xref: /aosp_15_r20/art/libartbase/base/bit_memory_region.h (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2017 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #ifndef ART_LIBARTBASE_BASE_BIT_MEMORY_REGION_H_
18*795d594fSAndroid Build Coastguard Worker #define ART_LIBARTBASE_BASE_BIT_MEMORY_REGION_H_
19*795d594fSAndroid Build Coastguard Worker 
20*795d594fSAndroid Build Coastguard Worker #include "memory_region.h"
21*795d594fSAndroid Build Coastguard Worker 
22*795d594fSAndroid Build Coastguard Worker #include "bit_utils.h"
23*795d594fSAndroid Build Coastguard Worker #include "memory_tool.h"
24*795d594fSAndroid Build Coastguard Worker 
25*795d594fSAndroid Build Coastguard Worker #include <array>
26*795d594fSAndroid Build Coastguard Worker #include <cstdint>
27*795d594fSAndroid Build Coastguard Worker 
28*795d594fSAndroid Build Coastguard Worker namespace art {
29*795d594fSAndroid Build Coastguard Worker 
30*795d594fSAndroid Build Coastguard Worker // Bit memory region is a bit offset subregion of a normal memoryregion. This is useful for
31*795d594fSAndroid Build Coastguard Worker // abstracting away the bit start offset to avoid needing passing as an argument everywhere.
32*795d594fSAndroid Build Coastguard Worker class BitMemoryRegion final : public ValueObject {
33*795d594fSAndroid Build Coastguard Worker  public:
34*795d594fSAndroid Build Coastguard Worker   // Ensure all loads are naturally-aligned by aligning down the region's data pointer according to
35*795d594fSAndroid Build Coastguard Worker   // the largest data type that will be loaded via LoadBits (as StackMap BitTable uses over 8
36*795d594fSAndroid Build Coastguard Worker   // varints in the header, this is uint64_t).
37*795d594fSAndroid Build Coastguard Worker   using MaxSingleLoadType = uint64_t;
38*795d594fSAndroid Build Coastguard Worker   static constexpr size_t kMaxSingleLoadBytes = sizeof(MaxSingleLoadType);
39*795d594fSAndroid Build Coastguard Worker 
40*795d594fSAndroid Build Coastguard Worker   BitMemoryRegion() = default;
BitMemoryRegion(uint8_t * data,ssize_t bit_start,size_t bit_size)41*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE BitMemoryRegion(uint8_t* data, ssize_t bit_start, size_t bit_size) {
42*795d594fSAndroid Build Coastguard Worker     // Normalize the data pointer. Note that bit_start may be negative.
43*795d594fSAndroid Build Coastguard Worker     data_ = AlignDown(data + (bit_start >> kBitsPerByteLog2), kMaxSingleLoadBytes);
44*795d594fSAndroid Build Coastguard Worker     bit_start_ = bit_start + kBitsPerByte * (data - data_);
45*795d594fSAndroid Build Coastguard Worker     bit_size_ = bit_size;
46*795d594fSAndroid Build Coastguard Worker   }
BitMemoryRegion(MemoryRegion region)47*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE explicit BitMemoryRegion(MemoryRegion region)
48*795d594fSAndroid Build Coastguard Worker     : BitMemoryRegion(region.begin(), /* bit_start */ 0, region.size_in_bits()) {
49*795d594fSAndroid Build Coastguard Worker   }
BitMemoryRegion(MemoryRegion region,size_t bit_offset,size_t bit_length)50*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE BitMemoryRegion(MemoryRegion region, size_t bit_offset, size_t bit_length)
51*795d594fSAndroid Build Coastguard Worker     : BitMemoryRegion(region) {
52*795d594fSAndroid Build Coastguard Worker     *this = Subregion(bit_offset, bit_length);
53*795d594fSAndroid Build Coastguard Worker   }
54*795d594fSAndroid Build Coastguard Worker 
IsValid()55*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE bool IsValid() const { return data_ != nullptr; }
56*795d594fSAndroid Build Coastguard Worker 
data()57*795d594fSAndroid Build Coastguard Worker   const uint8_t* data() const {
58*795d594fSAndroid Build Coastguard Worker     DCHECK_ALIGNED(bit_start_, kBitsPerByte);
59*795d594fSAndroid Build Coastguard Worker     return data_ + bit_start_ / kBitsPerByte;
60*795d594fSAndroid Build Coastguard Worker   }
61*795d594fSAndroid Build Coastguard Worker 
size_in_bits()62*795d594fSAndroid Build Coastguard Worker   size_t size_in_bits() const {
63*795d594fSAndroid Build Coastguard Worker     return bit_size_;
64*795d594fSAndroid Build Coastguard Worker   }
65*795d594fSAndroid Build Coastguard Worker 
Resize(size_t bit_size)66*795d594fSAndroid Build Coastguard Worker   void Resize(size_t bit_size) {
67*795d594fSAndroid Build Coastguard Worker     bit_size_ = bit_size;
68*795d594fSAndroid Build Coastguard Worker   }
69*795d594fSAndroid Build Coastguard Worker 
Subregion(size_t bit_offset,size_t bit_length)70*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE BitMemoryRegion Subregion(size_t bit_offset, size_t bit_length) const {
71*795d594fSAndroid Build Coastguard Worker     DCHECK_LE(bit_offset, bit_size_);
72*795d594fSAndroid Build Coastguard Worker     DCHECK_LE(bit_length, bit_size_ - bit_offset);
73*795d594fSAndroid Build Coastguard Worker     BitMemoryRegion result = *this;
74*795d594fSAndroid Build Coastguard Worker     result.bit_start_ += bit_offset;
75*795d594fSAndroid Build Coastguard Worker     result.bit_size_ = bit_length;
76*795d594fSAndroid Build Coastguard Worker     return result;
77*795d594fSAndroid Build Coastguard Worker   }
78*795d594fSAndroid Build Coastguard Worker 
Subregion(size_t bit_offset)79*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE BitMemoryRegion Subregion(size_t bit_offset) const {
80*795d594fSAndroid Build Coastguard Worker     DCHECK_LE(bit_offset, bit_size_);
81*795d594fSAndroid Build Coastguard Worker     BitMemoryRegion result = *this;
82*795d594fSAndroid Build Coastguard Worker     result.bit_start_ += bit_offset;
83*795d594fSAndroid Build Coastguard Worker     result.bit_size_ -= bit_offset;
84*795d594fSAndroid Build Coastguard Worker     return result;
85*795d594fSAndroid Build Coastguard Worker   }
86*795d594fSAndroid Build Coastguard Worker 
87*795d594fSAndroid Build Coastguard Worker   // Load a single bit in the region. The bit at offset 0 is the least
88*795d594fSAndroid Build Coastguard Worker   // significant bit in the first byte.
