1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2022 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #ifndef ART_LIBARTTOOLS_INCLUDE_TOOLS_SYSTEM_PROPERTIES_H_ 18*795d594fSAndroid Build Coastguard Worker #define ART_LIBARTTOOLS_INCLUDE_TOOLS_SYSTEM_PROPERTIES_H_ 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker #include <string> 21*795d594fSAndroid Build Coastguard Worker 22*795d594fSAndroid Build Coastguard Worker #include "android-base/parsebool.h" 23*795d594fSAndroid Build Coastguard Worker #include "android-base/properties.h" 24*795d594fSAndroid Build Coastguard Worker 25*795d594fSAndroid Build Coastguard Worker namespace art { 26*795d594fSAndroid Build Coastguard Worker namespace tools { 27*795d594fSAndroid Build Coastguard Worker 28*795d594fSAndroid Build Coastguard Worker // A class for getting system properties with fallback lookup support. Different from 29*795d594fSAndroid Build Coastguard Worker // android::base::GetProperty, this class is mockable. 30*795d594fSAndroid Build Coastguard Worker class SystemProperties { 31*795d594fSAndroid Build Coastguard Worker public: 32*795d594fSAndroid Build Coastguard Worker SystemProperties() = default; 33*795d594fSAndroid Build Coastguard Worker SystemProperties(const SystemProperties& other) = default; 34*795d594fSAndroid Build Coastguard Worker SystemProperties& operator=(const SystemProperties& other) = default; 35*795d594fSAndroid Build Coastguard Worker SystemProperties(SystemProperties&& other) = default; 36*795d594fSAndroid Build Coastguard Worker SystemProperties& operator=(SystemProperties&& other) = default; 37*795d594fSAndroid Build Coastguard Worker virtual ~SystemProperties() = default; 38*795d594fSAndroid Build Coastguard Worker 39*795d594fSAndroid Build Coastguard Worker // Returns the current value of the system property `key`, or `default_value` if the property 40*795d594fSAndroid Build Coastguard Worker // doesn't have a value. Get(const std::string & key,const std::string & default_value)41*795d594fSAndroid Build Coastguard Worker std::string Get(const std::string& key, const std::string& default_value) const { 42*795d594fSAndroid Build Coastguard Worker std::string value = GetProperty(key); 43*795d594fSAndroid Build Coastguard Worker if (!value.empty()) { 44*795d594fSAndroid Build Coastguard Worker return value; 45*795d594fSAndroid Build Coastguard Worker } 46*795d594fSAndroid Build Coastguard Worker return default_value; 47*795d594fSAndroid Build Coastguard Worker } 48*795d594fSAndroid Build Coastguard Worker 49*795d594fSAndroid Build Coastguard Worker // Same as above, but allows specifying one or more fallback keys. The last argument is a string 50*795d594fSAndroid Build Coastguard Worker // default value that will be used if none of the given keys has a value. 51*795d594fSAndroid Build Coastguard Worker // 52*795d594fSAndroid Build Coastguard Worker // Usage: 53*795d594fSAndroid Build Coastguard Worker // 54*795d594fSAndroid Build Coastguard Worker // Look up for "key_1", then "key_2", then "key_3". If none of them has a value, return "default": 55*795d594fSAndroid Build Coastguard Worker // Get("key_1", "key_2", "key_3", /*default_value=*/"default") 56*795d594fSAndroid Build Coastguard Worker template <typename... Args> Get(const std::string & key,const std::string & fallback_key,Args...args)57*795d594fSAndroid Build Coastguard Worker std::string Get(const std::string& key, const std::string& fallback_key, Args... args) const { 58*795d594fSAndroid Build Coastguard Worker return Get(key, Get(fallback_key, args...)); 59*795d594fSAndroid Build Coastguard Worker } 60*795d594fSAndroid Build Coastguard Worker 61*795d594fSAndroid Build Coastguard Worker // Returns the current value of the system property `key` with zero or more fallback keys, or an 62*795d594fSAndroid Build Coastguard Worker // empty string if none of the given keys has a value. 