1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2011 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker *
4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker *
8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker *
10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker */
16*795d594fSAndroid Build Coastguard Worker
17*795d594fSAndroid Build Coastguard Worker #include "assembler.h"
18*795d594fSAndroid Build Coastguard Worker
19*795d594fSAndroid Build Coastguard Worker #include <algorithm>
20*795d594fSAndroid Build Coastguard Worker #include <vector>
21*795d594fSAndroid Build Coastguard Worker
22*795d594fSAndroid Build Coastguard Worker #include "base/casts.h"
23*795d594fSAndroid Build Coastguard Worker #include "base/globals.h"
24*795d594fSAndroid Build Coastguard Worker #include "base/memory_region.h"
25*795d594fSAndroid Build Coastguard Worker
26*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN {
27*795d594fSAndroid Build Coastguard Worker
AssemblerBuffer(ArenaAllocator * allocator)28*795d594fSAndroid Build Coastguard Worker AssemblerBuffer::AssemblerBuffer(ArenaAllocator* allocator)
29*795d594fSAndroid Build Coastguard Worker : allocator_(allocator) {
30*795d594fSAndroid Build Coastguard Worker static const size_t kInitialBufferCapacity = 4 * KB;
31*795d594fSAndroid Build Coastguard Worker contents_ = allocator_->AllocArray<uint8_t>(kInitialBufferCapacity, kArenaAllocAssembler);
32*795d594fSAndroid Build Coastguard Worker cursor_ = contents_;
33*795d594fSAndroid Build Coastguard Worker limit_ = ComputeLimit(contents_, kInitialBufferCapacity);
34*795d594fSAndroid Build Coastguard Worker fixup_ = nullptr;
35*795d594fSAndroid Build Coastguard Worker slow_path_ = nullptr;
36*795d594fSAndroid Build Coastguard Worker #ifndef NDEBUG
37*795d594fSAndroid Build Coastguard Worker has_ensured_capacity_ = false;
38*795d594fSAndroid Build Coastguard Worker fixups_processed_ = false;
39*795d594fSAndroid Build Coastguard Worker #endif
40*795d594fSAndroid Build Coastguard Worker
41*795d594fSAndroid Build Coastguard Worker // Verify internal state.
42*795d594fSAndroid Build Coastguard Worker CHECK_EQ(Capacity(), kInitialBufferCapacity);
43*795d594fSAndroid Build Coastguard Worker CHECK_EQ(Size(), 0U);
44*795d594fSAndroid Build Coastguard Worker }
45*795d594fSAndroid Build Coastguard Worker
46*795d594fSAndroid Build Coastguard Worker
~AssemblerBuffer()47*795d594fSAndroid Build Coastguard Worker AssemblerBuffer::~AssemblerBuffer() {
48*795d594fSAndroid Build Coastguard Worker if (allocator_->IsRunningOnMemoryTool()) {
49*795d594fSAndroid Build Coastguard Worker allocator_->MakeInaccessible(contents_, Capacity());
50*795d594fSAndroid Build Coastguard Worker }
51*795d594fSAndroid Build Coastguard Worker }
52*795d594fSAndroid Build Coastguard Worker
53*795d594fSAndroid Build Coastguard Worker
ProcessFixups(const MemoryRegion & region)54*795d594fSAndroid Build Coastguard Worker void AssemblerBuffer::ProcessFixups(const MemoryRegion& region) {
55*795d594fSAndroid Build Coastguard Worker AssemblerFixup* fixup = fixup_;
56*795d594fSAndroid Build Coastguard Worker while (fixup != nullptr) {
57*795d594fSAndroid Build Coastguard Worker fixup->Process(region, fixup->position());
58*795d594fSAndroid Build Coastguard Worker fixup = fixup->previous();
59*795d594fSAndroid Build Coastguard Worker }
60*795d594fSAndroid Build Coastguard Worker #ifndef NDEBUG
61*795d594fSAndroid Build Coastguard Worker fixups_processed_ = true;
62*795d594fSAndroid Build Coastguard Worker #endif