LoadBit(size_t bit_offset)89*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE bool LoadBit(size_t bit_offset) const {
90*795d594fSAndroid Build Coastguard Worker     DCHECK_LT(bit_offset, bit_size_);
91*795d594fSAndroid Build Coastguard Worker     size_t index = (bit_start_ + bit_offset) / kBitsPerByte;
92*795d594fSAndroid Build Coastguard Worker     size_t shift = (bit_start_ + bit_offset) % kBitsPerByte;
93*795d594fSAndroid Build Coastguard Worker     return ((data_[index] >> shift) & 1) != 0;
94*795d594fSAndroid Build Coastguard Worker   }
95*795d594fSAndroid Build Coastguard Worker 
StoreBit(size_t bit_offset,bool value)96*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void StoreBit(size_t bit_offset, bool value) {
97*795d594fSAndroid Build Coastguard Worker     DCHECK_LT(bit_offset, bit_size_);
98*795d594fSAndroid Build Coastguard Worker     size_t index = (bit_start_ + bit_offset) / kBitsPerByte;
99*795d594fSAndroid Build Coastguard Worker     size_t shift = (bit_start_ + bit_offset) % kBitsPerByte;
100*795d594fSAndroid Build Coastguard Worker     data_[index] &= ~(1 << shift);  // Clear bit.
101*795d594fSAndroid Build Coastguard Worker     data_[index] |= (value ? 1 : 0) << shift;  // Set bit.
102*795d594fSAndroid Build Coastguard Worker     DCHECK_EQ(value, LoadBit(bit_offset));
103*795d594fSAndroid Build Coastguard Worker   }
104*795d594fSAndroid Build Coastguard Worker 
105*795d594fSAndroid Build Coastguard Worker   // Load `bit_length` bits from `data` starting at given `bit_offset`.
106*795d594fSAndroid Build Coastguard Worker   // The least significant bit is stored in the smallest memory offset.
107*795d594fSAndroid Build Coastguard Worker   template<typename Result = size_t>
108*795d594fSAndroid Build Coastguard Worker   ATTRIBUTE_NO_SANITIZE_ADDRESS  // We might touch extra bytes due to the alignment.
109*795d594fSAndroid Build Coastguard Worker   ATTRIBUTE_NO_SANITIZE_HWADDRESS  // The hwasan uses different attribute.
LoadBits(size_t bit_offset,size_t bit_length)110*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE Result LoadBits(size_t bit_offset, size_t bit_length) const {
111*795d594fSAndroid Build Coastguard Worker     static_assert(std::is_integral_v<Result>, "Result must be integral");
112*795d594fSAndroid Build Coastguard Worker     static_assert(std::is_unsigned_v<Result>, "Result must be unsigned");
113*795d594fSAndroid Build Coastguard Worker     static_assert(sizeof(Result) <= kMaxSingleLoadBytes);
114*795d594fSAndroid Build Coastguard Worker     DCHECK(IsAligned<sizeof(Result)>(data_));
115*795d594fSAndroid Build Coastguard Worker     DCHECK_LE(bit_offset, bit_size_);
116*795d594fSAndroid Build Coastguard Worker     DCHECK_LE(bit_length, bit_size_ - bit_offset);
117*795d594fSAndroid Build Coastguard Worker     DCHECK_LE(bit_length, BitSizeOf<Result>());
118*795d594fSAndroid Build Coastguard Worker     if (bit_length == 0) {
119*795d594fSAndroid Build Coastguard Worker       return 0;
120*795d594fSAndroid Build Coastguard Worker     }
121*795d594fSAndroid Build Coastguard Worker     // Load naturally-aligned value which contains the least significant bit.
122*795d594fSAndroid Build Coastguard Worker     Result* data = reinterpret_cast<Result*>(data_);
123*795d594fSAndroid Build Coastguard Worker     size_t width = BitSizeOf<Result>();
124*795d594fSAndroid Build Coastguard Worker     size_t index = (bit_start_ + bit_offset) / width;
125*795d594fSAndroid Build Coastguard Worker     size_t shift = (bit_start_ + bit_offset) % width;
126*795d594fSAndroid Build Coastguard Worker     Result value = data[index] >> shift;
127*795d594fSAndroid Build Coastguard Worker     // Load extra value containing the most significant bit (it might be the same one).
128*795d594fSAndroid Build Coastguard Worker     // We can not just load the following value as that could potentially cause SIGSEGV.
129*795d594fSAndroid Build Coastguard Worker     Result extra = data[index + (shift + (bit_length - 1)) / width];
130*795d594fSAndroid Build Coastguard Worker     // Mask to clear unwanted bits (the 1s are needed to avoid avoid undefined shift).
131*795d594fSAndroid Build Coastguard Worker     Result clear = (std::numeric_limits<Result>::max() << 1) << (bit_length - 1);
132*795d594fSAndroid Build Coastguard Worker     // Prepend the extra value.  We add explicit '& (width - 1)' so that the shift is defined.
133*795d594fSAndroid Build Coastguard Worker     // It is a no-op for `shift != 0` and if `shift == 0` then `value == extra` because of
134*795d594fSAndroid Build Coastguard Worker     // bit_length <= width causing the `value` and `extra` to be read from the same location.
135*795d594fSAndroid Build Coastguard Worker     // The '& (width - 1)' is implied by the shift instruction on ARM and removed by compiler.
136*795d594fSAndroid Build Coastguard Worker     return (value | (extra << ((width - shift) & (width - 1)))) & ~clear;
137*795d594fSAndroid Build Coastguard Worker   }
138*795d594fSAndroid Build Coastguard Worker 
139*795d594fSAndroid Build Coastguard Worker   // Store `bit_length` bits in `data` starting at given `bit_offset`.
