1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2017 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #ifndef ART_LIBARTBASE_BASE_BIT_MEMORY_REGION_H_ 18*795d594fSAndroid Build Coastguard Worker #define ART_LIBARTBASE_BASE_BIT_MEMORY_REGION_H_ 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker #include "memory_region.h" 21*795d594fSAndroid Build Coastguard Worker 22*795d594fSAndroid Build Coastguard Worker #include "bit_utils.h" 23*795d594fSAndroid Build Coastguard Worker #include "memory_tool.h" 24*795d594fSAndroid Build Coastguard Worker 25*795d594fSAndroid Build Coastguard Worker #include <array> 26*795d594fSAndroid Build Coastguard Worker #include <cstdint> 27*795d594fSAndroid Build Coastguard Worker 28*795d594fSAndroid Build Coastguard Worker namespace art { 29*795d594fSAndroid Build Coastguard Worker 30*795d594fSAndroid Build Coastguard Worker // Bit memory region is a bit offset subregion of a normal memoryregion. This is useful for 31*795d594fSAndroid Build Coastguard Worker // abstracting away the bit start offset to avoid needing passing as an argument everywhere. 32*795d594fSAndroid Build Coastguard Worker class BitMemoryRegion final : public ValueObject { 33*795d594fSAndroid Build Coastguard Worker public: 34*795d594fSAndroid Build Coastguard Worker // Ensure all loads are naturally-aligned by aligning down the region's data pointer according to 35*795d594fSAndroid Build Coastguard Worker // the largest data type that will be loaded via LoadBits (as StackMap BitTable uses over 8 36*795d594fSAndroid Build Coastguard Worker // varints in the header, this is uint64_t). 37*795d594fSAndroid Build Coastguard Worker using MaxSingleLoadType = uint64_t; 38*795d594fSAndroid Build Coastguard Worker static constexpr size_t kMaxSingleLoadBytes = sizeof(MaxSingleLoadType); 39*795d594fSAndroid Build Coastguard Worker 40*795d594fSAndroid Build Coastguard Worker BitMemoryRegion() = default; BitMemoryRegion(uint8_t * data,ssize_t bit_start,size_t bit_size)41*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE BitMemoryRegion(uint8_t* data, ssize_t bit_start, size_t bit_size) { 42*795d594fSAndroid Build Coastguard Worker // Normalize the data pointer. Note that bit_start may be negative. 43*795d594fSAndroid Build Coastguard Worker data_ = AlignDown(data + (bit_start >> kBitsPerByteLog2), kMaxSingleLoadBytes); 44*795d594fSAndroid Build Coastguard Worker bit_start_ = bit_start + kBitsPerByte * (data - data_); 45*795d594fSAndroid Build Coastguard Worker bit_size_ = bit_size; 46*795d594fSAndroid Build Coastguard Worker } BitMemoryRegion(MemoryRegion region)47*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE explicit BitMemoryRegion(MemoryRegion region) 48*795d594fSAndroid Build Coastguard Worker : BitMemoryRegion(region.begin(), /* bit_start */ 0, region.size_in_bits()) { 49*795d594fSAndroid Build Coastguard Worker } BitMemoryRegion(MemoryRegion region,size_t bit_offset,size_t bit_length)50*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE BitMemoryRegion(MemoryRegion region, size_t bit_offset, size_t bit_length) 51*795d594fSAndroid Build Coastguard Worker : BitMemoryRegion(region) { 52*795d594fSAndroid Build Coastguard Worker *this = Subregion(bit_offset, bit_length); 53*795d594fSAndroid Build Coastguard Worker } 54*795d594fSAndroid Build Coastguard Worker IsValid()55*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE bool IsValid() const { return data_ != nullptr; } 56*795d594fSAndroid Build Coastguard Worker data()57*795d594fSAndroid Build Coastguard Worker const uint8_t* data() const { 58*795d594fSAndroid Build Coastguard Worker DCHECK_ALIGNED(bit_start_, kBitsPerByte); 59*795d594fSAndroid Build Coastguard Worker return data_ + bit_start_ / kBitsPerByte; 60*795d594fSAndroid Build Coastguard Worker } 61*795d594fSAndroid Build Coastguard Worker size_in_bits()62*795d594fSAndroid Build Coastguard Worker size_t size_in_bits() const { 63*795d594fSAndroid Build Coastguard Worker return bit_size_; 64*795d594fSAndroid Build Coastguard Worker } 65*795d594fSAndroid Build Coastguard Worker Resize(size_t bit_size)66*795d594fSAndroid Build Coastguard Worker void Resize(size_t bit_size) { 67*795d594fSAndroid Build Coastguard Worker bit_size_ = bit_size; 68*795d594fSAndroid Build Coastguard Worker } 69*795d594fSAndroid Build Coastguard Worker Subregion(size_t bit_offset,size_t bit_length)70*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE BitMemoryRegion Subregion(size_t bit_offset, size_t bit_length) const { 71*795d594fSAndroid Build Coastguard Worker DCHECK_LE(bit_offset, bit_size_); 72*795d594fSAndroid Build Coastguard Worker DCHECK_LE(bit_length, bit_size_ - bit_offset); 73*795d594fSAndroid Build Coastguard Worker BitMemoryRegion result = *this; 74*795d594fSAndroid Build Coastguard Worker result.bit_start_ += bit_offset; 75*795d594fSAndroid Build Coastguard Worker result.bit_size_ = bit_length; 76*795d594fSAndroid Build Coastguard Worker return result; 77*795d594fSAndroid Build Coastguard Worker } 78*795d594fSAndroid Build Coastguard Worker Subregion(size_t bit_offset)79*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE BitMemoryRegion Subregion(size_t bit_offset) const { 80*795d594fSAndroid Build Coastguard Worker DCHECK_LE(bit_offset, bit_size_); 81*795d594fSAndroid Build Coastguard Worker BitMemoryRegion result = *this; 82*795d594fSAndroid