xref: /aosp_15_r20/art/runtime/base/quasi_atomic.cc (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2010 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #include "base/quasi_atomic.h"
18*795d594fSAndroid Build Coastguard Worker 
19*795d594fSAndroid Build Coastguard Worker #include "base/mutex.h"
20*795d594fSAndroid Build Coastguard Worker #include "base/stl_util.h"
21*795d594fSAndroid Build Coastguard Worker #include "thread-current-inl.h"
22*795d594fSAndroid Build Coastguard Worker 
23*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN {
24*795d594fSAndroid Build Coastguard Worker 
25*795d594fSAndroid Build Coastguard Worker std::vector<Mutex*>* QuasiAtomic::gSwapMutexes = nullptr;
26*795d594fSAndroid Build Coastguard Worker 
GetSwapMutex(const volatile int64_t * addr)27*795d594fSAndroid Build Coastguard Worker Mutex* QuasiAtomic::GetSwapMutex(const volatile int64_t* addr) {
28*795d594fSAndroid Build Coastguard Worker   return (*gSwapMutexes)[(reinterpret_cast<uintptr_t>(addr) >> 3U) % kSwapMutexCount];
29*795d594fSAndroid Build Coastguard Worker }
30*795d594fSAndroid Build Coastguard Worker 
Startup()31*795d594fSAndroid Build Coastguard Worker void QuasiAtomic::Startup() {
32*795d594fSAndroid Build Coastguard Worker   if (NeedSwapMutexes(kRuntimeISA)) {
33*795d594fSAndroid Build Coastguard Worker     gSwapMutexes = new std::vector<Mutex*>;
34*795d594fSAndroid Build Coastguard Worker     for (size_t i = 0; i < kSwapMutexCount; ++i) {
35*795d594fSAndroid Build Coastguard Worker       gSwapMutexes->push_back(new Mutex("QuasiAtomic stripe", kSwapMutexesLock));
36*795d594fSAndroid Build Coastguard Worker     }
37*795d594fSAndroid Build Coastguard Worker   }
38*795d594fSAndroid Build Coastguard Worker }
39*795d594fSAndroid Build Coastguard Worker 
Shutdown()40*795d594fSAndroid Build Coastguard Worker void QuasiAtomic::Shutdown() {
41*795d594fSAndroid Build Coastguard Worker   if (NeedSwapMutexes(kRuntimeISA)) {
42*795d594fSAndroid Build Coastguard Worker     STLDeleteElements(gSwapMutexes);
43*795d594fSAndroid Build Coastguard Worker     delete gSwapMutexes;
44*795d594fSAndroid Build Coastguard Worker   }
45*795d594fSAndroid Build Coastguard Worker }
46*795d594fSAndroid Build Coastguard Worker 
SwapMutexRead64(volatile const int64_t * addr)47*795d594fSAndroid Build Coastguard Worker int64_t QuasiAtomic::SwapMutexRead64(volatile const int64_t* addr) {
48*795d594fSAndroid Build Coastguard Worker   MutexLock mu(Thread::Current(), *GetSwapMutex(addr));
49*795d594fSAndroid Build Coastguard Worker   return *addr;
50*795d594fSAndroid Build Coastguard Worker }
51*795d594fSAndroid Build Coastguard Worker 
SwapMutexWrite64(volatile int64_t * addr,int64_t value)52*795d594fSAndroid Build Coastguard Worker void QuasiAtomic::SwapMutexWrite64(volatile int64_t* addr, int64_t value) {
53*795d594fSAndroid Build Coastguard Worker   MutexLock mu(Thread::Current(), *GetSwapMutex(addr));
54*795d594fSAndroid Build Coastguard Worker   *addr = value;
55*795d594fSAndroid Build Coastguard Worker }
56*795d594fSAndroid Build Coastguard Worker 
57*795d594fSAndroid Build Coastguard Worker 
SwapMutexCas64(int64_t old_value,int64_t new_value,volatile int64_t * addr)58*795d594fSAndroid Build Coastguard Worker bool QuasiAtomic::SwapMutexCas64(int64_t old_value, int64_t new_value, volatile int64_t* addr) {
59*795d594fSAndroid Build Coastguard Worker   MutexLock mu(Thread::Current(), *GetSwapMutex(addr));
60*795d594fSAndroid Build Coastguard Worker   if (*addr == old_value) {
61*795d594fSAndroid Build Coastguard Worker     *addr = new_value;
62*795d594fSAndroid Build Coastguard Worker     return true;
63*795d594fSAndroid Build Coastguard Worker   }
64*795d594fSAndroid Build Coastguard Worker   return false;
65*795d594fSAndroid Build Coastguard Worker }
66*795d594fSAndroid Build Coastguard Worker 
67*795d594fSAndroid Build Coastguard Worker }  // namespace art
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