracker_lock_);
975*795d594fSAndroid Build Coastguard Worker 
976*795d594fSAndroid Build Coastguard Worker   void BroadcastForNewAllocationRecords() const
977*795d594fSAndroid Build Coastguard Worker       REQUIRES(!Locks::alloc_tracker_lock_);
978*795d594fSAndroid Build Coastguard Worker 
979*795d594fSAndroid Build Coastguard Worker   void DisableGCForShutdown() REQUIRES(!*gc_complete_lock_);
980*795d594fSAndroid Build Coastguard Worker   bool IsGCDisabledForShutdown() const REQUIRES(!*gc_complete_lock_);
981*795d594fSAndroid Build Coastguard Worker 
982*795d594fSAndroid Build Coastguard Worker   // Create a new alloc space and compact default alloc space to it.
983*795d594fSAndroid Build Coastguard Worker   EXPORT HomogeneousSpaceCompactResult PerformHomogeneousSpaceCompact()
984*795d594fSAndroid Build Coastguard Worker       REQUIRES(!*gc_complete_lock_, !process_state_update_lock_);
985*795d594fSAndroid Build Coastguard Worker   EXPORT bool SupportHomogeneousSpaceCompactAndCollectorTransitions() const;
986*795d594fSAndroid Build Coastguard Worker 
987*795d594fSAndroid Build Coastguard Worker   // Install an allocation listener.
988*795d594fSAndroid Build Coastguard Worker   EXPORT void SetAllocationListener(AllocationListener* l);
989*795d594fSAndroid Build Coastguard Worker   // Remove an allocation listener. Note: the listener must not be deleted, as for performance
990*795d594fSAndroid Build Coastguard Worker   // reasons, we assume it stays valid when we read it (so that we don't require a lock).
991*795d594fSAndroid Build Coastguard Worker   EXPORT void RemoveAllocationListener();
992*795d594fSAndroid Build Coastguard Worker 
993*795d594fSAndroid Build Coastguard Worker   // Install a gc pause listener.
994*795d594fSAndroid Build Coastguard Worker   EXPORT void SetGcPauseListener(GcPauseListener* l);
995*795d594fSAndroid Build Coastguard Worker   // Get the currently installed gc pause listener, or null.
GetGcPauseListener()996*795d594fSAndroid Build Coastguard Worker   GcPauseListener* GetGcPauseListener() {
997*795d594fSAndroid Build Coastguard Worker     return gc_pause_listener_.load(std::memory_order_acquire);
998*795d594fSAndroid Build Coastguard Worker   }
999*795d594fSAndroid Build Coastguard Worker   // Remove a gc pause listener. Note: the listener must not be deleted, as for performance
1000*795d594fSAndroid Build Coastguard Worker   // reasons, we assume it stays valid when we read it (so that we don't require a lock).
1001*795d594fSAndroid Build Coastguard Worker   EXPORT void RemoveGcPauseListener();
1002*795d594fSAndroid Build Coastguard Worker 
1003*795d594fSAndroid Build Coastguard Worker   EXPORT const Verification* GetVerification() const;
1004*795d594fSAndroid Build Coastguard Worker 
1005*795d594fSAndroid Build Coastguard Worker   void PostForkChildAction(Thread* self) REQUIRES(!*gc_complete_lock_);
1006*795d594fSAndroid Build Coastguard Worker 
1007*795d594fSAndroid Build Coastguard Worker   EXPORT void TraceHeapSize(size_t heap_size);
1008*795d594fSAndroid Build Coastguard Worker 
1009*795d594fSAndroid Build Coastguard Worker   bool AddHeapTask(gc::HeapTask* task);
1010*795d594fSAndroid Build Coastguard Worker 
1011*795d594fSAndroid Build Coastguard Worker   // TODO: Kernels for arm and x86 in both, 32-bit and 64-bit modes use 512 entries per page-table
1012*795d594fSAndroid Build Coastguard Worker   // page. Find a way to confirm that in userspace.
1013*795d594fSAndroid Build Coastguard Worker   // Address range covered by 1 Page Middle Directory (PMD) entry in the page table
GetPMDSize()1014*795d594fSAndroid Build Coastguard Worker   static inline ALWAYS_INLINE size_t GetPMDSize() {
1015*795d594fSAndroid Build Coastguard Worker     return (gPageSize / sizeof(uint64_t)) * gPageSize;
1016*795d594fSAndroid Build Coastguard Worker   }
1017*795d594fSAndroid Build Coastguard Worker   // Address range covered by 1 Page Upper Directory (PUD) entry in the page table
GetPUDSize()1018*795d594fSAndroid Build Coastguard Worker   static inline ALWAYS_INLINE size_t GetPUDSize() {
1019*795d594fSAndroid Build Coastguard Worker     return (gPageSize / sizeof(uint64_t)) * GetPMDSize();
1020*795d594fSAndroid Build Coastguard Worker   }
1021*795d594fSAndroid Build Coastguard Worker 
1022*795d594fSAndroid Build Coastguard Worker   // Returns the ideal alignment corresponding to page-table levels for the
1023*795d594fSAndroid Build Coastguard Worker   // given size.
BestPageTableAlignment(size_t size)1024*795d594fSAndroid Build Coastguard Worker   static inline size_t BestPageTableAlignment(size_t size) {
1025*795d594fSAndroid Build Coastguard Worker     const size_t pud_size = GetPUDSize();
1026*795d594fSAndroid Build Coastguard Worker     const size_t pmd_size = GetPMDSize();
1027*795d594fSAndroid Build Coastguard Worker     return size < pud_size ? pmd_size : pud_size;
1028*795d594fSAndroid Build Coastguard Worker   }
1029*795d594fSAndroid Build Coastguard Worker 
1030*795d594fSAndroid Build Coastguard Worker  private:
1031*795d594fSAndroid Build Coastguard Worker   class ConcurrentGCTask;
1032*795d594fSAndroid Build Coastguard Worker   class CollectorTransitionTask;
1033*795d594fSAndroid Build Coastguard Worker   class HeapTrimTask;
1034*795d594fSAndroid Build Coastguard Worker   class TriggerPostForkCCGcTask;
1035*795d594fSAndroid Build Coastguard Worker   class ReduceTargetFootprintTask;
1036*795d594fSAndroid Build Coastguard Worker 
1037*795d594fSAndroid Build Coastguard Worker   // Compact source space to target space. Returns the collector used.
1038*795d594fSAndroid Build Coastguard Worker   collector::GarbageCollector* Compact(space::ContinuousMemMapAllocSpace* target_space,
1039*795d594fSAndroid Build Coastguard Worker                                        space::ContinuousMemMapAllocSpace* source_space,
1040*795d594fSAndroid Build Coastguard Worker                                        GcCause gc_cause)
1041*795d594fSAndroid Build Coastguard Worker       REQUIRES(Locks::mutator_lock_);
1042*795d594fSAndroid Build Coastguard Worker 
1043*795d594fSAndroid Build Coastguard Worker   void LogGC(GcCause gc_cause, collector::GarbageCollector* collector);
1044*795d594fSAndroid Build Coastguard Worker   void StartGC(Thread* self, GcCause cause, CollectorType collector_type)
1045*795d594fSAndroid Build Coastguard Worker       REQUIRES(!*gc_complete_lock_);
1046*795d594fSAndroid Build Coastguard Worker   void StartGCRunnable(Thread* self, GcCause cause, CollectorType collector_type)
1047*795d594fSAndroid Build Coastguard Worker       REQUIRES(!*gc_complete_lock_) REQUIRES_SHARED(Locks::mutator_lock_);
1048*795d594fSAndroid Build Coastguard Worker   void FinishGC(Thread* self, collector::GcType gc_type) REQUIRES(!*gc_complete_lock_);
1049*795d594fSAndroid Build Coastguard Worker 
1050*795d594fSAndroid Build Coastguard Worker   double CalculateGcWeightedAllocatedBytes(uint64_t gc_last_process_cpu_time_ns,
1051*795d594fSAndroid Build Coastguard Worker                                            uint64_t current_process_cpu_time) const;
1052*795d594fSAndroid Build Coastguard Worker 
1053*795d594fSAndroid Build Coastguard Worker   // Create a mem map with a preferred base address.