140*795d594fSAndroid Build Coastguard Worker   // The least significant bit is stored in the smallest memory offset.
StoreBits(size_t bit_offset,size_t value,size_t bit_length)141*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void StoreBits(size_t bit_offset, size_t value, size_t bit_length) {
142*795d594fSAndroid Build Coastguard Worker     DCHECK_LE(bit_offset, bit_size_);
143*795d594fSAndroid Build Coastguard Worker     DCHECK_LE(bit_length, bit_size_ - bit_offset);
144*795d594fSAndroid Build Coastguard Worker     DCHECK_LE(bit_length, BitSizeOf<size_t>());
145*795d594fSAndroid Build Coastguard Worker     DCHECK_LE(value, MaxInt<size_t>(bit_length));
146*795d594fSAndroid Build Coastguard Worker     if (bit_length == 0) {
147*795d594fSAndroid Build Coastguard Worker       return;
148*795d594fSAndroid Build Coastguard Worker     }
149*795d594fSAndroid Build Coastguard Worker     // Write data byte by byte to avoid races with other threads
150*795d594fSAndroid Build Coastguard Worker     // on bytes that do not overlap with this region.
151*795d594fSAndroid Build Coastguard Worker     size_t mask = std::numeric_limits<size_t>::max() >> (BitSizeOf<size_t>() - bit_length);
152*795d594fSAndroid Build Coastguard Worker     size_t index = (bit_start_ + bit_offset) / kBitsPerByte;
153*795d594fSAndroid Build Coastguard Worker     size_t shift = (bit_start_ + bit_offset) % kBitsPerByte;
154*795d594fSAndroid Build Coastguard Worker     data_[index] &= ~(mask << shift);  // Clear bits.
155*795d594fSAndroid Build Coastguard Worker     data_[index] |= (value << shift);  // Set bits.
156*795d594fSAndroid Build Coastguard Worker     size_t finished_bits = kBitsPerByte - shift;
157*795d594fSAndroid Build Coastguard Worker     for (int i = 1; finished_bits < bit_length; i++, finished_bits += kBitsPerByte) {
158*795d594fSAndroid Build Coastguard Worker       data_[index + i] &= ~(mask >> finished_bits);  // Clear bits.
159*795d594fSAndroid Build Coastguard Worker       data_[index + i] |= (value >> finished_bits);  // Set bits.
160*795d594fSAndroid Build Coastguard Worker     }
161*795d594fSAndroid Build Coastguard Worker     DCHECK_EQ(value, LoadBits(bit_offset, bit_length));
162*795d594fSAndroid Build Coastguard Worker   }
163*795d594fSAndroid Build Coastguard Worker 
164*795d594fSAndroid Build Coastguard Worker   // Copy bits from other bit region.
CopyBits(const BitMemoryRegion & src)165*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void CopyBits(const BitMemoryRegion& src) {
166*795d594fSAndroid Build Coastguard Worker     DCHECK_EQ(size_in_bits(), src.size_in_bits());
167*795d594fSAndroid Build Coastguard Worker     // Hopefully, the loads of the unused `value` shall be optimized away.
168*795d594fSAndroid Build Coastguard Worker     VisitChunks([this, &src](size_t offset, size_t num_bits, [[maybe_unused]] size_t value)
169*795d594fSAndroid Build Coastguard Worker                     ALWAYS_INLINE {
170*795d594fSAndroid Build Coastguard Worker                       StoreChunk(offset, src.LoadBits(offset, num_bits), num_bits);
171*795d594fSAndroid Build Coastguard Worker                       return true;
172*795d594fSAndroid Build Coastguard Worker                     });
173*795d594fSAndroid Build Coastguard Worker   }
174*795d594fSAndroid Build Coastguard Worker 
175*795d594fSAndroid Build Coastguard Worker   // And bits from other bit region.
AndBits(const BitMemoryRegion & src)176*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void AndBits(const BitMemoryRegion& src) {
177*795d594fSAndroid Build Coastguard Worker     DCHECK_EQ(size_in_bits(), src.size_in_bits());
178*795d594fSAndroid Build Coastguard Worker     VisitChunks([this, &src](size_t offset, size_t num_bits, size_t value) ALWAYS_INLINE {
179*795d594fSAndroid Build Coastguard Worker       StoreChunk(offset, value & src.LoadBits(offset, num_bits), num_bits);
180*795d594fSAndroid Build Coastguard Worker       return true;
181*795d594fSAndroid Build Coastguard Worker     });
182*795d594fSAndroid Build Coastguard Worker   }
183*795d594fSAndroid Build Coastguard Worker 
184*795d594fSAndroid Build Coastguard Worker   // Or bits from other bit region.
OrBits(const BitMemoryRegion & src)185*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void OrBits(const BitMemoryRegion& src) {
186*795d594fSAndroid Build Coastguard Worker     DCHECK_EQ(size_in_bits(), src.size_in_bits());
187*795d594fSAndroid Build Coastguard Worker     VisitChunks([this, &src](size_t offset, size_t num_bits, size_t value) ALWAYS_INLINE {
188*795d594fSAndroid Build Coastguard Worker       StoreChunk(offset, value | src.LoadBits(offset, num_bits), num_bits);
189*795d594fSAndroid Build Coastguard Worker       return true;
190*795d594fSAndroid Build Coastguard Worker     });
191*795d594fSAndroid Build Coastguard Worker   }
192*795d594fSAndroid Build Coastguard Worker 
193*795d594fSAndroid Build Coastguard Worker   // Xor bits from other bit region.
XorBits(const BitMemoryRegion & src)194*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void XorBits(const BitMemoryRegion& src) {
195*795d594fSAndroid Build Coastguard Worker     DCHECK_EQ(size_in_bits(), src.size_in_bits());
196*795d594fSAndroid Build Coastguard Worker     VisitChunks([this, &src](size_t offset, size_t num_bits, size_t value) ALWAYS_INLINE {
197*795d594fSAndroid Build Coastguard Worker       StoreChunk(offset, value ^ src.LoadBits(offset, num_bits), num_bits);
198*795d594fSAndroid Build Coastguard Worker       return true;
199*795d594fSAndroid Build Coastguard Worker     });
200*795d594fSAndroid Build Coastguard Worker   }
201*795d594fSAndroid Build Coastguard Worker 
202*795d594fSAndroid Build Coastguard Worker   // Count the number of set bits within this region.