Build Coastguard Worker result.bit_start_ += bit_offset; 83*795d594fSAndroid Build Coastguard Worker result.bit_size_ -= bit_offset; 84*795d594fSAndroid Build Coastguard Worker return result; 85*795d594fSAndroid Build Coastguard Worker } 86*795d594fSAndroid Build Coastguard Worker 87*795d594fSAndroid Build Coastguard Worker // Load a single bit in the region. The bit at offset 0 is the least 88*795d594fSAndroid Build Coastguard Worker // significant bit in the first byte. LoadBit(size_t bit_offset)89*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE bool LoadBit(size_t bit_offset) const { 90*795d594fSAndroid Build Coastguard Worker DCHECK_LT(bit_offset, bit_size_); 91*795d594fSAndroid Build Coastguard Worker size_t index = (bit_start_ + bit_offset) / kBitsPerByte; 92*795d594fSAndroid Build Coastguard Worker size_t shift = (bit_start_ + bit_offset) % kBitsPerByte; 93*795d594fSAndroid Build Coastguard Worker return ((data_[index] >> shift) & 1) != 0; 94*795d594fSAndroid Build Coastguard Worker } 95*795d594fSAndroid Build Coastguard Worker StoreBit(size_t bit_offset,bool value)96*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE void StoreBit(size_t bit_offset, bool value) { 97*795d594fSAndroid Build Coastguard Worker DCHECK_LT(bit_offset, bit_size_); 98*795d594fSAndroid Build Coastguard Worker size_t index = (bit_start_ + bit_offset) / kBitsPerByte; 99*795d594fSAndroid Build Coastguard Worker size_t shift = (bit_start_ + bit_offset) % kBitsPerByte; 100*795d594fSAndroid Build Coastguard Worker data_[index] &= ~(1 << shift); // Clear bit. 101*795d594fSAndroid Build Coastguard Worker data_[index] |= (value ? 1 : 0) << shift; // Set bit. 102*795d594fSAndroid Build Coastguard Worker DCHECK_EQ(value, LoadBit(bit_offset)); 103*795d594fSAndroid Build Coastguard Worker } 104*795d594fSAndroid Build Coastguard Worker 105*795d594fSAndroid Build Coastguard Worker // Load `bit_length` bits from `data` starting at given `bit_offset`. 106*795d594fSAndroid Build Coastguard Worker // The least significant bit is stored in the smallest memory offset. 107*795d594fSAndroid Build Coastguard Worker template<typename Result = size_t> 108*795d594fSAndroid Build Coastguard Worker ATTRIBUTE_NO_SANITIZE_ADDRESS // We might touch extra bytes due to the alignment. 109*795d594fSAndroid Build Coastguard Worker ATTRIBUTE_NO_SANITIZE_HWADDRESS // The hwasan uses different attribute. LoadBits(size_t bit_offset,size_t bit_length)110*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE Result LoadBits(size_t bit_offset, size_t bit_length) const { 111*795d594fSAndroid Build Coastguard Worker static_assert(std::is_integral_v<Result>, "Result must be integral"); 112*795d594fSAndroid Build Coastguard Worker static_assert(std::is_unsigned_v<Result>, "Result must be unsigned"); 113*795d594fSAndroid Build Coastguard Worker static_assert(sizeof(Result) <= kMaxSingleLoadBytes); 114*795d594fSAndroid Build Coastguard Worker DCHECK(IsAligned<sizeof(Result)>(data_)); 115*795d594fSAndroid Build Coastguard Worker DCHECK_LE(bit_offset, bit_size_); 116*795d594fSAndroid Build Coastguard Worker DCHECK_LE(bit_length, bit_size_ - bit_offset); 117*795d594fSAndroid Build Coastguard Worker DCHECK_LE(bit_length, BitSizeOf<Result>()); 118*795d594fSAndroid Build Coastguard Worker if (bit_length == 0) { 119*795d594fSAndroid Build Coastguard Worker return 0; 120*795d594fSAndroid Build Coastguard Worker } 121*795d594fSAndroid Build Coastguard Worker // Load naturally-aligned value which contains the least significant bit. 122*795d594fSAndroid Build Coastguard Worker Result* data = reinterpret_cast<Result*>(data_); 123*795d594fSAndroid Build Coastguard Worker size_t width = BitSizeOf<Result>(); 124*795d594fSAndroid Build Coastguard Worker size_t index = (bit_start_ + bit_offset) / width; 125*795d594fSAndroid Build Coastguard Worker size_t shift = (bit_start_ + bit_offset) % width; 126*795d594fSAndroid Build Coastguard Worker Result value = data[index] >> shift; 127*795d594fSAndroid Build Coastguard Worker // Load extra value containing the most significant bit (it might be the same one). 128*795d594fSAndroid Build Coastguard Worker // We can not just load the following value as that could potentially cause SIGSEGV. 129*795d594fSAndroid Build Coastguard Worker Result extra = data[index + (shift + (bit_length - 1)) / width]; 130*795d594fSAndroid Build Coastguard Worker // Mask to clear unwanted bits (the 1s are needed to avoid avoid undefined shift). 131*795d594fSAndroid Build Coastguard Worker Result clear = (std::numeric_limits<Result>::max() << 1) << (bit_length - 1); 132*795d594fSAndroid Build Coastguard Worker // Prepend the extra value. We add explicit '& (width - 1)' so that the shift is defined. 133*795d594fSAndroid Build Coastguard Worker // It is a no-op for `shift != 0` and if `shift == 0` then `value == extra` because of 134*795d594fSAndroid Build Coastguard Worker // bit_length <= width causing the `value` and `extra` to be read from the same location. 135*795d594fSAndroid Build Coastguard Worker // The '& (width - 1)' is implied by the shift instruction on ARM and removed by compiler. 136*795d594fSAndroid Build Coastguard Worker return (value | (extra << ((width - shift) & (width - 1)))) & ~clear; 137*795d594fSAndroid Build Coastguard Worker } 138*795d594fSAndroid Build Coastguard Worker 139*795d594fSAndroid Build Coastguard Worker // Store `bit_length` bits in `data` starting at given `bit_offset`. 