1054*795d594fSAndroid Build Coastguard Worker   static MemMap MapAnonymousPreferredAddress(const char* name,
1055*795d594fSAndroid Build Coastguard Worker                                              uint8_t* request_begin,
1056*795d594fSAndroid Build Coastguard Worker                                              size_t capacity,
1057*795d594fSAndroid Build Coastguard Worker                                              std::string* out_error_str);
1058*795d594fSAndroid Build Coastguard Worker 
SupportHSpaceCompaction()1059*795d594fSAndroid Build Coastguard Worker   bool SupportHSpaceCompaction() const {
1060*795d594fSAndroid Build Coastguard Worker     // Returns true if we can do hspace compaction
1061*795d594fSAndroid Build Coastguard Worker     return main_space_backup_ != nullptr;
1062*795d594fSAndroid Build Coastguard Worker   }
1063*795d594fSAndroid Build Coastguard Worker 
1064*795d594fSAndroid Build Coastguard Worker   // Size_t saturating arithmetic
UnsignedDifference(size_t x,size_t y)1065*795d594fSAndroid Build Coastguard Worker   static ALWAYS_INLINE size_t UnsignedDifference(size_t x, size_t y) {
1066*795d594fSAndroid Build Coastguard Worker     return x > y ? x - y : 0;
1067*795d594fSAndroid Build Coastguard Worker   }
UnsignedSum(size_t x,size_t y)1068*795d594fSAndroid Build Coastguard Worker   static ALWAYS_INLINE size_t UnsignedSum(size_t x, size_t y) {
1069*795d594fSAndroid Build Coastguard Worker     return x + y >= x ? x + y : std::numeric_limits<size_t>::max();
1070*795d594fSAndroid Build Coastguard Worker   }
1071*795d594fSAndroid Build Coastguard Worker 
AllocatorHasAllocationStack(AllocatorType allocator_type)1072*795d594fSAndroid Build Coastguard Worker   static ALWAYS_INLINE bool AllocatorHasAllocationStack(AllocatorType allocator_type) {
1073*795d594fSAndroid Build Coastguard Worker     return
1074*795d594fSAndroid Build Coastguard Worker         allocator_type != kAllocatorTypeRegionTLAB &&
1075*795d594fSAndroid Build Coastguard Worker         allocator_type != kAllocatorTypeBumpPointer &&
1076*795d594fSAndroid Build Coastguard Worker         allocator_type != kAllocatorTypeTLAB &&
1077*795d594fSAndroid Build Coastguard Worker         allocator_type != kAllocatorTypeRegion;
1078*795d594fSAndroid Build Coastguard Worker   }
IsMovingGc(CollectorType collector_type)1079*795d594fSAndroid Build Coastguard Worker   static bool IsMovingGc(CollectorType collector_type) {
1080*795d594fSAndroid Build Coastguard Worker     return
1081*795d594fSAndroid Build Coastguard Worker         collector_type == kCollectorTypeCC ||
1082*795d594fSAndroid Build Coastguard Worker         collector_type == kCollectorTypeSS ||
1083*795d594fSAndroid Build Coastguard Worker         collector_type == kCollectorTypeCMC ||
1084*795d594fSAndroid Build Coastguard Worker         collector_type == kCollectorTypeCCBackground ||
1085*795d594fSAndroid Build Coastguard Worker         collector_type == kCollectorTypeCMCBackground ||
1086*795d594fSAndroid Build Coastguard Worker         collector_type == kCollectorTypeHomogeneousSpaceCompact;
1087*795d594fSAndroid Build Coastguard Worker   }
1088*795d594fSAndroid Build Coastguard Worker   bool ShouldAllocLargeObject(ObjPtr<mirror::Class> c, size_t byte_count) const
1089*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
1090*795d594fSAndroid Build Coastguard Worker 
1091*795d594fSAndroid Build Coastguard Worker   // Checks whether we should garbage collect:
1092*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE bool ShouldConcurrentGCForJava(size_t new_num_bytes_allocated);
1093*795d594fSAndroid Build Coastguard Worker   float NativeMemoryOverTarget(size_t current_native_bytes, bool is_gc_concurrent);
1094*795d594fSAndroid Build Coastguard Worker   void CheckGCForNative(Thread* self)
1095*795d594fSAndroid Build Coastguard Worker       REQUIRES(!*pending_task_lock_, !*gc_complete_lock_, !process_state_update_lock_);
1096*795d594fSAndroid Build Coastguard Worker 
GetMarkStack()1097*795d594fSAndroid Build Coastguard Worker   accounting::ObjectStack* GetMarkStack() {
1098*795d594fSAndroid Build Coastguard Worker     return mark_stack_.get();
1099*795d594fSAndroid Build Coastguard Worker   }
1100*795d594fSAndroid Build Coastguard Worker 
1101*795d594fSAndroid Build Coastguard Worker   // We don't force this to be inlined since it is a slow path.
1102*795d594fSAndroid Build Coastguard Worker   template <bool kInstrumented, typename PreFenceVisitor>
1103*795d594fSAndroid Build Coastguard Worker   mirror::Object* AllocLargeObject(Thread* self,
1104*795d594fSAndroid Build Coastguard Worker                                    ObjPtr<mirror::Class>* klass,
1105*795d594fSAndroid Build Coastguard Worker                                    size_t byte_count,
1106*795d594fSAndroid Build Coastguard Worker                                    const PreFenceVisitor& pre_fence_visitor)
1107*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_)
1108*795d594fSAndroid Build Coastguard Worker       REQUIRES(!*gc_complete_lock_, !*pending_task_lock_,
1109*795d594fSAndroid Build Coastguard Worker                !*backtrace_lock_, !process_state_update_lock_);
1110*795d594fSAndroid Build Coastguard Worker 
1111*795d594fSAndroid Build Coastguard Worker   // Handles Allocate()'s slow allocation path with GC involved after an initial allocation
1112*795d594fSAndroid Build Coastguard Worker   // attempt failed.
1113*795d594fSAndroid Build Coastguard Worker   // Called with thread suspension disallowed, but re-enables it, and may suspend, internally.
1114*795d594fSAndroid Build Coastguard Worker   // Returns null if instrumentation or the allocator changed.
1115*795d594fSAndroid Build Coastguard Worker   EXPORT mirror::Object* AllocateInternalWithGc(Thread* self,
1116*795d594fSAndroid Build Coastguard Worker                                                 AllocatorType allocator,
1117*795d594fSAndroid Build Coastguard Worker                                                 bool instrumented,
1118*795d594fSAndroid Build Coastguard Worker                                                 size_t num_bytes,
1119*795d594fSAndroid Build Coastguard Worker                                                 size_t* bytes_allocated,
1120*795d594fSAndroid Build Coastguard Worker                                                 size_t* usable_size,
1121*795d594fSAndroid Build Coastguard Worker                                                 size_t* bytes_tl_bulk_allocated,
1122*795d594fSAndroid Build Coastguard Worker                                                 ObjPtr<mirror::Class>* klass)
1123*795d594fSAndroid Build Coastguard Worker       REQUIRES(!Locks::thread_suspend_count_lock_, !*gc_complete_lock_, !*pending_task_lock_)
1124*795d594fSAndroid Build Coastguard Worker           REQUIRES(Roles::uninterruptible_) REQUIRES_SHARED(Locks::mutator_lock_);
1125*795d594fSAndroid Build Coastguard Worker 
1126*795d594fSAndroid Build Coastguard Worker   // Allocate into a specific space.
1127*795d594fSAndroid Build Coastguard Worker   mirror::Object* AllocateInto(Thread* self,
1128*795d594fSAndroid Build Coastguard Worker                                space::AllocSpace* space,
1129*795d594fSAndroid Build Coastguard Worker                                ObjPtr<mirror::Class> c,
1130*795d594fSAndroid Build Coastguard Worker                                size_t bytes)
1131*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
1132*795d594fSAndroid Build Coastguard Worker 
1133*795d594fSAndroid Build Coastguard Worker   // Need to do this with mutators paused so that somebody doesn't accidentally allocate into the
1134*795d594fSAndroid Build Coastguard Worker   // wrong space.
1135*795d594fSAndroid Build Coastguard Worker   void SwapSemiSpaces() REQUIRES(Locks::mutator_lock_);
1136*795d594fSAndroid Build Coastguard Worker 
1137*795d594fSAndroid Build Coastguard Worker   // Try to allocate a number of bytes, this function never does any GCs. Needs to be inlined so
1138*795d594fSAndroid Build Coastguard Worker   // that the switch statement is constant optimized in the entrypoints.
1139*795d594fSAndroid Build Coastguard Worker   template <const bool kInstrumented, const bool kGrow>
1140*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE mirror::Object* TryToAllocate(Thread* self,
1141*795d594fSAndroid Build Coastguard Worker                                               AllocatorType allocator_type,
1142*795d594fSAndroid Build Coastguard Worker                                               size_t alloc_size,
1143*795d594fSAndroid Build Coastguard Worker                                               size_t* bytes_allocated,
1144*795d594fSAndroid Build Coastguard Worker                                               size_t* usable_size,
1145*795d594fSAndroid Build Coastguard Worker                                               size_t* bytes_tl_bulk_allocated)
1146*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
1147*795d594fSAndroid Build Coastguard Worker 
1148*795d594fSAndroid Build Coastguard Worker   EXPORT mirror::Object* AllocWithNewTLAB(Thread* self,
1149*795d594fSAndroid Build Coastguard Worker                                           AllocatorType allocator_type,
1150*795d594fSAndroid Build Coastguard Worker                                           size_t alloc_size,
1151*795d594fSAndroid Build Coastguard Worker                                           bool grow,
1152*795d594fSAndroid Build Coastguard Worker                                           size_t* bytes_allocated,
1153*795d594fSAndroid Build Coastguard Worker                                           size_t* usable_size,
1154*795d594fSAndroid Build Coastguard Worker                                           size_t* bytes_tl_bulk_allocated)
1155*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
1156*795d594fSAndroid Build Coastguard Worker 
1157*795d594fSAndroid Build Coastguard Worker   void ThrowOutOfMemoryError(Thread* self, size_t byte_count, AllocatorType allocator_type)
1158*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
1159*795d594fSAndroid Build Coastguard Worker 
1160*795d594fSAndroid Build Coastguard Worker   // Are we out of memory, and thus should force a GC or fail?
1161*795d594fSAndroid Build Coastguard Worker   // For concurrent collectors, out of memory is defined by growth_limit_.
1162*795d594fSAndroid Build Coastguard Worker   // For nonconcurrent collectors it is defined by target_footprint_ unless grow is
1163*795d594fSAndroid Build Coastguard Worker   // set. If grow is set, the limit is growth_limit_ and we adjust target_footprint_
1164*795d594fSAndroid Build Coastguard Worker   // to accomodate the allocation.
1165*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE bool IsOutOfMemoryOnAllocation(AllocatorType allocator_type,
1166*795d594fSAndroid Build Coastguard Worker                                                size_t alloc_size,
1167*795d594fSAndroid Build Coastguard Worker                                                bool grow);
1168*795d594fSAndroid Build Coastguard Worker 
1169*795d594fSAndroid Build Coastguard Worker   // Blocks the caller until the garbage collector becomes idle and returns the type of GC we
1170*795d594fSAndroid Build Coastguard Worker   // waited for. If only_one is true, we only wait for the currently running GC, and may return
1171*795d594fSAndroid Build Coastguard Worker   // while a new GC is again running.
