1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2012 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker *
4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker *
8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker *
10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker */
16*795d594fSAndroid Build Coastguard Worker
17*795d594fSAndroid Build Coastguard Worker #ifndef ART_DEX2OAT_DRIVER_COMPILER_DRIVER_INL_H_
18*795d594fSAndroid Build Coastguard Worker #define ART_DEX2OAT_DRIVER_COMPILER_DRIVER_INL_H_
19*795d594fSAndroid Build Coastguard Worker
20*795d594fSAndroid Build Coastguard Worker #include "compiler_driver.h"
21*795d594fSAndroid Build Coastguard Worker
22*795d594fSAndroid Build Coastguard Worker #include "art_field-inl.h"
23*795d594fSAndroid Build Coastguard Worker #include "art_method-inl.h"
24*795d594fSAndroid Build Coastguard Worker #include "base/pointer_size.h"
25*795d594fSAndroid Build Coastguard Worker #include "class_linker-inl.h"
26*795d594fSAndroid Build Coastguard Worker #include "driver/dex_compilation_unit.h"
27*795d594fSAndroid Build Coastguard Worker #include "handle_scope-inl.h"
28*795d594fSAndroid Build Coastguard Worker #include "mirror/class_loader.h"
29*795d594fSAndroid Build Coastguard Worker #include "mirror/dex_cache-inl.h"
30*795d594fSAndroid Build Coastguard Worker #include "runtime.h"
31*795d594fSAndroid Build Coastguard Worker #include "scoped_thread_state_change-inl.h"
32*795d594fSAndroid Build Coastguard Worker
33*795d594fSAndroid Build Coastguard Worker namespace art {
34*795d594fSAndroid Build Coastguard Worker
ResolveClass(const ScopedObjectAccess & soa,Handle<mirror::DexCache> dex_cache,Handle<mirror::ClassLoader> class_loader,dex::TypeIndex cls_index,const DexCompilationUnit * mUnit)35*795d594fSAndroid Build Coastguard Worker inline ObjPtr<mirror::Class> CompilerDriver::ResolveClass(
36*795d594fSAndroid Build Coastguard Worker const ScopedObjectAccess& soa,
37*795d594fSAndroid Build Coastguard Worker Handle<mirror::DexCache> dex_cache,
38*795d594fSAndroid Build Coastguard Worker Handle<mirror::ClassLoader> class_loader,
39*795d594fSAndroid Build Coastguard Worker dex::TypeIndex cls_index,
40*795d594fSAndroid Build Coastguard Worker const DexCompilationUnit* mUnit) {
41*795d594fSAndroid Build Coastguard Worker DCHECK_EQ(dex_cache->GetDexFile(), mUnit->GetDexFile());
42*795d594fSAndroid Build Coastguard Worker DCHECK_EQ(class_loader.Get(), mUnit->GetClassLoader().Get());
43*795d594fSAndroid Build Coastguard Worker ObjPtr<mirror::Class> cls =
44*795d594fSAndroid Build Coastguard Worker mUnit->GetClassLinker()->ResolveType(cls_index, dex_cache, class_loader);
45*795d594fSAndroid Build Coastguard Worker DCHECK_EQ(cls == nullptr, soa.Self()->IsExceptionPending());
46*795d594fSAndroid Build Coastguard Worker if (UNLIKELY(cls == nullptr)) {
47*795d594fSAndroid Build Coastguard Worker // Clean up any exception left by type resolution.