PopCount()203*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE size_t PopCount() const {
204*795d594fSAndroid Build Coastguard Worker     size_t result = 0u;
205*795d594fSAndroid Build Coastguard Worker     VisitChunks([&]([[maybe_unused]] size_t offset, [[maybe_unused]] size_t num_bits, size_t value)
206*795d594fSAndroid Build Coastguard Worker                     ALWAYS_INLINE {
207*795d594fSAndroid Build Coastguard Worker                       result += POPCOUNT(value);
208*795d594fSAndroid Build Coastguard Worker                       return true;
209*795d594fSAndroid Build Coastguard Worker                     });
210*795d594fSAndroid Build Coastguard Worker     return result;
211*795d594fSAndroid Build Coastguard Worker   }
212*795d594fSAndroid Build Coastguard Worker 
213*795d594fSAndroid Build Coastguard Worker   // Count the number of set bits within the given bit range.
PopCount(size_t bit_offset,size_t bit_length)214*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE size_t PopCount(size_t bit_offset, size_t bit_length) const {
215*795d594fSAndroid Build Coastguard Worker     return Subregion(bit_offset, bit_length).PopCount();
216*795d594fSAndroid Build Coastguard Worker   }
217*795d594fSAndroid Build Coastguard Worker 
218*795d594fSAndroid Build Coastguard Worker   // Check if this region has all bits clear.
HasAllBitsClear()219*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE bool HasAllBitsClear() const {
220*795d594fSAndroid Build Coastguard Worker     return VisitChunks(
221*795d594fSAndroid Build Coastguard Worker         []([[maybe_unused]] size_t offset, [[maybe_unused]] size_t num_bits, size_t value)
222*795d594fSAndroid Build Coastguard Worker             ALWAYS_INLINE { return value == 0u; });
223*795d594fSAndroid Build Coastguard Worker   }
224*795d594fSAndroid Build Coastguard Worker 
225*795d594fSAndroid Build Coastguard Worker   // Check if this region has any bit set.
HasSomeBitSet()226*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE bool HasSomeBitSet() const {
227*795d594fSAndroid Build Coastguard Worker     return !HasAllBitsClear();
228*795d594fSAndroid Build Coastguard Worker   }
229*795d594fSAndroid Build Coastguard Worker 
230*795d594fSAndroid Build Coastguard Worker   // Check if there is any bit set within the given bit range.
HasSomeBitSet(size_t bit_offset,size_t bit_length)231*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE bool HasSomeBitSet(size_t bit_offset, size_t bit_length) const {
232*795d594fSAndroid Build Coastguard Worker     return Subregion(bit_offset, bit_length).HasSomeBitSet();
233*795d594fSAndroid Build Coastguard Worker   }
234*795d594fSAndroid Build Coastguard Worker 
Compare(const BitMemoryRegion & lhs,const BitMemoryRegion & rhs)235*795d594fSAndroid Build Coastguard Worker   static int Compare(const BitMemoryRegion& lhs, const BitMemoryRegion& rhs) {
236*795d594fSAndroid Build Coastguard Worker     if (lhs.size_in_bits() != rhs.size_in_bits()) {
237*795d594fSAndroid Build Coastguard Worker       return (lhs.size_in_bits() < rhs.size_in_bits()) ? -1 : 1;
238*795d594fSAndroid Build Coastguard Worker     }
239*795d594fSAndroid Build Coastguard Worker     int result = 0;
240*795d594fSAndroid Build Coastguard Worker     bool equals = lhs.VisitChunks(
241*795d594fSAndroid Build Coastguard Worker         [&](size_t offset, size_t num_bits, size_t lhs_value) ALWAYS_INLINE {
242*795d594fSAndroid Build Coastguard Worker           size_t rhs_value = rhs.LoadBits(offset, num_bits);
243*795d594fSAndroid Build Coastguard Worker           if (lhs_value == rhs_value) {
244*795d594fSAndroid Build Coastguard Worker             return true;
245*795d594fSAndroid Build Coastguard Worker           }
246*795d594fSAndroid Build Coastguard Worker           // We have found a difference. To avoid the comparison being dependent on how the region
247*795d594fSAndroid Build Coastguard Worker           // is split into chunks, check the lowest bit that differs. (Android is little-endian.)
248*795d594fSAndroid Build Coastguard Worker           int bit = CTZ(lhs_value ^ rhs_value);
249*795d594fSAndroid Build Coastguard Worker           result = ((rhs_value >> bit) & 1u) != 0u ? 1 : -1;
250*795d594fSAndroid Build Coastguard Worker           return false;  // Stop iterating.
251*795d594fSAndroid Build Coastguard Worker         });
252*795d594fSAndroid Build Coastguard Worker     DCHECK_EQ(equals, result == 0);
253*795d594fSAndroid Build Coastguard Worker     return result;
254*795d594fSAndroid Build Coastguard Worker   }
255*795d594fSAndroid Build Coastguard Worker 
Equals(const BitMemoryRegion & lhs,const BitMemoryRegion & rhs)256*795d594fSAndroid Build Coastguard Worker   static bool Equals(const BitMemoryRegion& lhs, const BitMemoryRegion& rhs) {
257*795d594fSAndroid Build Coastguard Worker     if (lhs.size_in_bits() != rhs.size_in_bits()) {
258*795d594fSAndroid Build Coastguard Worker       return false;
259*795d594fSAndroid Build Coastguard Worker     }
260*795d594fSAndroid Build Coastguard Worker     return lhs.VisitChunks([&rhs](size_t offset, size_t num_bits, size_t lhs_value) ALWAYS_INLINE {
261*795d594fSAndroid Build Coastguard Worker       return lhs_value == rhs.LoadBits(offset, num_bits);
262*795d594fSAndroid Build Coastguard Worker     });
263*795d594fSAndroid Build Coastguard Worker   }
264*795d594fSAndroid Build Coastguard Worker 
265*795d594fSAndroid Build Coastguard Worker  private:
266*795d594fSAndroid Build Coastguard Worker   // Visit the region in aligned `size_t` chunks. The first and last chunk may have fewer bits.
