1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2013 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #ifndef ART_LIBARTBASE_BASE_ARENA_ALLOCATOR_H_ 18*795d594fSAndroid Build Coastguard Worker #define ART_LIBARTBASE_BASE_ARENA_ALLOCATOR_H_ 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker #include <stddef.h> 21*795d594fSAndroid Build Coastguard Worker #include <stdint.h> 22*795d594fSAndroid Build Coastguard Worker 23*795d594fSAndroid Build Coastguard Worker #include "bit_utils.h" 24*795d594fSAndroid Build Coastguard Worker #include "debug_stack.h" 25*795d594fSAndroid Build Coastguard Worker #include "dchecked_vector.h" 26*795d594fSAndroid Build Coastguard Worker #include "macros.h" 27*795d594fSAndroid Build Coastguard Worker #include "memory_tool.h" 28*795d594fSAndroid Build Coastguard Worker 29*795d594fSAndroid Build Coastguard Worker namespace art { 30*795d594fSAndroid Build Coastguard Worker 31*795d594fSAndroid Build Coastguard Worker class Arena; 32*795d594fSAndroid Build Coastguard Worker class ArenaPool; 33*795d594fSAndroid Build Coastguard Worker class ArenaAllocator; 34*795d594fSAndroid Build Coastguard Worker class ArenaStack; 35*795d594fSAndroid Build Coastguard Worker class ScopedArenaAllocator; 36*795d594fSAndroid Build Coastguard Worker class MemStats; 37*795d594fSAndroid Build Coastguard Worker 38*795d594fSAndroid Build Coastguard Worker template <typename T> 39*795d594fSAndroid Build Coastguard Worker class ArenaAllocatorAdapter; 40*795d594fSAndroid Build Coastguard Worker 41*795d594fSAndroid Build Coastguard Worker static constexpr bool kArenaAllocatorCountAllocations = false; 42*795d594fSAndroid Build Coastguard Worker 43*795d594fSAndroid Build Coastguard Worker // Type of allocation for memory tuning. 44*795d594fSAndroid Build Coastguard Worker enum ArenaAllocKind { 45*795d594fSAndroid Build Coastguard Worker kArenaAllocMisc, 46*795d594fSAndroid Build Coastguard Worker kArenaAllocSwitchTable, 47*795d594fSAndroid Build Coastguard Worker kArenaAllocSlowPaths, 48*795d594fSAndroid Build Coastguard Worker kArenaAllocGrowableBitMap, 49*795d594fSAndroid Build Coastguard Worker kArenaAllocSTL, 50*795d594fSAndroid Build Coastguard Worker kArenaAllocGraphBuilder, 51*795d594fSAndroid Build Coastguard Worker kArenaAllocGraph, 52*795d594fSAndroid Build Coastguard Worker kArenaAllocBasicBlock, 53*795d594fSAndroid Build Coastguard Worker kArenaAllocBlockList, 54*795d594fSAndroid Build Coastguard Worker kArenaAllocReversePostOrder, 55*795d594fSAndroid Build Coastguard Worker kArenaAllocLinearOrder, 56*795d594fSAndroid Build Coastguard Worker kArenaAllocReachabilityGraph, 57*795d594fSAndroid Build Coastguard Worker kArenaAllocConstantsMap, 58*795d594fSAndroid Build Coastguard Worker kArenaAllocPredecessors, 59*795d594fSAndroid Build Coastguard Worker kArenaAllocSuccessors, 60*795d594fSAndroid Build Coastguard Worker kArenaAllocDominated, 61*795d594fSAndroid Build Coastguard Worker kArenaAllocInstruction, 62*795d594fSAndroid Build Coastguard Worker kArenaAllocConstructorFenceInputs, 63*795d594fSAndroid Build Coastguard Worker kArenaAllocInvokeInputs, 64*795d594fSAndroid Build Coastguard Worker kArenaAllocPhiInputs, 65*795d594fSAndroid Build Coastguard Worker kArenaAllocTypeCheckInputs, 66*795d594fSAndroid Build Coastguard Worker kArenaAllocLoopInfo, 67*795d594fSAndroid Build Coastguard Worker kArenaAllocLoopInfoBackEdges, 68*795d594fSAndroid Build Coastguard Worker kArenaAllocTryCatchInfo, 69*795d594fSAndroid Build Coastguard Worker kArenaAllocUseListNode, 70*795d594fSAndroid Build Coastguard Worker kArenaAllocEnvironment, 71*795d594fSAndroid Build Coastguard Worker kArenaAllocEnvironmentLocations, 72*795d594fSAndroid Build Coastguard Worker