1172*795d594fSAndroid Build Coastguard Worker   collector::GcType WaitForGcToCompleteLocked(GcCause cause, Thread* self, bool only_one = false)
1173*795d594fSAndroid Build Coastguard Worker       REQUIRES(gc_complete_lock_);
1174*795d594fSAndroid Build Coastguard Worker 
1175*795d594fSAndroid Build Coastguard Worker   void RequestCollectorTransition(CollectorType desired_collector_type, uint64_t delta_time)
1176*795d594fSAndroid Build Coastguard Worker       REQUIRES(!*pending_task_lock_);
1177*795d594fSAndroid Build Coastguard Worker 
1178*795d594fSAndroid Build Coastguard Worker   EXPORT void RequestConcurrentGCAndSaveObject(Thread* self,
1179*795d594fSAndroid Build Coastguard Worker                                                bool force_full,
1180*795d594fSAndroid Build Coastguard Worker                                                uint32_t observed_gc_num,
1181*795d594fSAndroid Build Coastguard Worker                                                ObjPtr<mirror::Object>* obj)
1182*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_) REQUIRES(!*pending_task_lock_);
1183*795d594fSAndroid Build Coastguard Worker 
1184*795d594fSAndroid Build Coastguard Worker   static constexpr uint32_t GC_NUM_ANY = std::numeric_limits<uint32_t>::max();
1185*795d594fSAndroid Build Coastguard Worker 
1186*795d594fSAndroid Build Coastguard Worker   // Sometimes CollectGarbageInternal decides to run a different Gc than you requested. Returns
1187*795d594fSAndroid Build Coastguard Worker   // which type of Gc was actually run.
1188*795d594fSAndroid Build Coastguard Worker   // We pass in the intended GC sequence number to ensure that multiple approximately concurrent
1189*795d594fSAndroid Build Coastguard Worker   // requests result in a single GC; clearly redundant request will be pruned.  A requested_gc_num
1190*795d594fSAndroid Build Coastguard Worker   // of GC_NUM_ANY indicates that we should not prune redundant requests.  (In the unlikely case
1191*795d594fSAndroid Build Coastguard Worker   // that gcs_completed_ gets this big, we just accept a potential extra GC or two.)
1192*795d594fSAndroid Build Coastguard Worker   collector::GcType CollectGarbageInternal(collector::GcType gc_plan,
1193*795d594fSAndroid Build Coastguard Worker                                            GcCause gc_cause,
1194*795d594fSAndroid Build Coastguard Worker                                            bool clear_soft_references,
1195*795d594fSAndroid Build Coastguard Worker                                            uint32_t requested_gc_num)
1196*795d594fSAndroid Build Coastguard Worker       REQUIRES(!*gc_complete_lock_, !Locks::heap_bitmap_lock_, !Locks::thread_suspend_count_lock_,
1197*795d594fSAndroid Build Coastguard Worker                !*pending_task_lock_, !process_state_update_lock_);
1198*795d594fSAndroid Build Coastguard Worker 
1199*795d594fSAndroid Build Coastguard Worker   void PreGcVerification(collector::GarbageCollector* gc)
1200*795d594fSAndroid Build Coastguard Worker       REQUIRES(!Locks::mutator_lock_, !*gc_complete_lock_);
1201*795d594fSAndroid Build Coastguard Worker   void PreGcVerificationPaused(collector::GarbageCollector* gc)
1202*795d594fSAndroid Build Coastguard Worker       REQUIRES(Locks::mutator_lock_, !*gc_complete_lock_);
1203*795d594fSAndroid Build Coastguard Worker   void PrePauseRosAllocVerification(collector::GarbageCollector* gc)
1204*795d594fSAndroid Build Coastguard Worker       REQUIRES(Locks::mutator_lock_);
1205*795d594fSAndroid Build Coastguard Worker   void PreSweepingGcVerification(collector::GarbageCollector* gc)
1206*795d594fSAndroid Build Coastguard Worker       REQUIRES(Locks::mutator_lock_, !Locks::heap_bitmap_lock_, !*gc_complete_lock_);
1207*795d594fSAndroid Build Coastguard Worker   void PostGcVerification(collector::GarbageCollector* gc)
1208*795d594fSAndroid Build Coastguard Worker       REQUIRES(!Locks::mutator_lock_, !*gc_complete_lock_);
1209*795d594fSAndroid Build Coastguard Worker   void PostGcVerificationPaused(collector::GarbageCollector* gc)
1210*795d594fSAndroid Build Coastguard Worker       REQUIRES(Locks::mutator_lock_, !*gc_complete_lock_);
1211*795d594fSAndroid Build Coastguard Worker 
1212*795d594fSAndroid Build Coastguard Worker   // Find a collector based on GC type.
1213*795d594fSAndroid Build Coastguard Worker   collector::GarbageCollector* FindCollectorByGcType(collector::GcType gc_type);
1214*795d594fSAndroid Build Coastguard Worker 
1215*795d594fSAndroid Build Coastguard Worker   // Create the main free list malloc space, either a RosAlloc space or DlMalloc space.
1216*795d594fSAndroid Build Coastguard Worker   void CreateMainMallocSpace(MemMap&& mem_map,
1217*795d594fSAndroid Build Coastguard Worker                              size_t initial_size,
1218*795d594fSAndroid Build Coastguard Worker                              size_t growth_limit,
1219*795d594fSAndroid Build Coastguard Worker                              size_t capacity);
1220*795d594fSAndroid Build Coastguard Worker 
1221*795d594fSAndroid Build Coastguard Worker   // Create a malloc space based on a mem map. Does not set the space as default.
1222*795d594fSAndroid Build Coastguard Worker   space::MallocSpace* CreateMallocSpaceFromMemMap(MemMap&& mem_map,
1223*795d594fSAndroid Build Coastguard Worker                                                   size_t initial_size,
1224*795d594fSAndroid Build Coastguard Worker                                                   size_t growth_limit,
1225*795d594fSAndroid Build Coastguard Worker                                                   size_t capacity,
1226*795d594fSAndroid Build Coastguard Worker                                                   const char* name,
1227*795d594fSAndroid Build Coastguard Worker                                                   bool can_move_objects);
1228*795d594fSAndroid Build Coastguard Worker 
1229*795d594fSAndroid Build Coastguard Worker   // Given the current contents of the alloc space, increase the allowed heap footprint to match
1230*795d594fSAndroid Build Coastguard Worker   // the target utilization ratio.  This should only be called immediately after a full garbage
1231*795d594fSAndroid Build Coastguard Worker   // collection. bytes_allocated_before_gc is used to measure bytes / second for the period which
1232*795d594fSAndroid Build Coastguard Worker   // the GC was run.
1233*795d594fSAndroid Build Coastguard Worker   // This is only called by the thread that set collector_type_running_ to a value other than
1234*795d594fSAndroid Build Coastguard Worker   // kCollectorTypeNone, or while holding gc_complete_lock, and ensuring that
1235*795d594fSAndroid Build Coastguard Worker   // collector_type_running_ is kCollectorTypeNone.
1236*795d594fSAndroid Build Coastguard Worker   void GrowForUtilization(collector::GarbageCollector* collector_ran,
1237*795d594fSAndroid Build Coastguard Worker                           size_t bytes_allocated_before_gc = 0)
1238*795d594fSAndroid Build Coastguard Worker       REQUIRES(!process_state_update_lock_);
1239*795d594fSAndroid Build Coastguard Worker 
1240*795d594fSAndroid Build Coastguard Worker   size_t GetPercentFree();
1241*795d594fSAndroid Build Coastguard Worker 
1242*795d594fSAndroid Build Coastguard Worker   // Swap the allocation stack with the live stack.
1243*795d594fSAndroid Build Coastguard Worker   void SwapStacks() REQUIRES_SHARED(Locks::mutator_lock_);
1244*795d594fSAndroid Build Coastguard Worker 
1245*795d594fSAndroid Build Coastguard Worker   // Clear cards and update the mod union table. When process_alloc_space_cards is true,
1246*795d594fSAndroid Build Coastguard Worker   // if clear_alloc_space_cards is true, then we clear cards instead of ageing them. We do
1247*795d594fSAndroid Build Coastguard Worker   // not process the alloc space if process_alloc_space_cards is false.
1248*795d594fSAndroid Build Coastguard Worker   void ProcessCards(TimingLogger* timings,
1249*795d594fSAndroid Build Coastguard Worker                     bool use_rem_sets,
1250*795d594fSAndroid Build Coastguard Worker                     bool process_alloc_space_cards,
1251*795d594fSAndroid Build Coastguard Worker                     bool clear_alloc_space_cards)
1252*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
1253*795d594fSAndroid Build Coastguard Worker 
1254*795d594fSAndroid Build Coastguard Worker   // Push an object onto the allocation stack.
1255*795d594fSAndroid Build Coastguard Worker   void PushOnAllocationStack(Thread* self, ObjPtr<mirror::Object>* obj)
1256*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_)
1257*795d594fSAndroid Build Coastguard Worker       REQUIRES(!*gc_complete_lock_, !*pending_task_lock_, !process_state_update_lock_);
1258*795d594fSAndroid Build Coastguard Worker   EXPORT void PushOnAllocationStackWithInternalGC(Thread* self, ObjPtr<mirror::Object>* obj)
1259*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_)
1260*795d594fSAndroid Build Coastguard Worker       REQUIRES(!*gc_complete_lock_, !*pending_task_lock_, !process_state_update_lock_);
1261*795d594fSAndroid Build Coastguard Worker   EXPORT void PushOnThreadLocalAllocationStackWithInternalGC(Thread* thread,
1262*795d594fSAndroid Build Coastguard Worker                                                              ObjPtr<mirror::Object>* obj)
1263*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_)
1264*795d594fSAndroid Build Coastguard Worker           REQUIRES(!*gc_complete_lock_, !*pending_task_lock_, !process_state_update_lock_);
1265*795d594fSAndroid Build Coastguard Worker 
1266*795d594fSAndroid Build Coastguard Worker   void ClearPendingTrim(Thread* self) REQUIRES(!*pending_task_lock_);
1267*795d594fSAndroid Build Coastguard Worker   void ClearPendingCollectorTransition(Thread* self) REQUIRES(!*pending_task_lock_);
1268*795d594fSAndroid Build Coastguard Worker 
1269*795d594fSAndroid Build Coastguard Worker   // What kind of concurrency behavior is the runtime after?
IsGcConcurrent()1270*795d594fSAndroid Build Coastguard Worker   bool IsGcConcurrent() const ALWAYS_INLINE {
1271*795d594fSAndroid Build Coastguard Worker     return collector_type_ == kCollectorTypeCC ||
1272*795d594fSAndroid Build Coastguard Worker         collector_type_ == kCollectorTypeCMC ||
1273*795d594fSAndroid Build Coastguard Worker         collector_type_ == kCollectorTypeCMS ||
1274*795d594fSAndroid Build Coastguard Worker         collector_type_ == kCollectorTypeCCBackground ||
1275*795d594fSAndroid Build Coastguard Worker         collector_type_ == kCollectorTypeCMCBackground;
1276*795d594fSAndroid Build Coastguard Worker   }
1277*795d594fSAndroid Build Coastguard Worker 
1278*795d594fSAndroid Build Coastguard Worker   // Trim the managed and native spaces by releasing unused memory back to the OS.