267*795d594fSAndroid Build Coastguard Worker   //
268*795d594fSAndroid Build Coastguard Worker   // Returns `true` if the iteration visited all chunks successfully, i.e. none of the
269*795d594fSAndroid Build Coastguard Worker   // calls to `visitor(offset, num_bits, value)` returned `false`; otherwise `false`.
270*795d594fSAndroid Build Coastguard Worker   template <typename VisitorType>
271*795d594fSAndroid Build Coastguard Worker   ATTRIBUTE_NO_SANITIZE_ADDRESS  // We might touch extra bytes due to the alignment.
272*795d594fSAndroid Build Coastguard Worker   ATTRIBUTE_NO_SANITIZE_HWADDRESS  // The hwasan uses different attribute.
VisitChunks(VisitorType && visitor)273*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE bool VisitChunks(VisitorType&& visitor) const {
274*795d594fSAndroid Build Coastguard Worker     constexpr size_t kChunkSize = BitSizeOf<size_t>();
275*795d594fSAndroid Build Coastguard Worker     size_t remaining_bits = bit_size_;
276*795d594fSAndroid Build Coastguard Worker     if (remaining_bits == 0) {
277*795d594fSAndroid Build Coastguard Worker       return true;
278*795d594fSAndroid Build Coastguard Worker     }
279*795d594fSAndroid Build Coastguard Worker     DCHECK(IsAligned<sizeof(size_t)>(data_));
280*795d594fSAndroid Build Coastguard Worker     const size_t* data = reinterpret_cast<const size_t*>(data_);
281*795d594fSAndroid Build Coastguard Worker     size_t offset = 0u;
282*795d594fSAndroid Build Coastguard Worker     size_t bit_start = bit_start_;
283*795d594fSAndroid Build Coastguard Worker     data += bit_start / kChunkSize;
284*795d594fSAndroid Build Coastguard Worker     if ((bit_start % kChunkSize) != 0u) {
285*795d594fSAndroid Build Coastguard Worker       size_t leading_bits = kChunkSize - (bit_start % kChunkSize);
286*795d594fSAndroid Build Coastguard Worker       size_t value = (*data) >> (bit_start % kChunkSize);
287*795d594fSAndroid Build Coastguard Worker       if (leading_bits > remaining_bits) {
288*795d594fSAndroid Build Coastguard Worker         leading_bits = remaining_bits;
289*795d594fSAndroid Build Coastguard Worker         value = value & ~(std::numeric_limits<size_t>::max() << remaining_bits);
290*795d594fSAndroid Build Coastguard Worker       }
291*795d594fSAndroid Build Coastguard Worker       if (!visitor(offset, leading_bits, value)) {
292*795d594fSAndroid Build Coastguard Worker         return false;
293*795d594fSAndroid Build Coastguard Worker       }
294*795d594fSAndroid Build Coastguard Worker       offset += leading_bits;
295*795d594fSAndroid Build Coastguard Worker       remaining_bits -= leading_bits;
296*795d594fSAndroid Build Coastguard Worker       ++data;
297*795d594fSAndroid Build Coastguard Worker     }
298*795d594fSAndroid Build Coastguard Worker     while (remaining_bits >= kChunkSize) {
299*795d594fSAndroid Build Coastguard Worker       size_t value = *data;
300*795d594fSAndroid Build Coastguard Worker       if (!visitor(offset, kChunkSize, value)) {
301*795d594fSAndroid Build Coastguard Worker         return false;
302*795d594fSAndroid Build Coastguard Worker       }
303*795d594fSAndroid Build Coastguard Worker       offset += kChunkSize;
304*795d594fSAndroid Build Coastguard Worker       remaining_bits -= kChunkSize;
305*795d594fSAndroid Build Coastguard Worker       ++data;
306*795d594fSAndroid Build Coastguard Worker     }
307*795d594fSAndroid Build Coastguard Worker     if (remaining_bits != 0u) {
308*795d594fSAndroid Build Coastguard Worker       size_t value = (*data) & ~(std::numeric_limits<size_t>::max() << remaining_bits);
309*795d594fSAndroid Build Coastguard Worker       if (!visitor(offset, remaining_bits, value)) {
310*795d594fSAndroid Build Coastguard Worker         return false;
311*795d594fSAndroid Build Coastguard Worker       }
312*795d594fSAndroid Build Coastguard Worker     }
313*795d594fSAndroid Build Coastguard Worker     return true;
314*795d594fSAndroid Build Coastguard Worker   }
315*795d594fSAndroid Build Coastguard Worker 
StoreChunk(size_t bit_offset,size_t value,size_t bit_length)316*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void StoreChunk(size_t bit_offset, size_t value, size_t bit_length) {
317*795d594fSAndroid Build Coastguard Worker     if (bit_length == BitSizeOf<size_t>()) {
318*795d594fSAndroid Build Coastguard Worker       DCHECK_ALIGNED(bit_start_ + bit_offset, BitSizeOf<size_t>());
319*795d594fSAndroid Build Coastguard Worker       uint8_t* data = data_ + (bit_start_ + bit_offset) / kBitsPerByte;
320*795d594fSAndroid Build Coastguard Worker       DCHECK_ALIGNED(data, sizeof(size_t));
321*795d594fSAndroid Build Coastguard Worker       reinterpret_cast<size_t*>(data)[0] = value;
322*795d594fSAndroid Build Coastguard Worker     } else {
323*795d594fSAndroid Build Coastguard Worker       StoreBits(bit_offset, value, bit_length);
324*795d594fSAndroid Build Coastguard Worker     }
325*795d594fSAndroid Build Coastguard Worker   }
326*795d594fSAndroid Build Coastguard Worker 
327*795d594fSAndroid Build Coastguard Worker   uint8_t* data_ = nullptr;  // The pointer is aligned down to kMaxSingleLoadBytes.
328*795d594fSAndroid Build Coastguard Worker   size_t bit_start_ = 0;
329*795d594fSAndroid Build Coastguard Worker   size_t bit_size_ = 0;
330*795d594fSAndroid Build Coastguard Worker };
331*795d594fSAndroid Build Coastguard Worker 
332*795d594fSAndroid Build Coastguard Worker // Minimum number of bits used for varint. A varint represents either a value stored "inline" or
333*795d594fSAndroid Build Coastguard Worker // the number of bytes that are required to encode the value.
