xref: /aosp_15_r20/art/runtime/entrypoints/quick/quick_deoptimization_entrypoints.cc (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2012 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #include "arch/context.h"
18*795d594fSAndroid Build Coastguard Worker #include "base/logging.h"  // For VLOG_IS_ON.
19*795d594fSAndroid Build Coastguard Worker #include "base/mutex.h"
20*795d594fSAndroid Build Coastguard Worker #include "callee_save_frame.h"
21*795d594fSAndroid Build Coastguard Worker #include "interpreter/interpreter.h"
22*795d594fSAndroid Build Coastguard Worker #include "obj_ptr-inl.h"  // TODO: Find the other include that isn't complete, and clean this up.
23*795d594fSAndroid Build Coastguard Worker #include "quick_exception_handler.h"
24*795d594fSAndroid Build Coastguard Worker #include "runtime.h"
25*795d594fSAndroid Build Coastguard Worker #include "thread.h"
26*795d594fSAndroid Build Coastguard Worker 
27*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN {
28*795d594fSAndroid Build Coastguard Worker 
artDeoptimize(Thread * self,bool skip_method_exit_callbacks)29*795d594fSAndroid Build Coastguard Worker extern "C" Context* artDeoptimize(Thread* self, bool skip_method_exit_callbacks)
30*795d594fSAndroid Build Coastguard Worker     REQUIRES_SHARED(Locks::mutator_lock_) {
31*795d594fSAndroid Build Coastguard Worker   ScopedQuickEntrypointChecks sqec(self);
32*795d594fSAndroid Build Coastguard Worker   std::unique_ptr<Context> context = self->Deoptimize(DeoptimizationKind::kFullFrame,
33*795d594fSAndroid Build Coastguard Worker                                                       /*single_frame=*/ false,
34*795d594fSAndroid Build Coastguard Worker                                                       skip_method_exit_callbacks);
35*795d594fSAndroid Build Coastguard Worker   DCHECK(context != nullptr);
36*795d594fSAndroid Build Coastguard Worker   return context.release();
37*795d594fSAndroid Build Coastguard Worker }
38*795d594fSAndroid Build Coastguard Worker 
39*795d594fSAndroid Build Coastguard Worker // This is called directly from compiled code by an HDeoptimize.
artDeoptimizeFromCompiledCode(DeoptimizationKind kind,Thread * self)40*795d594fSAndroid Build Coastguard Worker extern "C" Context* artDeoptimizeFromCompiledCode(DeoptimizationKind kind, Thread* self)
41*795d594fSAndroid Build Coastguard Worker     REQUIRES_SHARED(Locks::mutator_lock_) {
42*795d594fSAndroid Build Coastguard Worker   ScopedQuickEntrypointChecks sqec(self);
43*795d594fSAndroid Build Coastguard Worker   // Before deoptimizing to interpreter, we must push the deoptimization context.
44*795d594fSAndroid Build Coastguard Worker   JValue return_value;
45*795d594fSAndroid Build Coastguard Worker   return_value.SetJ(0);  // we never deoptimize from compiled code with an invoke result.
46*795d594fSAndroid Build Coastguard Worker   self->PushDeoptimizationContext(return_value,
47*795d594fSAndroid Build Coastguard Worker                                   /* is_reference= */ false,
48*795d594fSAndroid Build Coastguard Worker                                   self->GetException(),
49*795d594fSAndroid Build Coastguard Worker                                   /* from_code= */ true,
50*795d594fSAndroid Build Coastguard Worker                                   DeoptimizationMethodType::kDefault);
51*795d594fSAndroid Build Coastguard Worker   // Deopting from compiled code, so method exit haven't run yet. Don't skip method exit callbacks
52*795d594fSAndroid Build Coastguard Worker   // if required.
53*795d594fSAndroid Build Coastguard Worker   std::unique_ptr<Context> context = self->Deoptimize(kind,
54*795d594fSAndroid Build Coastguard Worker                                                       /*single_frame=*/ true,
55*795d594fSAndroid Build Coastguard Worker                                                       /* skip_method_exit_callbacks= */ false);
56*795d594fSAndroid Build Coastguard Worker   DCHECK(context != nullptr);
57*795d594fSAndroid Build Coastguard Worker   return context.release();
58*795d594fSAndroid Build Coastguard Worker }
59*795d594fSAndroid Build Coastguard Worker 
60*795d594fSAndroid Build Coastguard Worker }  // namespace art
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