63*795d594fSAndroid Build Coastguard Worker }
64*795d594fSAndroid Build Coastguard Worker
65*795d594fSAndroid Build Coastguard Worker
ProcessFixups()66*795d594fSAndroid Build Coastguard Worker void AssemblerBuffer::ProcessFixups() {
67*795d594fSAndroid Build Coastguard Worker MemoryRegion from(reinterpret_cast<void*>(contents()), Size());
68*795d594fSAndroid Build Coastguard Worker ProcessFixups(from);
69*795d594fSAndroid Build Coastguard Worker }
70*795d594fSAndroid Build Coastguard Worker
71*795d594fSAndroid Build Coastguard Worker
CopyInstructions(const MemoryRegion & instructions)72*795d594fSAndroid Build Coastguard Worker void AssemblerBuffer::CopyInstructions(const MemoryRegion& instructions) {
73*795d594fSAndroid Build Coastguard Worker MemoryRegion from(reinterpret_cast<void*>(contents()), Size());
74*795d594fSAndroid Build Coastguard Worker instructions.CopyFrom(0, from);
75*795d594fSAndroid Build Coastguard Worker }
76*795d594fSAndroid Build Coastguard Worker
77*795d594fSAndroid Build Coastguard Worker
ExtendCapacity(size_t min_capacity)78*795d594fSAndroid Build Coastguard Worker void AssemblerBuffer::ExtendCapacity(size_t min_capacity) {
79*795d594fSAndroid Build Coastguard Worker size_t old_size = Size();
80*795d594fSAndroid Build Coastguard Worker size_t old_capacity = Capacity();
81*795d594fSAndroid Build Coastguard Worker DCHECK_GT(min_capacity, old_capacity);
82*795d594fSAndroid Build Coastguard Worker size_t new_capacity = std::min(old_capacity * 2, old_capacity + 1 * MB);
83*795d594fSAndroid Build Coastguard Worker new_capacity = std::max(new_capacity, min_capacity);
84*795d594fSAndroid Build Coastguard Worker
85*795d594fSAndroid Build Coastguard Worker // Allocate the new data area and copy contents of the old one to it.
86*795d594fSAndroid Build Coastguard Worker contents_ = reinterpret_cast<uint8_t*>(
87*795d594fSAndroid Build Coastguard Worker allocator_->Realloc(contents_, old_capacity, new_capacity, kArenaAllocAssembler));
88*795d594fSAndroid Build Coastguard Worker
89*795d594fSAndroid Build Coastguard Worker // Update the cursor and recompute the limit.
90*795d594fSAndroid Build Coastguard Worker cursor_ = contents_ + old_size;
91*795d594fSAndroid Build Coastguard Worker limit_ = ComputeLimit(contents_, new_capacity);
92*795d594fSAndroid Build Coastguard Worker
93*795d594fSAndroid Build Coastguard Worker // Verify internal state.
94*795d594fSAndroid Build Coastguard Worker CHECK_EQ(Capacity(), new_capacity);
95*795d594fSAndroid Build Coastguard Worker CHECK_EQ(Size(), old_size);
96*795d594fSAndroid Build Coastguard Worker }
97*795d594fSAndroid Build Coastguard Worker
ImplicitlyAdvancePC()98*795d594fSAndroid Build Coastguard Worker void DebugFrameOpCodeWriterForAssembler::ImplicitlyAdvancePC() {
99*795d594fSAndroid Build Coastguard Worker uint32_t pc = dchecked_integral_cast<uint32_t>(assembler_->CodeSize());
100*795d594fSAndroid Build Coastguard Worker if (delay_emitting_advance_pc_) {
101*795d594fSAndroid Build Coastguard Worker uint32_t stream_pos = dchecked_integral_cast<uint32_t>(opcodes_.size());
102*795d594fSAndroid Build Coastguard Worker delayed_advance_pcs_.push_back(DelayedAdvancePC {stream_pos, pc});
103*795d594fSAndroid Build Coastguard Worker } else {
104*795d594fSAndroid Build Coastguard Worker AdvancePC(pc);
105*795d594fSAndroid Build Coastguard Worker }
106*795d594fSAndroid Build Coastguard Worker }
107*795d594fSAndroid Build Coastguard Worker
108*795d594fSAndroid Build Coastguard Worker } // namespace art
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