1279*795d594fSAndroid Build Coastguard Worker   void TrimSpaces(Thread* self) REQUIRES(!*gc_complete_lock_);
1280*795d594fSAndroid Build Coastguard Worker 
1281*795d594fSAndroid Build Coastguard Worker   // Trim 0 pages at the end of reference tables.
1282*795d594fSAndroid Build Coastguard Worker   void TrimIndirectReferenceTables(Thread* self);
1283*795d594fSAndroid Build Coastguard Worker 
1284*795d594fSAndroid Build Coastguard Worker   template <typename Visitor>
1285*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void VisitObjectsInternal(Visitor&& visitor)
1286*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_)
1287*795d594fSAndroid Build Coastguard Worker       REQUIRES(!Locks::heap_bitmap_lock_, !*gc_complete_lock_);
1288*795d594fSAndroid Build Coastguard Worker   template <typename Visitor>
1289*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void VisitObjectsInternalRegionSpace(Visitor&& visitor)
1290*795d594fSAndroid Build Coastguard Worker       REQUIRES(Locks::mutator_lock_, !Locks::heap_bitmap_lock_, !*gc_complete_lock_);
1291*795d594fSAndroid Build Coastguard Worker 
1292*795d594fSAndroid Build Coastguard Worker   void UpdateGcCountRateHistograms() REQUIRES(gc_complete_lock_);
1293*795d594fSAndroid Build Coastguard Worker 
1294*795d594fSAndroid Build Coastguard Worker   // GC stress mode attempts to do one GC per unique backtrace.
1295*795d594fSAndroid Build Coastguard Worker   EXPORT void CheckGcStressMode(Thread* self, ObjPtr<mirror::Object>* obj)
1296*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_) REQUIRES(!*gc_complete_lock_,
1297*795d594fSAndroid Build Coastguard Worker                                                      !*pending_task_lock_,
1298*795d594fSAndroid Build Coastguard Worker                                                      !*backtrace_lock_,
1299*795d594fSAndroid Build Coastguard Worker                                                      !process_state_update_lock_);
1300*795d594fSAndroid Build Coastguard Worker 
NonStickyGcType()1301*795d594fSAndroid Build Coastguard Worker   collector::GcType NonStickyGcType() const {
1302*795d594fSAndroid Build Coastguard Worker     return HasZygoteSpace() ? collector::kGcTypePartial : collector::kGcTypeFull;
1303*795d594fSAndroid Build Coastguard Worker   }
1304*795d594fSAndroid Build Coastguard Worker 
1305*795d594fSAndroid Build Coastguard Worker   // Return the amount of space we allow for native memory when deciding whether to
1306*795d594fSAndroid Build Coastguard Worker   // collect. We collect when a weighted sum of Java memory plus native memory exceeds
1307*795d594fSAndroid Build Coastguard Worker   // the similarly weighted sum of the Java heap size target and this value.
NativeAllocationGcWatermark()1308*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE size_t NativeAllocationGcWatermark() const {
1309*795d594fSAndroid Build Coastguard Worker     // We keep the traditional limit of max_free_ in place for small heaps,
1310*795d594fSAndroid Build Coastguard Worker     // but allow it to be adjusted upward for large heaps to limit GC overhead.
1311*795d594fSAndroid Build Coastguard Worker     return target_footprint_.load(std::memory_order_relaxed) / 8 + max_free_;
1312*795d594fSAndroid Build Coastguard Worker   }
1313*795d594fSAndroid Build Coastguard Worker 
1314*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void IncrementNumberOfBytesFreedRevoke(size_t freed_bytes_revoke);
1315*795d594fSAndroid Build Coastguard Worker 
1316*795d594fSAndroid Build Coastguard Worker   // On switching app from background to foreground, grow the heap size
1317*795d594fSAndroid Build Coastguard Worker   // to incorporate foreground heap growth multiplier.
1318*795d594fSAndroid Build Coastguard Worker   void GrowHeapOnJankPerceptibleSwitch() REQUIRES(!process_state_update_lock_);
1319*795d594fSAndroid Build Coastguard Worker 
1320*795d594fSAndroid Build Coastguard Worker   // Update *_freed_ever_ counters to reflect current GC values.
1321*795d594fSAndroid Build Coastguard Worker   void IncrementFreedEver();
1322*795d594fSAndroid Build Coastguard Worker 
1323*795d594fSAndroid Build Coastguard Worker   // Remove a vlog code from heap-inl.h which is transitively included in half the world.
1324*795d594fSAndroid Build Coastguard Worker   EXPORT static void VlogHeapGrowth(size_t max_allowed_footprint,
1325*795d594fSAndroid Build Coastguard Worker                                     size_t new_footprint,
1326*795d594fSAndroid Build Coastguard Worker                                     size_t alloc_size);
1327*795d594fSAndroid Build Coastguard Worker 
1328*795d594fSAndroid Build Coastguard Worker   // Return our best approximation of the number of bytes of native memory that
1329*795d594fSAndroid Build Coastguard Worker   // are currently in use, and could possibly be reclaimed as an indirect result
1330*795d594fSAndroid Build Coastguard Worker   // of a garbage collection.
1331*795d594fSAndroid Build Coastguard Worker   size_t GetNativeBytes();
1332*795d594fSAndroid Build Coastguard Worker 
1333*795d594fSAndroid Build Coastguard Worker   // Set concurrent_start_bytes_ to a reasonable guess, given target_footprint_ .
1334*795d594fSAndroid Build Coastguard Worker   void SetDefaultConcurrentStartBytes() REQUIRES(!*gc_complete_lock_);
1335*795d594fSAndroid Build Coastguard Worker   // This version assumes no concurrent updaters.
1336*795d594fSAndroid Build Coastguard Worker   void SetDefaultConcurrentStartBytesLocked();
1337*795d594fSAndroid Build Coastguard Worker 
1338*795d594fSAndroid Build Coastguard Worker   // All-known continuous spaces, where objects lie within fixed bounds.
1339*795d594fSAndroid Build Coastguard Worker   std::vector<space::ContinuousSpace*> continuous_spaces_ GUARDED_BY(Locks::mutator_lock_);
1340*795d594fSAndroid Build Coastguard Worker 
1341*795d594fSAndroid Build Coastguard Worker   // All-known discontinuous spaces, where objects may be placed throughout virtual memory.
1342*795d594fSAndroid Build Coastguard Worker   std::vector<space::DiscontinuousSpace*> discontinuous_spaces_ GUARDED_BY(Locks::mutator_lock_);
1343*795d594fSAndroid Build Coastguard Worker 
1344*795d594fSAndroid Build Coastguard Worker   // All-known alloc spaces, where objects may be or have been allocated.
1345*795d594fSAndroid Build Coastguard Worker   std::vector<space::AllocSpace*> alloc_spaces_;
1346*795d594fSAndroid Build Coastguard Worker 
1347*795d594fSAndroid Build Coastguard Worker   // A space where non-movable objects are allocated, when compaction is enabled it contains
1348*795d594fSAndroid Build Coastguard Worker   // Classes, ArtMethods, ArtFields, and non moving objects.
1349*795d594fSAndroid Build Coastguard Worker   space::MallocSpace* non_moving_space_;
1350*795d594fSAndroid Build Coastguard Worker 
1351*795d594fSAndroid Build Coastguard Worker   // Space which we use for the kAllocatorTypeROSAlloc.
1352*795d594fSAndroid Build Coastguard Worker   space::RosAllocSpace* rosalloc_space_;
1353*795d594fSAndroid Build Coastguard Worker 
1354*795d594fSAndroid Build Coastguard Worker   // Space which we use for the kAllocatorTypeDlMalloc.
1355*795d594fSAndroid Build Coastguard Worker   space::DlMallocSpace* dlmalloc_space_;
1356*795d594fSAndroid Build Coastguard Worker 
1357*795d594fSAndroid Build Coastguard Worker   // The main space is the space which the GC copies to and from on process state updates. This
1358*795d594fSAndroid Build Coastguard Worker   // space is typically either the dlmalloc_space_ or the rosalloc_space_.
1359*795d594fSAndroid Build Coastguard Worker   space::MallocSpace* main_space_;
1360*795d594fSAndroid Build Coastguard Worker 
1361*795d594fSAndroid Build Coastguard Worker   // The large object space we are currently allocating into.
1362*795d594fSAndroid Build Coastguard Worker   space::LargeObjectSpace* large_object_space_;
1363*795d594fSAndroid Build Coastguard Worker 
1364*795d594fSAndroid Build Coastguard Worker   // The card table, dirtied by the write barrier.
1365*795d594fSAndroid Build Coastguard Worker   std::unique_ptr<accounting::CardTable> card_table_;
1366*795d594fSAndroid Build Coastguard Worker 
1367*795d594fSAndroid Build Coastguard Worker   std::unique_ptr<accounting::ReadBarrierTable> rb_table_;
1368*795d594fSAndroid Build Coastguard Worker 
1369*795d594fSAndroid Build Coastguard Worker   // A mod-union table remembers all of the references from the it's space to other spaces.
1370*795d594fSAndroid Build Coastguard Worker   AllocationTrackingSafeMap<space::Space*, accounting::ModUnionTable*, kAllocatorTagHeap>
1371*795d594fSAndroid Build Coastguard Worker       mod_union_tables_;
1372*795d594fSAndroid Build Coastguard Worker 
1373*795d594fSAndroid Build Coastguard Worker   // A remembered set remembers all of the references from the it's space to the target space.
1374*795d594fSAndroid Build Coastguard Worker   AllocationTrackingSafeMap<space::Space*, accounting::RememberedSet*, kAllocatorTagHeap>
1375*795d594fSAndroid Build Coastguard Worker       remembered_sets_;
1376*795d594fSAndroid Build Coastguard Worker 
1377*795d594fSAndroid Build Coastguard Worker   // The current collector type.
