1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2014 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker *
4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker *
8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker *
10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker */
16*795d594fSAndroid Build Coastguard Worker
17*795d594fSAndroid Build Coastguard Worker #include "scoped_arena_allocator.h"
18*795d594fSAndroid Build Coastguard Worker
19*795d594fSAndroid Build Coastguard Worker #include "arena_allocator-inl.h"
20*795d594fSAndroid Build Coastguard Worker #include "memory_tool.h"
21*795d594fSAndroid Build Coastguard Worker
22*795d594fSAndroid Build Coastguard Worker namespace art {
23*795d594fSAndroid Build Coastguard Worker
24*795d594fSAndroid Build Coastguard Worker static constexpr size_t kMemoryToolRedZoneBytes = 8;
25*795d594fSAndroid Build Coastguard Worker
ArenaStack(ArenaPool * arena_pool)26*795d594fSAndroid Build Coastguard Worker ArenaStack::ArenaStack(ArenaPool* arena_pool)
27*795d594fSAndroid Build Coastguard Worker : DebugStackRefCounter(),
28*795d594fSAndroid Build Coastguard Worker stats_and_pool_(arena_pool),
29*795d594fSAndroid Build Coastguard Worker bottom_arena_(nullptr),
30*795d594fSAndroid Build Coastguard Worker top_arena_(nullptr),
31*795d594fSAndroid Build Coastguard Worker top_ptr_(nullptr),
32*795d594fSAndroid Build Coastguard Worker top_end_(nullptr) {
33*795d594fSAndroid Build Coastguard Worker }
34*795d594fSAndroid Build Coastguard Worker
~ArenaStack()35*795d594fSAndroid Build Coastguard Worker ArenaStack::~ArenaStack() {
36*795d594fSAndroid Build Coastguard Worker DebugStackRefCounter::CheckNoRefs();
37*795d594fSAndroid Build Coastguard Worker stats_and_pool_.pool->FreeArenaChain(bottom_arena_);
38*795d594fSAndroid Build Coastguard Worker }
39*795d594fSAndroid Build Coastguard Worker
Reset()40*795d594fSAndroid Build Coastguard Worker void ArenaStack::Reset() {
41*795d594fSAndroid Build Coastguard Worker DebugStackRefCounter::CheckNoRefs();
42*795d594fSAndroid Build Coastguard Worker stats_and_pool_.pool->FreeArenaChain(bottom_arena_);
43*795d594fSAndroid Build Coastguard Worker bottom_arena_ = nullptr;
44*795d594fSAndroid Build Coastguard Worker top_arena_ = nullptr;
45*795d594fSAndroid Build Coastguard Worker top_ptr_ = nullptr;
46*795d594fSAndroid Build Coastguard Worker top_end_ = nullptr;
47*795d594fSAndroid Build Coastguard Worker }
48*795d594fSAndroid Build Coastguard Worker
GetPeakStats() const49*795d594fSAndroid Build Coastguard Worker MemStats ArenaStack::GetPeakStats() const {
50*795d594fSAndroid Build Coastguard Worker DebugStackRefCounter::CheckNoRefs();
51*795d594fSAndroid Build Coastguard Worker return MemStats("ArenaStack peak", PeakStats(), bottom_arena_);
52*795d594fSAndroid Build Coastguard Worker }
53*795d594fSAndroid Build Coastguard Worker
AllocateFromNextArena(size_t rounded_bytes)54*795d594fSAndroid Build Coastguard Worker uint8_t* ArenaStack::AllocateFromNextArena(size_t rounded_bytes) {
55*795d594fSAndroid Build Coastguard Worker UpdateBytesAllocated();
56*795d594fSAndroid Build Coastguard Worker size_t allocation_size = std::max(arena_allocator::kArenaDefaultSize, rounded_bytes);
57*795d594fSAndroid Build Coastguard Worker if (UNLIKELY(top_arena_ == nullptr)) {
58*795d594fSAndroid Build Coastguard Worker top_arena_ = bottom_arena_ = stats_and_pool_.pool->AllocArena(allocation_size);
59*795d594fSAndroid Build Coastguard Worker top_arena_->next_ = nullptr;
60*795d594fSAndroid Build Coastguard Worker } else if (top_arena_->next_ != nullptr && top_arena_->next_->Size() >= allocation_size) {
61*795d594fSAndroid Build Coastguard Worker top_arena_ = top_arena_->next_;
62*795d594fSAndroid Build Coastguard Worker } else {
63*795d594fSAndroid Build Coastguard Worker Arena* tail = top_arena_->next_;
64*795d594fSAndroid Build Coastguard Worker top_arena_->next_ = stats_and_pool_.pool->AllocArena(allocation_size);
65*795d594fSAndroid Build Coastguard Worker top_arena_ = top_arena_->next_;
66*795d594fSAndroid Build Coastguard Worker top_arena_->next_ = tail;
67*795d594fSAndroid Build Coastguard Worker }
68*795d594fSAndroid Build Coastguard Worker top_end_ = top_arena_->End();
69*795d594fSAndroid Build Coastguard Worker // top_ptr_ shall be updated by ScopedArenaAllocator.