140*795d594fSAndroid Build Coastguard Worker // The least significant bit is stored in the smallest memory offset. StoreBits(size_t bit_offset,size_t value,size_t bit_length)141*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE void StoreBits(size_t bit_offset, size_t value, size_t bit_length) { 142*795d594fSAndroid Build Coastguard Worker DCHECK_LE(bit_offset, bit_size_); 143*795d594fSAndroid Build Coastguard Worker DCHECK_LE(bit_length, bit_size_ - bit_offset); 144*795d594fSAndroid Build Coastguard Worker DCHECK_LE(bit_length, BitSizeOf<size_t>()); 145*795d594fSAndroid Build Coastguard Worker DCHECK_LE(value, MaxInt<size_t>(bit_length)); 146*795d594fSAndroid Build Coastguard Worker if (bit_length == 0) { 147*795d594fSAndroid Build Coastguard Worker return; 148*795d594fSAndroid Build Coastguard Worker } 149*795d594fSAndroid Build Coastguard Worker // Write data byte by byte to avoid races with other threads 150*795d594fSAndroid Build Coastguard Worker // on bytes that do not overlap with this region. 151*795d594fSAndroid Build Coastguard Worker size_t mask = std::numeric_limits<size_t>::max() >> (BitSizeOf<size_t>() - bit_length); 152*795d594fSAndroid Build Coastguard Worker size_t index = (bit_start_ + bit_offset) / kBitsPerByte; 153*795d594fSAndroid Build Coastguard Worker size_t shift = (bit_start_ + bit_offset) % kBitsPerByte; 154*795d594fSAndroid Build Coastguard Worker data_[index] &= ~(mask << shift); // Clear bits. 155*795d594fSAndroid Build Coastguard Worker data_[index] |= (value << shift); // Set bits. 156*795d594fSAndroid Build Coastguard Worker size_t finished_bits = kBitsPerByte - shift; 157*795d594fSAndroid Build Coastguard Worker for (int i = 1; finished_bits < bit_length; i++, finished_bits += kBitsPerByte) { 158*795d594fSAndroid Build Coastguard Worker data_[index + i] &= ~(mask >> finished_bits); // Clear bits. 159*795d594fSAndroid Build Coastguard Worker data_[index + i] |= (value >> finished_bits); // Set bits. 160*795d594fSAndroid Build Coastguard Worker } 161*795d594fSAndroid Build Coastguard Worker DCHECK_EQ(value, LoadBits(bit_offset, bit_length)); 162*795d594fSAndroid Build Coastguard Worker } 163*795d594fSAndroid Build Coastguard Worker 164*795d594fSAndroid Build Coastguard Worker // Copy bits from other bit region. CopyBits(const BitMemoryRegion & src)165*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE void CopyBits(const BitMemoryRegion& src) { 166*795d594fSAndroid Build Coastguard Worker DCHECK_EQ(size_in_bits(), src.size_in_bits()); 167*795d594fSAndroid Build Coastguard Worker // Hopefully, the loads of the unused `value` shall be optimized away. 168*795d594fSAndroid Build Coastguard Worker VisitChunks([this, &src](size_t offset, size_t num_bits, [[maybe_unused]] size_t value) 169*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE { 170*795d594fSAndroid Build Coastguard Worker StoreChunk(offset, src.LoadBits(offset, num_bits), num_bits); 171*795d594fSAndroid Build Coastguard Worker return true; 172*795d594fSAndroid Build Coastguard Worker }); 173*795d594fSAndroid Build Coastguard Worker } 174*795d594fSAndroid Build Coastguard Worker 175*795d594fSAndroid Build Coastguard Worker // And bits from other bit region. AndBits(const BitMemoryRegion & src)176*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE void AndBits(const BitMemoryRegion& src) { 177*795d594fSAndroid Build Coastguard Worker DCHECK_EQ(size_in_bits(), src.size_in_bits()); 178*795d594fSAndroid Build Coastguard Worker VisitChunks([this, &src](size_t offset, size_t num_bits, size_t value) ALWAYS_INLINE { 179*795d594fSAndroid Build Coastguard Worker StoreChunk(offset, value & src.LoadBits(offset, num_bits), num_bits); 180*795d594fSAndroid Build Coastguard Worker return true; 181*795d594fSAndroid Build Coastguard Worker }); 182*795d594fSAndroid Build Coastguard Worker } 183*795d594fSAndroid Build Coastguard Worker 184*795d594fSAndroid Build Coastguard Worker // Or bits from other bit region. OrBits(const BitMemoryRegion & src)185*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE void OrBits(const BitMemoryRegion& src) { 186*795d594fSAndroid Build Coastguard Worker DCHECK_EQ(size_in_bits(), src.size_in_bits()); 187*795d594fSAndroid Build Coastguard Worker VisitChunks([this, &src](size_t offset, size_t num_bits, size_t value) ALWAYS_INLINE { 188*795d594fSAndroid Build Coastguard Worker StoreChunk(offset, value | src.LoadBits(offset, num_bits), num_bits); 189*795d594fSAndroid Build Coastguard Worker return true; 190*795d594fSAndroid Build Coastguard Worker }); 191*795d594fSAndroid Build Coastguard Worker } 192*795d594fSAndroid Build Coastguard Worker 193*795d594fSAndroid Build Coastguard Worker // Xor bits from other bit region. XorBits(const BitMemoryRegion & src)194*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE void XorBits(const BitMemoryRegion& src) { 195*795d594fSAndroid Build Coastguard Worker DCHECK_EQ(size_in_bits(), src.size_in_bits()); 196*795d594fSAndroid Build Coastguard Worker VisitChunks([this, &src](size_t offset, size_t num_bits, size_t value) ALWAYS_INLINE { 197*795d594fSAndroid Build Coastguard Worker StoreChunk(offset, value ^ src.LoadBits(offset, num_bits), num_bits); 198*795d594fSAndroid Build Coastguard Worker return true; 199*795d594fSAndroid