1378*795d594fSAndroid Build Coastguard Worker   CollectorType collector_type_;
1379*795d594fSAndroid Build Coastguard Worker   // Which collector we use when the app is in the foreground.
1380*795d594fSAndroid Build Coastguard Worker   const CollectorType foreground_collector_type_;
1381*795d594fSAndroid Build Coastguard Worker   // Which collector we will use when the app is notified of a transition to background.
1382*795d594fSAndroid Build Coastguard Worker   CollectorType background_collector_type_;
1383*795d594fSAndroid Build Coastguard Worker   // Desired collector type, heap trimming daemon transitions the heap if it is != collector_type_.
1384*795d594fSAndroid Build Coastguard Worker   CollectorType desired_collector_type_;
1385*795d594fSAndroid Build Coastguard Worker 
1386*795d594fSAndroid Build Coastguard Worker   // Lock which guards pending tasks.
1387*795d594fSAndroid Build Coastguard Worker   Mutex* pending_task_lock_ DEFAULT_MUTEX_ACQUIRED_AFTER;
1388*795d594fSAndroid Build Coastguard Worker 
1389*795d594fSAndroid Build Coastguard Worker   // How many GC threads we may use for paused parts of garbage collection.
1390*795d594fSAndroid Build Coastguard Worker   const size_t parallel_gc_threads_;
1391*795d594fSAndroid Build Coastguard Worker 
1392*795d594fSAndroid Build Coastguard Worker   // How many GC threads we may use for unpaused parts of garbage collection.
1393*795d594fSAndroid Build Coastguard Worker   const size_t conc_gc_threads_;
1394*795d594fSAndroid Build Coastguard Worker 
1395*795d594fSAndroid Build Coastguard Worker   // Boolean for if we are in low memory mode.
1396*795d594fSAndroid Build Coastguard Worker   const bool low_memory_mode_;
1397*795d594fSAndroid Build Coastguard Worker 
1398*795d594fSAndroid Build Coastguard Worker   // If we get a pause longer than long pause log threshold, then we print out the GC after it
1399*795d594fSAndroid Build Coastguard Worker   // finishes.
1400*795d594fSAndroid Build Coastguard Worker   const size_t long_pause_log_threshold_;
1401*795d594fSAndroid Build Coastguard Worker 
1402*795d594fSAndroid Build Coastguard Worker   // If we get a GC longer than long GC log threshold, then we print out the GC after it finishes.
1403*795d594fSAndroid Build Coastguard Worker   const size_t long_gc_log_threshold_;
1404*795d594fSAndroid Build Coastguard Worker 
1405*795d594fSAndroid Build Coastguard Worker   // Starting time of the new process; meant to be used for measuring total process CPU time.
1406*795d594fSAndroid Build Coastguard Worker   uint64_t process_cpu_start_time_ns_;
1407*795d594fSAndroid Build Coastguard Worker 
1408*795d594fSAndroid Build Coastguard Worker   // Last time (before and after) GC started; meant to be used to measure the
1409*795d594fSAndroid Build Coastguard Worker   // duration between two GCs.
1410*795d594fSAndroid Build Coastguard Worker   uint64_t pre_gc_last_process_cpu_time_ns_;
1411*795d594fSAndroid Build Coastguard Worker   uint64_t post_gc_last_process_cpu_time_ns_;
1412*795d594fSAndroid Build Coastguard Worker 
1413*795d594fSAndroid Build Coastguard Worker   // allocated_bytes * (current_process_cpu_time - [pre|post]_gc_last_process_cpu_time)
1414*795d594fSAndroid Build Coastguard Worker   double pre_gc_weighted_allocated_bytes_;
1415*795d594fSAndroid Build Coastguard Worker   double post_gc_weighted_allocated_bytes_;
1416*795d594fSAndroid Build Coastguard Worker 
1417*795d594fSAndroid Build Coastguard Worker   // If we ignore the target footprint it lets the heap grow until it hits the heap capacity, this
1418*795d594fSAndroid Build Coastguard Worker   // is useful for benchmarking since it reduces time spent in GC to a low %.
1419*795d594fSAndroid Build Coastguard Worker   const bool ignore_target_footprint_;
1420*795d594fSAndroid Build Coastguard Worker 
1421*795d594fSAndroid Build Coastguard Worker   // If we are running tests or some other configurations we might not actually
1422*795d594fSAndroid Build Coastguard Worker   // want logs for explicit gcs since they can get spammy.
1423*795d594fSAndroid Build Coastguard Worker   const bool always_log_explicit_gcs_;
1424*795d594fSAndroid Build Coastguard Worker 
1425*795d594fSAndroid Build Coastguard Worker   // Lock which guards zygote space creation.
1426*795d594fSAndroid Build Coastguard Worker   Mutex zygote_creation_lock_;
1427*795d594fSAndroid Build Coastguard Worker 
1428*795d594fSAndroid Build Coastguard Worker   // Non-null iff we have a zygote space. Doesn't contain the large objects allocated before
1429*795d594fSAndroid Build Coastguard Worker   // zygote space creation.
1430*795d594fSAndroid Build Coastguard Worker   space::ZygoteSpace* zygote_space_;
1431*795d594fSAndroid Build Coastguard Worker 
1432*795d594fSAndroid Build Coastguard Worker   // Minimum allocation size of large object.
1433*795d594fSAndroid Build Coastguard Worker   size_t large_object_threshold_;
1434*795d594fSAndroid Build Coastguard Worker 
1435*795d594fSAndroid Build Coastguard Worker   // Guards access to the state of GC, associated conditional variable is used to signal when a GC
1436*795d594fSAndroid Build Coastguard Worker   // completes.
1437*795d594fSAndroid Build Coastguard Worker   Mutex* gc_complete_lock_ DEFAULT_MUTEX_ACQUIRED_AFTER;
1438*795d594fSAndroid Build Coastguard Worker   std::unique_ptr<ConditionVariable> gc_complete_cond_ GUARDED_BY(gc_complete_lock_);
1439*795d594fSAndroid Build Coastguard Worker 
1440*795d594fSAndroid Build Coastguard Worker   // Used to synchronize between JNI critical calls and the thread flip of the CC collector.
1441*795d594fSAndroid Build Coastguard Worker   Mutex* thread_flip_lock_ DEFAULT_MUTEX_ACQUIRED_AFTER;
1442*795d594fSAndroid Build Coastguard Worker   std::unique_ptr<ConditionVariable> thread_flip_cond_ GUARDED_BY(thread_flip_lock_);
1443*795d594fSAndroid Build Coastguard Worker   // This counter keeps track of how many threads are currently in a JNI critical section. This is
1444*795d594fSAndroid Build Coastguard Worker   // incremented once per thread even with nested enters.
1445*795d594fSAndroid Build Coastguard Worker   size_t disable_thread_flip_count_ GUARDED_BY(thread_flip_lock_);
1446*795d594fSAndroid Build Coastguard Worker   bool thread_flip_running_ GUARDED_BY(thread_flip_lock_);
1447*795d594fSAndroid Build Coastguard Worker 
1448*795d594fSAndroid Build Coastguard Worker   // Reference processor;
1449*795d594fSAndroid Build Coastguard Worker   std::unique_ptr<ReferenceProcessor> reference_processor_;
1450*795d594fSAndroid Build Coastguard Worker 
1451*795d594fSAndroid Build Coastguard Worker   // Task processor, proxies heap trim requests to the daemon threads.
1452*795d594fSAndroid Build Coastguard Worker   std::unique_ptr<TaskProcessor> task_processor_;
1453*795d594fSAndroid Build Coastguard Worker 
1454*795d594fSAndroid Build Coastguard Worker   // The following are declared volatile only for debugging purposes; it shouldn't otherwise
1455*795d594fSAndroid Build Coastguard Worker   // matter.
1456*795d594fSAndroid Build Coastguard Worker 
1457*795d594fSAndroid Build Coastguard Worker   // Collector type of the running GC.
1458*795d594fSAndroid Build Coastguard Worker   CollectorType collector_type_running_ GUARDED_BY(gc_complete_lock_);
1459*795d594fSAndroid Build Coastguard Worker 
1460*795d594fSAndroid Build Coastguard Worker   // Cause of the last running or attempted GC or GC-like action.
1461*795d594fSAndroid Build Coastguard Worker   GcCause last_gc_cause_ GUARDED_BY(gc_complete_lock_);
1462*795d594fSAndroid Build Coastguard Worker 
1463*795d594fSAndroid Build Coastguard Worker   // The thread currently running the GC.
1464*795d594fSAndroid Build Coastguard Worker   Thread* thread_running_gc_ GUARDED_BY(gc_complete_lock_);
1465*795d594fSAndroid Build Coastguard Worker 
1466*795d594fSAndroid Build Coastguard Worker   // Last Gc type we ran. Used by WaitForConcurrentGc to know which Gc was waited on.
1467*795d594fSAndroid Build Coastguard Worker   collector::GcType last_gc_type_ GUARDED_BY(gc_complete_lock_);
1468*795d594fSAndroid Build Coastguard Worker   collector::GcType next_gc_type_;
1469*795d594fSAndroid Build Coastguard Worker 
1470*795d594fSAndroid Build Coastguard Worker   // Maximum size that the heap can reach.
1471*795d594fSAndroid Build Coastguard Worker   size_t capacity_;
1472*795d594fSAndroid Build Coastguard Worker 
1473*795d594fSAndroid Build Coastguard Worker   // The size the heap is limited to. This is initially smaller than capacity, but for largeHeap
1474*795d594fSAndroid Build Coastguard Worker   // programs it is "cleared" making it the same as capacity.
1475*795d594fSAndroid Build Coastguard Worker   // Only weakly enforced for simultaneous allocations.
1476*795d594fSAndroid Build Coastguard Worker   size_t growth_limit_;
1477*795d594fSAndroid Build Coastguard Worker 
1478*795d594fSAndroid Build Coastguard Worker   // Requested initial heap size. Temporarily ignored after a fork, but then reestablished after
1479*795d594fSAndroid Build Coastguard Worker   // a while to usually trigger the initial GC.
