1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2014 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #ifndef ART_COMPILER_OPTIMIZING_STACK_MAP_STREAM_H_ 18*795d594fSAndroid Build Coastguard Worker #define ART_COMPILER_OPTIMIZING_STACK_MAP_STREAM_H_ 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker #include "base/allocator.h" 21*795d594fSAndroid Build Coastguard Worker #include "base/arena_bit_vector.h" 22*795d594fSAndroid Build Coastguard Worker #include "base/bit_table.h" 23*795d594fSAndroid Build Coastguard Worker #include "base/bit_vector-inl.h" 24*795d594fSAndroid Build Coastguard Worker #include "base/macros.h" 25*795d594fSAndroid Build Coastguard Worker #include "base/memory_region.h" 26*795d594fSAndroid Build Coastguard Worker #include "base/scoped_arena_containers.h" 27*795d594fSAndroid Build Coastguard Worker #include "base/value_object.h" 28*795d594fSAndroid Build Coastguard Worker #include "dex_register_location.h" 29*795d594fSAndroid Build Coastguard Worker #include "nodes.h" 30*795d594fSAndroid Build Coastguard Worker #include "oat/stack_map.h" 31*795d594fSAndroid Build Coastguard Worker 32*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN { 33*795d594fSAndroid Build Coastguard Worker 34*795d594fSAndroid Build Coastguard Worker class CodeGenerator; 35*795d594fSAndroid Build Coastguard Worker 36*795d594fSAndroid Build Coastguard Worker /** 37*795d594fSAndroid Build Coastguard Worker * Collects and builds stack maps for a method. All the stack maps 38*795d594fSAndroid Build Coastguard Worker * for a method are placed in a CodeInfo object. 39*795d594fSAndroid Build Coastguard Worker */ 40*795d594fSAndroid Build Coastguard Worker class StackMapStream : public DeletableArenaObject<kArenaAllocStackMapStream> { 41*795d594fSAndroid Build Coastguard Worker public: StackMapStream(ScopedArenaAllocator * allocator,InstructionSet instruction_set)42*795d594fSAndroid Build Coastguard Worker explicit StackMapStream(ScopedArenaAllocator* allocator, InstructionSet instruction_set) 43*795d594fSAndroid Build Coastguard Worker : allocator_(allocator), 44*795d594fSAndroid Build Coastguard Worker instruction_set_(instruction_set), 45*795d594fSAndroid Build Coastguard Worker stack_maps_(allocator), 46*795d594fSAndroid Build Coastguard Worker register_masks_(allocator), 47*795d594fSAndroid Build Coastguard Worker stack_masks_(allocator), 48*795d594fSAndroid Build Coastguard Worker inline_infos_(allocator), 49*795d594fSAndroid Build Coastguard Worker method_infos_(allocator), 50*795d594fSAndroid Build Coastguard Worker dex_register_masks_(allocator), 51*795d594fSAndroid Build Coastguard Worker dex_register_maps_(allocator), 52*795d594fSAndroid Build Coastguard Worker dex_register_catalog_(allocator), 53*795d594fSAndroid Build Coastguard Worker lazy_stack_masks_(allocator->Adapter(kArenaAllocStackMapStream)), 54*795d594fSAndroid Build Coastguard Worker current_stack_map_(), 55*795d594fSAndroid Build Coastguard Worker current_inline_infos_(allocator->Adapter(kArenaAllocStackMapStream)), 56*795d594fSAndroid Build Coastguard Worker current_dex_registers_(allocator->Adapter(kArenaAllocStackMapStream)), 57*795d594fSAndroid Build Coastguard Worker previous_dex_registers_(allocator->Adapter(kArenaAllocStackMapStream)), 58*795d594fSAndroid Build Coastguard Worker dex_register_timestamp_(allocator->Adapter(kArenaAllocStackMapStream)), 59*795d594fSAndroid Build Coastguard Worker expected_num_dex_registers_(0u), 60*795d594fSAndroid Build Coastguard Worker temp_dex_register_mask_(allocator, 32, true, kArenaAllocStackMapStream), 61*795d594fSAndroid Build Coastguard Worker temp_dex_register_map_(allocator->Adapter(kArenaAllocStackMapStream)) { 62*795d594fSAndroid Build Coastguard Worker } 63*795d594fSAndroid Build Coastguard Worker 64*795d594fSAndroid Build Coastguard Worker void