1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2014 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #ifndef ART_RUNTIME_GC_ACCOUNTING_READ_BARRIER_TABLE_H_ 18*795d594fSAndroid Build Coastguard Worker #define ART_RUNTIME_GC_ACCOUNTING_READ_BARRIER_TABLE_H_ 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker #include <sys/mman.h> // For the PROT_* and MAP_* constants. 21*795d594fSAndroid Build Coastguard Worker 22*795d594fSAndroid Build Coastguard Worker #include "base/bit_utils.h" 23*795d594fSAndroid Build Coastguard Worker #include "base/locks.h" 24*795d594fSAndroid Build Coastguard Worker #include "base/mem_map.h" 25*795d594fSAndroid Build Coastguard Worker #include "gc/space/space.h" 26*795d594fSAndroid Build Coastguard Worker #include "runtime_globals.h" 27*795d594fSAndroid Build Coastguard Worker 28*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN { 29*795d594fSAndroid Build Coastguard Worker namespace gc { 30*795d594fSAndroid Build Coastguard Worker namespace accounting { 31*795d594fSAndroid Build Coastguard Worker 32*795d594fSAndroid Build Coastguard Worker // Used to decide whether to take the read barrier fast/slow paths for 33*795d594fSAndroid Build Coastguard Worker // kUseTableLookupReadBarrier. If an entry is set, take the read 34*795d594fSAndroid Build Coastguard Worker // barrier slow path. There's an entry per region. 35*795d594fSAndroid Build Coastguard Worker class ReadBarrierTable { 36*795d594fSAndroid Build Coastguard Worker public: ReadBarrierTable()37*795d594fSAndroid Build Coastguard Worker ReadBarrierTable() { 38*795d594fSAndroid Build Coastguard Worker size_t capacity = static_cast<size_t>(kHeapCapacity / kRegionSize); 39*795d594fSAndroid Build Coastguard Worker DCHECK_EQ(kHeapCapacity / kRegionSize, 40*795d594fSAndroid Build Coastguard Worker static_cast<uint64_t>(static_cast<size_t>(kHeapCapacity / kRegionSize))); 41*795d594fSAndroid Build Coastguard Worker std::string error_msg; 42*795d594fSAndroid Build Coastguard Worker mem_map_ = MemMap::MapAnonymous("read barrier table", 43*795d594fSAndroid Build Coastguard Worker capacity, 44*795d594fSAndroid Build Coastguard Worker PROT_READ | PROT_WRITE, 45*795d594fSAndroid Build Coastguard Worker /*low_4gb=*/ false, 46*795d594fSAndroid Build Coastguard Worker &error_msg); 47*795d594fSAndroid Build Coastguard Worker CHECK(mem_map_.IsValid() && mem_map_.Begin() != nullptr) 48*795d594fSAndroid Build Coastguard Worker << "couldn't allocate read barrier table: " << error_msg; 49*795d594fSAndroid Build Coastguard Worker } ClearForSpace(space::ContinuousSpace * space)50*795d594fSAndroid Build Coastguard Worker void ClearForSpace(space::ContinuousSpace* space) { 51*795d594fSAndroid Build Coastguard Worker uint8_t* entry_start = EntryFromAddr(space->Begin()); 52*795d594fSAndroid Build Coastguard Worker uint8_t* entry_end = EntryFromAddr(space->Limit()); 53*795d594fSAndroid Build Coastguard Worker memset(reinterpret_cast<void*>(entry_start), 0, entry_end - entry_start); 54*795d594fSAndroid Build Coastguard Worker } Clear(uint8_t * start_addr,uint8_t * end_addr)55*795d594fSAndroid Build Coastguard Worker void Clear(uint8_t* start_addr, uint8_t* end_addr) { 56*795d594fSAndroid Build Coastguard Worker DCHECK(IsValidHeapAddr(start_addr)) << start_addr; 57*795d594fSAndroid Build Coastguard Worker DCHECK(IsValidHeapAddr(end_addr)) << end_addr; 58*795d594fSAndroid Build Coastguard Worker DCHECK_ALIGNED(start_addr, kRegionSize); 59*795d594fSAndroid Build Coastguard Worker DCHECK_ALIGNED(end_addr, kRegionSize); 60*795d594fSAndroid Build Coastguard Worker uint8_t* entry_start = EntryFromAddr(start_addr); 61*795d594fSAndroid Build Coastguard Worker uint8_t* entry_end = EntryFromAddr(end_addr); 62*795d594fSAndroid Build Coastguard Worker memset(reinterpret_cast<void*>(entry_start), 0, entry_end - entry_start); 63*795d594fSAndroid Build Coastguard Worker } IsSet(const void * heap_addr)64*795d594fSAndroid Build Coastguard Worker bool IsSet(const void* heap_addr) const { 65*795d594fSAndroid Build Coastguard Worker DCHECK(IsValidHeapAddr(heap_addr)) << heap_addr; 66*795d594fSAndroid Build Coastguard Worker uint8_t entry_value = *EntryFromAddr(heap_addr); 