1480*795d594fSAndroid Build Coastguard Worker   size_t initial_heap_size_;
1481*795d594fSAndroid Build Coastguard Worker 
1482*795d594fSAndroid Build Coastguard Worker   // Target size (as in maximum allocatable bytes) for the heap. Weakly enforced as a limit for
1483*795d594fSAndroid Build Coastguard Worker   // non-concurrent GC. Used as a guideline for computing concurrent_start_bytes_ in the
1484*795d594fSAndroid Build Coastguard Worker   // concurrent GC case. Updates normally occur while collector_type_running_ is not none.
1485*795d594fSAndroid Build Coastguard Worker   Atomic<size_t> target_footprint_;
1486*795d594fSAndroid Build Coastguard Worker 
1487*795d594fSAndroid Build Coastguard Worker   Mutex process_state_update_lock_ DEFAULT_MUTEX_ACQUIRED_AFTER;
1488*795d594fSAndroid Build Coastguard Worker 
1489*795d594fSAndroid Build Coastguard Worker   // Computed with foreground-multiplier in GrowForUtilization() when run in
1490*795d594fSAndroid Build Coastguard Worker   // jank non-perceptible state. On update to process state from background to
1491*795d594fSAndroid Build Coastguard Worker   // foreground we set target_footprint_ and concurrent_start_bytes_ to the corresponding value.
1492*795d594fSAndroid Build Coastguard Worker   size_t min_foreground_target_footprint_ GUARDED_BY(process_state_update_lock_);
1493*795d594fSAndroid Build Coastguard Worker   size_t min_foreground_concurrent_start_bytes_ GUARDED_BY(process_state_update_lock_);
1494*795d594fSAndroid Build Coastguard Worker 
1495*795d594fSAndroid Build Coastguard Worker   // When num_bytes_allocated_ exceeds this amount then a concurrent GC should be requested so that
1496*795d594fSAndroid Build Coastguard Worker   // it completes ahead of an allocation failing.
1497*795d594fSAndroid Build Coastguard Worker   // A multiple of this is also used to determine when to trigger a GC in response to native
1498*795d594fSAndroid Build Coastguard Worker   // allocation.
1499*795d594fSAndroid Build Coastguard Worker   // After initialization, this is only updated by the thread that set collector_type_running_ to
1500*795d594fSAndroid Build Coastguard Worker   // a value other than kCollectorTypeNone, or while holding gc_complete_lock, and ensuring that
1501*795d594fSAndroid Build Coastguard Worker   // collector_type_running_ is kCollectorTypeNone.
1502*795d594fSAndroid Build Coastguard Worker   size_t concurrent_start_bytes_;
1503*795d594fSAndroid Build Coastguard Worker 
1504*795d594fSAndroid Build Coastguard Worker   // Since the heap was created, how many bytes have been freed.
1505*795d594fSAndroid Build Coastguard Worker   std::atomic<int64_t> total_bytes_freed_ever_;
1506*795d594fSAndroid Build Coastguard Worker 
1507*795d594fSAndroid Build Coastguard Worker   // Since the heap was created, how many objects have been freed.
1508*795d594fSAndroid Build Coastguard Worker   std::atomic<uint64_t> total_objects_freed_ever_;
1509*795d594fSAndroid Build Coastguard Worker 
1510*795d594fSAndroid Build Coastguard Worker   // Number of bytes currently allocated and not yet reclaimed. Includes active
1511*795d594fSAndroid Build Coastguard Worker   // TLABS in their entirety, even if they have not yet been parceled out.
1512*795d594fSAndroid Build Coastguard Worker   Atomic<size_t> num_bytes_allocated_;
1513*795d594fSAndroid Build Coastguard Worker 
1514*795d594fSAndroid Build Coastguard Worker   // Number of registered native bytes allocated. Adjusted after each RegisterNativeAllocation and
1515*795d594fSAndroid Build Coastguard Worker   // RegisterNativeFree. Used to  help determine when to trigger GC for native allocations. Should
1516*795d594fSAndroid Build Coastguard Worker   // not include bytes allocated through the system malloc, since those are implicitly included.
1517*795d594fSAndroid Build Coastguard Worker   Atomic<size_t> native_bytes_registered_;
1518*795d594fSAndroid Build Coastguard Worker 
1519*795d594fSAndroid Build Coastguard Worker   // Approximately the smallest value of GetNativeBytes() we've seen since the last GC.
1520*795d594fSAndroid Build Coastguard Worker   Atomic<size_t> old_native_bytes_allocated_;
1521*795d594fSAndroid Build Coastguard Worker 
1522*795d594fSAndroid Build Coastguard Worker   // Total number of native objects of which we were notified since the beginning of time, mod 2^32.
1523*795d594fSAndroid Build Coastguard Worker   // Allows us to check for GC only roughly every kNotifyNativeInterval allocations.
1524*795d594fSAndroid Build Coastguard Worker   Atomic<uint32_t> native_objects_notified_;
1525*795d594fSAndroid Build Coastguard Worker 
1526*795d594fSAndroid Build Coastguard Worker   // Number of bytes freed by thread local buffer revokes. This will
1527*795d594fSAndroid Build Coastguard Worker   // cancel out the ahead-of-time bulk counting of bytes allocated in
1528*795d594fSAndroid Build Coastguard Worker   // rosalloc thread-local buffers.  It is temporarily accumulated
1529*795d594fSAndroid Build Coastguard Worker   // here to be subtracted from num_bytes_allocated_ later at the next
1530*795d594fSAndroid Build Coastguard Worker   // GC.
1531*795d594fSAndroid Build Coastguard Worker   Atomic<size_t> num_bytes_freed_revoke_;
1532*795d594fSAndroid Build Coastguard Worker 
1533*795d594fSAndroid Build Coastguard Worker   // Records the number of bytes allocated at the time of GC, which is used later to calculate
1534*795d594fSAndroid Build Coastguard Worker   // how many bytes have been allocated since the last GC
1535*795d594fSAndroid Build Coastguard Worker   size_t num_bytes_alive_after_gc_;
1536*795d594fSAndroid Build Coastguard Worker 
1537*795d594fSAndroid Build Coastguard Worker   // Info related to the current or previous GC iteration.
1538*795d594fSAndroid Build Coastguard Worker   collector::Iteration current_gc_iteration_;
1539*795d594fSAndroid Build Coastguard Worker 
1540*795d594fSAndroid Build Coastguard Worker   // Heap verification flags.
1541*795d594fSAndroid Build Coastguard Worker   const bool verify_missing_card_marks_;
1542*795d594fSAndroid Build Coastguard Worker   const bool verify_system_weaks_;
1543*795d594fSAndroid Build Coastguard Worker   const bool verify_pre_gc_heap_;
1544*795d594fSAndroid Build Coastguard Worker   const bool verify_pre_sweeping_heap_;
1545*795d594fSAndroid Build Coastguard Worker   const bool verify_post_gc_heap_;
1546*795d594fSAndroid Build Coastguard Worker   const bool verify_mod_union_table_;
1547*795d594fSAndroid Build Coastguard Worker   bool verify_pre_gc_rosalloc_;
1548*795d594fSAndroid Build Coastguard Worker   bool verify_pre_sweeping_rosalloc_;
1549*795d594fSAndroid Build Coastguard Worker   bool verify_post_gc_rosalloc_;
1550*795d594fSAndroid Build Coastguard Worker   const bool gc_stress_mode_;
1551*795d594fSAndroid Build Coastguard Worker 
1552*795d594fSAndroid Build Coastguard Worker   // RAII that temporarily disables the rosalloc verification during
1553*795d594fSAndroid Build Coastguard Worker   // the zygote fork.
1554*795d594fSAndroid Build Coastguard Worker   class ScopedDisableRosAllocVerification {
1555*795d594fSAndroid Build Coastguard Worker    private:
1556*795d594fSAndroid Build Coastguard Worker     Heap* const heap_;
1557*795d594fSAndroid Build Coastguard Worker     const bool orig_verify_pre_gc_;
1558*795d594fSAndroid Build Coastguard Worker     const bool orig_verify_pre_sweeping_;
1559*795d594fSAndroid Build Coastguard Worker     const bool orig_verify_post_gc_;
1560*795d594fSAndroid Build Coastguard Worker 
1561*795d594fSAndroid Build Coastguard Worker    public:
ScopedDisableRosAllocVerification(Heap * heap)1562*795d594fSAndroid Build Coastguard Worker     explicit ScopedDisableRosAllocVerification(Heap* heap)
1563*795d594fSAndroid Build Coastguard Worker         : heap_(heap),
1564*795d594fSAndroid Build Coastguard Worker           orig_verify_pre_gc_(heap_->verify_pre_gc_rosalloc_),
1565*795d594fSAndroid Build Coastguard Worker           orig_verify_pre_sweeping_(heap_->verify_pre_sweeping_rosalloc_),
1566*795d594fSAndroid Build Coastguard Worker           orig_verify_post_gc_(heap_->verify_post_gc_rosalloc_) {
1567*795d594fSAndroid Build Coastguard Worker       heap_->verify_pre_gc_rosalloc_ = false;
1568*795d594fSAndroid Build Coastguard Worker       heap_->verify_pre_sweeping_rosalloc_ = false;
1569*795d594fSAndroid Build Coastguard Worker       heap_->verify_post_gc_rosalloc_ = false;
1570*795d594fSAndroid Build Coastguard Worker     }
~ScopedDisableRosAllocVerification()1571*795d594fSAndroid Build Coastguard Worker     ~ScopedDisableRosAllocVerification() {
1572*795d594fSAndroid Build Coastguard Worker       heap_->verify_pre_gc_rosalloc_ = orig_verify_pre_gc_;
1573*795d594fSAndroid Build Coastguard Worker       heap_->verify_pre_sweeping_rosalloc_ = orig_verify_pre_sweeping_;
1574*795d594fSAndroid Build Coastguard Worker       heap_->verify_post_gc_rosalloc_ = orig_verify_post_gc_;
1575*795d594fSAndroid Build Coastguard Worker     }
1576*795d594fSAndroid Build Coastguard Worker   };
1577*795d594fSAndroid Build Coastguard Worker 
1578*795d594fSAndroid Build Coastguard Worker   // Parallel GC data structures.