kArenaAllocLocationSummary, 73*795d594fSAndroid Build Coastguard Worker kArenaAllocSsaBuilder, 74*795d594fSAndroid Build Coastguard Worker kArenaAllocMoveOperands, 75*795d594fSAndroid Build Coastguard Worker kArenaAllocCodeBuffer, 76*795d594fSAndroid Build Coastguard Worker kArenaAllocStackMaps, 77*795d594fSAndroid Build Coastguard Worker kArenaAllocOptimization, 78*795d594fSAndroid Build Coastguard Worker kArenaAllocGvn, 79*795d594fSAndroid Build Coastguard Worker kArenaAllocInductionVarAnalysis, 80*795d594fSAndroid Build Coastguard Worker kArenaAllocBoundsCheckElimination, 81*795d594fSAndroid Build Coastguard Worker kArenaAllocDCE, 82*795d594fSAndroid Build Coastguard Worker kArenaAllocLSA, 83*795d594fSAndroid Build Coastguard Worker kArenaAllocLSE, 84*795d594fSAndroid Build Coastguard Worker kArenaAllocCFRE, 85*795d594fSAndroid Build Coastguard Worker kArenaAllocLICM, 86*795d594fSAndroid Build Coastguard Worker kArenaAllocWBE, 87*795d594fSAndroid Build Coastguard Worker kArenaAllocLoopOptimization, 88*795d594fSAndroid Build Coastguard Worker kArenaAllocSsaLiveness, 89*795d594fSAndroid Build Coastguard Worker kArenaAllocSsaPhiElimination, 90*795d594fSAndroid Build Coastguard Worker kArenaAllocReferenceTypePropagation, 91*795d594fSAndroid Build Coastguard Worker kArenaAllocSelectGenerator, 92*795d594fSAndroid Build Coastguard Worker kArenaAllocSideEffectsAnalysis, 93*795d594fSAndroid Build Coastguard Worker kArenaAllocRegisterAllocator, 94*795d594fSAndroid Build Coastguard Worker kArenaAllocRegisterAllocatorValidate, 95*795d594fSAndroid Build Coastguard Worker kArenaAllocStackMapStream, 96*795d594fSAndroid Build Coastguard Worker kArenaAllocBitTableBuilder, 97*795d594fSAndroid Build Coastguard Worker kArenaAllocVectorNode, 98*795d594fSAndroid Build Coastguard Worker kArenaAllocCodeGenerator, 99*795d594fSAndroid Build Coastguard Worker kArenaAllocAssembler, 100*795d594fSAndroid Build Coastguard Worker kArenaAllocParallelMoveResolver, 101*795d594fSAndroid Build Coastguard Worker kArenaAllocGraphChecker, 102*795d594fSAndroid Build Coastguard Worker kArenaAllocVerifier, 103*795d594fSAndroid Build Coastguard Worker kArenaAllocCallingConvention, 104*795d594fSAndroid Build Coastguard Worker kArenaAllocCHA, 105*795d594fSAndroid Build Coastguard Worker kArenaAllocScheduler, 106*795d594fSAndroid Build Coastguard Worker kArenaAllocProfile, 107*795d594fSAndroid Build Coastguard Worker kArenaAllocSuperblockCloner, 108*795d594fSAndroid Build Coastguard Worker kArenaAllocTransaction, 109*795d594fSAndroid Build Coastguard Worker kNumArenaAllocKinds 110*795d594fSAndroid Build Coastguard Worker }; 111*795d594fSAndroid Build Coastguard Worker 112*795d594fSAndroid Build Coastguard Worker template <bool kCount> 113*795d594fSAndroid Build Coastguard Worker class ArenaAllocatorStatsImpl; 114*795d594fSAndroid Build Coastguard Worker 115*795d594fSAndroid Build Coastguard Worker template <> 116*795d594fSAndroid Build Coastguard Worker class ArenaAllocatorStatsImpl<false> { 117*795d594fSAndroid Build Coastguard Worker public: 118*795d594fSAndroid Build Coastguard Worker ArenaAllocatorStatsImpl() = default; 119*795d594fSAndroid Build Coastguard Worker ArenaAllocatorStatsImpl(const ArenaAllocatorStatsImpl& other) = default; 120*795d594fSAndroid Build Coastguard Worker ArenaAllocatorStatsImpl& operator = (const ArenaAllocatorStatsImpl& other) = delete; 121*795d594fSAndroid Build Coastguard Worker Copy(const ArenaAllocatorStatsImpl & other)122*795d594fSAndroid Build Coastguard Worker void Copy([[maybe_unused]] const ArenaAllocatorStatsImpl& other) {} RecordAlloc(size_t bytes,ArenaAllocKind kind)123*795d594fSAndroid Build Coastguard Worker void RecordAlloc([[maybe_unused]] size_t