1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2022 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #ifndef ART_COMPILER_OPTIMIZING_WRITE_BARRIER_ELIMINATION_H_ 18*795d594fSAndroid Build Coastguard Worker #define ART_COMPILER_OPTIMIZING_WRITE_BARRIER_ELIMINATION_H_ 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker #include "base/macros.h" 21*795d594fSAndroid Build Coastguard Worker #include "optimization.h" 22*795d594fSAndroid Build Coastguard Worker 23*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN { 24*795d594fSAndroid Build Coastguard Worker 25*795d594fSAndroid Build Coastguard Worker // Eliminates unnecessary write barriers from InstanceFieldSet, StaticFieldSet, and ArraySet. 26*795d594fSAndroid Build Coastguard Worker // 27*795d594fSAndroid Build Coastguard Worker // We can eliminate redundant write barriers as we don't need several for the same receiver. For 28*795d594fSAndroid Build Coastguard Worker // example: 29*795d594fSAndroid Build Coastguard Worker // MyObject o; 30*795d594fSAndroid Build Coastguard Worker // o.inner_obj = io; 31*795d594fSAndroid Build Coastguard Worker // o.inner_obj2 = io2; 32*795d594fSAndroid Build Coastguard Worker // o.inner_obj3 = io3; 33*795d594fSAndroid Build Coastguard Worker // We can keep the write barrier for `inner_obj` and remove the other two. 34*795d594fSAndroid Build Coastguard Worker // 35*795d594fSAndroid Build Coastguard Worker // In order to do this, we set the WriteBarrierKind of the instruction. The instruction's kind are 36*795d594fSAndroid Build Coastguard Worker // set to kEmitBeingReliedOn (if this write barrier coalesced other write barriers, we don't want to 37*795d594fSAndroid Build Coastguard Worker // perform the null check optimization), or to kDontEmit (if the write barrier as a whole is not 38*795d594fSAndroid Build Coastguard Worker // needed). 39*795d594fSAndroid Build Coastguard Worker class WriteBarrierElimination : public HOptimization { 40*795d594fSAndroid Build Coastguard Worker public: 41*795d594fSAndroid Build Coastguard Worker WriteBarrierElimination(HGraph* graph, 42*795d594fSAndroid Build Coastguard Worker OptimizingCompilerStats* stats, 43*795d594fSAndroid Build Coastguard Worker const char* name = kWBEPassName) HOptimization(graph,name,stats)44*795d594fSAndroid Build Coastguard Worker : HOptimization(graph, name, stats) {} 45*795d594fSAndroid Build Coastguard Worker 46*795d594fSAndroid Build Coastguard Worker bool Run() override; 47*795d594fSAndroid Build Coastguard Worker 48*795d594fSAndroid Build Coastguard Worker static constexpr const char* kWBEPassName = "write_barrier_elimination"; 49*795d594fSAndroid Build Coastguard Worker 50*795d594fSAndroid Build Coastguard Worker private: 51*795d594fSAndroid Build Coastguard Worker DISALLOW_COPY_AND_ASSIGN(WriteBarrierElimination); 52*795d594fSAndroid Build Coastguard Worker }; 53*795d594fSAndroid Build Coastguard Worker 54*795d594fSAndroid Build Coastguard Worker } // namespace art 55*795d594fSAndroid Build Coastguard Worker 56*795d594fSAndroid Build Coastguard Worker #endif // ART_COMPILER_OPTIMIZING_WRITE_BARRIER_ELIMINATION_H_ 57