1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2012 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #ifndef ART_DEX2OAT_LINKER_ELF_WRITER_H_ 18*795d594fSAndroid Build Coastguard Worker #define ART_DEX2OAT_LINKER_ELF_WRITER_H_ 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker #include <stdint.h> 21*795d594fSAndroid Build Coastguard Worker 22*795d594fSAndroid Build Coastguard Worker #include <cstddef> 23*795d594fSAndroid Build Coastguard Worker #include <string> 24*795d594fSAndroid Build Coastguard Worker #include <vector> 25*795d594fSAndroid Build Coastguard Worker 26*795d594fSAndroid Build Coastguard Worker #include "base/array_ref.h" 27*795d594fSAndroid Build Coastguard Worker #include "base/macros.h" 28*795d594fSAndroid Build Coastguard Worker #include "base/mutex.h" 29*795d594fSAndroid Build Coastguard Worker #include "base/os.h" 30*795d594fSAndroid Build Coastguard Worker #include "debug/debug_info.h" 31*795d594fSAndroid Build Coastguard Worker #include "thread_pool.h" 32*795d594fSAndroid Build Coastguard Worker 33*795d594fSAndroid Build Coastguard Worker namespace art { 34*795d594fSAndroid Build Coastguard Worker 35*795d594fSAndroid Build Coastguard Worker class ElfFile; 36*795d594fSAndroid Build Coastguard Worker class OutputStream; 37*795d594fSAndroid Build Coastguard Worker 38*795d594fSAndroid Build Coastguard Worker namespace debug { 39*795d594fSAndroid Build Coastguard Worker struct MethodDebugInfo; 40*795d594fSAndroid Build Coastguard Worker } // namespace debug 41*795d594fSAndroid Build Coastguard Worker 42*795d594fSAndroid Build Coastguard Worker namespace linker { 43*795d594fSAndroid Build Coastguard Worker 44*795d594fSAndroid Build Coastguard Worker class ElfWriter { 45*795d594fSAndroid Build Coastguard Worker public: 46*795d594fSAndroid Build Coastguard Worker // Looks up information about location of oat file in elf file container. 47*795d594fSAndroid Build Coastguard Worker // Used for ImageWriter to perform memory layout. 48*795d594fSAndroid Build Coastguard Worker static void GetOatElfInformation(File* file, 49*795d594fSAndroid Build Coastguard Worker size_t* oat_loaded_size, 50*795d594fSAndroid Build Coastguard Worker size_t* oat_data_offset); 51*795d594fSAndroid Build Coastguard Worker 52*795d594fSAndroid Build Coastguard Worker // Returns runtime oat_data runtime address for an opened ElfFile. 53*795d594fSAndroid Build Coastguard Worker static uintptr_t GetOatDataAddress(ElfFile* elf_file); 54*795d594fSAndroid Build Coastguard Worker ~ElfWriter()55*795d594fSAndroid Build Coastguard Worker virtual ~ElfWriter() {} 56*795d594fSAndroid Build Coastguard Worker 57*795d594fSAndroid Build Coastguard Worker virtual void Start() = 0; 58*795d594fSAndroid Build Coastguard Worker // Prepares memory layout of the whole ELF file, and creates dynamic symbols 59*795d594fSAndroid Build Coastguard Worker // which point to specific areas of interest (usually section begin and end). 60*795d594fSAndroid Build Coastguard Worker // This is needed as multi-image needs to know the memory layout of all ELF 61*795d594fSAndroid Build Coastguard Worker // files, before starting to write them. 62*795d594fSAndroid Build Coastguard Worker // This method must be called before calling GetLoadedSize(). 63*795d594fSAndroid Build Coastguard Worker virtual void PrepareDynamicSection(size_t rodata_size, 64*795d594fSAndroid Build Coastguard Worker size_t text_size, 65*795d594fSAndroid Build Coastguard Worker size_t data_img_rel_ro_size, 66*795d594fSAndroid Build Coastguard Worker size_t data_img_rel_ro_app_image_offset, 67*795d594fSAndroid Build Coastguard Worker size_t bss_size, 68*795d594fSAndroid Build Coastguard Worker size_t bss_methods_offset, 69*795d594fSAndroid Build Coastguard Worker size_t bss_roots_offset, 70*795d594fSAndroid Build Coastguard Worker size_t dex_section_size) = 0; 71*795d594fSAndroid Build Coastguard Worker virtual std::unique_ptr<ThreadPool> PrepareDebugInfo(const debug::DebugInfo& debug_info) = 0; 72*795d594fSAndroid Build Coastguard Worker virtual OutputStream* StartRoData() = 0; 73*795d594fSAndroid Build Coastguard Worker virtual void EndRoData(OutputStream* rodata) = 0; 74*795d594fSAndroid Build Coastguard Worker virtual OutputStream* StartText() = 0; 75*795d594fSAndroid Build Coastguard Worker virtual void EndText(OutputStream* text) = 0; 76*795d594fSAndroid Build Coastguard Worker virtual OutputStream* StartDataImgRelRo() = 0; 77*795d594fSAndroid Build Coastguard Worker virtual void EndDataImgRelRo(OutputStream* data_img_rel_ro) = 0; 78*795d594fSAndroid Build Coastguard Worker virtual void WriteDynamicSection() = 0; 79*795d594fSAndroid Build Coastguard Worker virtual void WriteDebugInfo(const debug::DebugInfo& debug_info) = 0; 80*795d594fSAndroid Build Coastguard Worker virtual bool StripDebugInfo() = 0; 81*795d594fSAndroid Build Coastguard Worker virtual bool End() = 0; 82*795d594fSAndroid Build Coastguard Worker 83*795d594fSAndroid Build Coastguard Worker // Get the ELF writer's stream. This stream can be used for writing data directly 84*795d594fSAndroid Build Coastguard Worker // to a section after the section has been finished. When that's done, the user 85*795d594fSAndroid Build Coastguard Worker // should Seek() back to the position where the stream was before this operation. 86*795d594fSAndroid Build Coastguard Worker virtual OutputStream* GetStream() = 0; 87*795d594fSAndroid Build Coastguard Worker 88*795d594fSAndroid Build Coastguard Worker // Get the size that the loaded ELF file will occupy in memory. 89*795d594fSAndroid Build Coastguard Worker virtual size_t GetLoadedSize() = 0; 90*795d594fSAndroid Build Coastguard Worker 91*795d594fSAndroid Build Coastguard Worker protected: 92*795d594fSAndroid Build Coastguard Worker ElfWriter() = default; 93*795d594fSAndroid Build Coastguard Worker }; 94*795d594fSAndroid Build Coastguard Worker 95*795d594fSAndroid Build Coastguard Worker } // namespace linker 96*795d594fSAndroid Build Coastguard Worker } // namespace art 97*795d594fSAndroid Build Coastguard Worker 98*795d594fSAndroid Build Coastguard Worker #endif // ART_DEX2OAT_LINKER_ELF_WRITER_H_ 99