Build Coastguard Worker }); 200*795d594fSAndroid Build Coastguard Worker } 201*795d594fSAndroid Build Coastguard Worker 202*795d594fSAndroid Build Coastguard Worker // Count the number of set bits within this region. PopCount()203*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE size_t PopCount() const { 204*795d594fSAndroid Build Coastguard Worker size_t result = 0u; 205*795d594fSAndroid Build Coastguard Worker VisitChunks([&]([[maybe_unused]] size_t offset, [[maybe_unused]] size_t num_bits, size_t value) 206*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE { 207*795d594fSAndroid Build Coastguard Worker result += POPCOUNT(value); 208*795d594fSAndroid Build Coastguard Worker return true; 209*795d594fSAndroid Build Coastguard Worker }); 210*795d594fSAndroid Build Coastguard Worker return result; 211*795d594fSAndroid Build Coastguard Worker } 212*795d594fSAndroid Build Coastguard Worker 213*795d594fSAndroid Build Coastguard Worker // Count the number of set bits within the given bit range. PopCount(size_t bit_offset,size_t bit_length)214*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE size_t PopCount(size_t bit_offset, size_t bit_length) const { 215*795d594fSAndroid Build Coastguard Worker return Subregion(bit_offset, bit_length).PopCount(); 216*795d594fSAndroid Build Coastguard Worker } 217*795d594fSAndroid Build Coastguard Worker 218*795d594fSAndroid Build Coastguard Worker // Check if this region has all bits clear. HasAllBitsClear()219*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE bool HasAllBitsClear() const { 220*795d594fSAndroid Build Coastguard Worker return VisitChunks( 221*795d594fSAndroid Build Coastguard Worker []([[maybe_unused]] size_t offset, [[maybe_unused]] size_t num_bits, size_t value) 222*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE { return value == 0u; }); 223*795d594fSAndroid Build Coastguard Worker } 224*795d594fSAndroid Build Coastguard Worker 225*795d594fSAndroid Build Coastguard Worker // Check if this region has any bit set. HasSomeBitSet()226*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE bool HasSomeBitSet() const { 227*795d594fSAndroid Build Coastguard Worker return !HasAllBitsClear(); 228*795d594fSAndroid Build Coastguard Worker } 229*795d594fSAndroid Build Coastguard Worker 230*795d594fSAndroid Build Coastguard Worker // Check if there is any bit set within the given bit range. HasSomeBitSet(size_t bit_offset,size_t bit_length)231*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE bool HasSomeBitSet(size_t bit_offset, size_t bit_length) const { 232*795d594fSAndroid Build Coastguard Worker return Subregion(bit_offset, bit_length).HasSomeBitSet(); 233*795d594fSAndroid Build Coastguard Worker } 234*795d594fSAndroid Build Coastguard Worker Compare(const BitMemoryRegion & lhs,const BitMemoryRegion & rhs)235*795d594fSAndroid Build Coastguard Worker static int Compare(const BitMemoryRegion& lhs, const BitMemoryRegion& rhs) { 236*795d594fSAndroid Build Coastguard Worker if (lhs.size_in_bits() != rhs.size_in_bits()) { 237*795d594fSAndroid Build Coastguard Worker return (lhs.size_in_bits() < rhs.size_in_bits()) ? -1 : 1; 238*795d594fSAndroid Build Coastguard Worker } 239*795d594fSAndroid Build Coastguard Worker int result = 0; 240*795d594fSAndroid Build Coastguard Worker bool equals = lhs.VisitChunks( 241*795d594fSAndroid Build Coastguard Worker [&](size_t offset, size_t num_bits, size_t lhs_value) ALWAYS_INLINE { 242*795d594fSAndroid Build Coastguard Worker size_t rhs_value = rhs.LoadBits(offset, num_bits); 243*795d594fSAndroid Build Coastguard Worker if (lhs_value == rhs_value) { 244*795d594fSAndroid Build Coastguard Worker return true; 245*795d594fSAndroid Build Coastguard Worker } 246*795d594fSAndroid Build Coastguard Worker // We have found a difference. To avoid the comparison being dependent on how the region 247*795d594fSAndroid Build Coastguard Worker // is split into chunks, check the lowest bit that differs. (Android is little-endian.) 248*795d594fSAndroid Build Coastguard Worker int bit = CTZ(lhs_value ^ rhs_value); 249*795d594fSAndroid Build Coastguard Worker result = ((rhs_value >> bit) & 1u) != 0u ? 1 : -1; 250*795d594fSAndroid Build Coastguard Worker return false; // Stop iterating. 251*795d594fSAndroid Build Coastguard Worker }); 252*795d594fSAndroid Build Coastguard Worker DCHECK_EQ(equals, result == 0); 253*795d594fSAndroid Build Coastguard Worker return result; 254*795d594fSAndroid Build Coastguard Worker } 255*795d594fSAndroid Build Coastguard Worker Equals(const BitMemoryRegion & lhs,const BitMemoryRegion & rhs)256*795d594fSAndroid Build Coastguard Worker static bool Equals(const BitMemoryRegion& lhs, const BitMemoryRegion& rhs) { 257*795d594fSAndroid Build Coastguard Worker if (lhs.size_in_bits() != rhs.size_in_bits()) { 258*795d594fSAndroid Build Coastguard Worker return false; 259*795d594fSAndroid Build Coastguard Worker } 260*795d594fSAndroid Build Coastguard Worker return lhs.VisitChunks([&rhs](size_t offset, size_t num_bits, size_t lhs_value) ALWAYS_INLINE { 261*795d594fSAndroid Build Coastguard Worker return lhs_value == rhs.LoadBits(offset, num_bits); 262*795d594fSAndroid Build Coastguard Worker }); 263*795d594fSAndroid Build Coastguard Worker } 264*795d594fSAndroid Build Coastguard Worker 265*795d594fSAndroid Build Coastguard Worker private: 266*795d594fSAndroid Build Coastguard Worker // Visit the region in aligned `size_t` chunks. The first and last chunk may have fewer bits. 267*795d594fSAndroid Build Coastguard Worker // 268*795d594fSAndroid Build Coastguard Worker // Returns `true` if the iteration visited all chunks successfully, i.e. none of the 269*795d594fSAndroid Build Coastguard Worker // calls to `visitor(offset, num_bits, value)` returned `false`; otherwise `false`. 