bytes, [[maybe_unused]] ArenaAllocKind kind) {} NumAllocations()124*795d594fSAndroid Build Coastguard Worker size_t NumAllocations() const { return 0u; } BytesAllocated()125*795d594fSAndroid Build Coastguard Worker size_t BytesAllocated() const { return 0u; } Dump(std::ostream & os,const Arena * first,ssize_t lost_bytes_adjustment)126*795d594fSAndroid Build Coastguard Worker void Dump([[maybe_unused]] std::ostream& os, 127*795d594fSAndroid Build Coastguard Worker [[maybe_unused]] const Arena* first, 128*795d594fSAndroid Build Coastguard Worker [[maybe_unused]] ssize_t lost_bytes_adjustment) const {} 129*795d594fSAndroid Build Coastguard Worker }; 130*795d594fSAndroid Build Coastguard Worker 131*795d594fSAndroid Build Coastguard Worker template <bool kCount> 132*795d594fSAndroid Build Coastguard Worker class ArenaAllocatorStatsImpl { 133*795d594fSAndroid Build Coastguard Worker public: 134*795d594fSAndroid Build Coastguard Worker ArenaAllocatorStatsImpl(); 135*795d594fSAndroid Build Coastguard Worker ArenaAllocatorStatsImpl(const ArenaAllocatorStatsImpl& other) = default; 136*795d594fSAndroid Build Coastguard Worker ArenaAllocatorStatsImpl& operator = (const ArenaAllocatorStatsImpl& other) = delete; 137*795d594fSAndroid Build Coastguard Worker 138*795d594fSAndroid Build Coastguard Worker void Copy(const ArenaAllocatorStatsImpl& other); 139*795d594fSAndroid Build Coastguard Worker void RecordAlloc(size_t bytes, ArenaAllocKind kind); 140*795d594fSAndroid Build Coastguard Worker size_t NumAllocations() const; 141*795d594fSAndroid Build Coastguard Worker size_t BytesAllocated() const; 142*795d594fSAndroid Build Coastguard Worker void Dump(std::ostream& os, const Arena* first, ssize_t lost_bytes_adjustment) const; 143*795d594fSAndroid Build Coastguard Worker 144*795d594fSAndroid Build Coastguard Worker private: 145*795d594fSAndroid Build Coastguard Worker size_t num_allocations_; 146*795d594fSAndroid Build Coastguard Worker dchecked_vector<size_t> alloc_stats_; // Bytes used by various allocation kinds. 147*795d594fSAndroid Build Coastguard Worker 148*795d594fSAndroid Build Coastguard Worker static const char* const kAllocNames[]; 149*795d594fSAndroid Build Coastguard Worker }; 150*795d594fSAndroid Build Coastguard Worker 151*795d594fSAndroid Build Coastguard Worker using ArenaAllocatorStats = ArenaAllocatorStatsImpl<kArenaAllocatorCountAllocations>; 152*795d594fSAndroid Build Coastguard Worker 153*795d594fSAndroid Build Coastguard Worker class ArenaAllocatorMemoryTool { 154*795d594fSAndroid Build Coastguard Worker public: IsRunningOnMemoryTool()155*795d594fSAndroid Build Coastguard Worker static constexpr bool IsRunningOnMemoryTool() { return kMemoryToolIsAvailable; } 156*795d594fSAndroid Build Coastguard Worker MakeDefined(void * ptr,size_t size)157*795d594fSAndroid Build Coastguard Worker void MakeDefined(void* ptr, size_t size) { 158*795d594fSAndroid Build Coastguard Worker if (UNLIKELY(IsRunningOnMemoryTool())) { 159*795d594fSAndroid Build Coastguard Worker DoMakeDefined(ptr, size); 160*795d594fSAndroid Build Coastguard Worker } 161*795d594fSAndroid Build Coastguard Worker } MakeUndefined(void * ptr,size_t size)162*795d594fSAndroid Build Coastguard Worker void MakeUndefined(void* ptr, size_t size) { 163*795d594fSAndroid Build Coastguard Worker if (UNLIKELY(IsRunningOnMemoryTool())) { 164*795d594fSAndroid Build Coastguard Worker DoMakeUndefined(ptr, size); 165*795d594fSAndroid Build Coastguard Worker } 166*795d594fSAndroid Build Coastguard Worker } MakeInaccessible(void * ptr,size_t size)167*795d594fSAndroid Build Coastguard Worker void MakeInaccessible(void* ptr, size_t size) { 168*795d594fSAndroid Build Coastguard Worker if (UNLIKELY(IsRunningOnMemoryTool())) { 