70*795d594fSAndroid Build Coastguard Worker return top_arena_->Begin();
71*795d594fSAndroid Build Coastguard Worker }
72*795d594fSAndroid Build Coastguard Worker
UpdatePeakStatsAndRestore(const ArenaAllocatorStats & restore_stats)73*795d594fSAndroid Build Coastguard Worker void ArenaStack::UpdatePeakStatsAndRestore(const ArenaAllocatorStats& restore_stats) {
74*795d594fSAndroid Build Coastguard Worker if (PeakStats()->BytesAllocated() < CurrentStats()->BytesAllocated()) {
75*795d594fSAndroid Build Coastguard Worker PeakStats()->Copy(*CurrentStats());
76*795d594fSAndroid Build Coastguard Worker }
77*795d594fSAndroid Build Coastguard Worker CurrentStats()->Copy(restore_stats);
78*795d594fSAndroid Build Coastguard Worker }
79*795d594fSAndroid Build Coastguard Worker
UpdateBytesAllocated()80*795d594fSAndroid Build Coastguard Worker void ArenaStack::UpdateBytesAllocated() {
81*795d594fSAndroid Build Coastguard Worker if (top_arena_ != nullptr) {
82*795d594fSAndroid Build Coastguard Worker // Update how many bytes we have allocated into the arena so that the arena pool knows how
83*795d594fSAndroid Build Coastguard Worker // much memory to zero out. Though ScopedArenaAllocator doesn't guarantee the memory is
84*795d594fSAndroid Build Coastguard Worker // zero-initialized, the Arena may be reused by ArenaAllocator which does guarantee this.
85*795d594fSAndroid Build Coastguard Worker size_t allocated = static_cast<size_t>(top_ptr_ - top_arena_->Begin());
86*795d594fSAndroid Build Coastguard Worker if (top_arena_->bytes_allocated_ < allocated) {
87*795d594fSAndroid Build Coastguard Worker top_arena_->bytes_allocated_ = allocated;
88*795d594fSAndroid Build Coastguard Worker }
89*795d594fSAndroid Build Coastguard Worker }
90*795d594fSAndroid Build Coastguard Worker }
91*795d594fSAndroid Build Coastguard Worker
AllocWithMemoryTool(size_t bytes,ArenaAllocKind kind)92*795d594fSAndroid Build Coastguard Worker void* ArenaStack::AllocWithMemoryTool(size_t bytes, ArenaAllocKind kind) {
93*795d594fSAndroid Build Coastguard Worker // We mark all memory for a newly retrieved arena as inaccessible and then
94*795d594fSAndroid Build Coastguard Worker // mark only the actually allocated memory as defined. That leaves red zones
95*795d594fSAndroid Build Coastguard Worker // and padding between allocations marked as inaccessible.