67*795d594fSAndroid Build Coastguard Worker DCHECK(entry_value == 0 || entry_value == kSetEntryValue); 68*795d594fSAndroid Build Coastguard Worker return entry_value == kSetEntryValue; 69*795d594fSAndroid Build Coastguard Worker } ClearAll()70*795d594fSAndroid Build Coastguard Worker void ClearAll() { 71*795d594fSAndroid Build Coastguard Worker mem_map_.MadviseDontNeedAndZero(); 72*795d594fSAndroid Build Coastguard Worker } SetAll()73*795d594fSAndroid Build Coastguard Worker void SetAll() { 74*795d594fSAndroid Build Coastguard Worker memset(mem_map_.Begin(), kSetEntryValue, mem_map_.Size()); 75*795d594fSAndroid Build Coastguard Worker } IsAllCleared()76*795d594fSAndroid Build Coastguard Worker bool IsAllCleared() const { 77*795d594fSAndroid Build Coastguard Worker for (uint32_t* p = reinterpret_cast<uint32_t*>(mem_map_.Begin()); 78*795d594fSAndroid Build Coastguard Worker p < reinterpret_cast<uint32_t*>(mem_map_.End()); ++p) { 79*795d594fSAndroid Build Coastguard Worker if (*p != 0) { 80*795d594fSAndroid Build Coastguard Worker return false; 81*795d594fSAndroid Build Coastguard Worker } 82*795d594fSAndroid Build Coastguard Worker } 83*795d594fSAndroid Build Coastguard Worker return true; 84*795d594fSAndroid Build Coastguard Worker } 85*795d594fSAndroid Build Coastguard Worker 86*795d594fSAndroid Build Coastguard Worker // This should match RegionSpace::kRegionSize. static_assert'ed in concurrent_copying.h. 87*795d594fSAndroid Build Coastguard Worker static constexpr size_t kRegionSize = 256 * KB; 88*795d594fSAndroid Build Coastguard Worker 89*795d594fSAndroid Build Coastguard Worker private: 90*795d594fSAndroid Build Coastguard Worker static constexpr uint64_t kHeapCapacity = 4ULL * GB; // low 4gb. 91*795d594fSAndroid Build Coastguard Worker static constexpr uint8_t kSetEntryValue = 0x01; 92*795d594fSAndroid Build Coastguard Worker EntryFromAddr(const void * heap_addr)93*795d594fSAndroid Build Coastguard Worker uint8_t* EntryFromAddr(const void* heap_addr) const { 94*795d594fSAndroid Build Coastguard Worker DCHECK(IsValidHeapAddr(heap_addr)) << heap_addr; 95*795d594fSAndroid Build Coastguard Worker uint8_t* entry_addr = mem_map_.Begin() + reinterpret_cast<uintptr_t>(heap_addr) / kRegionSize; 96*795d594fSAndroid Build Coastguard Worker DCHECK(IsValidEntry(entry_addr)) << "heap_addr: " << heap_addr 97*795d594fSAndroid Build Coastguard Worker << " entry_addr: " << reinterpret_cast<void*>(entry_addr); 98*795d594fSAndroid Build Coastguard Worker return entry_addr; 99*795d594fSAndroid Build Coastguard Worker } 100*795d594fSAndroid Build Coastguard Worker IsValidHeapAddr(const void * heap_addr)101*795d594fSAndroid Build Coastguard Worker bool IsValidHeapAddr(const void* heap_addr) const { 102*795d594fSAndroid Build Coastguard Worker #ifdef __LP64__ 103*795d594fSAndroid Build Coastguard Worker return reinterpret_cast<uint64_t>(heap_addr) < kHeapCapacity; 104*795d594fSAndroid Build Coastguard Worker #else 105*795d594fSAndroid Build Coastguard Worker UNUSED(heap_addr); 106*795d594fSAndroid Build Coastguard Worker return true; 107*795d594fSAndroid Build Coastguard Worker #endif 108*795d594fSAndroid Build Coastguard Worker } 109*795d594fSAndroid Build Coastguard Worker IsValidEntry(const uint8_t * entry_addr)110*795d594fSAndroid Build Coastguard Worker bool IsValidEntry(const uint8_t* entry_addr) const { 111*795d594fSAndroid Build Coastguard Worker uint8_t* begin = mem_map_.Begin(); 112*795d594fSAndroid Build Coastguard Worker uint8_t* end = mem_map_.End(); 113*795d594fSAndroid Build Coastguard Worker return entry_addr >= begin && entry_addr < end; 114*795d594fSAndroid Build Coastguard Worker } 115*795d594fSAndroid Build Coastguard Worker 116*795d594fSAndroid Build Coastguard Worker MemMap mem_map_; 117*795d594fSAndroid Build Coastguard Worker }; 118*795d594fSAndroid Build Coastguard Worker 119*795d594fSAndroid Build Coastguard Worker } // namespace accounting 120*795d594fSAndroid Build Coastguard Worker } // namespace gc 121*795d594fSAndroid Build Coastguard Worker } // namespace art 122*795d594fSAndroid Build Coastguard Worker 123*795d594fSAndroid Build Coastguard Worker #endif // ART_RUNTIME_GC_ACCOUNTING_READ_BARRIER_TABLE_H_ 124