169*795d594fSAndroid Build Coastguard Worker DoMakeInaccessible(ptr, size); 170*795d594fSAndroid Build Coastguard Worker } 171*795d594fSAndroid Build Coastguard Worker } 172*795d594fSAndroid Build Coastguard Worker 173*795d594fSAndroid Build Coastguard Worker private: 174*795d594fSAndroid Build Coastguard Worker void DoMakeDefined(void* ptr, size_t size); 175*795d594fSAndroid Build Coastguard Worker void DoMakeUndefined(void* ptr, size_t size); 176*795d594fSAndroid Build Coastguard Worker void DoMakeInaccessible(void* ptr, size_t size); 177*795d594fSAndroid Build Coastguard Worker }; 178*795d594fSAndroid Build Coastguard Worker 179*795d594fSAndroid Build Coastguard Worker class Arena { 180*795d594fSAndroid Build Coastguard Worker public: Arena()181*795d594fSAndroid Build Coastguard Worker Arena() : bytes_allocated_(0), memory_(nullptr), size_(0), next_(nullptr) {} 182*795d594fSAndroid Build Coastguard Worker ~Arena()183*795d594fSAndroid Build Coastguard Worker virtual ~Arena() { } 184*795d594fSAndroid Build Coastguard Worker // Reset is for pre-use and uses memset for performance. 185*795d594fSAndroid Build Coastguard Worker void Reset(); 186*795d594fSAndroid Build Coastguard Worker // Release is used inbetween uses and uses madvise for memory usage. Release()187*795d594fSAndroid Build Coastguard Worker virtual void Release() { } Begin()188*795d594fSAndroid Build Coastguard Worker uint8_t* Begin() const { 189*795d594fSAndroid Build Coastguard Worker return memory_; 190*795d594fSAndroid Build Coastguard Worker } 191*795d594fSAndroid Build Coastguard Worker End()192*795d594fSAndroid Build Coastguard Worker uint8_t* End() const { return memory_ + size_; } 193*795d594fSAndroid Build Coastguard Worker Size()194*795d594fSAndroid Build Coastguard Worker size_t Size() const { 195*795d594fSAndroid Build Coastguard Worker return size_; 196*795d594fSAndroid Build Coastguard Worker } 197*795d594fSAndroid Build Coastguard Worker RemainingSpace()198*795d594fSAndroid Build Coastguard Worker size_t RemainingSpace() const { 199*795d594fSAndroid Build Coastguard Worker return Size() - bytes_allocated_; 200*795d594fSAndroid Build Coastguard Worker } 201*795d594fSAndroid Build Coastguard Worker GetBytesAllocated()202*795d594fSAndroid Build Coastguard Worker size_t GetBytesAllocated() const { 203*795d594fSAndroid Build Coastguard Worker return bytes_allocated_; 204*795d594fSAndroid Build Coastguard Worker } 205*795d594fSAndroid Build Coastguard Worker 206*795d594fSAndroid Build Coastguard Worker // Return true if ptr is contained in the arena. Contains(const void * ptr)207*795d594fSAndroid Build Coastguard Worker bool Contains(const void* ptr) const { return memory_ <= ptr && ptr < memory_ + size_; } 208*795d594fSAndroid Build Coastguard Worker Next()209*795d594fSAndroid Build Coastguard Worker Arena* Next() const { return next_; } 210*795d594fSAndroid Build Coastguard Worker 211*795d594fSAndroid Build Coastguard Worker protected: 212*795d594fSAndroid Build Coastguard Worker size_t bytes_allocated_; 213*795d594fSAndroid Build Coastguard Worker uint8_t* memory_; 214*795d594fSAndroid Build Coastguard Worker size_t size_; 215*795d594fSAndroid Build Coastguard Worker Arena* next_; 216*795d594fSAndroid Build Coastguard Worker friend class MallocArenaPool; 217*795d594fSAndroid Build Coastguard Worker friend class MemMapArenaPool; 218*795d594fSAndroid Build Coastguard Worker friend class ArenaAllocator; 219*795d594fSAndroid Build Coastguard Worker friend class ArenaStack; 220*795d594fSAndroid Build Coastguard Worker friend class ScopedArenaAllocator; 221*795d594fSAndroid Build Coastguard Worker template <bool kCount> friend class ArenaAllocatorStatsImpl; 222*795d594fSAndroid Build Coastguard