96*795d594fSAndroid Build Coastguard Worker size_t rounded_bytes = RoundUp(bytes + kMemoryToolRedZoneBytes, 8);
97*795d594fSAndroid Build Coastguard Worker uint8_t* ptr = top_ptr_;
98*795d594fSAndroid Build Coastguard Worker if (UNLIKELY(static_cast<size_t>(top_end_ - ptr) < rounded_bytes)) {
99*795d594fSAndroid Build Coastguard Worker ptr = AllocateFromNextArena(rounded_bytes);
100*795d594fSAndroid Build Coastguard Worker CHECK(ptr != nullptr) << "Failed to allocate memory";
101*795d594fSAndroid Build Coastguard Worker MEMORY_TOOL_MAKE_NOACCESS(ptr, top_end_ - ptr);
102*795d594fSAndroid Build Coastguard Worker }
103*795d594fSAndroid Build Coastguard Worker CurrentStats()->RecordAlloc(bytes, kind);
104*795d594fSAndroid Build Coastguard Worker top_ptr_ = ptr + rounded_bytes;
105*795d594fSAndroid Build Coastguard Worker MEMORY_TOOL_MAKE_UNDEFINED(ptr, bytes);
106*795d594fSAndroid Build Coastguard Worker return ptr;
107*795d594fSAndroid Build Coastguard Worker }
108*795d594fSAndroid Build Coastguard Worker
ApproximatePeakBytes()109*795d594fSAndroid Build Coastguard Worker size_t ArenaStack::ApproximatePeakBytes() {
110*795d594fSAndroid Build Coastguard Worker UpdateBytesAllocated();
111*795d594fSAndroid Build Coastguard Worker size_t sum = 0;
112*795d594fSAndroid Build Coastguard Worker for (Arena* arena = bottom_arena_; arena != nullptr; arena = arena->next_) {
113*795d594fSAndroid Build Coastguard Worker sum += arena->bytes_allocated_;
114*795d594fSAndroid Build Coastguard Worker }
115*795d594fSAndroid Build Coastguard Worker return sum;
116*795d594fSAndroid Build Coastguard Worker }
117*795d594fSAndroid Build Coastguard Worker
ScopedArenaAllocator(ScopedArenaAllocator && other)118*795d594fSAndroid Build Coastguard Worker ScopedArenaAllocator::ScopedArenaAllocator(ScopedArenaAllocator&& other) noexcept
119*795d594fSAndroid Build Coastguard Worker : DebugStackReference(std::move(other)),
120*795d594fSAndroid Build Coastguard Worker DebugStackRefCounter(),
121*795d594fSAndroid Build Coastguard Worker // NOLINTBEGIN(bugprone-use-after-move) - the accessed fields are still valid after the move
122*795d594fSAndroid Build Coastguard Worker ArenaAllocatorStats(other),
123*795d594fSAndroid Build Coastguard Worker arena_stack_(other.arena_stack_),
124*795d594fSAndroid Build Coastguard Worker mark_arena_(other.mark_arena_),
125*795d594fSAndroid Build Coastguard Worker mark_ptr_(other.mark_ptr_),
126*795d594fSAndroid Build Coastguard Worker mark_end_(other.mark_end_) {
127*795d594fSAndroid Build Coastguard Worker other.DebugStackRefCounter::CheckNoRefs();
128*795d594fSAndroid Build Coastguard Worker other.arena_stack_ = nullptr;
129*795d594fSAndroid Build Coastguard Worker // NOLINTEND(bugprone-use-after-move)
130*795d594fSAndroid Build Coastguard Worker }
131*795d594fSAndroid Build Coastguard Worker
ScopedArenaAllocator(ArenaStack * arena_stack)132*795d594fSAndroid Build Coastguard Worker ScopedArenaAllocator::ScopedArenaAllocator(ArenaStack* arena_stack)
133*795d594fSAndroid Build Coastguard Worker : DebugStackReference(arena_stack),
134*795d594fSAndroid Build Coastguard Worker DebugStackRefCounter(),
135*795d594fSAndroid Build Coastguard Worker ArenaAllocatorStats(*arena_stack->CurrentStats()),
136*795d594fSAndroid Build Coastguard Worker arena_stack_(arena_stack),
137*795d594fSAndroid Build Coastguard Worker mark_arena_(arena_stack->top_arena_),
138*795d594fSAndroid Build Coastguard Worker mark_ptr_(arena_stack->top_ptr_),
139*795d594fSAndroid Build Coastguard Worker mark_end_(arena_stack->top_end_) {
140*795d594fSAndroid Build Coastguard Worker }
141*795d594fSAndroid Build Coastguard Worker
~ScopedArenaAllocator()142*795d594fSAndroid Build Coastguard Worker ScopedArenaAllocator::~ScopedArenaAllocator() {
143*795d594fSAndroid Build Coastguard Worker if (arena_stack_ != nullptr) {
144*795d594fSAndroid Build Coastguard Worker DoReset();
145*795d594fSAndroid Build Coastguard Worker }
146*795d594fSAndroid Build Coastguard Worker }
147*795d594fSAndroid Build Coastguard Worker
Reset()148*795d594fSAndroid Build Coastguard Worker void ScopedArenaAllocator::Reset() {
149*795d594fSAndroid Build Coastguard Worker DoReset();
150*795d594fSAndroid Build Coastguard Worker // If this allocator was Create()d, we need to move the arena_stack_->top_ptr_ past *this.
