1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2010 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker *
4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker *
8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker *
10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker */
16*795d594fSAndroid Build Coastguard Worker
17*795d594fSAndroid Build Coastguard Worker #include "card_table.h"
18*795d594fSAndroid Build Coastguard Worker
19*795d594fSAndroid Build Coastguard Worker #include <sys/mman.h>
20*795d594fSAndroid Build Coastguard Worker
21*795d594fSAndroid Build Coastguard Worker #include "base/mem_map.h"
22*795d594fSAndroid Build Coastguard Worker #include "base/systrace.h"
23*795d594fSAndroid Build Coastguard Worker #include "base/utils.h"
24*795d594fSAndroid Build Coastguard Worker #include "card_table-inl.h"
25*795d594fSAndroid Build Coastguard Worker #include "gc/heap.h"
26*795d594fSAndroid Build Coastguard Worker #include "gc/space/space.h"
27*795d594fSAndroid Build Coastguard Worker #include "heap_bitmap.h"
28*795d594fSAndroid Build Coastguard Worker #include "runtime.h"
29*795d594fSAndroid Build Coastguard Worker
30*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN {
31*795d594fSAndroid Build Coastguard Worker namespace gc {
32*795d594fSAndroid Build Coastguard Worker namespace accounting {
33*795d594fSAndroid Build Coastguard Worker
34*795d594fSAndroid Build Coastguard Worker /*
35*795d594fSAndroid Build Coastguard Worker * Maintain a card table from the write barrier. All writes of
36*795d594fSAndroid Build Coastguard Worker * non-null values to heap addresses should go through an entry in
37*795d594fSAndroid Build Coastguard Worker * WriteBarrier, and from there to here.
38*795d594fSAndroid Build Coastguard Worker *
39*795d594fSAndroid Build Coastguard Worker * The heap is divided into "cards" of `kCardSize` bytes, as
40*795d594fSAndroid Build Coastguard Worker * determined by `kCardShift`. The card table contains one byte of
41*795d594fSAndroid Build Coastguard Worker * data per card, to be used by the GC. The value of the byte will be
42*795d594fSAndroid Build Coastguard Worker * one of `kCardClean` or `kCardDirty`.
43*795d594fSAndroid Build Coastguard Worker *
44*795d594fSAndroid Build Coastguard Worker * After any store of a non-null object pointer into a heap object,
45*795d594fSAndroid Build Coastguard Worker * code is obliged to mark the card dirty. The setters in
46*795d594fSAndroid Build Coastguard Worker * object.h [such as SetFieldObject] do this for you. The
47*795d594fSAndroid Build Coastguard Worker * compiler also contains code to mark cards as dirty.
48*795d594fSAndroid Build Coastguard Worker *
49*795d594fSAndroid Build Coastguard Worker * The card table's base [the "biased card table"] gets set to a
50*795d594fSAndroid Build Coastguard Worker * rather strange value. In order to keep the JIT from having to
51*795d594fSAndroid Build Coastguard Worker * fabricate or load `kCardDirty` to store into the card table,
52*795d594fSAndroid Build Coastguard Worker * biased base is within the mmap allocation at a point where its low
53*795d594fSAndroid Build Coastguard Worker * byte is equal to `kCardDirty`. See CardTable::Create for details.