Worker 223*795d594fSAndroid Build Coastguard Worker friend class ArenaAllocatorTest; 224*795d594fSAndroid Build Coastguard Worker 225*795d594fSAndroid Build Coastguard Worker private: 226*795d594fSAndroid Build Coastguard Worker DISALLOW_COPY_AND_ASSIGN(Arena); 227*795d594fSAndroid Build Coastguard Worker }; 228*795d594fSAndroid Build Coastguard Worker 229*795d594fSAndroid Build Coastguard Worker class ArenaPool { 230*795d594fSAndroid Build Coastguard Worker public: 231*795d594fSAndroid Build Coastguard Worker virtual ~ArenaPool() = default; 232*795d594fSAndroid Build Coastguard Worker 233*795d594fSAndroid Build Coastguard Worker virtual Arena* AllocArena(size_t size) = 0; 234*795d594fSAndroid Build Coastguard Worker virtual void FreeArenaChain(Arena* first) = 0; 235*795d594fSAndroid Build Coastguard Worker virtual size_t GetBytesAllocated() const = 0; 236*795d594fSAndroid Build Coastguard Worker virtual void ReclaimMemory() = 0; 237*795d594fSAndroid Build Coastguard Worker virtual void LockReclaimMemory() = 0; 238*795d594fSAndroid Build Coastguard Worker // Trim the maps in arenas by madvising, used by JIT to reduce memory usage. 239*795d594fSAndroid Build Coastguard Worker virtual void TrimMaps() = 0; 240*795d594fSAndroid Build Coastguard Worker 241*795d594fSAndroid Build Coastguard Worker protected: 242*795d594fSAndroid Build Coastguard Worker ArenaPool() = default; 243*795d594fSAndroid Build Coastguard Worker 244*795d594fSAndroid Build Coastguard Worker private: 245*795d594fSAndroid Build Coastguard Worker DISALLOW_COPY_AND_ASSIGN(ArenaPool); 246*795d594fSAndroid Build Coastguard Worker }; 247*795d594fSAndroid Build Coastguard Worker 248*795d594fSAndroid Build Coastguard Worker // Fast single-threaded allocator for zero-initialized memory chunks. 249*795d594fSAndroid Build Coastguard Worker // 250*795d594fSAndroid Build Coastguard Worker // Memory is allocated from ArenaPool in large chunks and then rationed through 251*795d594fSAndroid Build Coastguard Worker // the ArenaAllocator. It's returned to the ArenaPool only when the ArenaAllocator 252*795d594fSAndroid Build Coastguard Worker // is destroyed. 253*795d594fSAndroid Build Coastguard Worker class ArenaAllocator 254*795d594fSAndroid Build Coastguard Worker : private DebugStackRefCounter, private ArenaAllocatorStats, private ArenaAllocatorMemoryTool { 255*795d594fSAndroid Build Coastguard Worker public: 256*795d594fSAndroid Build Coastguard Worker explicit ArenaAllocator(ArenaPool* pool); 257*795d594fSAndroid Build Coastguard Worker ~ArenaAllocator(); 258*795d594fSAndroid Build Coastguard Worker 259*795d594fSAndroid Build Coastguard Worker using ArenaAllocatorMemoryTool::IsRunningOnMemoryTool; 260*795d594fSAndroid Build Coastguard Worker using ArenaAllocatorMemoryTool::MakeDefined; 261*795d594fSAndroid Build Coastguard Worker using ArenaAllocatorMemoryTool::MakeUndefined; 262*795d594fSAndroid Build Coastguard Worker using ArenaAllocatorMemoryTool::MakeInaccessible; 263*795d594fSAndroid Build Coastguard Worker 264*795d594fSAndroid Build Coastguard Worker // Get adapter for use in STL containers. See arena_containers.h . 265*795d594fSAndroid Build Coastguard Worker ArenaAllocatorAdapter<void> Adapter(ArenaAllocKind kind = kArenaAllocSTL); 266*795d594fSAndroid Build Coastguard Worker 267*795d594fSAndroid Build Coastguard Worker // Returns zeroed memory. 