334*795d594fSAndroid Build Coastguard Worker constexpr uint32_t kVarintBits = 4;
335*795d594fSAndroid Build Coastguard Worker // Maximum value which is stored "inline". We use the rest of the values to encode the number of
336*795d594fSAndroid Build Coastguard Worker // bytes required to encode the value when the value is greater than kVarintMax.
337*795d594fSAndroid Build Coastguard Worker // We encode any value less than or equal to 11 inline. We use 12, 13, 14 and 15
338*795d594fSAndroid Build Coastguard Worker // to represent that the value is encoded in 1, 2, 3 and 4 bytes respectively.
339*795d594fSAndroid Build Coastguard Worker //
340*795d594fSAndroid Build Coastguard Worker // For example if we want to encode 1, 15, 16, 7, 11, 256:
341*795d594fSAndroid Build Coastguard Worker //
342*795d594fSAndroid Build Coastguard Worker // Low numbers (1, 7, 11) are encoded inline. 15 and 12 are set with 12 to show
343*795d594fSAndroid Build Coastguard Worker // we need to load one byte for each to have their real values (15 and 12), and
344*795d594fSAndroid Build Coastguard Worker // 256 is set with 13 to show we need to load two bytes. This is done to
345*795d594fSAndroid Build Coastguard Worker // compress the values in the bit array and keep the size down. Where the actual value
346*795d594fSAndroid Build Coastguard Worker // is read from depends on the use case.
347*795d594fSAndroid Build Coastguard Worker //
348*795d594fSAndroid Build Coastguard Worker // Values greater than kVarintMax could be encoded as a separate list referred
349*795d594fSAndroid Build Coastguard Worker // to as InterleavedVarints (see ReadInterleavedVarints / WriteInterleavedVarints).
350*795d594fSAndroid Build Coastguard Worker // This is used when there are fixed number of fields like CodeInfo headers.
351*795d594fSAndroid Build Coastguard Worker // In our example the interleaved encoding looks like below:
352*795d594fSAndroid Build Coastguard Worker //
353*795d594fSAndroid Build Coastguard Worker // Meaning: 1--- 15-- 12-- 7--- 11-- 256- 15------- 12------- 256----------------
354*795d594fSAndroid Build Coastguard Worker // Bits:    0001 1100 1100 0111 1011 1101 0000 1111 0000 1100 0000 0001 0000 0000
355*795d594fSAndroid Build Coastguard Worker //
356*795d594fSAndroid Build Coastguard Worker // In other cases the value is recorded just following the size encoding. This is
357*795d594fSAndroid Build Coastguard Worker // referred as consecutive encoding (See ReadVarint / WriteVarint). In our
358*795d594fSAndroid Build Coastguard Worker // example the consecutively encoded varints looks like below:
359*795d594fSAndroid Build Coastguard Worker //
360*795d594fSAndroid Build Coastguard Worker // Meaning: 1--- 15-- 15------- 12-- 12------- 7--- 11-- 256- 256----------------
361*795d594fSAndroid Build Coastguard Worker // Bits:    0001 1100 0000 1100 1100 0000 1100 0111 1011 1101 0000 0001 0000 0000
362*795d594fSAndroid Build Coastguard Worker constexpr uint32_t kVarintMax = 11;
363*795d594fSAndroid Build Coastguard Worker 
364*795d594fSAndroid Build Coastguard Worker class BitMemoryReader {
365*795d594fSAndroid Build Coastguard Worker  public:
366*795d594fSAndroid Build Coastguard Worker   BitMemoryReader(BitMemoryReader&&) = default;
BitMemoryReader(BitMemoryRegion data)367*795d594fSAndroid Build Coastguard Worker   explicit BitMemoryReader(BitMemoryRegion data)
368*795d594fSAndroid Build Coastguard Worker       : finished_region_(data.Subregion(0, 0) /* set the length to zero */ ) {
369*795d594fSAndroid Build Coastguard Worker   }
370*795d594fSAndroid Build Coastguard Worker   explicit BitMemoryReader(const uint8_t* data, ssize_t bit_offset = 0)
371*795d594fSAndroid Build Coastguard Worker       : finished_region_(const_cast<uint8_t*>(data), bit_offset, /* bit_length */ 0) {
372*795d594fSAndroid Build Coastguard Worker   }
373*795d594fSAndroid Build Coastguard Worker 
data()374*795d594fSAndroid Build Coastguard Worker   const uint8_t* data() const { return finished_region_.data(); }
375*795d594fSAndroid Build Coastguard Worker 
GetReadRegion()376*795d594fSAndroid Build Coastguard Worker   BitMemoryRegion GetReadRegion() const { return finished_region_; }
377*795d594fSAndroid Build Coastguard Worker 
NumberOfReadBits()378*795d594fSAndroid Build Coastguard Worker   size_t NumberOfReadBits() const { return finished_region_.size_in_bits(); }
379*795d594fSAndroid Build Coastguard Worker 
ReadRegion(size_t bit_length)380*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE BitMemoryRegion ReadRegion(size_t bit_length) {
381*795d594fSAndroid Build Coastguard Worker     size_t bit_offset = finished_region_.size_in_bits();
382*795d594fSAndroid Build Coastguard Worker     finished_region_.Resize(bit_offset + bit_length);
383*795d594fSAndroid Build Coastguard Worker     return finished_region_.Subregion(bit_offset, bit_length);
384*795d594fSAndroid Build Coastguard Worker   }
385*795d594fSAndroid Build Coastguard Worker 
386*795d594fSAndroid Build Coastguard Worker   template<typename Result = size_t>
ReadBits(size_t bit_length)387*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE Result ReadBits(size_t bit_length) {
388*795d594fSAndroid Build Coastguard Worker     return ReadRegion(bit_length).LoadBits<Result>(/* bit_offset */ 0, bit_length);
389*795d594fSAndroid Build Coastguard Worker   }
390*795d594fSAndroid Build Coastguard Worker 
ReadBit()391*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE bool ReadBit() {
392*795d594fSAndroid Build Coastguard Worker     return ReadRegion(/* bit_length */ 1).LoadBit(/* bit_offset */ 0);
393*795d594fSAndroid Build Coastguard Worker   }
394*795d594fSAndroid Build Coastguard Worker 
395*795d594fSAndroid Build Coastguard Worker   // Read variable-length bit-packed integer.