1579*795d594fSAndroid Build Coastguard Worker   std::unique_ptr<ThreadPool> thread_pool_;
1580*795d594fSAndroid Build Coastguard Worker 
1581*795d594fSAndroid Build Coastguard Worker   // A bitmap that is set corresponding to the known live objects since the last GC cycle.
1582*795d594fSAndroid Build Coastguard Worker   std::unique_ptr<accounting::HeapBitmap> live_bitmap_ GUARDED_BY(Locks::heap_bitmap_lock_);
1583*795d594fSAndroid Build Coastguard Worker   // A bitmap that is set corresponding to the marked objects in the current GC cycle.
1584*795d594fSAndroid Build Coastguard Worker   std::unique_ptr<accounting::HeapBitmap> mark_bitmap_ GUARDED_BY(Locks::heap_bitmap_lock_);
1585*795d594fSAndroid Build Coastguard Worker 
1586*795d594fSAndroid Build Coastguard Worker   // Mark stack that we reuse to avoid re-allocating the mark stack.
1587*795d594fSAndroid Build Coastguard Worker   std::unique_ptr<accounting::ObjectStack> mark_stack_;
1588*795d594fSAndroid Build Coastguard Worker 
1589*795d594fSAndroid Build Coastguard Worker   // Allocation stack, new allocations go here so that we can do sticky mark bits. This enables us
1590*795d594fSAndroid Build Coastguard Worker   // to use the live bitmap as the old mark bitmap.
1591*795d594fSAndroid Build Coastguard Worker   const size_t max_allocation_stack_size_;
1592*795d594fSAndroid Build Coastguard Worker   std::unique_ptr<accounting::ObjectStack> allocation_stack_;
1593*795d594fSAndroid Build Coastguard Worker 
1594*795d594fSAndroid Build Coastguard Worker   // Second allocation stack so that we can process allocation with the heap unlocked.
1595*795d594fSAndroid Build Coastguard Worker   std::unique_ptr<accounting::ObjectStack> live_stack_;
1596*795d594fSAndroid Build Coastguard Worker 
1597*795d594fSAndroid Build Coastguard Worker   // Allocator type.
1598*795d594fSAndroid Build Coastguard Worker   AllocatorType current_allocator_;
1599*795d594fSAndroid Build Coastguard Worker   const AllocatorType current_non_moving_allocator_;
1600*795d594fSAndroid Build Coastguard Worker 
1601*795d594fSAndroid Build Coastguard Worker   // Which GCs we run in order when an allocation fails.
1602*795d594fSAndroid Build Coastguard Worker   std::vector<collector::GcType> gc_plan_;
1603*795d594fSAndroid Build Coastguard Worker 
1604*795d594fSAndroid Build Coastguard Worker   // Bump pointer spaces.
1605*795d594fSAndroid Build Coastguard Worker   space::BumpPointerSpace* bump_pointer_space_;
1606*795d594fSAndroid Build Coastguard Worker   // Temp space is the space which the semispace collector copies to.
1607*795d594fSAndroid Build Coastguard Worker   space::BumpPointerSpace* temp_space_;
1608*795d594fSAndroid Build Coastguard Worker 
1609*795d594fSAndroid Build Coastguard Worker   // Region space, used by the concurrent collector.
1610*795d594fSAndroid Build Coastguard Worker   space::RegionSpace* region_space_;
1611*795d594fSAndroid Build Coastguard Worker 
1612*795d594fSAndroid Build Coastguard Worker   // Minimum free guarantees that you always have at least min_free_ free bytes after growing for
1613*795d594fSAndroid Build Coastguard Worker   // utilization, regardless of target utilization ratio.
1614*795d594fSAndroid Build Coastguard Worker   const size_t min_free_;
1615*795d594fSAndroid Build Coastguard Worker 
1616*795d594fSAndroid Build Coastguard Worker   // The ideal maximum free size, when we grow the heap for utilization.
1617*795d594fSAndroid Build Coastguard Worker   const size_t max_free_;
1618*795d594fSAndroid Build Coastguard Worker 
1619*795d594fSAndroid Build Coastguard Worker   // Target ideal heap utilization ratio.
1620*795d594fSAndroid Build Coastguard Worker   double target_utilization_;
1621*795d594fSAndroid Build Coastguard Worker 
1622*795d594fSAndroid Build Coastguard Worker   // How much more we grow the heap when we are a foreground app instead of background.
1623*795d594fSAndroid Build Coastguard Worker   double foreground_heap_growth_multiplier_;
1624*795d594fSAndroid Build Coastguard Worker 
1625*795d594fSAndroid Build Coastguard Worker   // The amount of native memory allocation since the last GC required to cause us to wait for a
1626*795d594fSAndroid Build Coastguard Worker   // collection as a result of native allocation. Very large values can cause the device to run
1627*795d594fSAndroid Build Coastguard Worker   // out of memory, due to lack of finalization to reclaim native memory.  Making it too small can
1628*795d594fSAndroid Build Coastguard Worker   // cause jank in apps like launcher that intentionally allocate large amounts of memory in rapid
1629*795d594fSAndroid Build Coastguard Worker   // succession. (b/122099093) 1/4 to 1/3 of physical memory seems to be a good number.
1630*795d594fSAndroid Build Coastguard Worker   const size_t stop_for_native_allocs_;
1631*795d594fSAndroid Build Coastguard Worker 
1632*795d594fSAndroid Build Coastguard Worker   // Total time which mutators are paused or waiting for GC to complete.
1633*795d594fSAndroid Build Coastguard Worker   uint64_t total_wait_time_;
1634*795d594fSAndroid Build Coastguard Worker 
1635*795d594fSAndroid Build Coastguard Worker   // The current state of heap verification, may be enabled or disabled.
1636*795d594fSAndroid Build Coastguard Worker   VerifyObjectMode verify_object_mode_;
1637*795d594fSAndroid Build Coastguard Worker 
1638*795d594fSAndroid Build Coastguard Worker   // Compacting GC disable count, prevents compacting GC from running iff > 0.
1639*795d594fSAndroid Build Coastguard Worker   size_t disable_moving_gc_count_ GUARDED_BY(gc_complete_lock_);
1640*795d594fSAndroid Build Coastguard Worker 
1641*795d594fSAndroid Build Coastguard Worker   std::vector<collector::GarbageCollector*> garbage_collectors_;
1642*795d594fSAndroid Build Coastguard Worker   collector::SemiSpace* semi_space_collector_;
1643*795d594fSAndroid Build Coastguard Worker   collector::MarkCompact* mark_compact_;
1644*795d594fSAndroid Build Coastguard Worker   Atomic<collector::ConcurrentCopying*> active_concurrent_copying_collector_;
1645*795d594fSAndroid Build Coastguard Worker   collector::ConcurrentCopying* young_concurrent_copying_collector_;
1646*795d594fSAndroid Build Coastguard Worker   collector::ConcurrentCopying* concurrent_copying_collector_;
1647*795d594fSAndroid Build Coastguard Worker 
1648*795d594fSAndroid Build Coastguard Worker   const bool is_running_on_memory_tool_;
1649*795d594fSAndroid Build Coastguard Worker   const bool use_tlab_;
1650*795d594fSAndroid Build Coastguard Worker 
1651*795d594fSAndroid Build Coastguard Worker   // Pointer to the space which becomes the new main space when we do homogeneous space compaction.
1652*795d594fSAndroid Build Coastguard Worker   // Use unique_ptr since the space is only added during the homogeneous compaction phase.
1653*795d594fSAndroid Build Coastguard Worker   std::unique_ptr<space::MallocSpace> main_space_backup_;
1654*795d594fSAndroid Build Coastguard Worker 
1655*795d594fSAndroid Build Coastguard Worker   // Minimal interval allowed between two homogeneous space compactions caused by OOM.
1656*795d594fSAndroid Build Coastguard Worker   uint64_t min_interval_homogeneous_space_compaction_by_oom_;
1657*795d594fSAndroid Build Coastguard Worker 
1658*795d594fSAndroid Build Coastguard Worker   // Times of the last homogeneous space compaction caused by OOM.
1659*795d594fSAndroid Build Coastguard Worker   uint64_t last_time_homogeneous_space_compaction_by_oom_;
1660*795d594fSAndroid Build Coastguard Worker 
1661*795d594fSAndroid Build Coastguard Worker   // Saved OOMs by homogeneous space compaction.
1662*795d594fSAndroid Build Coastguard Worker   Atomic<size_t> count_delayed_oom_;
1663*795d594fSAndroid Build Coastguard Worker 
1664*795d594fSAndroid Build Coastguard Worker   // Count for requested homogeneous space compaction.
1665*795d594fSAndroid Build Coastguard Worker   Atomic<size_t> count_requested_homogeneous_space_compaction_;
1666*795d594fSAndroid Build Coastguard Worker 
1667*795d594fSAndroid Build Coastguard Worker   // Count for ignored homogeneous space compaction.
1668*795d594fSAndroid Build Coastguard Worker   Atomic<size_t> count_ignored_homogeneous_space_compaction_;
1669*795d594fSAndroid Build Coastguard Worker 
1670*795d594fSAndroid Build Coastguard Worker   // Count for performed homogeneous space compaction.
1671*795d594fSAndroid Build Coastguard Worker   Atomic<size_t> count_performed_homogeneous_space_compaction_;
1672*795d594fSAndroid Build Coastguard Worker 
1673*795d594fSAndroid Build Coastguard Worker   // The number of garbage collections (either young or full, not trims or the like) we have
1674*795d594fSAndroid Build Coastguard Worker   // completed since heap creation. We include requests that turned out to be impossible
1675*795d594fSAndroid Build Coastguard Worker   // because they were disabled. We guard against wrapping, though that's unlikely.
1676*795d594fSAndroid Build Coastguard Worker   // Increment is guarded by gc_complete_lock_.
1677*795d594fSAndroid Build Coastguard Worker   Atomic<uint32_t> gcs_completed_;
1678*795d594fSAndroid Build Coastguard Worker 
1679*795d594fSAndroid Build Coastguard Worker   // The number of the last garbage collection that has been requested.  A value of gcs_completed
1680*795d594fSAndroid Build Coastguard Worker   // + 1 indicates that another collection is needed or in progress. A value of gcs_completed_ or
1681*795d594fSAndroid Build Coastguard Worker   // (logically) less means that no new GC has been requested.