268*795d594fSAndroid Build Coastguard Worker void* Alloc(size_t bytes, ArenaAllocKind kind = kArenaAllocMisc) ALWAYS_INLINE { 269*795d594fSAndroid Build Coastguard Worker if (UNLIKELY(IsRunningOnMemoryTool())) { 270*795d594fSAndroid Build Coastguard Worker return AllocWithMemoryTool(bytes, kind); 271*795d594fSAndroid Build Coastguard Worker } 272*795d594fSAndroid Build Coastguard Worker bytes = RoundUp(bytes, kAlignment); 273*795d594fSAndroid Build Coastguard Worker ArenaAllocatorStats::RecordAlloc(bytes, kind); 274*795d594fSAndroid Build Coastguard Worker if (UNLIKELY(bytes > static_cast<size_t>(end_ - ptr_))) { 275*795d594fSAndroid Build Coastguard Worker return AllocFromNewArena(bytes); 276*795d594fSAndroid Build Coastguard Worker } 277*795d594fSAndroid Build Coastguard Worker uint8_t* ret = ptr_; 278*795d594fSAndroid Build Coastguard Worker DCHECK_ALIGNED(ret, kAlignment); 279*795d594fSAndroid Build Coastguard Worker ptr_ += bytes; 280*795d594fSAndroid Build Coastguard Worker return ret; 281*795d594fSAndroid Build Coastguard Worker } 282*795d594fSAndroid Build Coastguard Worker 283*795d594fSAndroid Build Coastguard Worker // Returns zeroed memory. 284*795d594fSAndroid Build Coastguard Worker void* AllocAlign16(size_t bytes, ArenaAllocKind kind = kArenaAllocMisc) ALWAYS_INLINE { 285*795d594fSAndroid Build Coastguard Worker // It is an error to request 16-byte aligned allocation of unaligned size. 286*795d594fSAndroid Build Coastguard Worker DCHECK_ALIGNED(bytes, 16); 287*795d594fSAndroid Build Coastguard Worker if (UNLIKELY(IsRunningOnMemoryTool())) { 288*795d594fSAndroid Build Coastguard Worker return AllocWithMemoryToolAlign16(bytes, kind); 289*795d594fSAndroid Build Coastguard Worker } 290*795d594fSAndroid Build Coastguard Worker uintptr_t padding = 291*795d594fSAndroid Build Coastguard Worker RoundUp(reinterpret_cast<uintptr_t>(ptr_), 16) - reinterpret_cast<uintptr_t>(ptr_); 292*795d594fSAndroid Build Coastguard Worker ArenaAllocatorStats::RecordAlloc(bytes, kind); 293*795d594fSAndroid Build Coastguard Worker if (UNLIKELY(padding + bytes > static_cast<size_t>(end_ - ptr_))) { 294*795d594fSAndroid Build Coastguard Worker static_assert(kArenaAlignment >= 16, "Expecting sufficient alignment for new Arena."); 295*795d594fSAndroid Build Coastguard Worker return AllocFromNewArena(bytes); 296*795d594fSAndroid Build Coastguard Worker } 297*795d594fSAndroid Build Coastguard Worker ptr_ += padding; 298*795d594fSAndroid Build Coastguard Worker uint8_t* ret = ptr_; 299*795d594fSAndroid Build Coastguard Worker DCHECK_ALIGNED(ret, 16); 300*795d594fSAndroid Build Coastguard Worker ptr_ += bytes; 301*795d594fSAndroid Build Coastguard Worker return ret; 302*795d594fSAndroid Build Coastguard Worker } 303*795d594fSAndroid Build Coastguard Worker 304*795d594fSAndroid Build Coastguard Worker // Realloc never frees the input pointer, it is the caller's job to do this if necessary. 305*795d594fSAndroid Build Coastguard Worker void* Realloc(void* ptr, 306*795d594fSAndroid Build Coastguard Worker size_t ptr_size, 307*795d594fSAndroid Build Coastguard Worker size_t new_size, 308*795d594fSAndroid Build Coastguard Worker ArenaAllocKind kind = kArenaAllocMisc) ALWAYS_INLINE { 309*795d594fSAndroid Build Coastguard Worker DCHECK_GE(new_size, ptr_size); 310*795d594fSAndroid Build Coastguard Worker DCHECK_EQ(ptr == nullptr, ptr_size == 0u); 311*795d594fSAndroid Build Coastguard Worker // We always allocate aligned. 312*795d594fSAndroid Build Coastguard Worker const size_t aligned_ptr_size = RoundUp(ptr_size, kAlignment); 313*795d594fSAndroid Build Coastguard Worker auto* end = reinterpret_cast<uint8_t*>(ptr) + aligned_ptr_size; 314*795d594fSAndroid Build Coastguard Worker // If we haven't allocated anything else, we can safely extend. 315*795d594fSAndroid Build Coastguard Worker if (end == ptr_) { 316*795d594fSAndroid Build Coastguard Worker // Red zone prevents end == ptr_ (unless input = allocator state = null). 