1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2017 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker *
4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker *
8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker *
10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker */
16*795d594fSAndroid Build Coastguard Worker
17*795d594fSAndroid Build Coastguard Worker #include "dex_file_exception_helpers.h"
18*795d594fSAndroid Build Coastguard Worker
19*795d594fSAndroid Build Coastguard Worker #include "code_item_accessors-inl.h"
20*795d594fSAndroid Build Coastguard Worker #include "dex_file_structs.h"
21*795d594fSAndroid Build Coastguard Worker
22*795d594fSAndroid Build Coastguard Worker namespace art {
23*795d594fSAndroid Build Coastguard Worker
CatchHandlerIterator(const CodeItemDataAccessor & accessor,uint32_t address)24*795d594fSAndroid Build Coastguard Worker CatchHandlerIterator::CatchHandlerIterator(const CodeItemDataAccessor& accessor, uint32_t address) {
25*795d594fSAndroid Build Coastguard Worker handler_.address_ = -1;
26*795d594fSAndroid Build Coastguard Worker int32_t offset = -1;
27*795d594fSAndroid Build Coastguard Worker
28*795d594fSAndroid Build Coastguard Worker // Short-circuit the overwhelmingly common cases.
29*795d594fSAndroid Build Coastguard Worker switch (accessor.TriesSize()) {
30*795d594fSAndroid Build Coastguard Worker case 0:
31*795d594fSAndroid Build Coastguard Worker break;
32*795d594fSAndroid Build Coastguard Worker case 1: {
33*795d594fSAndroid Build Coastguard Worker const dex::TryItem* tries = accessor.TryItems().begin();
34*795d594fSAndroid Build Coastguard Worker uint32_t start = tries->start_addr_;
35*795d594fSAndroid Build Coastguard Worker if (address >= start) {
36*795d594fSAndroid Build Coastguard Worker uint32_t end = start + tries->insn_count_;
37*795d594fSAndroid Build Coastguard Worker if (address < end) {
38*795d594fSAndroid Build Coastguard Worker offset = tries->handler_off_;
39*795d594fSAndroid Build Coastguard Worker }
40*795d594fSAndroid Build Coastguard Worker }
41*795d594fSAndroid Build Coastguard Worker break;
42*795d594fSAndroid Build Coastguard Worker }
43*795d594fSAndroid Build Coastguard Worker default: {
44*795d594fSAndroid Build Coastguard Worker const dex::TryItem* try_item = accessor.FindTryItem(address);
45*795d594fSAndroid Build Coastguard Worker offset = try_item != nullptr ? try_item->handler_off_ : -1;
46*795d594fSAndroid Build Coastguard Worker break;
47*795d594fSAndroid Build Coastguard Worker }
48*795d594fSAndroid Build Coastguard Worker }
49*795d594fSAndroid Build Coastguard Worker Init(accessor, offset);
50*795d594fSAndroid Build Coastguard Worker }
51*795d594fSAndroid Build Coastguard Worker
CatchHandlerIterator(const CodeItemDataAccessor & accessor,const dex::TryItem & try_item)52*795d594fSAndroid Build Coastguard Worker CatchHandlerIterator::CatchHandlerIterator(const CodeItemDataAccessor& accessor,
53*795d594fSAndroid Build Coastguard Worker const dex::TryItem& try_item) {
54*795d594fSAndroid Build Coastguard Worker handler_.address_ = -1;
55*795d594fSAndroid Build Coastguard Worker Init(accessor, try_item.handler_off_);
56*795d594fSAndroid Build Coastguard Worker }
57*795d594fSAndroid Build Coastguard Worker
Init(const CodeItemDataAccessor & accessor,int32_t offset)58*795d594fSAndroid Build Coastguard Worker void CatchHandlerIterator::Init(const CodeItemDataAccessor& accessor, int32_t offset) {
59*795d594fSAndroid Build Coastguard Worker if (offset >= 0) {
60*795d594fSAndroid Build Coastguard Worker Init(accessor.GetCatchHandlerData(offset));
61*795d594fSAndroid Build Coastguard Worker } else {
62*795d594fSAndroid Build Coastguard Worker // Not found, initialize as empty
63*795d594fSAndroid Build Coastguard Worker current_data_ = nullptr;
64*795d594fSAndroid Build Coastguard Worker remaining_count_ = -1;
65*795d594fSAndroid Build Coastguard Worker catch_all_ = false;
66*795d594fSAndroid Build Coastguard Worker DCHECK(!HasNext());
67*795d594fSAndroid Build Coastguard Worker }
68*795d594fSAndroid Build Coastguard Worker }
69*795d594fSAndroid Build Coastguard Worker
Init(const uint8_t * handler_data)70*795d594fSAndroid Build Coastguard Worker void CatchHandlerIterator::Init(const uint8_t* handler_data) {
71*795d594fSAndroid Build Coastguard Worker current_data_ = handler_data;
72*795d594fSAndroid Build Coastguard Worker remaining_count_ = DecodeSignedLeb128(¤t_data_);
73*795d594fSAndroid Build Coastguard Worker
74*795d594fSAndroid Build Coastguard Worker // If remaining_count_ is non-positive, then it is the negative of
75*795d594fSAndroid Build Coastguard Worker // the number of catch types, and the catches are followed by a
76*795d594fSAndroid Build Coastguard Worker // catch-all handler.
77*795d594fSAndroid Build Coastguard Worker if (remaining_count_ <= 0) {
78*795d594fSAndroid Build Coastguard Worker catch_all_ = true;
79*795d594fSAndroid Build Coastguard Worker remaining_count_ = -remaining_count_;
80*795d594fSAndroid Build Coastguard Worker } else {
81*795d594fSAndroid Build Coastguard Worker catch_all_ = false;
82*795d594fSAndroid Build Coastguard Worker }
83*795d594fSAndroid Build Coastguard Worker Next();
84*795d594fSAndroid Build Coastguard Worker }
85*795d594fSAndroid Build Coastguard Worker
Next()86*795d594fSAndroid Build Coastguard Worker void CatchHandlerIterator::Next() {
87*795d594fSAndroid Build Coastguard Worker if (remaining_count_ > 0) {
88*795d594fSAndroid Build Coastguard Worker handler_.type_idx_ = dex::TypeIndex(DecodeUnsignedLeb128(¤t_data_));
89*795d594fSAndroid Build Coastguard Worker handler_.address_ = DecodeUnsignedLeb128(¤t_data_);
90*795d594fSAndroid Build Coastguard Worker remaining_count_--;
91*795d594fSAndroid Build Coastguard Worker return;
92*795d594fSAndroid Build Coastguard Worker }
93*795d594fSAndroid Build Coastguard Worker
94*795d594fSAndroid Build Coastguard Worker if (catch_all_) {
95*795d594fSAndroid Build Coastguard Worker handler_.type_idx_ = dex::TypeIndex(DexFile::kDexNoIndex16);
96*795d594fSAndroid Build Coastguard Worker handler_.address_ = DecodeUnsignedLeb128(¤t_data_);
97*795d594fSAndroid Build Coastguard Worker catch_all_ = false;
98*795d594fSAndroid Build Coastguard Worker return;
99*795d594fSAndroid Build Coastguard Worker }
100*795d594fSAndroid Build Coastguard Worker
101*795d594fSAndroid Build Coastguard Worker // no more handler
102*795d594fSAndroid Build Coastguard Worker remaining_count_ = -1;
103*795d594fSAndroid Build Coastguard Worker }
104*795d594fSAndroid Build Coastguard Worker
105*795d594fSAndroid Build Coastguard Worker } // namespace art
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