1*795d594fSAndroid Build Coastguard Worker/* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2024 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker#include "asm_support_x86.S" 18*795d594fSAndroid Build Coastguard Worker#include "interpreter/cfi_asm_support.h" 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker/* 21*795d594fSAndroid Build Coastguard Worker * This file contains all native entrypoints that are called using the native ABI and do not 22*795d594fSAndroid Build Coastguard Worker * transition to the quick ABI. For example: the switch interpreter (using the native ABI) directly 23*795d594fSAndroid Build Coastguard Worker * calls ExecuteSwitchImplAsm and this code will always return back to the switch interpreter, 24*795d594fSAndroid Build Coastguard Worker * again using the native ABI. Because of this behaviour ExecuteSwitchImplAsm should be included in 25*795d594fSAndroid Build Coastguard Worker * this file. This is done so these native entrypoints can be compiled independently to quick 26*795d594fSAndroid Build Coastguard Worker * entrypoints for cases when the kRuntimeISA and kRuntimeQuickCodeISA do not match. 27*795d594fSAndroid Build Coastguard Worker * 28*795d594fSAndroid Build Coastguard Worker * See comment on StackType (thread.h) for definitions and examples of quick ABI/code and 29*795d594fSAndroid Build Coastguard Worker * native ABI/code. 30*795d594fSAndroid Build Coastguard Worker */ 31*795d594fSAndroid Build Coastguard Worker 32*795d594fSAndroid Build Coastguard Worker// Wrap ExecuteSwitchImpl in assembly method which specifies DEX PC for unwinding. 33*795d594fSAndroid Build Coastguard Worker// Argument 0: ESP+4: The context pointer for ExecuteSwitchImpl. 34*795d594fSAndroid Build Coastguard Worker// Argument 1: ESP+8: Pointer to the templated ExecuteSwitchImpl to call. 35*795d594fSAndroid Build Coastguard Worker// Argument 2: ESP+12: The value of DEX PC (memory address of the methods bytecode). 36*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION ExecuteSwitchImplAsm 37*795d594fSAndroid Build Coastguard Worker PUSH ebx // Spill EBX; Increments ESP, so arg0 is at ESP+8 now. 38*795d594fSAndroid Build Coastguard Worker mov 12(%esp), %eax // EAX = C++ templated interpreter function 39*795d594fSAndroid Build Coastguard Worker mov 16(%esp), %ebx // EBX = DEX PC (callee save register) 40*795d594fSAndroid Build Coastguard Worker mov 8(%esp), %ecx // ECX = Context argument for the function 41*795d594fSAndroid Build Coastguard Worker CFI_DEFINE_DEX_PC_WITH_OFFSET(0 /* EAX */, 3 /* EBX */, 0) 42*795d594fSAndroid Build Coastguard Worker 43*795d594fSAndroid Build Coastguard Worker sub LITERAL(4), %esp // Alignment padding 44*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 45*795d594fSAndroid Build Coastguard Worker push %ecx // Push argument 46*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 47*795d594fSAndroid Build Coastguard Worker call *%eax // Call the wrapped function 48*795d594fSAndroid Build Coastguard Worker addl LITERAL(8), %esp 49*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-8) 50*795d594fSAndroid Build Coastguard Worker 51*795d594fSAndroid Build Coastguard Worker POP ebx // Restore EBX 52*795d594fSAndroid Build Coastguard Worker ret 53*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION ExecuteSwitchImplAsm 54*795d594fSAndroid Build Coastguard Worker 55*795d594fSAndroid Build Coastguard Worker /* 56*795d594fSAndroid Build Coastguard Worker * Jni dlsym lookup stub. 57*795d594fSAndroid Build Coastguard Worker */ 58*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_jni_dlsym_lookup_stub 59*795d594fSAndroid Build Coastguard Worker INCREASE_FRAME 8 // Align stack. 60*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // Pass Thread::Current(). 61*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 62*795d594fSAndroid Build Coastguard Worker // Call artFindNativeMethod() for normal native and artFindNativeMethodRunnable() 63*795d594fSAndroid Build Coastguard Worker // for @FastNative or @CriticalNative. 64*795d594fSAndroid Build Coastguard Worker movl (%esp), %eax // Thread* self 65*795d594fSAndroid Build Coastguard Worker movl THREAD_TOP_QUICK_FRAME_OFFSET(%eax), %eax // uintptr_t tagged_quick_frame 66*795d594fSAndroid Build Coastguard Worker andl LITERAL(TAGGED_JNI_SP_MASK_TOGGLED32), %eax // ArtMethod** sp 67*795d594fSAndroid Build Coastguard Worker movl (%eax), %eax // ArtMethod* method 68*795d594fSAndroid Build Coastguard Worker testl LITERAL(ACCESS_FLAGS_METHOD_IS_FAST_NATIVE | ACCESS_FLAGS_METHOD_IS_CRITICAL_NATIVE), \ 69*795d594fSAndroid Build Coastguard Worker ART_METHOD_ACCESS_FLAGS_OFFSET(%eax) 70*795d594fSAndroid Build Coastguard Worker jne .Llookup_stub_fast_or_critical_native 71*795d594fSAndroid Build Coastguard Worker call SYMBOL(artFindNativeMethod) // (Thread*) 72*795d594fSAndroid Build Coastguard Worker jmp .Llookup_stub_continue 73*795d594fSAndroid Build Coastguard Worker.Llookup_stub_fast_or_critical_native: 74*795d594fSAndroid Build Coastguard Worker call SYMBOL(artFindNativeMethodRunnable) // (Thread*) 75*795d594fSAndroid Build Coastguard Worker.Llookup_stub_continue: 76*795d594fSAndroid Build Coastguard Worker DECREASE_FRAME 12 // Remove argument & padding. 77*795d594fSAndroid Build Coastguard Worker testl %eax, %eax // Check if returned method code is null. 78*795d594fSAndroid Build Coastguard Worker jz .Lno_native_code_found // If null, jump to return to handle. 79*795d594fSAndroid Build Coastguard Worker jmp *%eax // Otherwise, tail call to intended method. 80*795d594fSAndroid Build Coastguard Worker.Lno_native_code_found: 81*795d594fSAndroid Build Coastguard Worker ret 82*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_jni_dlsym_lookup_stub 83