1682*795d594fSAndroid Build Coastguard Worker   Atomic<uint32_t> max_gc_requested_;
1683*795d594fSAndroid Build Coastguard Worker 
1684*795d594fSAndroid Build Coastguard Worker   // Active tasks which we can modify (change target time, desired collector type, etc..).
1685*795d594fSAndroid Build Coastguard Worker   CollectorTransitionTask* pending_collector_transition_ GUARDED_BY(pending_task_lock_);
1686*795d594fSAndroid Build Coastguard Worker   HeapTrimTask* pending_heap_trim_ GUARDED_BY(pending_task_lock_);
1687*795d594fSAndroid Build Coastguard Worker 
1688*795d594fSAndroid Build Coastguard Worker   // Whether or not we use homogeneous space compaction to avoid OOM errors.
1689*795d594fSAndroid Build Coastguard Worker   bool use_homogeneous_space_compaction_for_oom_;
1690*795d594fSAndroid Build Coastguard Worker 
1691*795d594fSAndroid Build Coastguard Worker   // If true, enable generational collection when using the Concurrent Copying
1692*795d594fSAndroid Build Coastguard Worker   // (CC) collector, i.e. use sticky-bit CC for minor collections and (full) CC
1693*795d594fSAndroid Build Coastguard Worker   // for major collections. Set in Heap constructor.
1694*795d594fSAndroid Build Coastguard Worker   const bool use_generational_cc_;
1695*795d594fSAndroid Build Coastguard Worker 
1696*795d594fSAndroid Build Coastguard Worker   // True if the currently running collection has made some thread wait.
1697*795d594fSAndroid Build Coastguard Worker   bool running_collection_is_blocking_ GUARDED_BY(gc_complete_lock_);
1698*795d594fSAndroid Build Coastguard Worker   // The number of blocking GC runs.
1699*795d594fSAndroid Build Coastguard Worker   uint64_t blocking_gc_count_;
1700*795d594fSAndroid Build Coastguard Worker   // The total duration of blocking GC runs.
1701*795d594fSAndroid Build Coastguard Worker   uint64_t blocking_gc_time_;
1702*795d594fSAndroid Build Coastguard Worker   // The duration of the window for the GC count rate histograms.
1703*795d594fSAndroid Build Coastguard Worker   static constexpr uint64_t kGcCountRateHistogramWindowDuration = MsToNs(10 * 1000);  // 10s.
1704*795d594fSAndroid Build Coastguard Worker   // Maximum number of missed histogram windows for which statistics will be collected.
1705*795d594fSAndroid Build Coastguard Worker   static constexpr uint64_t kGcCountRateHistogramMaxNumMissedWindows = 100;
1706*795d594fSAndroid Build Coastguard Worker   // The last time when the GC count rate histograms were updated.
1707*795d594fSAndroid Build Coastguard Worker   // This is rounded by kGcCountRateHistogramWindowDuration (a multiple of 10s).
1708*795d594fSAndroid Build Coastguard Worker   uint64_t last_update_time_gc_count_rate_histograms_;
1709*795d594fSAndroid Build Coastguard Worker   // The running count of GC runs in the last window.
1710*795d594fSAndroid Build Coastguard Worker   uint64_t gc_count_last_window_;
1711*795d594fSAndroid Build Coastguard Worker   // The running count of blocking GC runs in the last window.
1712*795d594fSAndroid Build Coastguard Worker   uint64_t blocking_gc_count_last_window_;
1713*795d594fSAndroid Build Coastguard Worker   // The maximum number of buckets in the GC count rate histograms.
1714*795d594fSAndroid Build Coastguard Worker   static constexpr size_t kGcCountRateMaxBucketCount = 200;
1715*795d594fSAndroid Build Coastguard Worker   // The histogram of the number of GC invocations per window duration.
1716*795d594fSAndroid Build Coastguard Worker   Histogram<uint64_t> gc_count_rate_histogram_ GUARDED_BY(gc_complete_lock_);
1717*795d594fSAndroid Build Coastguard Worker   // The histogram of the number of blocking GC invocations per window duration.
1718*795d594fSAndroid Build Coastguard Worker   Histogram<uint64_t> blocking_gc_count_rate_histogram_ GUARDED_BY(gc_complete_lock_);
1719*795d594fSAndroid Build Coastguard Worker 
1720*795d594fSAndroid Build Coastguard Worker   // Allocation tracking support
1721*795d594fSAndroid Build Coastguard Worker   Atomic<bool> alloc_tracking_enabled_;
1722*795d594fSAndroid Build Coastguard Worker   std::unique_ptr<AllocRecordObjectMap> allocation_records_;
1723*795d594fSAndroid Build Coastguard Worker   size_t alloc_record_depth_;
1724*795d594fSAndroid Build Coastguard Worker 
1725*795d594fSAndroid Build Coastguard Worker   // Perfetto Java Heap Profiler support.
1726*795d594fSAndroid Build Coastguard Worker   HeapSampler heap_sampler_;
1727*795d594fSAndroid Build Coastguard Worker 
1728*795d594fSAndroid Build Coastguard Worker   // GC stress related data structures.
1729*795d594fSAndroid Build Coastguard Worker   Mutex* backtrace_lock_ DEFAULT_MUTEX_ACQUIRED_AFTER;
1730*795d594fSAndroid Build Coastguard Worker   // Debugging variables, seen backtraces vs unique backtraces.
1731*795d594fSAndroid Build Coastguard Worker   Atomic<uint64_t> seen_backtrace_count_;
1732*795d594fSAndroid Build Coastguard Worker   Atomic<uint64_t> unique_backtrace_count_;
1733*795d594fSAndroid Build Coastguard Worker   // Stack trace hashes that we already saw,
1734*795d594fSAndroid Build Coastguard Worker   std::unordered_set<uint64_t> seen_backtraces_ GUARDED_BY(backtrace_lock_);
1735*795d594fSAndroid Build Coastguard Worker 
1736*795d594fSAndroid Build Coastguard Worker   // We disable GC when we are shutting down the runtime in case there are daemon threads still
1737*795d594fSAndroid Build Coastguard Worker   // allocating.
1738*795d594fSAndroid Build Coastguard Worker   bool gc_disabled_for_shutdown_ GUARDED_BY(gc_complete_lock_);
1739*795d594fSAndroid Build Coastguard Worker 
1740*795d594fSAndroid Build Coastguard Worker   // Turned on by -XX:DumpRegionInfoBeforeGC and -XX:DumpRegionInfoAfterGC to
1741*795d594fSAndroid Build Coastguard Worker   // emit region info before and after each GC cycle.
1742*795d594fSAndroid Build Coastguard Worker   bool dump_region_info_before_gc_;
1743*795d594fSAndroid Build Coastguard Worker   bool dump_region_info_after_gc_;
1744*795d594fSAndroid Build Coastguard Worker 
1745*795d594fSAndroid Build Coastguard Worker   // Boot image spaces.
1746*795d594fSAndroid Build Coastguard Worker   std::vector<space::ImageSpace*> boot_image_spaces_;
1747*795d594fSAndroid Build Coastguard Worker 
1748*795d594fSAndroid Build Coastguard Worker   // Boot image address range. Includes images and oat files.
1749*795d594fSAndroid Build Coastguard Worker   uint32_t boot_images_start_address_;
1750*795d594fSAndroid Build Coastguard Worker   uint32_t boot_images_size_;
1751*795d594fSAndroid Build Coastguard Worker 
1752*795d594fSAndroid Build Coastguard Worker   // The number of times we initiated a GC of last resort to try to avoid an OOME.
1753*795d594fSAndroid Build Coastguard Worker   Atomic<uint64_t> pre_oome_gc_count_;
1754*795d594fSAndroid Build Coastguard Worker 
1755*795d594fSAndroid Build Coastguard Worker   // An installed allocation listener.
1756*795d594fSAndroid Build Coastguard Worker   Atomic<AllocationListener*> alloc_listener_;
1757*795d594fSAndroid Build Coastguard Worker   // An installed GC Pause listener.
1758*795d594fSAndroid Build Coastguard Worker   Atomic<GcPauseListener*> gc_pause_listener_;
1759*795d594fSAndroid Build Coastguard Worker 
1760*795d594fSAndroid Build Coastguard Worker   std::unique_ptr<Verification> verification_;
1761*795d594fSAndroid Build Coastguard Worker 
1762*795d594fSAndroid Build Coastguard Worker   friend class CollectorTransitionTask;
1763*795d594fSAndroid Build Coastguard Worker   friend class collector::GarbageCollector;
1764*795d594fSAndroid Build Coastguard Worker   friend class collector::ConcurrentCopying;
1765*795d594fSAndroid Build Coastguard Worker   friend class collector::MarkCompact;
1766*795d594fSAndroid Build Coastguard Worker   friend class collector::MarkSweep;
1767*795d594fSAndroid Build Coastguard Worker   friend class collector::SemiSpace;
1768*795d594fSAndroid Build Coastguard Worker   friend class GCCriticalSection;
1769*795d594fSAndroid Build Coastguard Worker   friend class ReferenceQueue;
1770*795d594fSAndroid Build Coastguard Worker   friend class ScopedGCCriticalSection;
1771*795d594fSAndroid Build Coastguard Worker   friend class ScopedInterruptibleGCCriticalSection;
1772*795d594fSAndroid Build Coastguard Worker   friend class VerifyReferenceCardVisitor;
1773*795d594fSAndroid Build Coastguard Worker   friend class VerifyReferenceVisitor;
1774*795d594fSAndroid Build Coastguard Worker   friend class VerifyObjectVisitor;
1775*795d594fSAndroid Build Coastguard Worker 
1776*795d594fSAndroid Build Coastguard Worker   DISALLOW_IMPLICIT_CONSTRUCTORS(Heap);
1777*795d594fSAndroid Build Coastguard Worker };
1778*795d594fSAndroid Build Coastguard Worker 
1779*795d594fSAndroid Build Coastguard Worker }  // namespace gc
1780*795d594fSAndroid Build Coastguard Worker }  // namespace art
1781*795d594fSAndroid Build Coastguard Worker 
1782*795d594fSAndroid Build Coastguard Worker #endif  // ART_RUNTIME_GC_HEAP_H_
1783