270*795d594fSAndroid Build Coastguard Worker template <typename VisitorType> 271*795d594fSAndroid Build Coastguard Worker ATTRIBUTE_NO_SANITIZE_ADDRESS // We might touch extra bytes due to the alignment. 272*795d594fSAndroid Build Coastguard Worker ATTRIBUTE_NO_SANITIZE_HWADDRESS // The hwasan uses different attribute. VisitChunks(VisitorType && visitor)273*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE bool VisitChunks(VisitorType&& visitor) const { 274*795d594fSAndroid Build Coastguard Worker constexpr size_t kChunkSize = BitSizeOf<size_t>(); 275*795d594fSAndroid Build Coastguard Worker size_t remaining_bits = bit_size_; 276*795d594fSAndroid Build Coastguard Worker if (remaining_bits == 0) { 277*795d594fSAndroid Build Coastguard Worker return true; 278*795d594fSAndroid Build Coastguard Worker } 279*795d594fSAndroid Build Coastguard Worker DCHECK(IsAligned<sizeof(size_t)>(data_)); 280*795d594fSAndroid Build Coastguard Worker const size_t* data = reinterpret_cast<const size_t*>(data_); 281*795d594fSAndroid Build Coastguard Worker size_t offset = 0u; 282*795d594fSAndroid Build Coastguard Worker size_t bit_start = bit_start_; 283*795d594fSAndroid Build Coastguard Worker data += bit_start / kChunkSize; 284*795d594fSAndroid Build Coastguard Worker if ((bit_start % kChunkSize) != 0u) { 285*795d594fSAndroid Build Coastguard Worker size_t leading_bits = kChunkSize - (bit_start % kChunkSize); 286*795d594fSAndroid Build Coastguard Worker size_t value = (*data) >> (bit_start % kChunkSize); 287*795d594fSAndroid Build Coastguard Worker if (leading_bits > remaining_bits) { 288*795d594fSAndroid Build Coastguard Worker leading_bits = remaining_bits; 289*795d594fSAndroid Build Coastguard Worker value = value & ~(std::numeric_limits<size_t>::max() << remaining_bits); 290*795d594fSAndroid Build Coastguard Worker } 291*795d594fSAndroid Build Coastguard Worker if (!visitor(offset, leading_bits, value)) { 292*795d594fSAndroid Build Coastguard Worker return false; 293*795d594fSAndroid Build Coastguard Worker } 294*795d594fSAndroid Build Coastguard Worker offset += leading_bits; 295*795d594fSAndroid Build Coastguard Worker remaining_bits -= leading_bits; 296*795d594fSAndroid Build Coastguard Worker ++data; 297*795d594fSAndroid Build Coastguard Worker } 298*795d594fSAndroid Build Coastguard Worker while (remaining_bits >= kChunkSize) { 299*795d594fSAndroid Build Coastguard Worker size_t value = *data; 300*795d594fSAndroid Build Coastguard Worker if (!visitor(offset, kChunkSize, value)) { 301*795d594fSAndroid Build Coastguard Worker return false; 302*795d594fSAndroid Build Coastguard Worker } 303*795d594fSAndroid Build Coastguard Worker offset += kChunkSize; 304*795d594fSAndroid Build Coastguard Worker remaining_bits -= kChunkSize; 305*795d594fSAndroid Build Coastguard Worker ++data; 306*795d594fSAndroid Build Coastguard Worker } 307*795d594fSAndroid Build Coastguard Worker if (remaining_bits != 0u) { 308*795d594fSAndroid Build Coastguard Worker size_t value = (*data) & ~(std::numeric_limits<size_t>::max() << remaining_bits); 309*795d594fSAndroid Build Coastguard Worker if (!visitor(offset, remaining_bits, value)) { 310*795d594fSAndroid Build Coastguard Worker return false; 311*795d594fSAndroid Build Coastguard Worker } 312*795d594fSAndroid Build Coastguard Worker } 313*795d594fSAndroid Build Coastguard Worker return true; 314*795d594fSAndroid Build Coastguard Worker } 315*795d594fSAndroid Build Coastguard Worker StoreChunk(size_t bit_offset,size_t value,size_t bit_length)316*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE void StoreChunk(size_t bit_offset, size_t value, size_t bit_length) { 317*795d594fSAndroid Build Coastguard Worker if (bit_length == BitSizeOf<size_t>()) { 318*795d594fSAndroid Build Coastguard Worker DCHECK_ALIGNED(bit_start_ + bit_offset, BitSizeOf<size_t>()); 319*795d594fSAndroid Build Coastguard Worker uint8_t* data = data_ + (bit_start_ + bit_offset) / kBitsPerByte; 320*795d594fSAndroid Build Coastguard Worker DCHECK_ALIGNED(data, sizeof(size_t)); 321*795d594fSAndroid Build Coastguard Worker reinterpret_cast<size_t*>(data)[0] = value; 322*795d594fSAndroid Build Coastguard Worker } else { 323*795d594fSAndroid Build Coastguard Worker StoreBits(bit_offset, value, bit_length); 324*795d594fSAndroid Build Coastguard Worker } 325*795d594fSAndroid Build Coastguard Worker } 326*795d594fSAndroid Build Coastguard Worker 327*795d594fSAndroid Build Coastguard Worker uint8_t* data_ = nullptr; // The pointer is aligned down to kMaxSingleLoadBytes. 328*795d594fSAndroid Build Coastguard Worker size_t bit_start_ = 0; 329*795d594fSAndroid Build Coastguard Worker size_t bit_size_ = 0; 330*795d594fSAndroid Build Coastguard Worker }; 331*795d594fSAndroid Build Coastguard Worker 332*795d594fSAndroid Build Coastguard Worker // Minimum number of bits used for varint. A varint represents either a value stored "inline" or 333*795d594fSAndroid Build Coastguard Worker // the number of bytes that are required to encode the value. 