317*795d594fSAndroid Build Coastguard Worker DCHECK(!IsRunningOnMemoryTool() || ptr_ == nullptr); 318*795d594fSAndroid Build Coastguard Worker const size_t aligned_new_size = RoundUp(new_size, kAlignment); 319*795d594fSAndroid Build Coastguard Worker const size_t size_delta = aligned_new_size - aligned_ptr_size; 320*795d594fSAndroid Build Coastguard Worker // Check remain space. 321*795d594fSAndroid Build Coastguard Worker const size_t remain = end_ - ptr_; 322*795d594fSAndroid Build Coastguard Worker if (remain >= size_delta) { 323*795d594fSAndroid Build Coastguard Worker ptr_ += size_delta; 324*795d594fSAndroid Build Coastguard Worker ArenaAllocatorStats::RecordAlloc(size_delta, kind); 325*795d594fSAndroid Build Coastguard Worker DCHECK_ALIGNED(ptr_, kAlignment); 326*795d594fSAndroid Build Coastguard Worker return ptr; 327*795d594fSAndroid Build Coastguard Worker } 328*795d594fSAndroid Build Coastguard Worker } 329*795d594fSAndroid Build Coastguard Worker auto* new_ptr = Alloc(new_size, kind); // Note: Alloc will take care of aligning new_size. 330*795d594fSAndroid Build Coastguard Worker memcpy(new_ptr, ptr, ptr_size); 331*795d594fSAndroid Build Coastguard Worker // TODO: Call free on ptr if linear alloc supports free. 332*795d594fSAndroid Build Coastguard Worker return new_ptr; 333*795d594fSAndroid Build Coastguard Worker } 334*795d594fSAndroid Build Coastguard Worker 335*795d594fSAndroid Build Coastguard Worker template <typename T> 336*795d594fSAndroid Build Coastguard Worker T* Alloc(ArenaAllocKind kind = kArenaAllocMisc) { 337*795d594fSAndroid Build Coastguard Worker return AllocArray<T>(1, kind); 338*795d594fSAndroid Build Coastguard Worker } 339*795d594fSAndroid Build Coastguard Worker 340*795d594fSAndroid Build Coastguard Worker template <typename T> 341*795d594fSAndroid Build Coastguard Worker T* AllocArray(size_t length, ArenaAllocKind kind = kArenaAllocMisc) { 342*795d594fSAndroid Build Coastguard Worker return static_cast<T*>(Alloc(length * sizeof(T), kind)); 343*795d594fSAndroid Build Coastguard Worker } 344*795d594fSAndroid Build Coastguard Worker 345*795d594fSAndroid Build Coastguard Worker size_t BytesAllocated() const; 346*795d594fSAndroid Build Coastguard Worker 347*795d594fSAndroid Build Coastguard Worker MemStats GetMemStats() const; 348*795d594fSAndroid Build Coastguard Worker 349*795d594fSAndroid Build Coastguard Worker // The BytesUsed method sums up bytes allocated from arenas in arena_head_ and nodes. 350*795d594fSAndroid Build Coastguard Worker // TODO: Change BytesAllocated to this behavior? 351*795d594fSAndroid Build Coastguard Worker size_t BytesUsed() const; 352*795d594fSAndroid Build Coastguard Worker GetArenaPool()353*795d594fSAndroid Build Coastguard Worker ArenaPool* GetArenaPool() const { 354*795d594fSAndroid Build Coastguard Worker return pool_; 355*795d594fSAndroid Build Coastguard Worker } 356*795d594fSAndroid Build Coastguard Worker GetHeadArena()357*795d594fSAndroid Build Coastguard Worker Arena* GetHeadArena() const { 358*795d594fSAndroid Build Coastguard Worker return arena_head_; 359*795d594fSAndroid Build Coastguard Worker } 360*795d594fSAndroid Build Coastguard Worker CurrentPtr()361*795d594fSAndroid Build Coastguard Worker uint8_t* CurrentPtr() const { 362*795d594fSAndroid Build Coastguard Worker return ptr_; 363*795d594fSAndroid Build Coastguard Worker } 364*795d594fSAndroid Build Coastguard Worker CurrentArenaUnusedBytes()365*795d594fSAndroid Build Coastguard Worker size_t CurrentArenaUnusedBytes() const { 366*795d594fSAndroid Build Coastguard Worker DCHECK_LE(ptr_, end_); 367*795d594fSAndroid Build Coastguard Worker return end_ - ptr_; 368*795d594fSAndroid Build Coastguard Worker } 369*795d594fSAndroid Build Coastguard Worker // Resets the current arena in use, which will force us to get a new arena 370*795d594fSAndroid Build Coastguard Worker // on next allocation. 