xref: /aosp_15_r20/art/libdexfile/dex/code_item_accessors.h (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2017 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker // TODO: Dex helpers have ART specific APIs, we may want to refactor these for use in dexdump.
18*795d594fSAndroid Build Coastguard Worker 
19*795d594fSAndroid Build Coastguard Worker #ifndef ART_LIBDEXFILE_DEX_CODE_ITEM_ACCESSORS_H_
20*795d594fSAndroid Build Coastguard Worker #define ART_LIBDEXFILE_DEX_CODE_ITEM_ACCESSORS_H_
21*795d594fSAndroid Build Coastguard Worker 
22*795d594fSAndroid Build Coastguard Worker #include <android-base/logging.h>
23*795d594fSAndroid Build Coastguard Worker 
24*795d594fSAndroid Build Coastguard Worker #include "dex_instruction.h"
25*795d594fSAndroid Build Coastguard Worker 
26*795d594fSAndroid Build Coastguard Worker namespace art {
27*795d594fSAndroid Build Coastguard Worker 
28*795d594fSAndroid Build Coastguard Worker namespace dex {
29*795d594fSAndroid Build Coastguard Worker struct CodeItem;
30*795d594fSAndroid Build Coastguard Worker struct TryItem;
31*795d594fSAndroid Build Coastguard Worker }  // namespace dex
32*795d594fSAndroid Build Coastguard Worker 
33*795d594fSAndroid Build Coastguard Worker class ArtMethod;
34*795d594fSAndroid Build Coastguard Worker class DexFile;
35*795d594fSAndroid Build Coastguard Worker class DexInstructionIterator;
36*795d594fSAndroid Build Coastguard Worker template <typename Iter>
37*795d594fSAndroid Build Coastguard Worker class IterationRange;
38*795d594fSAndroid Build Coastguard Worker 
39*795d594fSAndroid Build Coastguard Worker // Abstracts accesses to the instruction fields of code items for CompactDexFile and
40*795d594fSAndroid Build Coastguard Worker // StandardDexFile.
41*795d594fSAndroid Build Coastguard Worker class CodeItemInstructionAccessor {
42*795d594fSAndroid Build Coastguard Worker  public:
43*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE CodeItemInstructionAccessor(const DexFile& dex_file,
44*795d594fSAndroid Build Coastguard Worker                                             const dex::CodeItem* code_item);
45*795d594fSAndroid Build Coastguard Worker 
46*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE explicit CodeItemInstructionAccessor(ArtMethod* method);
47*795d594fSAndroid Build Coastguard Worker 
48*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE DexInstructionIterator begin() const;
49*795d594fSAndroid Build Coastguard Worker 
50*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE DexInstructionIterator end() const;
51*795d594fSAndroid Build Coastguard Worker 
52*795d594fSAndroid Build Coastguard Worker   IterationRange<DexInstructionIterator> InstructionsFrom(uint32_t start_dex_pc) const;
53*795d594fSAndroid Build Coastguard Worker 
InsnsSizeInCodeUnits()54*795d594fSAndroid Build Coastguard Worker   uint32_t InsnsSizeInCodeUnits() const {
55*795d594fSAndroid Build Coastguard Worker     return insns_size_in_code_units_;
56*795d594fSAndroid Build Coastguard Worker   }
57*795d594fSAndroid Build Coastguard Worker 
InsnsSizeInBytes()58*795d594fSAndroid Build Coastguard Worker   uint32_t InsnsSizeInBytes() const {
59*795d594fSAndroid Build Coastguard Worker     static constexpr uint32_t kCodeUnitSizeInBytes = 2u;
60*795d594fSAndroid Build Coastguard Worker     return insns_size_in_code_units_ * kCodeUnitSizeInBytes;
61*795d594fSAndroid Build Coastguard Worker   }
62*795d594fSAndroid Build Coastguard Worker 
Insns()63*795d594fSAndroid Build Coastguard Worker   const uint16_t* Insns() const {
64*795d594fSAndroid Build Coastguard Worker     return insns_;
65*795d594fSAndroid Build Coastguard Worker   }
66*795d594fSAndroid Build Coastguard Worker 
67*795d594fSAndroid Build Coastguard Worker   // Return the instruction for a dex pc.
InstructionAt(uint32_t dex_pc)68*795d594fSAndroid Build Coastguard Worker   const Instruction& InstructionAt(uint32_t dex_pc) const {
69*795d594fSAndroid Build Coastguard Worker     DCHECK_LT(dex_pc, InsnsSizeInCodeUnits());
70*795d594fSAndroid Build Coastguard Worker     return *Instruction::At(insns_ + dex_pc);
71*795d594fSAndroid Build Coastguard Worker   }
72*795d594fSAndroid Build Coastguard Worker 
73*795d594fSAndroid Build Coastguard Worker   // Return true if the accessor has a code item.