396*795d594fSAndroid Build Coastguard Worker   // The first four bits determine the variable length of the encoded integer:
397*795d594fSAndroid Build Coastguard Worker   //   Values 0..11 represent the result as-is, with no further following bits.
398*795d594fSAndroid Build Coastguard Worker   //   Values 12..15 mean the result is in the next 8/16/24/32-bits respectively.
ReadVarint()399*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE uint32_t ReadVarint() {
400*795d594fSAndroid Build Coastguard Worker     uint32_t x = ReadBits(kVarintBits);
401*795d594fSAndroid Build Coastguard Worker     return (x <= kVarintMax) ? x : ReadBits((x - kVarintMax) * kBitsPerByte);
402*795d594fSAndroid Build Coastguard Worker   }
403*795d594fSAndroid Build Coastguard Worker 
404*795d594fSAndroid Build Coastguard Worker   // Read N 'interleaved' varints (different to just reading consecutive varints).
405*795d594fSAndroid Build Coastguard Worker   // All small values are stored first and the large values are stored after them.
406*795d594fSAndroid Build Coastguard Worker   // This requires fewer bit-reads compared to indidually storing the varints.
407*795d594fSAndroid Build Coastguard Worker   template<size_t N>
ReadInterleavedVarints()408*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE std::array<uint32_t, N> ReadInterleavedVarints() {
409*795d594fSAndroid Build Coastguard Worker     static_assert(N * kVarintBits <= BitMemoryRegion::kMaxSingleLoadBytes * kBitsPerByte,
410*795d594fSAndroid Build Coastguard Worker                   "N too big");
411*795d594fSAndroid Build Coastguard Worker     std::array<uint32_t, N> values;
412*795d594fSAndroid Build Coastguard Worker     // StackMap BitTable uses over 8 varints in the header, so we need uint64_t.
413*795d594fSAndroid Build Coastguard Worker     uint64_t data = ReadBits<uint64_t>(N * kVarintBits);
414*795d594fSAndroid Build Coastguard Worker     for (size_t i = 0; i < N; i++) {
415*795d594fSAndroid Build Coastguard Worker       values[i] = BitFieldExtract(data, i * kVarintBits, kVarintBits);
416*795d594fSAndroid Build Coastguard Worker     }
417*795d594fSAndroid Build Coastguard Worker     // Do the second part in its own loop as that seems to produce better code in clang.
418*795d594fSAndroid Build Coastguard Worker     for (size_t i = 0; i < N; i++) {
419*795d594fSAndroid Build Coastguard Worker       if (UNLIKELY(values[i] > kVarintMax)) {
420*795d594fSAndroid Build Coastguard Worker         values[i] = ReadBits((values[i] - kVarintMax) * kBitsPerByte);
421*795d594fSAndroid Build Coastguard Worker       }
422*795d594fSAndroid Build Coastguard Worker     }
423*795d594fSAndroid Build Coastguard Worker     return values;
424*795d594fSAndroid Build Coastguard Worker   }
425*795d594fSAndroid Build Coastguard Worker 
426*795d594fSAndroid Build Coastguard Worker  private:
427*795d594fSAndroid Build Coastguard Worker   // Represents all of the bits which were read so far. There is no upper bound.
428*795d594fSAndroid Build Coastguard Worker   // Therefore, by definition, the "cursor" is always at the end of the region.
429*795d594fSAndroid Build Coastguard Worker   BitMemoryRegion finished_region_;
430*795d594fSAndroid Build Coastguard Worker 
431*795d594fSAndroid Build Coastguard Worker   DISALLOW_COPY_AND_ASSIGN(BitMemoryReader);
432*795d594fSAndroid Build Coastguard Worker };
433*795d594fSAndroid Build Coastguard Worker 
434*795d594fSAndroid Build Coastguard Worker template<typename Vector>
435*795d594fSAndroid Build Coastguard Worker class BitMemoryWriter {
436*795d594fSAndroid Build Coastguard Worker  public:
437*795d594fSAndroid Build Coastguard Worker   explicit BitMemoryWriter(Vector* out, size_t bit_offset = 0)
out_(out)438*795d594fSAndroid Build Coastguard Worker       : out_(out), bit_start_(bit_offset), bit_offset_(bit_offset) {
439*795d594fSAndroid Build Coastguard Worker     DCHECK_EQ(NumberOfWrittenBits(), 0u);
440*795d594fSAndroid Build Coastguard Worker   }
441*795d594fSAndroid Build Coastguard Worker 
Truncate(size_t bit_offset)442*795d594fSAndroid Build Coastguard Worker   void Truncate(size_t bit_offset) {
443*795d594fSAndroid Build Coastguard Worker     DCHECK_GE(bit_offset, bit_start_);
444*795d594fSAndroid Build Coastguard Worker     DCHECK_LE(bit_offset, bit_offset_);
445*795d594fSAndroid Build Coastguard Worker     bit_offset_ = bit_offset;
446*795d594fSAndroid Build Coastguard Worker     DCHECK_LE(BitsToBytesRoundUp(bit_offset), out_->size());
447*795d594fSAndroid Build Coastguard Worker     out_->resize(BitsToBytesRoundUp(bit_offset));  // Shrink.