151*795d594fSAndroid Build Coastguard Worker if (mark_ptr_ == reinterpret_cast<uint8_t*>(this)) {
152*795d594fSAndroid Build Coastguard Worker arena_stack_->top_ptr_ = mark_ptr_ + RoundUp(sizeof(ScopedArenaAllocator), 8);
153*795d594fSAndroid Build Coastguard Worker }
154*795d594fSAndroid Build Coastguard Worker }
155*795d594fSAndroid Build Coastguard Worker
DoReset()156*795d594fSAndroid Build Coastguard Worker void ScopedArenaAllocator::DoReset() {
157*795d594fSAndroid Build Coastguard Worker DebugStackReference::CheckTop();
158*795d594fSAndroid Build Coastguard Worker DebugStackRefCounter::CheckNoRefs();
159*795d594fSAndroid Build Coastguard Worker arena_stack_->UpdatePeakStatsAndRestore(*this);
160*795d594fSAndroid Build Coastguard Worker arena_stack_->UpdateBytesAllocated();
161*795d594fSAndroid Build Coastguard Worker if (LIKELY(mark_arena_ != nullptr)) {
162*795d594fSAndroid Build Coastguard Worker arena_stack_->top_arena_ = mark_arena_;
163*795d594fSAndroid Build Coastguard Worker arena_stack_->top_ptr_ = mark_ptr_;
164*795d594fSAndroid Build Coastguard Worker arena_stack_->top_end_ = mark_end_;
165*795d594fSAndroid Build Coastguard Worker } else if (arena_stack_->bottom_arena_ != nullptr) {
166*795d594fSAndroid Build Coastguard Worker mark_arena_ = arena_stack_->top_arena_ = arena_stack_->bottom_arena_;
167*795d594fSAndroid Build Coastguard Worker mark_ptr_ = arena_stack_->top_ptr_ = mark_arena_->Begin();
168*795d594fSAndroid Build Coastguard Worker mark_end_ = arena_stack_->top_end_ = mark_arena_->End();
169*795d594fSAndroid Build Coastguard Worker }
170*795d594fSAndroid Build Coastguard Worker }
171*795d594fSAndroid Build Coastguard Worker
ApproximatePeakBytes()172*795d594fSAndroid Build Coastguard Worker size_t ScopedArenaAllocator::ApproximatePeakBytes() {
173*795d594fSAndroid Build Coastguard Worker size_t subtract;
174*795d594fSAndroid Build Coastguard Worker Arena* start;
175*795d594fSAndroid Build Coastguard Worker if (LIKELY(mark_arena_ != nullptr)) {
176*795d594fSAndroid Build Coastguard Worker start = mark_arena_;
177*795d594fSAndroid Build Coastguard Worker size_t mark_free = static_cast<size_t>(mark_end_ - mark_ptr_);
178*795d594fSAndroid Build Coastguard Worker DCHECK_GE(mark_arena_->bytes_allocated_, mark_arena_->size_ - mark_free);
179*795d594fSAndroid Build Coastguard Worker subtract = mark_arena_->bytes_allocated_ - (mark_arena_->size_ - mark_free);
180*795d594fSAndroid Build Coastguard Worker } else {
181*795d594fSAndroid Build Coastguard Worker start = arena_stack_->bottom_arena_;
182*795d594fSAndroid Build Coastguard Worker subtract = 0;
183*795d594fSAndroid Build Coastguard Worker }
184*795d594fSAndroid Build Coastguard Worker
185*795d594fSAndroid Build Coastguard Worker size_t sum = 0;
186*795d594fSAndroid Build Coastguard Worker for (Arena* arena = start; arena != nullptr; arena = arena->next_) {
187*795d594fSAndroid Build Coastguard Worker if (arena == arena_stack_->top_arena_) {
188*795d594fSAndroid Build Coastguard Worker sum += static_cast<size_t>(arena_stack_->top_ptr_ - arena->Begin());
189*795d594fSAndroid Build Coastguard Worker break;
190*795d594fSAndroid Build Coastguard Worker } else {
191*795d594fSAndroid Build Coastguard Worker sum += arena->bytes_allocated_;
192*795d594fSAndroid Build Coastguard Worker }
193*795d594fSAndroid Build Coastguard Worker }
194*795d594fSAndroid Build Coastguard Worker return sum - subtract;
195*795d594fSAndroid Build Coastguard Worker }
196*795d594fSAndroid Build Coastguard Worker
197*795d594fSAndroid Build Coastguard Worker } // namespace art
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