334*795d594fSAndroid Build Coastguard Worker constexpr uint32_t kVarintBits = 4; 335*795d594fSAndroid Build Coastguard Worker // Maximum value which is stored "inline". We use the rest of the values to encode the number of 336*795d594fSAndroid Build Coastguard Worker // bytes required to encode the value when the value is greater than kVarintMax. 337*795d594fSAndroid Build Coastguard Worker // We encode any value less than or equal to 11 inline. We use 12, 13, 14 and 15 338*795d594fSAndroid Build Coastguard Worker // to represent that the value is encoded in 1, 2, 3 and 4 bytes respectively. 339*795d594fSAndroid Build Coastguard Worker // 340*795d594fSAndroid Build Coastguard Worker // For example if we want to encode 1, 15, 16, 7, 11, 256: 341*795d594fSAndroid Build Coastguard Worker // 342*795d594fSAndroid Build Coastguard Worker // Low numbers (1, 7, 11) are encoded inline. 15 and 12 are set with 12 to show 343*795d594fSAndroid Build Coastguard Worker // we need to load one byte for each to have their real values (15 and 12), and 344*795d594fSAndroid Build Coastguard Worker // 256 is set with 13 to show we need to load two bytes. This is done to 345*795d594fSAndroid Build Coastguard Worker // compress the values in the bit array and keep the size down. Where the actual value 346*795d594fSAndroid Build Coastguard Worker // is read from depends on the use case. 347*795d594fSAndroid Build Coastguard Worker // 348*795d594fSAndroid Build Coastguard Worker // Values greater than kVarintMax could be encoded as a separate list referred 349*795d594fSAndroid Build Coastguard Worker // to as InterleavedVarints (see ReadInterleavedVarints / WriteInterleavedVarints). 350*795d594fSAndroid Build Coastguard Worker // This is used when there are fixed number of fields like CodeInfo headers. 351*795d594fSAndroid Build Coastguard Worker // In our example the interleaved encoding looks like below: 352*795d594fSAndroid Build Coastguard Worker // 353*795d594fSAndroid Build Coastguard Worker // Meaning: 1--- 15-- 12-- 7--- 11-- 256- 15------- 12------- 256---------------- 354*795d594fSAndroid Build Coastguard Worker // Bits: 0001 1100 1100 0111 1011 1101 0000 1111 0000 1100 0000 0001 0000 0000 355*795d594fSAndroid Build Coastguard Worker // 356*795d594fSAndroid Build Coastguard Worker // In other cases the value is recorded just following the size encoding. This is 357*795d594fSAndroid Build Coastguard Worker // referred as consecutive encoding (See ReadVarint / WriteVarint). In our 358*795d594fSAndroid Build Coastguard Worker // example the consecutively encoded varints looks like below: 359*795d594fSAndroid Build Coastguard Worker // 360*795d594fSAndroid Build Coastguard Worker // Meaning: 1--- 15-- 15------- 12-- 12------- 7--- 11-- 256- 256---------------- 361*795d594fSAndroid Build Coastguard Worker // Bits: 0001 1100 0000 1100 1100 0000 1100 0111 1011 1101 0000 0001 0000 0000 362*795d594fSAndroid Build Coastguard Worker constexpr uint32_t kVarintMax = 11; 363*795d594fSAndroid Build Coastguard Worker 364*795d594fSAndroid Build Coastguard Worker class BitMemoryReader { 365*795d594fSAndroid Build Coastguard Worker public: 366*795d594fSAndroid Build Coastguard Worker BitMemoryReader(BitMemoryReader&&) = default; BitMemoryReader(BitMemoryRegion data)367*795d594fSAndroid Build Coastguard Worker explicit BitMemoryReader(BitMemoryRegion data) 368*795d594fSAndroid Build Coastguard Worker : finished_region_(data.Subregion(0, 0) /* set the length to zero */ ) { 369*795d594fSAndroid Build Coastguard Worker } 370*795d594fSAndroid Build Coastguard Worker explicit BitMemoryReader(const uint8_t* data, ssize_t bit_offset = 0) 371*795d594fSAndroid Build Coastguard Worker : finished_region_(const_cast<uint8_t*>(data), bit_offset, /* bit_length */ 0) { 372*795d594fSAndroid Build Coastguard Worker } 373*795d594fSAndroid Build Coastguard Worker data()374*795d594fSAndroid Build Coastguard Worker const uint8_t* data() const { return finished_region_.data(); } 375*795d594fSAndroid Build Coastguard Worker GetReadRegion()376*795d594fSAndroid Build Coastguard Worker BitMemoryRegion GetReadRegion() const { return finished_region_; } 377*795d594fSAndroid Build Coastguard Worker NumberOfReadBits()378*795d594fSAndroid Build Coastguard Worker size_t NumberOfReadBits() const { return finished_region_.size_in_bits(); } 379*795d594fSAndroid Build Coastguard Worker ReadRegion(size_t bit_length)380*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE BitMemoryRegion ReadRegion(size_t bit_length) { 381*795d594fSAndroid Build Coastguard Worker size_t bit_offset = finished_region_.size_in_bits(); 382*795d594fSAndroid Build Coastguard Worker finished_region_.Resize(bit_offset + bit_length); 383*795d594fSAndroid Build Coastguard Worker return finished_region_.Subregion(bit_offset, bit_length); 384*795d594fSAndroid Build Coastguard Worker } 385*795d594fSAndroid Build Coastguard Worker 386*795d594fSAndroid Build Coastguard Worker template<typename Result = size_t> ReadBits(size_t bit_length)387*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE Result ReadBits(size_t bit_length) { 388*795d594fSAndroid Build Coastguard Worker return ReadRegion(bit_length).LoadBits<Result>(/* bit_offset */ 0, bit_length); 389*795d594fSAndroid Build Coastguard Worker } 390*795d594fSAndroid Build Coastguard Worker ReadBit()391*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE bool ReadBit() { 392*795d594fSAndroid Build Coastguard Worker return ReadRegion(/* bit_length */ 1).LoadBit(/* bit_offset */ 0); 393*795d594fSAndroid Build Coastguard Worker } 394*795d594fSAndroid Build Coastguard Worker 395*795d594fSAndroid Build Coastguard Worker // Read variable-length bit-packed integer. 