HasCodeItem()74*795d594fSAndroid Build Coastguard Worker   bool HasCodeItem() const {
75*795d594fSAndroid Build Coastguard Worker     return Insns() != nullptr;
76*795d594fSAndroid Build Coastguard Worker   }
77*795d594fSAndroid Build Coastguard Worker 
78*795d594fSAndroid Build Coastguard Worker  protected:
79*795d594fSAndroid Build Coastguard Worker   CodeItemInstructionAccessor() = default;
80*795d594fSAndroid Build Coastguard Worker 
81*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void Init(uint32_t insns_size_in_code_units, const uint16_t* insns);
82*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void Init(const DexFile& dex_file, const dex::CodeItem* code_item);
83*795d594fSAndroid Build Coastguard Worker 
84*795d594fSAndroid Build Coastguard Worker   template <typename DexFileCodeItemType>
85*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void Init(const DexFileCodeItemType& code_item);
86*795d594fSAndroid Build Coastguard Worker 
87*795d594fSAndroid Build Coastguard Worker  private:
88*795d594fSAndroid Build Coastguard Worker   // size of the insns array, in 2 byte code units. 0 if there is no code item.
89*795d594fSAndroid Build Coastguard Worker   uint32_t insns_size_in_code_units_ = 0;
90*795d594fSAndroid Build Coastguard Worker 
91*795d594fSAndroid Build Coastguard Worker   // Pointer to the instructions, null if there is no code item.
92*795d594fSAndroid Build Coastguard Worker   const uint16_t* insns_ = nullptr;
93*795d594fSAndroid Build Coastguard Worker };
94*795d594fSAndroid Build Coastguard Worker 
95*795d594fSAndroid Build Coastguard Worker // Abstracts accesses to code item fields other than debug info for CompactDexFile and
96*795d594fSAndroid Build Coastguard Worker // StandardDexFile.
97*795d594fSAndroid Build Coastguard Worker class CodeItemDataAccessor : public CodeItemInstructionAccessor {
98*795d594fSAndroid Build Coastguard Worker  public:
99*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE CodeItemDataAccessor(const DexFile& dex_file, const dex::CodeItem* code_item);
100*795d594fSAndroid Build Coastguard Worker 
RegistersSize()101*795d594fSAndroid Build Coastguard Worker   uint16_t RegistersSize() const {
102*795d594fSAndroid Build Coastguard Worker     return registers_size_;
103*795d594fSAndroid Build Coastguard Worker   }
104*795d594fSAndroid Build Coastguard Worker 
InsSize()105*795d594fSAndroid Build Coastguard Worker   uint16_t InsSize() const {
106*795d594fSAndroid Build Coastguard Worker     return ins_size_;
107*795d594fSAndroid Build Coastguard Worker   }
108*795d594fSAndroid Build Coastguard Worker 
OutsSize()109*795d594fSAndroid Build Coastguard Worker   uint16_t OutsSize() const {
110*795d594fSAndroid Build Coastguard Worker     return outs_size_;
111*795d594fSAndroid Build Coastguard Worker   }
112*795d594fSAndroid Build Coastguard Worker 
TriesSize()113*795d594fSAndroid Build Coastguard Worker   uint16_t TriesSize() const {
114*795d594fSAndroid Build Coastguard Worker     return tries_size_;
115*795d594fSAndroid Build Coastguard Worker   }
116*795d594fSAndroid Build Coastguard Worker 
117*795d594fSAndroid Build Coastguard Worker   IterationRange<const dex::TryItem*> TryItems() const;
118*795d594fSAndroid Build Coastguard Worker 
119*795d594fSAndroid Build Coastguard Worker   const uint8_t* GetCatchHandlerData(size_t offset = 0) const;
120*795d594fSAndroid Build Coastguard Worker 
121*795d594fSAndroid Build Coastguard Worker   const dex::TryItem* FindTryItem(uint32_t try_dex_pc) const;
122*795d594fSAndroid Build Coastguard Worker 
123*795d594fSAndroid Build Coastguard Worker   inline const void* CodeItemDataEnd() const;
124*795d594fSAndroid Build Coastguard Worker 
125*795d594fSAndroid Build Coastguard Worker  protected:
126*795d594fSAndroid Build Coastguard Worker   CodeItemDataAccessor() = default;
127*795d594fSAndroid Build Coastguard Worker 
128*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void Init(const DexFile& dex_file, const dex::CodeItem* code_item);
129*795d594fSAndroid Build Coastguard Worker 
130*795d594fSAndroid Build Coastguard Worker   template <typename DexFileCodeItemType>
131*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void Init(const DexFileCodeItemType& code_item);
132*795d594fSAndroid Build Coastguard Worker 
133*795d594fSAndroid Build Coastguard Worker  private:
134*795d594fSAndroid Build Coastguard Worker   // Fields mirrored from the dex/cdex code item.
