1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2018 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker *
4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker *
8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker *
10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker */
16*795d594fSAndroid Build Coastguard Worker
17*795d594fSAndroid Build Coastguard Worker #include "compact_offset_table.h"
18*795d594fSAndroid Build Coastguard Worker
19*795d594fSAndroid Build Coastguard Worker #include "compact_dex_utils.h"
20*795d594fSAndroid Build Coastguard Worker #include "base/leb128.h"
21*795d594fSAndroid Build Coastguard Worker
22*795d594fSAndroid Build Coastguard Worker namespace art {
23*795d594fSAndroid Build Coastguard Worker
Accessor(const uint8_t * data_begin,uint32_t minimum_offset,uint32_t table_offset)24*795d594fSAndroid Build Coastguard Worker CompactOffsetTable::Accessor::Accessor(const uint8_t* data_begin,
25*795d594fSAndroid Build Coastguard Worker uint32_t minimum_offset,
26*795d594fSAndroid Build Coastguard Worker uint32_t table_offset)
27*795d594fSAndroid Build Coastguard Worker : table_(reinterpret_cast<const uint32_t*>(data_begin + table_offset)),
28*795d594fSAndroid Build Coastguard Worker minimum_offset_(minimum_offset),
29*795d594fSAndroid Build Coastguard Worker data_begin_(data_begin) {}
30*795d594fSAndroid Build Coastguard Worker
Accessor(const uint8_t * data_begin)31*795d594fSAndroid Build Coastguard Worker CompactOffsetTable::Accessor::Accessor(const uint8_t* data_begin)
32*795d594fSAndroid Build Coastguard Worker : Accessor(data_begin + 2 * sizeof(uint32_t),
33*795d594fSAndroid Build Coastguard Worker reinterpret_cast<const uint32_t*>(data_begin)[0],
34*795d594fSAndroid Build Coastguard Worker reinterpret_cast<const uint32_t*>(data_begin)[1]) {}
35*795d594fSAndroid Build Coastguard Worker
GetOffset(uint32_t index) const36*795d594fSAndroid Build Coastguard Worker uint32_t CompactOffsetTable::Accessor::GetOffset(uint32_t index) const {
37*795d594fSAndroid Build Coastguard Worker const uint32_t offset = table_[index / kElementsPerIndex];
38*795d594fSAndroid Build Coastguard Worker const size_t bit_index = index % kElementsPerIndex;
39*795d594fSAndroid Build Coastguard Worker
40*795d594fSAndroid Build Coastguard Worker const uint8_t* block = data_begin_ + offset;
41*795d594fSAndroid Build Coastguard Worker uint16_t bit_mask = *block;
42*795d594fSAndroid Build Coastguard Worker ++block;
43*795d594fSAndroid Build Coastguard Worker bit_mask = (bit_mask << kBitsPerByte) | *block;
44*795d594fSAndroid Build Coastguard Worker ++block;
45*795d594fSAndroid Build Coastguard Worker if ((bit_mask & (1 << bit_index)) == 0) {
46*795d594fSAndroid Build Coastguard Worker // Bit is not set means the offset is 0.
47*795d594fSAndroid Build Coastguard Worker return 0u;
48*795d594fSAndroid Build Coastguard Worker }
49*795d594fSAndroid Build Coastguard Worker // Trim off the bits above the index we want and count how many bits are set. This is how many
50*795d594fSAndroid Build Coastguard Worker // lebs we need to decode.
51*795d594fSAndroid Build Coastguard Worker size_t count = POPCOUNT(static_cast<uintptr_t>(bit_mask) << (kBitsPerIntPtrT - 1 - bit_index));
52*795d594fSAndroid Build Coastguard Worker DCHECK_GT(count, 0u);
53*795d594fSAndroid Build Coastguard Worker uint32_t current_offset = minimum_offset_;
54*795d594fSAndroid Build Coastguard Worker do {
55*795d594fSAndroid Build Coastguard Worker current_offset += DecodeUnsignedLeb128(&block);
56*795d594fSAndroid Build Coastguard Worker --count;
57*795d594fSAndroid Build Coastguard Worker } while (count > 0);
58*795d594fSAndroid Build Coastguard Worker return current_offset;
59*795d594fSAndroid Build Coastguard Worker }
60*795d594fSAndroid Build Coastguard Worker
Build(const std::vector<uint32_t> & offsets,std::vector<uint8_t> * out_data)61*795d594fSAndroid Build Coastguard Worker void CompactOffsetTable::Build(const std::vector<uint32_t>& offsets,
62*795d594fSAndroid Build Coastguard Worker std::vector<uint8_t>* out_data) {
63*795d594fSAndroid Build Coastguard Worker static constexpr size_t kNumOffsets = 2;
64*795d594fSAndroid Build Coastguard Worker uint32_t out_offsets[kNumOffsets] = {};
65*795d594fSAndroid Build Coastguard Worker CompactOffsetTable::Build(offsets, out_data, &out_offsets[0], &out_offsets[1]);
66*795d594fSAndroid Build Coastguard Worker // Write the offsets at the start of the debug info.
