1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2012 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #include "heap_bitmap.h" 18*795d594fSAndroid Build Coastguard Worker 19*795d594fSAndroid Build Coastguard Worker #include "gc/accounting/space_bitmap-inl.h" 20*795d594fSAndroid Build Coastguard Worker #include "gc/space/space.h" 21*795d594fSAndroid Build Coastguard Worker 22*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN { 23*795d594fSAndroid Build Coastguard Worker namespace gc { 24*795d594fSAndroid Build Coastguard Worker namespace accounting { 25*795d594fSAndroid Build Coastguard Worker AddContinuousSpaceBitmap(accounting::ContinuousSpaceBitmap * bitmap)26*795d594fSAndroid Build Coastguard Workervoid HeapBitmap::AddContinuousSpaceBitmap(accounting::ContinuousSpaceBitmap* bitmap) { 27*795d594fSAndroid Build Coastguard Worker DCHECK(bitmap != nullptr); 28*795d594fSAndroid Build Coastguard Worker // Check that there is no bitmap overlap. 29*795d594fSAndroid Build Coastguard Worker for (const auto& cur_bitmap : continuous_space_bitmaps_) { 30*795d594fSAndroid Build Coastguard Worker CHECK(bitmap->HeapBegin() >= cur_bitmap->HeapLimit() || 31*795d594fSAndroid Build Coastguard Worker bitmap->HeapLimit() <= cur_bitmap->HeapBegin()) 32*795d594fSAndroid Build Coastguard Worker << "Bitmap " << bitmap->Dump() << " overlaps with existing bitmap " 33*795d594fSAndroid Build Coastguard Worker << cur_bitmap->Dump(); 34*795d594fSAndroid Build Coastguard Worker } 35*795d594fSAndroid Build Coastguard Worker continuous_space_bitmaps_.push_back(bitmap); 36*795d594fSAndroid Build Coastguard Worker } 37*795d594fSAndroid Build Coastguard Worker RemoveContinuousSpaceBitmap(accounting::ContinuousSpaceBitmap * bitmap)38*795d594fSAndroid Build Coastguard Workervoid HeapBitmap::RemoveContinuousSpaceBitmap(accounting::ContinuousSpaceBitmap* bitmap) { 39*795d594fSAndroid Build Coastguard Worker DCHECK(bitmap != nullptr); 40*795d594fSAndroid Build Coastguard Worker auto it = std::find(continuous_space_bitmaps_.begin(), continuous_space_bitmaps_.end(), bitmap); 41*795d594fSAndroid Build Coastguard Worker DCHECK(it != continuous_space_bitmaps_.end()); 42*795d594fSAndroid Build Coastguard Worker continuous_space_bitmaps_.erase(it); 43*795d594fSAndroid Build Coastguard Worker } 44*795d594fSAndroid Build Coastguard Worker AddLargeObjectBitmap(LargeObjectBitmap * bitmap)45*795d594fSAndroid Build Coastguard Workervoid HeapBitmap::AddLargeObjectBitmap(LargeObjectBitmap* bitmap) { 46*795d594fSAndroid Build Coastguard Worker DCHECK(bitmap != nullptr); 47*795d594fSAndroid Build Coastguard Worker large_object_bitmaps_.push_back(bitmap); 48*795d594fSAndroid Build Coastguard Worker } 49*795d594fSAndroid Build Coastguard Worker RemoveLargeObjectBitmap(LargeObjectBitmap * bitmap)50*795d594fSAndroid Build Coastguard Workervoid HeapBitmap::RemoveLargeObjectBitmap(LargeObjectBitmap* bitmap) { 51*795d594fSAndroid Build Coastguard Worker DCHECK(bitmap != nullptr); 52*795d594fSAndroid Build Coastguard Worker auto it = std::find(large_object_bitmaps_.begin(), large_object_bitmaps_.end(), bitmap); 53*795d594fSAndroid Build Coastguard Worker DCHECK(it != large_object_bitmaps_.end()); 54*795d594fSAndroid Build Coastguard Worker large_object_bitmaps_.erase(it); 55*795d594fSAndroid Build Coastguard Worker } 56*795d594fSAndroid Build Coastguard Worker 57*795d594fSAndroid Build Coastguard Worker } // namespace accounting 58*795d594fSAndroid Build Coastguard Worker } // namespace gc 59*795d594fSAndroid Build Coastguard Worker } // namespace art 60