xref: /aosp_15_r20/art/runtime/base/mem_map_arena_pool.h (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2018 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #ifndef ART_RUNTIME_BASE_MEM_MAP_ARENA_POOL_H_
18*795d594fSAndroid Build Coastguard Worker #define ART_RUNTIME_BASE_MEM_MAP_ARENA_POOL_H_
19*795d594fSAndroid Build Coastguard Worker 
20*795d594fSAndroid Build Coastguard Worker #include "base/arena_allocator.h"
21*795d594fSAndroid Build Coastguard Worker 
22*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN {
23*795d594fSAndroid Build Coastguard Worker 
24*795d594fSAndroid Build Coastguard Worker class MemMapArenaPool final : public ArenaPool {
25*795d594fSAndroid Build Coastguard Worker  public:
26*795d594fSAndroid Build Coastguard Worker   explicit MemMapArenaPool(bool low_4gb = false, const char* name = "LinearAlloc");
27*795d594fSAndroid Build Coastguard Worker   virtual ~MemMapArenaPool();
28*795d594fSAndroid Build Coastguard Worker   Arena* AllocArena(size_t size) override;
29*795d594fSAndroid Build Coastguard Worker   void FreeArenaChain(Arena* first) override;
30*795d594fSAndroid Build Coastguard Worker   size_t GetBytesAllocated() const override;
31*795d594fSAndroid Build Coastguard Worker   void ReclaimMemory() override;
32*795d594fSAndroid Build Coastguard Worker   void LockReclaimMemory() override;
33*795d594fSAndroid Build Coastguard Worker   // Trim the maps in arenas by madvising, used by JIT to reduce memory usage.
34*795d594fSAndroid Build Coastguard Worker   void TrimMaps() override;
35*795d594fSAndroid Build Coastguard Worker 
36*795d594fSAndroid Build Coastguard Worker  private:
37*795d594fSAndroid Build Coastguard Worker   const bool low_4gb_;
38*795d594fSAndroid Build Coastguard Worker   const char* name_;
39*795d594fSAndroid Build Coastguard Worker   Arena* free_arenas_;
40*795d594fSAndroid Build Coastguard Worker   // Use a std::mutex here as Arenas are second-from-the-bottom when using MemMaps, and MemMap
41*795d594fSAndroid Build Coastguard Worker   // itself uses std::mutex scoped to within an allocate/free only.
42*795d594fSAndroid Build Coastguard Worker   mutable std::mutex lock_;
43*795d594fSAndroid Build Coastguard Worker 
44*795d594fSAndroid Build Coastguard Worker   DISALLOW_COPY_AND_ASSIGN(MemMapArenaPool);
45*795d594fSAndroid Build Coastguard Worker };
46*795d594fSAndroid Build Coastguard Worker 
47*795d594fSAndroid Build Coastguard Worker }  // namespace art
48*795d594fSAndroid Build Coastguard Worker 
49*795d594fSAndroid Build Coastguard Worker #endif  // ART_RUNTIME_BASE_MEM_MAP_ARENA_POOL_H_
50