396*795d594fSAndroid Build Coastguard Worker // The first four bits determine the variable length of the encoded integer: 397*795d594fSAndroid Build Coastguard Worker // Values 0..11 represent the result as-is, with no further following bits. 398*795d594fSAndroid Build Coastguard Worker // Values 12..15 mean the result is in the next 8/16/24/32-bits respectively. ReadVarint()399*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE uint32_t ReadVarint() { 400*795d594fSAndroid Build Coastguard Worker uint32_t x = ReadBits(kVarintBits); 401*795d594fSAndroid Build Coastguard Worker return (x <= kVarintMax) ? x : ReadBits((x - kVarintMax) * kBitsPerByte); 402*795d594fSAndroid Build Coastguard Worker } 403*795d594fSAndroid Build Coastguard Worker 404*795d594fSAndroid Build Coastguard Worker // Read N 'interleaved' varints (different to just reading consecutive varints). 405*795d594fSAndroid Build Coastguard Worker // All small values are stored first and the large values are stored after them. 406*795d594fSAndroid Build Coastguard Worker // This requires fewer bit-reads compared to indidually storing the varints. 407*795d594fSAndroid Build Coastguard Worker template<size_t N> ReadInterleavedVarints()408*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE std::array<uint32_t, N> ReadInterleavedVarints() { 409*795d594fSAndroid Build Coastguard Worker static_assert(N * kVarintBits <= BitMemoryRegion::kMaxSingleLoadBytes * kBitsPerByte, 410*795d594fSAndroid Build Coastguard Worker "N too big"); 411*795d594fSAndroid Build Coastguard Worker std::array<uint32_t, N> values; 412*795d594fSAndroid Build Coastguard Worker // StackMap BitTable uses over 8 varints in the header, so we need uint64_t. 413*795d594fSAndroid Build Coastguard Worker uint64_t data = ReadBits<uint64_t>(N * kVarintBits); 414*795d594fSAndroid Build Coastguard Worker for (size_t i = 0; i < N; i++) { 415*795d594fSAndroid Build Coastguard Worker values[i] = BitFieldExtract(data, i * kVarintBits, kVarintBits); 416*795d594fSAndroid Build Coastguard Worker } 417*795d594fSAndroid Build Coastguard Worker // Do the second part in its own loop as that seems to produce better code in clang. 418*795d594fSAndroid Build Coastguard Worker for (size_t i = 0; i < N; i++) { 419*795d594fSAndroid Build Coastguard Worker if (UNLIKELY(values[i] > kVarintMax)) { 420*795d594fSAndroid Build Coastguard Worker values[i] = ReadBits((values[i] - kVarintMax) * kBitsPerByte); 421*795d594fSAndroid Build Coastguard Worker } 422*795d594fSAndroid Build Coastguard Worker } 423*795d594fSAndroid Build Coastguard Worker return values; 424*795d594fSAndroid Build Coastguard Worker } 425*795d594fSAndroid Build Coastguard Worker 426*795d594fSAndroid Build Coastguard Worker private: 427*795d594fSAndroid Build Coastguard Worker // Represents all of the bits which were read so far. There is no upper bound. 428*795d594fSAndroid Build Coastguard Worker // Therefore, by definition, the "cursor" is always at the end of the region. 429*795d594fSAndroid Build Coastguard Worker BitMemoryRegion finished_region_; 430*795d594fSAndroid Build Coastguard Worker 431*795d594fSAndroid Build Coastguard Worker DISALLOW_COPY_AND_ASSIGN(BitMemoryReader); 432*795d594fSAndroid Build Coastguard Worker }; 433*795d594fSAndroid Build Coastguard Worker 434*795d594fSAndroid Build Coastguard Worker template<typename Vector> 435*795d594fSAndroid Build Coastguard Worker class BitMemoryWriter { 436*795d594fSAndroid Build Coastguard Worker public: 437*795d594fSAndroid Build Coastguard Worker explicit BitMemoryWriter(Vector* out, size_t bit_offset = 0) out_(out)438*795d594fSAndroid Build Coastguard Worker : out_(out), bit_start_(bit_offset), bit_offset_(bit_offset) { 439*795d594fSAndroid Build Coastguard Worker DCHECK_EQ(NumberOfWrittenBits(), 0u); 440*795d594fSAndroid Build Coastguard Worker } 441*795d594fSAndroid Build Coastguard Worker Truncate(size_t bit_offset)442*795d594fSAndroid Build Coastguard Worker void Truncate(size_t bit_offset) { 443*795d594fSAndroid Build Coastguard Worker DCHECK_GE(bit_offset, bit_start_); 444*795d594fSAndroid Build Coastguard Worker DCHECK_LE(bit_offset, bit_offset_); 445*795d594fSAndroid Build Coastguard Worker bit_offset_ = bit_offset; 446*795d594fSAndroid Build Coastguard Worker DCHECK_LE(BitsToBytesRoundUp(bit_offset), out_->size()); 447*795d594fSAndroid Build Coastguard Worker out_->resize(BitsToBytesRoundUp(bit_offset)); // Shrink. 