63*795d594fSAndroid Build Coastguard Worker // 64*795d594fSAndroid Build Coastguard Worker // Usage: 65*795d594fSAndroid Build Coastguard Worker // 66*795d594fSAndroid Build Coastguard Worker // Look up for "key_1". If it doesn't have a value, return an empty string: 67*795d594fSAndroid Build Coastguard Worker // GetOrEmpty("key_1") 68*795d594fSAndroid Build Coastguard Worker // 69*795d594fSAndroid Build Coastguard Worker // Look up for "key_1", then "key_2", then "key_3". If none of them has a value, return an empty 70*795d594fSAndroid Build Coastguard Worker // string: 71*795d594fSAndroid Build Coastguard Worker // GetOrEmpty("key_1", "key_2", "key_3") 72*795d594fSAndroid Build Coastguard Worker template <typename... Args> GetOrEmpty(const std::string & key,Args...fallback_keys)73*795d594fSAndroid Build Coastguard Worker std::string GetOrEmpty(const std::string& key, Args... fallback_keys) const { 74*795d594fSAndroid Build Coastguard Worker return Get(key, fallback_keys..., /*default_value=*/""); 75*795d594fSAndroid Build Coastguard Worker } 76*795d594fSAndroid Build Coastguard Worker 77*795d594fSAndroid Build Coastguard Worker // Returns the current value of the boolean system property `key`, or `default_value` if the 78*795d594fSAndroid Build Coastguard Worker // property doesn't have a value. See `android::base::ParseBool` for how the value is parsed. GetBool(const std::string & key,bool default_value)79*795d594fSAndroid Build Coastguard Worker bool GetBool(const std::string& key, bool default_value) const { 80*795d594fSAndroid Build Coastguard Worker android::base::ParseBoolResult result = android::base::ParseBool(GetProperty(key)); 81*795d594fSAndroid Build Coastguard Worker if (result != android::base::ParseBoolResult::kError) { 82*795d594fSAndroid Build Coastguard Worker return result == android::base::ParseBoolResult::kTrue; 83*795d594fSAndroid Build Coastguard Worker } 84*795d594fSAndroid Build Coastguard Worker return default_value; 85*795d594fSAndroid Build Coastguard Worker } 86*795d594fSAndroid Build Coastguard Worker 87*795d594fSAndroid Build Coastguard Worker // Same as above, but allows specifying one or more fallback keys. The last argument is a bool 88*795d594fSAndroid Build Coastguard Worker // default value that will be used if none of the given keys has a value. 89*795d594fSAndroid Build Coastguard Worker // 90*795d594fSAndroid Build Coastguard Worker // Usage: 91*795d594fSAndroid Build Coastguard Worker // 92*795d594fSAndroid Build Coastguard Worker // Look up for "key_1", then "key_2", then "key_3". If none of them has a value, return true: 93*795d594fSAndroid Build Coastguard Worker // Get("key_1", "key_2", "key_3", /*default_value=*/true) 94*795d594fSAndroid Build Coastguard Worker template <typename... Args> GetBool(const std::string & key,const std::string & fallback_key,Args...args)95*795d594fSAndroid Build Coastguard Worker bool GetBool(const std::string& key, const std::string& fallback_key, Args... args) const { 96*795d594fSAndroid Build Coastguard Worker return GetBool(key, GetBool(fallback_key, args...)); 97*795d594fSAndroid Build Coastguard Worker } 98*795d594fSAndroid Build Coastguard Worker 99*795d594fSAndroid Build Coastguard Worker protected: 100*795d594fSAndroid Build Coastguard Worker // The single source of truth of system properties. Can be mocked in unit tests. GetProperty(const std::string & key)101*795d594fSAndroid Build Coastguard Worker virtual std::string GetProperty(const std::string& key) const { 102*795d594fSAndroid Build Coastguard Worker return android::base::GetProperty(key, /*default_value=*/""); 103*795d594fSAndroid Build Coastguard Worker } 104*795d594fSAndroid Build Coastguard Worker }; 105*795d594fSAndroid Build Coastguard Worker 106*795d594fSAndroid Build Coastguard Worker } // namespace tools 107*795d594fSAndroid Build Coastguard Worker } // namespace art 108*795d594fSAndroid Build Coastguard Worker 109*795d594fSAndroid Build Coastguard Worker #endif // ART_LIBARTTOOLS_INCLUDE_TOOLS_SYSTEM_PROPERTIES_H_ 110