xref: /aosp_15_r20/art/libdexfile/dex/string_reference.h (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2016 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #ifndef ART_LIBDEXFILE_DEX_STRING_REFERENCE_H_
18*795d594fSAndroid Build Coastguard Worker #define ART_LIBDEXFILE_DEX_STRING_REFERENCE_H_
19*795d594fSAndroid Build Coastguard Worker 
20*795d594fSAndroid Build Coastguard Worker #include <stdint.h>
21*795d594fSAndroid Build Coastguard Worker 
22*795d594fSAndroid Build Coastguard Worker #include <android-base/logging.h>
23*795d594fSAndroid Build Coastguard Worker 
24*795d594fSAndroid Build Coastguard Worker #include "dex/dex_file-inl.h"
25*795d594fSAndroid Build Coastguard Worker #include "dex/dex_file_reference.h"
26*795d594fSAndroid Build Coastguard Worker #include "dex/dex_file_types.h"
27*795d594fSAndroid Build Coastguard Worker #include "dex/utf-inl.h"
28*795d594fSAndroid Build Coastguard Worker 
29*795d594fSAndroid Build Coastguard Worker namespace art {
30*795d594fSAndroid Build Coastguard Worker 
31*795d594fSAndroid Build Coastguard Worker // A string is located by its DexFile and the string_ids_ table index into that DexFile.
32*795d594fSAndroid Build Coastguard Worker class StringReference : public DexFileReference {
33*795d594fSAndroid Build Coastguard Worker  public:
StringReference(const DexFile * file,dex::StringIndex index)34*795d594fSAndroid Build Coastguard Worker   StringReference(const DexFile* file, dex::StringIndex index)
35*795d594fSAndroid Build Coastguard Worker      : DexFileReference(file, index.index_) {}
36*795d594fSAndroid Build Coastguard Worker 
StringIndex()37*795d594fSAndroid Build Coastguard Worker   dex::StringIndex StringIndex() const {
38*795d594fSAndroid Build Coastguard Worker     return dex::StringIndex(index);
39*795d594fSAndroid Build Coastguard Worker   }
40*795d594fSAndroid Build Coastguard Worker 
GetStringData()41*795d594fSAndroid Build Coastguard Worker   const char* GetStringData() const {
42*795d594fSAndroid Build Coastguard Worker     return dex_file->GetStringData(dex_file->GetStringId(StringIndex()));
43*795d594fSAndroid Build Coastguard Worker   }
44*795d594fSAndroid Build Coastguard Worker };
45*795d594fSAndroid Build Coastguard Worker 
46*795d594fSAndroid Build Coastguard Worker // Compare the actual referenced string values. Used for string reference deduplication.
47*795d594fSAndroid Build Coastguard Worker struct StringReferenceValueComparator {
operatorStringReferenceValueComparator48*795d594fSAndroid Build Coastguard Worker   bool operator()(const StringReference& sr1, const StringReference& sr2) const {
49*795d594fSAndroid Build Coastguard Worker     // Note that we want to deduplicate identical strings even if they are referenced
50*795d594fSAndroid Build Coastguard Worker     // by different dex files, so we need some (any) total ordering of strings, rather
51*795d594fSAndroid Build Coastguard Worker     // than references. However, the references should usually be from the same dex file,
52*795d594fSAndroid Build Coastguard Worker     // so we choose the dex file string ordering so that we can simply compare indexes
53*795d594fSAndroid Build Coastguard Worker     // and avoid the costly string comparison in the most common case.
54*795d594fSAndroid Build Coastguard Worker     if (sr1.dex_file == sr2.dex_file) {
55*795d594fSAndroid Build Coastguard Worker       // Use the string order enforced by the dex file verifier.
56*795d594fSAndroid Build Coastguard Worker       DCHECK_EQ(
57*795d594fSAndroid Build Coastguard Worker           sr1.index < sr2.index,
58*795d594fSAndroid Build Coastguard Worker           CompareModifiedUtf8ToModifiedUtf8AsUtf16CodePointValues(sr1.GetStringData(),
59*795d594fSAndroid Build Coastguard Worker                                                                   sr2.GetStringData()) < 0);
60*795d594fSAndroid Build Coastguard Worker       return sr1.index < sr2.index;
61*795d594fSAndroid Build Coastguard Worker     } else {
62*795d594fSAndroid Build Coastguard Worker       // Cannot compare indexes, so do the string comparison.
63*795d594fSAndroid Build Coastguard Worker       return CompareModifiedUtf8ToModifiedUtf8AsUtf16CodePointValues(sr1.GetStringData(),
64*795d594fSAndroid Build Coastguard Worker                                                                      sr2.GetStringData()) < 0;
65*795d594fSAndroid Build Coastguard Worker     }
66*795d594fSAndroid Build Coastguard Worker   }
67*795d594fSAndroid Build Coastguard Worker };
68*795d594fSAndroid Build Coastguard Worker 
69*795d594fSAndroid Build Coastguard Worker }  // namespace art
70*795d594fSAndroid Build Coastguard Worker 
71*795d594fSAndroid Build Coastguard Worker #endif  // ART_LIBDEXFILE_DEX_STRING_REFERENCE_H_
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