448*795d594fSAndroid Build Coastguard Worker } 449*795d594fSAndroid Build Coastguard Worker GetWrittenRegion()450*795d594fSAndroid Build Coastguard Worker BitMemoryRegion GetWrittenRegion() const { 451*795d594fSAndroid Build Coastguard Worker return BitMemoryRegion(out_->data(), bit_start_, bit_offset_ - bit_start_); 452*795d594fSAndroid Build Coastguard Worker } 453*795d594fSAndroid Build Coastguard Worker data()454*795d594fSAndroid Build Coastguard Worker const uint8_t* data() const { return out_->data(); } 455*795d594fSAndroid Build Coastguard Worker NumberOfWrittenBits()456*795d594fSAndroid Build Coastguard Worker size_t NumberOfWrittenBits() const { return bit_offset_ - bit_start_; } 457*795d594fSAndroid Build Coastguard Worker Allocate(size_t bit_length)458*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE BitMemoryRegion Allocate(size_t bit_length) { 459*795d594fSAndroid Build Coastguard Worker out_->resize(BitsToBytesRoundUp(bit_offset_ + bit_length)); 460*795d594fSAndroid Build Coastguard Worker BitMemoryRegion region(out_->data(), bit_offset_, bit_length); 461*795d594fSAndroid Build Coastguard Worker DCHECK_LE(bit_length, std::numeric_limits<size_t>::max() - bit_offset_) << "Overflow"; 462*795d594fSAndroid Build Coastguard Worker bit_offset_ += bit_length; 463*795d594fSAndroid Build Coastguard Worker return region; 464*795d594fSAndroid Build Coastguard Worker } 465*795d594fSAndroid Build Coastguard Worker WriteRegion(const BitMemoryRegion & region)466*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE void WriteRegion(const BitMemoryRegion& region) { 467*795d594fSAndroid Build Coastguard Worker Allocate(region.size_in_bits()).CopyBits(region); 468*795d594fSAndroid Build Coastguard Worker } 469*795d594fSAndroid Build Coastguard Worker WriteBits(uint32_t value,size_t bit_length)470*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE void WriteBits(uint32_t value, size_t bit_length) { 471*795d594fSAndroid Build Coastguard Worker Allocate(bit_length).StoreBits(/* bit_offset */ 0, value, bit_length); 472*795d594fSAndroid Build Coastguard Worker } 473*795d594fSAndroid Build Coastguard Worker WriteBit(bool value)474*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE void WriteBit(bool value) { 475*795d594fSAndroid Build Coastguard Worker Allocate(1).StoreBit(/* bit_offset */ 0, value); 476*795d594fSAndroid Build Coastguard Worker } 477*795d594fSAndroid Build Coastguard Worker 478*795d594fSAndroid Build Coastguard Worker template<size_t N> WriteInterleavedVarints(std::array<uint32_t,N> values)479*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE void WriteInterleavedVarints(std::array<uint32_t, N> values) { 480*795d594fSAndroid Build Coastguard Worker // Write small values (or the number of bytes needed for the large values). 481*795d594fSAndroid Build Coastguard Worker for (uint32_t value : values) { 482*795d594fSAndroid Build Coastguard Worker if (value > kVarintMax) { 483*795d594fSAndroid Build Coastguard Worker WriteBits(kVarintMax + BitsToBytesRoundUp(MinimumBitsToStore(value)), kVarintBits); 484*795d594fSAndroid Build Coastguard Worker } else { 485*795d594fSAndroid Build Coastguard Worker WriteBits(value, kVarintBits); 486*795d594fSAndroid Build Coastguard Worker } 487*795d594fSAndroid Build Coastguard Worker } 488*795d594fSAndroid Build Coastguard Worker // Write large values. 489*795d594fSAndroid Build Coastguard Worker for (uint32_t value : values) { 490*795d594fSAndroid Build Coastguard Worker if (value > kVarintMax) { 491*795d594fSAndroid Build Coastguard Worker WriteBits(value, BitsToBytesRoundUp(MinimumBitsToStore(value)) * kBitsPerByte); 492*795d594fSAndroid Build Coastguard Worker } 493*795d594fSAndroid Build Coastguard Worker } 494*795d594fSAndroid Build Coastguard Worker } 495*795d594fSAndroid Build Coastguard Worker WriteVarint(uint32_t value)496*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE void WriteVarint(uint32_t value) { 497*795d594fSAndroid Build Coastguard Worker WriteInterleavedVarints<1>({value}); 498*795d594fSAndroid Build Coastguard Worker } 499*795d594fSAndroid Build Coastguard Worker WriteBytesAligned(const uint8_t * bytes,size_t length)500*795d594fSAndroid Build Coastguard Worker void WriteBytesAligned(const uint8_t* bytes, size_t length) { 501*795d594fSAndroid Build Coastguard Worker DCHECK_ALIGNED(bit_start_, kBitsPerByte); 502*795d594fSAndroid Build Coastguard Worker DCHECK_ALIGNED(bit_offset_, kBitsPerByte); 503*795d594fSAndroid Build Coastguard Worker DCHECK_EQ(BitsToBytesRoundUp(bit_offset_), out_->size()); 504*795d594fSAndroid Build Coastguard Worker out_->insert(out_->end(), bytes, bytes + length); 505*795d594fSAndroid Build Coastguard Worker bit_offset_ += length * kBitsPerByte; 506*795d594fSAndroid Build Coastguard Worker } 507*795d594fSAndroid Build Coastguard Worker ByteAlign()508*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE void ByteAlign() { 509*795d594fSAndroid Build Coastguard Worker DCHECK_ALIGNED(bit_start_, kBitsPerByte); 510*795d594fSAndroid Build Coastguard Worker bit_offset_ = RoundUp(bit_offset_, kBitsPerByte); 511*795d594fSAndroid Build Coastguard Worker } 512*795d594fSAndroid Build Coastguard Worker 513*795d594fSAndroid Build Coastguard Worker private: 514*795d594fSAndroid Build Coastguard Worker Vector* out_; 515*795d594fSAndroid Build Coastguard Worker size_t bit_start_; 516*795d594fSAndroid Build Coastguard Worker size_t bit_offset_; 517*795d594fSAndroid Build Coastguard Worker 518*795d594fSAndroid Build Coastguard Worker DISALLOW_COPY_AND_ASSIGN(BitMemoryWriter); 519*795d594fSAndroid Build Coastguard Worker }; 520*795d594fSAndroid Build Coastguard Worker 521*795d594fSAndroid Build Coastguard Worker } // namespace art 522*795d594fSAndroid Build Coastguard Worker 523*795d594fSAndroid Build Coastguard Worker #endif // ART_LIBARTBASE_BASE_BIT_MEMORY_REGION_H_ 524