xref: /aosp_15_r20/art/runtime/arch/arm64/native_entrypoints_arm64.S (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker/*
2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2024 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker *
4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker *
8*795d594fSAndroid Build Coastguard Worker *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker *
10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker */
16*795d594fSAndroid Build Coastguard Worker
17*795d594fSAndroid Build Coastguard Worker#include "asm_support_arm64.S"
18*795d594fSAndroid Build Coastguard Worker#include "interpreter/cfi_asm_support.h"
19*795d594fSAndroid Build Coastguard Worker
20*795d594fSAndroid Build Coastguard Worker/*
21*795d594fSAndroid Build Coastguard Worker * This file contains all native entrypoints that are called using the native ABI and do not
22*795d594fSAndroid Build Coastguard Worker * transition to the quick ABI. For example: the switch interpreter (using the native ABI) directly
23*795d594fSAndroid Build Coastguard Worker * calls ExecuteSwitchImplAsm and this code will always return back to the switch interpreter,
24*795d594fSAndroid Build Coastguard Worker * again using the native ABI. Because of this behaviour ExecuteSwitchImplAsm should be included in
25*795d594fSAndroid Build Coastguard Worker * this file. This is done so these native entrypoints can be compiled independently to quick
26*795d594fSAndroid Build Coastguard Worker * entrypoints for cases when the kRuntimeISA and kRuntimeQuickCodeISA do not match.
27*795d594fSAndroid Build Coastguard Worker *
28*795d594fSAndroid Build Coastguard Worker * See comment on StackType (thread.h) for definitions and examples of quick ABI/code and
29*795d594fSAndroid Build Coastguard Worker * native ABI/code.
30*795d594fSAndroid Build Coastguard Worker */
31*795d594fSAndroid Build Coastguard Worker
32*795d594fSAndroid Build Coastguard Worker// Wrap ExecuteSwitchImpl in assembly method which specifies DEX PC for unwinding.
33*795d594fSAndroid Build Coastguard Worker//  Argument 0: x0: The context pointer for ExecuteSwitchImpl.
34*795d594fSAndroid Build Coastguard Worker//  Argument 1: x1: Pointer to the templated ExecuteSwitchImpl to call.
35*795d594fSAndroid Build Coastguard Worker//  Argument 2: x2: The value of DEX PC (memory address of the methods bytecode).
36*795d594fSAndroid Build Coastguard WorkerENTRY ExecuteSwitchImplAsm
37*795d594fSAndroid Build Coastguard Worker    SAVE_TWO_REGS_INCREASE_FRAME x19, xLR, 16
38*795d594fSAndroid Build Coastguard Worker    mov x19, x2                                   // x19 = DEX PC
39*795d594fSAndroid Build Coastguard Worker    CFI_DEFINE_DEX_PC_WITH_OFFSET(0 /* x0 */, 19 /* x19 */, 0)
40*795d594fSAndroid Build Coastguard Worker    blr x1                                        // Call the wrapped method.
41*795d594fSAndroid Build Coastguard Worker    RESTORE_TWO_REGS_DECREASE_FRAME x19, xLR, 16
42*795d594fSAndroid Build Coastguard Worker    ret
43*795d594fSAndroid Build Coastguard WorkerEND ExecuteSwitchImplAsm
44*795d594fSAndroid Build Coastguard Worker
45*795d594fSAndroid Build Coastguard Worker    /*
46*795d594fSAndroid Build Coastguard Worker     * Jni dlsym lookup stub.
47*795d594fSAndroid Build Coastguard Worker     */
48*795d594fSAndroid Build Coastguard Worker    .extern artFindNativeMethod
49*795d594fSAndroid Build Coastguard Worker    .extern artFindNativeMethodRunnable
50*795d594fSAndroid Build Coastguard WorkerENTRY art_jni_dlsym_lookup_stub
51*795d594fSAndroid Build Coastguard Worker    // spill regs.
