1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2011 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #ifndef ART_LIBDEXFILE_DEX_DESCRIPTORS_NAMES_H_ 18*795d594fSAndroid Build Coastguard Worker #define ART_LIBDEXFILE_DEX_DESCRIPTORS_NAMES_H_ 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker #include <string> 21*795d594fSAndroid Build Coastguard Worker 22*795d594fSAndroid Build Coastguard Worker #include "dex/primitive.h" 23*795d594fSAndroid Build Coastguard Worker 24*795d594fSAndroid Build Coastguard Worker namespace art { 25*795d594fSAndroid Build Coastguard Worker 26*795d594fSAndroid Build Coastguard Worker // Used to implement PrettyClass, PrettyField, PrettyMethod, and PrettyTypeOf, 27*795d594fSAndroid Build Coastguard Worker // one of which is probably more useful to you. 28*795d594fSAndroid Build Coastguard Worker // Returns a human-readable equivalent of 'descriptor'. So "I" would be "int", 29*795d594fSAndroid Build Coastguard Worker // "[[I" would be "int[][]", "[Ljava/lang/String;" would be 30*795d594fSAndroid Build Coastguard Worker // "java.lang.String[]", and so forth. 31*795d594fSAndroid Build Coastguard Worker void AppendPrettyDescriptor(const char* descriptor, std::string* result); 32*795d594fSAndroid Build Coastguard Worker std::string PrettyDescriptor(const char* descriptor); 33*795d594fSAndroid Build Coastguard Worker std::string PrettyDescriptor(Primitive::Type type); 34*795d594fSAndroid Build Coastguard Worker 35*795d594fSAndroid Build Coastguard Worker // Used to convert user-specified ignored types ("java.lang.String[]", 36*795d594fSAndroid Build Coastguard Worker // "byte[][]") to the form returned by art::mirror::Class->GetDescriptor() 37*795d594fSAndroid Build Coastguard Worker // ("[Ljava/lang/String;", "[[B"). 38*795d594fSAndroid Build Coastguard Worker std::string InversePrettyDescriptor(const std::string& pretty_descriptor); 39*795d594fSAndroid Build Coastguard Worker 40*795d594fSAndroid Build Coastguard Worker // Performs JNI name mangling as described in section 11.3 "Linking Native Methods" 41*795d594fSAndroid Build Coastguard Worker // of the JNI spec. 42*795d594fSAndroid Build Coastguard Worker std::string MangleForJni(const std::string& s); 43*795d594fSAndroid Build Coastguard Worker 44*795d594fSAndroid Build Coastguard Worker std::string GetJniShortName(const std::string& class_name, const std::string& method_name); 45*795d594fSAndroid Build Coastguard Worker 46*795d594fSAndroid Build Coastguard Worker // Turn "java.lang.String" into "Ljava/lang/String;". 47*795d594fSAndroid Build Coastguard Worker std::string DotToDescriptor(const char* class_name); 48*795d594fSAndroid Build Coastguard Worker 49*795d594fSAndroid Build Coastguard Worker // Turn "Ljava/lang/String;" into "java.lang.String" using the conventions of 50*795d594fSAndroid Build Coastguard Worker // java.lang.Class.getName(). 51*795d594fSAndroid Build Coastguard Worker std::string DescriptorToDot(const char* descriptor); 52*795d594fSAndroid Build Coastguard Worker 53*795d594fSAndroid Build Coastguard Worker // Turn "Ljava/lang/String;" into "java/lang/String" using the opposite conventions of 54*795d594fSAndroid Build Coastguard Worker // java.lang.Class.getName(). 55*795d594fSAndroid Build Coastguard Worker std::string DescriptorToName(const char* descriptor); 56*795d594fSAndroid Build Coastguard Worker 57*795d594fSAndroid Build Coastguard Worker // Tests for whether 's' is a valid class name in the three common forms: 58*795d594fSAndroid Build Coastguard Worker bool IsValidBinaryClassName(const char* s); // "java.lang.String" 59*795d594fSAndroid Build Coastguard Worker bool IsValidJniClassName(const char* s); // "java/lang/String" 60*795d594fSAndroid Build Coastguard Worker bool IsValidDescriptor(const char* s); // "Ljava/lang/String;" 61*795d594fSAndroid Build Coastguard Worker 62*795d594fSAndroid Build Coastguard Worker // Returns whether the given string is a valid field or method name, 63*795d594fSAndroid Build Coastguard Worker // additionally allowing names that begin with '<' and end with '>'. 64*795d594fSAndroid Build Coastguard Worker bool IsValidMemberName(const char* s); 65*795d594fSAndroid Build Coastguard Worker 66*795d594fSAndroid Build Coastguard Worker } // namespace art 67*795d594fSAndroid Build Coastguard Worker 68*795d594fSAndroid Build Coastguard Worker #endif // ART_LIBDEXFILE_DEX_DESCRIPTORS_NAMES_H_ 69