135*795d594fSAndroid Build Coastguard Worker   uint16_t registers_size_;
136*795d594fSAndroid Build Coastguard Worker   uint16_t ins_size_;
137*795d594fSAndroid Build Coastguard Worker   uint16_t outs_size_;
138*795d594fSAndroid Build Coastguard Worker   uint16_t tries_size_;
139*795d594fSAndroid Build Coastguard Worker };
140*795d594fSAndroid Build Coastguard Worker 
141*795d594fSAndroid Build Coastguard Worker // Abstract accesses to code item data including debug info offset. More heavy weight than the other
142*795d594fSAndroid Build Coastguard Worker // helpers.
143*795d594fSAndroid Build Coastguard Worker class CodeItemDebugInfoAccessor : public CodeItemDataAccessor {
144*795d594fSAndroid Build Coastguard Worker  public:
145*795d594fSAndroid Build Coastguard Worker   CodeItemDebugInfoAccessor() = default;
146*795d594fSAndroid Build Coastguard Worker 
147*795d594fSAndroid Build Coastguard Worker   // Initialize with an existing offset.
CodeItemDebugInfoAccessor(const DexFile & dex_file,const dex::CodeItem * code_item,uint32_t dex_method_index)148*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE CodeItemDebugInfoAccessor(const DexFile& dex_file,
149*795d594fSAndroid Build Coastguard Worker                                           const dex::CodeItem* code_item,
150*795d594fSAndroid Build Coastguard Worker                                           uint32_t dex_method_index) {
151*795d594fSAndroid Build Coastguard Worker     Init(dex_file, code_item, dex_method_index);
152*795d594fSAndroid Build Coastguard Worker   }
153*795d594fSAndroid Build Coastguard Worker 
154*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void Init(const DexFile& dex_file,
155*795d594fSAndroid Build Coastguard Worker                           const dex::CodeItem* code_item,
156*795d594fSAndroid Build Coastguard Worker                           uint32_t dex_method_index);
157*795d594fSAndroid Build Coastguard Worker 
158*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE explicit CodeItemDebugInfoAccessor(ArtMethod* method);
159*795d594fSAndroid Build Coastguard Worker 
DebugInfoOffset()160*795d594fSAndroid Build Coastguard Worker   uint32_t DebugInfoOffset() const {
161*795d594fSAndroid Build Coastguard Worker     return debug_info_offset_;
162*795d594fSAndroid Build Coastguard Worker   }
163*795d594fSAndroid Build Coastguard Worker 
164*795d594fSAndroid Build Coastguard Worker   template<typename NewLocalVisitor>
165*795d594fSAndroid Build Coastguard Worker   bool DecodeDebugLocalInfo(bool is_static,
166*795d594fSAndroid Build Coastguard Worker                             uint32_t method_idx,
167*795d594fSAndroid Build Coastguard Worker                             NewLocalVisitor&& new_local) const;
168*795d594fSAndroid Build Coastguard Worker 
169*795d594fSAndroid Build Coastguard Worker   // Visit each parameter in the debug information. Returns the line number.
170*795d594fSAndroid Build Coastguard Worker   // The argument of the Visitor is dex::StringIndex.
171*795d594fSAndroid Build Coastguard Worker   template <typename Visitor>
172*795d594fSAndroid Build Coastguard Worker   uint32_t VisitParameterNames(Visitor&& visitor) const;
173*795d594fSAndroid Build Coastguard Worker 
174*795d594fSAndroid Build Coastguard Worker   template <typename Visitor>
175*795d594fSAndroid Build Coastguard Worker   bool DecodeDebugPositionInfo(Visitor&& visitor) const;
176*795d594fSAndroid Build Coastguard Worker 
177*795d594fSAndroid Build Coastguard Worker   bool GetLineNumForPc(const uint32_t pc, uint32_t* line_num) const;
178*795d594fSAndroid Build Coastguard Worker 
179*795d594fSAndroid Build Coastguard Worker  protected:
180*795d594fSAndroid Build Coastguard Worker   template <typename DexFileCodeItemType>
181*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void Init(const DexFileCodeItemType& code_item, uint32_t dex_method_index);
182*795d594fSAndroid Build Coastguard Worker 
183*795d594fSAndroid Build Coastguard Worker  private:
184*795d594fSAndroid Build Coastguard Worker   const DexFile* dex_file_ = nullptr;
185*795d594fSAndroid Build Coastguard Worker   uint32_t debug_info_offset_ = 0u;
186*795d594fSAndroid Build Coastguard Worker };
187*795d594fSAndroid Build Coastguard Worker 
188*795d594fSAndroid Build Coastguard Worker }  // namespace art
189*795d594fSAndroid Build Coastguard Worker 
190*795d594fSAndroid Build Coastguard Worker #endif  // ART_LIBDEXFILE_DEX_CODE_ITEM_ACCESSORS_H_
191