371*795d594fSAndroid Build Coastguard Worker void ResetCurrentArena(); 372*795d594fSAndroid Build Coastguard Worker 373*795d594fSAndroid Build Coastguard Worker bool Contains(const void* ptr) const; 374*795d594fSAndroid Build Coastguard Worker 375*795d594fSAndroid Build Coastguard Worker // The alignment guaranteed for individual allocations. 376*795d594fSAndroid Build Coastguard Worker static constexpr size_t kAlignment = 8u; 377*795d594fSAndroid Build Coastguard Worker 378*795d594fSAndroid Build Coastguard Worker // The alignment required for the whole Arena rather than individual allocations. 379*795d594fSAndroid Build Coastguard Worker static constexpr size_t kArenaAlignment = 16u; 380*795d594fSAndroid Build Coastguard Worker 381*795d594fSAndroid Build Coastguard Worker // Extra bytes required by the memory tool. 382*795d594fSAndroid Build Coastguard Worker static constexpr size_t kMemoryToolRedZoneBytes = 8u; 383*795d594fSAndroid Build Coastguard Worker 384*795d594fSAndroid Build Coastguard Worker private: 385*795d594fSAndroid Build Coastguard Worker void* AllocWithMemoryTool(size_t bytes, ArenaAllocKind kind); 386*795d594fSAndroid Build Coastguard Worker void* AllocWithMemoryToolAlign16(size_t bytes, ArenaAllocKind kind); 387*795d594fSAndroid Build Coastguard Worker uint8_t* AllocFromNewArena(size_t bytes); 388*795d594fSAndroid Build Coastguard Worker uint8_t* AllocFromNewArenaWithMemoryTool(size_t bytes); 389*795d594fSAndroid Build Coastguard Worker 390*795d594fSAndroid Build Coastguard Worker void UpdateBytesAllocated(); 391*795d594fSAndroid Build Coastguard Worker 392*795d594fSAndroid Build Coastguard Worker ArenaPool* pool_; 393*795d594fSAndroid Build Coastguard Worker uint8_t* begin_; 394*795d594fSAndroid Build Coastguard Worker uint8_t* end_; 395*795d594fSAndroid Build Coastguard Worker uint8_t* ptr_; 396*795d594fSAndroid Build Coastguard Worker Arena* arena_head_; 397*795d594fSAndroid Build Coastguard Worker 398*795d594fSAndroid Build Coastguard Worker template <typename U> 399*795d594fSAndroid Build Coastguard Worker friend class ArenaAllocatorAdapter; 400*795d594fSAndroid Build Coastguard Worker 401*795d594fSAndroid Build Coastguard Worker friend class ArenaAllocatorTest; 402*795d594fSAndroid Build Coastguard Worker 403*795d594fSAndroid Build Coastguard Worker DISALLOW_COPY_AND_ASSIGN(ArenaAllocator); 404*795d594fSAndroid Build Coastguard Worker }; // ArenaAllocator 405*795d594fSAndroid Build Coastguard Worker 406*795d594fSAndroid Build Coastguard Worker class MemStats { 407*795d594fSAndroid Build Coastguard Worker public: 408*795d594fSAndroid Build Coastguard Worker MemStats(const char* name, 409*795d594fSAndroid Build Coastguard Worker const ArenaAllocatorStats* stats, 410*795d594fSAndroid Build Coastguard Worker const Arena* first_arena, 411*795d594fSAndroid Build Coastguard Worker ssize_t lost_bytes_adjustment = 0); 412*795d594fSAndroid Build Coastguard Worker void Dump(std::ostream& os) const; 413*795d594fSAndroid Build Coastguard Worker 414*795d594fSAndroid Build Coastguard Worker private: 415*795d594fSAndroid Build Coastguard Worker const char* const name_; 416*795d594fSAndroid Build Coastguard Worker const ArenaAllocatorStats* const stats_; 417*795d594fSAndroid Build Coastguard Worker const Arena* const first_arena_; 418*795d594fSAndroid Build Coastguard Worker const ssize_t lost_bytes_adjustment_; 419*795d594fSAndroid Build Coastguard Worker }; // MemStats 420*795d594fSAndroid Build Coastguard Worker 421*795d594fSAndroid Build Coastguard Worker } // namespace art 422*795d594fSAndroid Build Coastguard Worker 423*795d594fSAndroid Build Coastguard Worker #endif // ART_LIBARTBASE_BASE_ARENA_ALLOCATOR_H_ 424