448*795d594fSAndroid Build Coastguard Worker   }
449*795d594fSAndroid Build Coastguard Worker 
GetWrittenRegion()450*795d594fSAndroid Build Coastguard Worker   BitMemoryRegion GetWrittenRegion() const {
451*795d594fSAndroid Build Coastguard Worker     return BitMemoryRegion(out_->data(), bit_start_, bit_offset_ - bit_start_);
452*795d594fSAndroid Build Coastguard Worker   }
453*795d594fSAndroid Build Coastguard Worker 
data()454*795d594fSAndroid Build Coastguard Worker   const uint8_t* data() const { return out_->data(); }
455*795d594fSAndroid Build Coastguard Worker 
NumberOfWrittenBits()456*795d594fSAndroid Build Coastguard Worker   size_t NumberOfWrittenBits() const { return bit_offset_ - bit_start_; }
457*795d594fSAndroid Build Coastguard Worker 
Allocate(size_t bit_length)458*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE BitMemoryRegion Allocate(size_t bit_length) {
459*795d594fSAndroid Build Coastguard Worker     out_->resize(BitsToBytesRoundUp(bit_offset_ + bit_length));
460*795d594fSAndroid Build Coastguard Worker     BitMemoryRegion region(out_->data(), bit_offset_, bit_length);
461*795d594fSAndroid Build Coastguard Worker     DCHECK_LE(bit_length, std::numeric_limits<size_t>::max() - bit_offset_) << "Overflow";
462*795d594fSAndroid Build Coastguard Worker     bit_offset_ += bit_length;
463*795d594fSAndroid Build Coastguard Worker     return region;
464*795d594fSAndroid Build Coastguard Worker   }
465*795d594fSAndroid Build Coastguard Worker 
WriteRegion(const BitMemoryRegion & region)466*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void WriteRegion(const BitMemoryRegion& region) {
467*795d594fSAndroid Build Coastguard Worker     Allocate(region.size_in_bits()).CopyBits(region);
468*795d594fSAndroid Build Coastguard Worker   }
469*795d594fSAndroid Build Coastguard Worker 
WriteBits(uint32_t value,size_t bit_length)470*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void WriteBits(uint32_t value, size_t bit_length) {
471*795d594fSAndroid Build Coastguard Worker     Allocate(bit_length).StoreBits(/* bit_offset */ 0, value, bit_length);
472*795d594fSAndroid Build Coastguard Worker   }
473*795d594fSAndroid Build Coastguard Worker 
WriteBit(bool value)474*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void WriteBit(bool value) {
475*795d594fSAndroid Build Coastguard Worker     Allocate(1).StoreBit(/* bit_offset */ 0, value);
476*795d594fSAndroid Build Coastguard Worker   }
477*795d594fSAndroid Build Coastguard Worker 
478*795d594fSAndroid Build Coastguard Worker   template<size_t N>
WriteInterleavedVarints(std::array<uint32_t,N> values)479*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void WriteInterleavedVarints(std::array<uint32_t, N> values) {
480*795d594fSAndroid Build Coastguard Worker     // Write small values (or the number of bytes needed for the large values).
481*795d594fSAndroid Build Coastguard Worker     for (uint32_t value : values) {
482*795d594fSAndroid Build Coastguard Worker       if (value > kVarintMax) {
483*795d594fSAndroid Build Coastguard Worker         WriteBits(kVarintMax + BitsToBytesRoundUp(MinimumBitsToStore(value)), kVarintBits);
484*795d594fSAndroid Build Coastguard Worker       } else {
485*795d594fSAndroid Build Coastguard Worker         WriteBits(value, kVarintBits);
486*795d594fSAndroid Build Coastguard Worker       }
487*795d594fSAndroid Build Coastguard Worker     }
488*795d594fSAndroid Build Coastguard Worker     // Write large values.
489*795d594fSAndroid Build Coastguard Worker     for (uint32_t value : values) {
490*795d594fSAndroid Build Coastguard Worker       if (value > kVarintMax) {
491*795d594fSAndroid Build Coastguard Worker         WriteBits(value, BitsToBytesRoundUp(MinimumBitsToStore(value)) * kBitsPerByte);
492*795d594fSAndroid Build Coastguard Worker       }
493*795d594fSAndroid Build Coastguard Worker     }
494*795d594fSAndroid Build Coastguard Worker   }
495*795d594fSAndroid Build Coastguard Worker 
WriteVarint(uint32_t value)496*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void WriteVarint(uint32_t value) {
497*795d594fSAndroid Build Coastguard Worker     WriteInterleavedVarints<1>({value});
498*795d594fSAndroid Build Coastguard Worker   }
499*795d594fSAndroid Build Coastguard Worker 
WriteBytesAligned(const uint8_t * bytes,size_t length)500*795d594fSAndroid Build Coastguard Worker   void WriteBytesAligned(const uint8_t* bytes, size_t length) {
501*795d594fSAndroid Build Coastguard Worker     DCHECK_ALIGNED(bit_start_, kBitsPerByte);
502*795d594fSAndroid Build Coastguard Worker     DCHECK_ALIGNED(bit_offset_, kBitsPerByte);
503*795d594fSAndroid Build Coastguard Worker     DCHECK_EQ(BitsToBytesRoundUp(bit_offset_), out_->size());
504*795d594fSAndroid Build Coastguard Worker     out_->insert(out_->end(), bytes, bytes + length);
505*795d594fSAndroid Build Coastguard Worker     bit_offset_ += length * kBitsPerByte;
506*795d594fSAndroid Build Coastguard Worker   }
507*795d594fSAndroid Build Coastguard Worker 
ByteAlign()508*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE void ByteAlign() {
509*795d594fSAndroid Build Coastguard Worker     DCHECK_ALIGNED(bit_start_, kBitsPerByte);
510*795d594fSAndroid Build Coastguard Worker     bit_offset_ = RoundUp(bit_offset_, kBitsPerByte);
511*795d594fSAndroid Build Coastguard Worker   }
512*795d594fSAndroid Build Coastguard Worker 
513*795d594fSAndroid Build Coastguard Worker  private:
514*795d594fSAndroid Build Coastguard Worker   Vector* out_;
515*795d594fSAndroid Build Coastguard Worker   size_t bit_start_;
516*795d594fSAndroid Build Coastguard Worker   size_t bit_offset_;
517*795d594fSAndroid Build Coastguard Worker 
518*795d594fSAndroid Build Coastguard Worker   DISALLOW_COPY_AND_ASSIGN(BitMemoryWriter);
519*795d594fSAndroid Build Coastguard Worker };
520*795d594fSAndroid Build Coastguard Worker 
521*795d594fSAndroid Build Coastguard Worker }  // namespace art
522*795d594fSAndroid Build Coastguard Worker 
523*795d594fSAndroid Build Coastguard Worker #endif  // ART_LIBARTBASE_BASE_BIT_MEMORY_REGION_H_
524