xref: /aosp_15_r20/art/dex2oat/linker/elf_writer.h (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2012 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #ifndef ART_DEX2OAT_LINKER_ELF_WRITER_H_
18*795d594fSAndroid Build Coastguard Worker #define ART_DEX2OAT_LINKER_ELF_WRITER_H_
19*795d594fSAndroid Build Coastguard Worker 
20*795d594fSAndroid Build Coastguard Worker #include <stdint.h>
21*795d594fSAndroid Build Coastguard Worker 
22*795d594fSAndroid Build Coastguard Worker #include <cstddef>
23*795d594fSAndroid Build Coastguard Worker #include <string>
24*795d594fSAndroid Build Coastguard Worker #include <vector>
25*795d594fSAndroid Build Coastguard Worker 
26*795d594fSAndroid Build Coastguard Worker #include "base/array_ref.h"
27*795d594fSAndroid Build Coastguard Worker #include "base/macros.h"
28*795d594fSAndroid Build Coastguard Worker #include "base/mutex.h"
29*795d594fSAndroid Build Coastguard Worker #include "base/os.h"
30*795d594fSAndroid Build Coastguard Worker #include "debug/debug_info.h"
31*795d594fSAndroid Build Coastguard Worker #include "thread_pool.h"
32*795d594fSAndroid Build Coastguard Worker 
33*795d594fSAndroid Build Coastguard Worker namespace art {
34*795d594fSAndroid Build Coastguard Worker 
35*795d594fSAndroid Build Coastguard Worker class ElfFile;
36*795d594fSAndroid Build Coastguard Worker class OutputStream;
37*795d594fSAndroid Build Coastguard Worker 
38*795d594fSAndroid Build Coastguard Worker namespace debug {
39*795d594fSAndroid Build Coastguard Worker struct MethodDebugInfo;
40*795d594fSAndroid Build Coastguard Worker }  // namespace debug
41*795d594fSAndroid Build Coastguard Worker 
42*795d594fSAndroid Build Coastguard Worker namespace linker {
43*795d594fSAndroid Build Coastguard Worker 
44*795d594fSAndroid Build Coastguard Worker class ElfWriter {
45*795d594fSAndroid Build Coastguard Worker  public:
46*795d594fSAndroid Build Coastguard Worker   // Looks up information about location of oat file in elf file container.
47*795d594fSAndroid Build Coastguard Worker   // Used for ImageWriter to perform memory layout.
48*795d594fSAndroid Build Coastguard Worker   static void GetOatElfInformation(File* file,
49*795d594fSAndroid Build Coastguard Worker                                    size_t* oat_loaded_size,
50*795d594fSAndroid Build Coastguard Worker                                    size_t* oat_data_offset);
51*795d594fSAndroid Build Coastguard Worker 
52*795d594fSAndroid Build Coastguard Worker   // Returns runtime oat_data runtime address for an opened ElfFile.
53*795d594fSAndroid Build Coastguard Worker   static uintptr_t GetOatDataAddress(ElfFile* elf_file);
54*795d594fSAndroid Build Coastguard Worker 
~ElfWriter()55*795d594fSAndroid Build Coastguard Worker   virtual ~ElfWriter() {}
56*795d594fSAndroid Build Coastguard Worker 
57*795d594fSAndroid Build Coastguard Worker   virtual void Start() = 0;
58*795d594fSAndroid Build Coastguard Worker   // Prepares memory layout of the whole ELF file, and creates dynamic symbols
59*795d594fSAndroid Build Coastguard Worker   // which point to specific areas of interest (usually section begin and end).
60*795d594fSAndroid Build Coastguard Worker   // This is needed as multi-image needs to know the memory layout of all ELF
61*795d594fSAndroid Build Coastguard Worker   // files, before starting to write them.
62*795d594fSAndroid Build Coastguard Worker   // This method must be called before calling GetLoadedSize().
63*795d594fSAndroid Build Coastguard Worker   virtual void PrepareDynamicSection(size_t rodata_size,
64*795d594fSAndroid Build Coastguard Worker                                      size_t text_size,
65*795d594fSAndroid Build Coastguard Worker                                      size_t data_img_rel_ro_size,
66*795d594fSAndroid Build Coastguard Worker                                      size_t data_img_rel_ro_app_image_offset,
67*795d594fSAndroid Build Coastguard Worker                                      size_t bss_size,
68*795d594fSAndroid Build Coastguard Worker                                      size_t bss_methods_offset,
69*795d594fSAndroid Build Coastguard Worker                                      size_t bss_roots_offset,
70*795d594fSAndroid Build Coastguard Worker                                      size_t dex_section_size) = 0;
71*795d594fSAndroid Build Coastguard Worker   virtual std::unique_ptr<ThreadPool> PrepareDebugInfo(const debug::DebugInfo& debug_info) = 0;
72*795d594fSAndroid Build Coastguard Worker   virtual OutputStream* StartRoData() = 0;
73*795d594fSAndroid Build Coastguard Worker   virtual void EndRoData(OutputStream* rodata) = 0;
74*795d594fSAndroid Build Coastguard Worker   virtual OutputStream* StartText() = 0;
75*795d594fSAndroid Build Coastguard Worker   virtual void EndText(OutputStream* text) = 0;
76*795d594fSAndroid Build Coastguard Worker   virtual OutputStream* StartDataImgRelRo() = 0;
77*795d594fSAndroid Build Coastguard Worker   virtual void EndDataImgRelRo(OutputStream* data_img_rel_ro) = 0;
78*795d594fSAndroid Build Coastguard Worker   virtual void WriteDynamicSection() = 0;
79*795d594fSAndroid Build Coastguard Worker   virtual void WriteDebugInfo(const debug::DebugInfo& debug_info) = 0;
80*795d594fSAndroid Build Coastguard Worker   virtual bool StripDebugInfo() = 0;
81*795d594fSAndroid Build Coastguard Worker   virtual bool End() = 0;
82*795d594fSAndroid Build Coastguard Worker 
83*795d594fSAndroid Build Coastguard Worker   // Get the ELF writer's stream. This stream can be used for writing data directly
84*795d594fSAndroid Build Coastguard Worker   // to a section after the section has been finished. When that's done, the user
85*795d594fSAndroid Build Coastguard Worker   // should Seek() back to the position where the stream was before this operation.
86*795d594fSAndroid Build Coastguard Worker   virtual OutputStream* GetStream() = 0;
87*795d594fSAndroid Build Coastguard Worker 
88*795d594fSAndroid Build Coastguard Worker   // Get the size that the loaded ELF file will occupy in memory.
89*795d594fSAndroid Build Coastguard Worker   virtual size_t GetLoadedSize() = 0;
90*795d594fSAndroid Build Coastguard Worker 
91*795d594fSAndroid Build Coastguard Worker  protected:
92*795d594fSAndroid Build Coastguard Worker   ElfWriter() = default;
93*795d594fSAndroid Build Coastguard Worker };
94*795d594fSAndroid Build Coastguard Worker 
95*795d594fSAndroid Build Coastguard Worker }  // namespace linker
96*795d594fSAndroid Build Coastguard Worker }  // namespace art
97*795d594fSAndroid Build Coastguard Worker 
98*795d594fSAndroid Build Coastguard Worker #endif  // ART_DEX2OAT_LINKER_ELF_WRITER_H_
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