67*795d594fSAndroid Build Coastguard Worker out_data->insert(out_data->begin(),
68*795d594fSAndroid Build Coastguard Worker reinterpret_cast<const uint8_t*>(&out_offsets[0]),
69*795d594fSAndroid Build Coastguard Worker reinterpret_cast<const uint8_t*>(&out_offsets[kNumOffsets]));
70*795d594fSAndroid Build Coastguard Worker }
71*795d594fSAndroid Build Coastguard Worker
Build(const std::vector<uint32_t> & offsets,std::vector<uint8_t> * out_data,uint32_t * out_min_offset,uint32_t * out_table_offset)72*795d594fSAndroid Build Coastguard Worker void CompactOffsetTable::Build(const std::vector<uint32_t>& offsets,
73*795d594fSAndroid Build Coastguard Worker std::vector<uint8_t>* out_data,
74*795d594fSAndroid Build Coastguard Worker uint32_t* out_min_offset,
75*795d594fSAndroid Build Coastguard Worker uint32_t* out_table_offset) {
76*795d594fSAndroid Build Coastguard Worker DCHECK(out_data != nullptr);
77*795d594fSAndroid Build Coastguard Worker DCHECK(out_data->empty());
78*795d594fSAndroid Build Coastguard Worker // Calculate the base offset and return it.
79*795d594fSAndroid Build Coastguard Worker *out_min_offset = std::numeric_limits<uint32_t>::max();
80*795d594fSAndroid Build Coastguard Worker for (const uint32_t offset : offsets) {
81*795d594fSAndroid Build Coastguard Worker if (offset != 0u) {
82*795d594fSAndroid Build Coastguard Worker *out_min_offset = std::min(*out_min_offset, offset);
83*795d594fSAndroid Build Coastguard Worker }
84*795d594fSAndroid Build Coastguard Worker }
85*795d594fSAndroid Build Coastguard Worker // Write the leb blocks and store the important offsets (each kElementsPerIndex elements).
86*795d594fSAndroid Build Coastguard Worker size_t block_start = 0;
87*795d594fSAndroid Build Coastguard Worker
88*795d594fSAndroid Build Coastguard Worker std::vector<uint32_t> offset_table;
89*795d594fSAndroid Build Coastguard Worker
90*795d594fSAndroid Build Coastguard Worker // Write data first then the table.
91*795d594fSAndroid Build Coastguard Worker while (block_start < offsets.size()) {
92*795d594fSAndroid Build Coastguard Worker // Write the offset of the block for each block.
93*795d594fSAndroid Build Coastguard Worker offset_table.push_back(out_data->size());
94*795d594fSAndroid Build Coastguard Worker
95*795d594fSAndroid Build Coastguard Worker // Block size of up to kElementsPerIndex
96*795d594fSAndroid Build Coastguard Worker const size_t block_size = std::min(offsets.size() - block_start, kElementsPerIndex);
97*795d594fSAndroid Build Coastguard Worker
98*795d594fSAndroid Build Coastguard Worker // Calculate bit mask since need to write that first.
99*795d594fSAndroid Build Coastguard Worker uint16_t bit_mask = 0u;
100*795d594fSAndroid Build Coastguard Worker for (size_t i = 0; i < block_size; ++i) {
101*795d594fSAndroid Build Coastguard Worker if (offsets[block_start + i] != 0u) {
102*795d594fSAndroid Build Coastguard Worker bit_mask |= 1 << i;
103*795d594fSAndroid Build Coastguard Worker }
104*795d594fSAndroid Build Coastguard Worker }
105*795d594fSAndroid Build Coastguard Worker // Write bit mask.
106*795d594fSAndroid Build Coastguard Worker out_data->push_back(static_cast<uint8_t>(bit_mask >> kBitsPerByte));
107*795d594fSAndroid Build Coastguard Worker out_data->push_back(static_cast<uint8_t>(bit_mask));
108*795d594fSAndroid Build Coastguard Worker
109*795d594fSAndroid Build Coastguard Worker // Write offsets relative to the previous offset.
110*795d594fSAndroid Build Coastguard Worker uint32_t prev_offset = *out_min_offset;
111*795d594fSAndroid Build Coastguard Worker for (size_t i = 0; i < block_size; ++i) {
112*795d594fSAndroid Build Coastguard Worker const uint32_t offset = offsets[block_start + i];
113*795d594fSAndroid Build Coastguard Worker if (offset != 0u) {
114*795d594fSAndroid Build Coastguard Worker uint32_t delta = offset - prev_offset;
115*795d594fSAndroid Build Coastguard Worker EncodeUnsignedLeb128(out_data, delta);
116*795d594fSAndroid Build Coastguard Worker prev_offset = offset;
117*795d594fSAndroid Build Coastguard Worker }
118*795d594fSAndroid Build Coastguard Worker }
119*795d594fSAndroid Build Coastguard Worker
120*795d594fSAndroid Build Coastguard Worker block_start += block_size;
121*795d594fSAndroid Build Coastguard Worker }
122*795d594fSAndroid Build Coastguard Worker
123*795d594fSAndroid Build Coastguard Worker // Write the offset table.
124*795d594fSAndroid Build Coastguard Worker AlignmentPadVector(out_data, alignof(uint32_t));
125*795d594fSAndroid Build Coastguard Worker *out_table_offset = out_data->size();
126*795d594fSAndroid Build Coastguard Worker out_data->insert(out_data->end(),
127*795d594fSAndroid Build Coastguard Worker reinterpret_cast<const uint8_t*>(&offset_table[0]),
128*795d594fSAndroid Build Coastguard Worker reinterpret_cast<const uint8_t*>(&offset_table[0] + offset_table.size()));
129*795d594fSAndroid Build Coastguard Worker }
130*795d594fSAndroid Build Coastguard Worker
131*795d594fSAndroid Build Coastguard Worker } // namespace art
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