48*795d594fSAndroid Build Coastguard Worker soa.Self()->ClearException();
49*795d594fSAndroid Build Coastguard Worker }
50*795d594fSAndroid Build Coastguard Worker return cls;
51*795d594fSAndroid Build Coastguard Worker }
52*795d594fSAndroid Build Coastguard Worker
ResolveCompilingMethodsClass(const ScopedObjectAccess & soa,Handle<mirror::DexCache> dex_cache,Handle<mirror::ClassLoader> class_loader,const DexCompilationUnit * mUnit)53*795d594fSAndroid Build Coastguard Worker inline ObjPtr<mirror::Class> CompilerDriver::ResolveCompilingMethodsClass(
54*795d594fSAndroid Build Coastguard Worker const ScopedObjectAccess& soa,
55*795d594fSAndroid Build Coastguard Worker Handle<mirror::DexCache> dex_cache,
56*795d594fSAndroid Build Coastguard Worker Handle<mirror::ClassLoader> class_loader,
57*795d594fSAndroid Build Coastguard Worker const DexCompilationUnit* mUnit) {
58*795d594fSAndroid Build Coastguard Worker DCHECK_EQ(dex_cache->GetDexFile(), mUnit->GetDexFile());
59*795d594fSAndroid Build Coastguard Worker DCHECK_EQ(class_loader.Get(), mUnit->GetClassLoader().Get());
60*795d594fSAndroid Build Coastguard Worker const dex::MethodId& referrer_method_id =
61*795d594fSAndroid Build Coastguard Worker mUnit->GetDexFile()->GetMethodId(mUnit->GetDexMethodIndex());
62*795d594fSAndroid Build Coastguard Worker return ResolveClass(soa, dex_cache, class_loader, referrer_method_id.class_idx_, mUnit);
63*795d594fSAndroid Build Coastguard Worker }
64*795d594fSAndroid Build Coastguard Worker
ResolveField(const ScopedObjectAccess & soa,Handle<mirror::DexCache> dex_cache,Handle<mirror::ClassLoader> class_loader,uint32_t field_idx,bool is_static)65*795d594fSAndroid Build Coastguard Worker inline ArtField* CompilerDriver::ResolveField(const ScopedObjectAccess& soa,
66*795d594fSAndroid Build Coastguard Worker Handle<mirror::DexCache> dex_cache,
67*795d594fSAndroid Build Coastguard Worker Handle<mirror::ClassLoader> class_loader,
68*795d594fSAndroid Build Coastguard Worker uint32_t field_idx,
69*795d594fSAndroid Build Coastguard Worker bool is_static) {
70*795d594fSAndroid Build Coastguard Worker ArtField* resolved_field = Runtime::Current()->GetClassLinker()->ResolveField(
71*795d594fSAndroid Build Coastguard Worker field_idx, dex_cache, class_loader, is_static);
72*795d594fSAndroid Build Coastguard Worker DCHECK_EQ(resolved_field == nullptr, soa.Self()->IsExceptionPending());
73*795d594fSAndroid Build Coastguard Worker if (UNLIKELY(resolved_field == nullptr)) {
74*795d594fSAndroid Build Coastguard Worker // Clean up any exception left by type resolution.
75*795d594fSAndroid Build Coastguard Worker soa.Self()->ClearException();
76*795d594fSAndroid Build Coastguard Worker return nullptr;
77*795d594fSAndroid Build Coastguard Worker }
78*795d594fSAndroid Build Coastguard Worker if (UNLIKELY(resolved_field->IsStatic() != is_static)) {
79*795d594fSAndroid Build Coastguard Worker // ClassLinker can return a field of the wrong kind directly from the DexCache.
80*795d594fSAndroid Build Coastguard Worker // Silently return null on such incompatible class change.
81*795d594fSAndroid Build Coastguard Worker return nullptr;
82*795d594fSAndroid Build Coastguard Worker }
83*795d594fSAndroid Build Coastguard Worker return resolved_field;
84*795d594fSAndroid Build Coastguard Worker }
85*795d594fSAndroid Build Coastguard Worker
IsFastInstanceField(ObjPtr<mirror::DexCache> dex_cache,ObjPtr<mirror::Class> referrer_class,ArtField * resolved_field,uint16_t field_idx)86*795d594fSAndroid Build Coastguard Worker inline std::pair<bool, bool> CompilerDriver::IsFastInstanceField(
87*795d594fSAndroid Build Coastguard Worker ObjPtr<mirror::DexCache> dex_cache,
88*795d594fSAndroid Build Coastguard Worker ObjPtr<mirror::Class> referrer_class,
89*795d594fSAndroid Build Coastguard Worker ArtField* resolved_field,
90*795d594fSAndroid Build Coastguard Worker uint16_t field_idx) {
91*795d594fSAndroid Build Coastguard Worker DCHECK(!resolved_field->IsStatic());
92*795d594fSAndroid Build Coastguard Worker ObjPtr<mirror::Class> fields_class = resolved_field->GetDeclaringClass();
93*795d594fSAndroid Build Coastguard Worker bool fast_get = referrer_class != nullptr &&
94*795d594fSAndroid Build Coastguard Worker referrer_class->CanAccessResolvedField(fields_class,
95*795d594fSAndroid Build Coastguard Worker resolved_field,
96*795d594fSAndroid Build Coastguard Worker dex_cache,
97*795d594fSAndroid Build Coastguard Worker field_idx);
98*795d594fSAndroid Build Coastguard Worker bool fast_put = fast_get && (!resolved_field->IsFinal() || fields_class == referrer_class);
99*795d594fSAndroid Build Coastguard Worker return std::make_pair(fast_get, fast_put);
100*795d594fSAndroid Build Coastguard Worker }
101*795d594fSAndroid Build Coastguard Worker
102*795d594fSAndroid Build Coastguard Worker } // namespace art
103*795d594fSAndroid Build Coastguard Worker
104*795d594fSAndroid Build Coastguard Worker #endif // ART_DEX2OAT_DRIVER_COMPILER_DRIVER_INL_H_
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