52*795d594fSAndroid Build Coastguard Worker    SAVE_ALL_ARGS_INCREASE_FRAME 2 * 8
53*795d594fSAndroid Build Coastguard Worker    stp   x29, x30, [sp, ALL_ARGS_SIZE]
54*795d594fSAndroid Build Coastguard Worker    .cfi_rel_offset x29, ALL_ARGS_SIZE
55*795d594fSAndroid Build Coastguard Worker    .cfi_rel_offset x30, ALL_ARGS_SIZE + 8
56*795d594fSAndroid Build Coastguard Worker    add   x29, sp, ALL_ARGS_SIZE
57*795d594fSAndroid Build Coastguard Worker
58*795d594fSAndroid Build Coastguard Worker    mov x0, xSELF   // pass Thread::Current()
59*795d594fSAndroid Build Coastguard Worker    // Call artFindNativeMethod() for normal native and artFindNativeMethodRunnable()
60*795d594fSAndroid Build Coastguard Worker    // for @FastNative or @CriticalNative.
61*795d594fSAndroid Build Coastguard Worker    ldr   xIP0, [x0, #THREAD_TOP_QUICK_FRAME_OFFSET]      // uintptr_t tagged_quick_frame
62*795d594fSAndroid Build Coastguard Worker    bic   xIP0, xIP0, #TAGGED_JNI_SP_MASK                 // ArtMethod** sp
63*795d594fSAndroid Build Coastguard Worker    ldr   xIP0, [xIP0]                                    // ArtMethod* method
64*795d594fSAndroid Build Coastguard Worker    ldr   xIP0, [xIP0, #ART_METHOD_ACCESS_FLAGS_OFFSET]   // uint32_t access_flags
65*795d594fSAndroid Build Coastguard Worker    mov   xIP1, #(ACCESS_FLAGS_METHOD_IS_FAST_NATIVE | ACCESS_FLAGS_METHOD_IS_CRITICAL_NATIVE)
66*795d594fSAndroid Build Coastguard Worker    tst   xIP0, xIP1
67*795d594fSAndroid Build Coastguard Worker    b.ne  .Llookup_stub_fast_or_critical_native
68*795d594fSAndroid Build Coastguard Worker    bl    artFindNativeMethod
69*795d594fSAndroid Build Coastguard Worker    b     .Llookup_stub_continue
70*795d594fSAndroid Build Coastguard Worker    .Llookup_stub_fast_or_critical_native:
71*795d594fSAndroid Build Coastguard Worker    bl    artFindNativeMethodRunnable
72*795d594fSAndroid Build Coastguard Worker.Llookup_stub_continue:
73*795d594fSAndroid Build Coastguard Worker    mov   x17, x0    // store result in scratch reg.
74*795d594fSAndroid Build Coastguard Worker
75*795d594fSAndroid Build Coastguard Worker    // load spill regs.
76*795d594fSAndroid Build Coastguard Worker    ldp   x29, x30, [sp, #ALL_ARGS_SIZE]
77*795d594fSAndroid Build Coastguard Worker    .cfi_restore x29
78*795d594fSAndroid Build Coastguard Worker    .cfi_restore x30
79*795d594fSAndroid Build Coastguard Worker    RESTORE_ALL_ARGS_DECREASE_FRAME 2 * 8
80*795d594fSAndroid Build Coastguard Worker
81*795d594fSAndroid Build Coastguard Worker    cbz   x17, 1f   // is method code null ?
82*795d594fSAndroid Build Coastguard Worker    br    x17       // if non-null, tail call to method's code.
83*795d594fSAndroid Build Coastguard Worker
84*795d594fSAndroid Build Coastguard Worker1:
85*795d594fSAndroid Build Coastguard Worker    ret             // restore regs and return to caller to handle exception.
86*795d594fSAndroid Build Coastguard WorkerEND art_jni_dlsym_lookup_stub
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