54*795d594fSAndroid Build Coastguard Worker */
55*795d594fSAndroid Build Coastguard Worker
Create(const uint8_t * heap_begin,size_t heap_capacity)56*795d594fSAndroid Build Coastguard Worker CardTable* CardTable::Create(const uint8_t* heap_begin, size_t heap_capacity) {
57*795d594fSAndroid Build Coastguard Worker ScopedTrace trace(__PRETTY_FUNCTION__);
58*795d594fSAndroid Build Coastguard Worker /* Set up the card table */
59*795d594fSAndroid Build Coastguard Worker size_t capacity = heap_capacity / kCardSize;
60*795d594fSAndroid Build Coastguard Worker /* Allocate an extra 256 bytes to allow fixed low-byte of base */
61*795d594fSAndroid Build Coastguard Worker std::string error_msg;
62*795d594fSAndroid Build Coastguard Worker MemMap mem_map = MemMap::MapAnonymous("card table",
63*795d594fSAndroid Build Coastguard Worker capacity + 256,
64*795d594fSAndroid Build Coastguard Worker PROT_READ | PROT_WRITE,
65*795d594fSAndroid Build Coastguard Worker /*low_4gb=*/ false,
66*795d594fSAndroid Build Coastguard Worker &error_msg);
67*795d594fSAndroid Build Coastguard Worker CHECK(mem_map.IsValid()) << "couldn't allocate card table: " << error_msg;
68*795d594fSAndroid Build Coastguard Worker // All zeros is the correct initial value; all clean. Anonymous mmaps are initialized to zero, we
69*795d594fSAndroid Build Coastguard Worker // don't clear the card table to avoid unnecessary pages being allocated
70*795d594fSAndroid Build Coastguard Worker static_assert(kCardClean == 0, "kCardClean must be 0");
71*795d594fSAndroid Build Coastguard Worker
72*795d594fSAndroid Build Coastguard Worker uint8_t* cardtable_begin = mem_map.Begin();
73*795d594fSAndroid Build Coastguard Worker CHECK(cardtable_begin != nullptr);
74*795d594fSAndroid Build Coastguard Worker
75*795d594fSAndroid Build Coastguard Worker // We allocated up to a bytes worth of extra space to allow `biased_begin`'s byte value to equal
76*795d594fSAndroid Build Coastguard Worker // `kCardDirty`, compute a offset value to make this the case
77*795d594fSAndroid Build Coastguard Worker size_t offset = 0;
78*795d594fSAndroid Build Coastguard Worker uint8_t* biased_begin = reinterpret_cast<uint8_t*>(reinterpret_cast<uintptr_t>(cardtable_begin) -
79*795d594fSAndroid Build Coastguard Worker (reinterpret_cast<uintptr_t>(heap_begin) >> kCardShift));
80*795d594fSAndroid Build Coastguard Worker uintptr_t biased_byte = reinterpret_cast<uintptr_t>(biased_begin) & 0xff;
81*795d594fSAndroid Build Coastguard Worker if (biased_byte != kCardDirty) {
82*795d594fSAndroid Build Coastguard Worker int delta = kCardDirty - biased_byte;
83*795d594fSAndroid Build Coastguard Worker offset = delta + (delta < 0 ? 0x100 : 0);
84*795d594fSAndroid Build Coastguard Worker biased_begin += offset;
85*795d594fSAndroid Build Coastguard Worker }
86*795d594fSAndroid Build Coastguard Worker CHECK_EQ(reinterpret_cast<uintptr_t>(biased_begin) & 0xff, kCardDirty);
87*795d594fSAndroid Build Coastguard Worker return new CardTable(std::move(mem_map), biased_begin, offset);
88*795d594fSAndroid Build Coastguard Worker }
89*795d594fSAndroid Build Coastguard Worker
CardTable(MemMap && mem_map,uint8_t * biased_begin,size_t offset)90*795d594fSAndroid Build Coastguard Worker CardTable::CardTable(MemMap&& mem_map, uint8_t* biased_begin, size_t offset)
91*795d594fSAndroid Build Coastguard Worker : mem_map_(std::move(mem_map)), biased_begin_(biased_begin), offset_(offset) {
92*795d594fSAndroid Build Coastguard Worker }
93*795d594fSAndroid Build Coastguard Worker
~CardTable()94*795d594fSAndroid Build Coastguard Worker CardTable::~CardTable() {
95*795d594fSAndroid Build Coastguard Worker // Destroys MemMap via std::unique_ptr<>.
96*795d594fSAndroid Build Coastguard Worker }
97*795d594fSAndroid Build Coastguard Worker
ClearCardTable()98*795d594fSAndroid Build Coastguard Worker void CardTable::ClearCardTable() {
99*795d594fSAndroid Build Coastguard Worker static_assert(kCardClean == 0, "kCardClean must be 0");
100*795d594fSAndroid Build Coastguard Worker mem_map_.MadviseDontNeedAndZero();
101*795d594fSAndroid Build Coastguard Worker }
102*795d594fSAndroid Build Coastguard Worker
ClearCardRange(uint8_t * start,uint8_t * end)103*795d594fSAndroid Build Coastguard Worker void CardTable::ClearCardRange(uint8_t* start, uint8_t* end) {
104*795d594fSAndroid Build Coastguard Worker CHECK_ALIGNED(reinterpret_cast<uintptr_t>(start), kCardSize);
105*795d594fSAndroid Build Coastguard Worker CHECK_ALIGNED(reinterpret_cast<uintptr_t>(end), kCardSize);
106*795d594fSAndroid Build Coastguard Worker static_assert(kCardClean == 0, "kCardClean must be 0");
107*795d594fSAndroid Build Coastguard Worker uint8_t* start_card = CardFromAddr(start);
108*795d594fSAndroid Build Coastguard Worker uint8_t* end_card = CardFromAddr(end);
109*795d594fSAndroid Build Coastguard Worker ZeroAndReleaseMemory(start_card, end_card - start_card);
110*795d594fSAndroid Build Coastguard Worker }
111*795d594fSAndroid Build Coastguard Worker
AddrIsInCardTable(const void * addr) const112*795d594fSAndroid Build Coastguard Worker bool CardTable::AddrIsInCardTable(const void* addr) const {
113*795d594fSAndroid Build Coastguard Worker return IsValidCard(biased_begin_ + ((uintptr_t)addr >> kCardShift));
114*795d594fSAndroid Build Coastguard Worker }
115*795d594fSAndroid Build Coastguard Worker
CheckAddrIsInCardTable(const uint8_t * addr) const116*795d594fSAndroid Build Coastguard Worker void CardTable::CheckAddrIsInCardTable(const uint8_t* addr) const {
117*795d594fSAndroid Build Coastguard Worker uint8_t* card_addr = biased_begin_ + ((uintptr_t)addr >> kCardShift);
118*795d594fSAndroid Build Coastguard Worker uint8_t* begin = mem_map_.Begin() + offset_;
119*795d594fSAndroid Build Coastguard Worker uint8_t* end = mem_map_.End();
120*795d594fSAndroid Build Coastguard Worker CHECK(AddrIsInCardTable(addr))
121*795d594fSAndroid Build Coastguard Worker << "Card table " << this
122*795d594fSAndroid Build Coastguard Worker << " begin: " << reinterpret_cast<void*>(begin)
123*795d594fSAndroid Build Coastguard Worker << " end: " << reinterpret_cast<void*>(end)
124*795d594fSAndroid Build Coastguard Worker << " card_addr: " << reinterpret_cast<void*>(card_addr)
125*795d594fSAndroid Build Coastguard Worker << " heap begin: " << AddrFromCard(begin)
126*795d594fSAndroid Build Coastguard Worker << " heap end: " << AddrFromCard(end)
127*795d594fSAndroid Build Coastguard Worker << " addr: " << reinterpret_cast<const void*>(addr);
128*795d594fSAndroid Build Coastguard Worker }
129*795d594fSAndroid Build Coastguard Worker
VerifyCardTable()130*795d594fSAndroid Build Coastguard Worker void CardTable::VerifyCardTable() {
131*795d594fSAndroid Build Coastguard Worker UNIMPLEMENTED(WARNING) << "Card table verification";
132*795d594fSAndroid Build Coastguard Worker }
133*795d594fSAndroid Build Coastguard Worker
134*795d594fSAndroid Build Coastguard Worker } // namespace accounting
135*795d594fSAndroid Build Coastguard Worker } // namespace gc
136*795d594fSAndroid Build Coastguard Worker } // namespace art
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