BeginMethod(size_t frame_size_in_bytes, 65*795d594fSAndroid Build Coastguard Worker size_t core_spill_mask, 66*795d594fSAndroid Build Coastguard Worker size_t fp_spill_mask, 67*795d594fSAndroid Build Coastguard Worker uint32_t num_dex_registers, 68*795d594fSAndroid Build Coastguard Worker bool baseline, 69*795d594fSAndroid Build Coastguard Worker bool debuggable, 70*795d594fSAndroid Build Coastguard Worker bool has_should_deoptimize_flag = false); 71*795d594fSAndroid Build Coastguard Worker void EndMethod(size_t code_size); 72*795d594fSAndroid Build Coastguard Worker 73*795d594fSAndroid Build Coastguard Worker void BeginStackMapEntry( 74*795d594fSAndroid Build Coastguard Worker uint32_t dex_pc, 75*795d594fSAndroid Build Coastguard Worker uint32_t native_pc_offset, 76*795d594fSAndroid Build Coastguard Worker uint32_t register_mask = 0, 77*795d594fSAndroid Build Coastguard Worker BitVector* sp_mask = nullptr, 78*795d594fSAndroid Build Coastguard Worker StackMap::Kind kind = StackMap::Kind::Default, 79*795d594fSAndroid Build Coastguard Worker bool needs_vreg_info = true, 80*795d594fSAndroid Build Coastguard Worker const std::vector<uint32_t>& dex_pc_list_for_catch_verification = std::vector<uint32_t>()); 81*795d594fSAndroid Build Coastguard Worker 82*795d594fSAndroid Build Coastguard Worker void EndStackMapEntry(); 83*795d594fSAndroid Build Coastguard Worker AddDexRegisterEntry(DexRegisterLocation::Kind kind,int32_t value)84*795d594fSAndroid Build Coastguard Worker void AddDexRegisterEntry(DexRegisterLocation::Kind kind, int32_t value) { 85*795d594fSAndroid Build Coastguard Worker current_dex_registers_.push_back(DexRegisterLocation(kind, value)); 86*795d594fSAndroid Build Coastguard Worker } 87*795d594fSAndroid Build Coastguard Worker 88*795d594fSAndroid Build Coastguard Worker void BeginInlineInfoEntry(ArtMethod* method, 89*795d594fSAndroid Build Coastguard Worker uint32_t dex_pc, 90*795d594fSAndroid Build Coastguard Worker uint32_t num_dex_registers, 91*795d594fSAndroid Build Coastguard Worker const DexFile* outer_dex_file = nullptr, 92*795d594fSAndroid Build Coastguard Worker const CodeGenerator* codegen = nullptr); 93*795d594fSAndroid Build Coastguard Worker void EndInlineInfoEntry(); 94*795d594fSAndroid Build Coastguard Worker GetNumberOfStackMaps()95*795d594fSAndroid Build Coastguard Worker size_t GetNumberOfStackMaps() const { 96*795d594fSAndroid Build Coastguard Worker return stack_maps_.size(); 97*795d594fSAndroid Build Coastguard Worker } 98*795d594fSAndroid Build Coastguard Worker 99*795d594fSAndroid Build Coastguard Worker uint32_t GetStackMapNativePcOffset(size_t i); 100*795d594fSAndroid Build Coastguard Worker void SetStackMapNativePcOffset(size_t i, uint32_t native_pc_offset); 101*795d594fSAndroid Build Coastguard Worker 102*795d594fSAndroid Build Coastguard Worker // Encode all stack map data. 103*795d594fSAndroid Build Coastguard Worker // The returned vector is allocated using the allocator passed to the StackMapStream. 104*795d594fSAndroid Build Coastguard Worker ScopedArenaVector<uint8_t> Encode(); 105*795d594fSAndroid Build Coastguard Worker 106*795d594fSAndroid Build Coastguard Worker private: 107*795d594fSAndroid Build Coastguard Worker static constexpr uint32_t kNoValue = -1; 108*795d594fSAndroid Build Coastguard Worker 109*795d594fSAndroid Build Coastguard Worker void CreateDexRegisterMap(); 110*795d594fSAndroid Build Coastguard Worker 111*795d594fSAndroid Build Coastguard Worker // Invokes the callback with pointer of each BitTableBuilder field. 112*795d594fSAndroid Build Coastguard Worker template<typename Callback> ForEachBitTable(Callback && callback)113*795d594fSAndroid Build Coastguard Worker void ForEachBitTable(Callback&& callback) { 114*795d594fSAndroid Build Coastguard Worker size_t index = 0; 115*795d594fSAndroid Build Coastguard Worker callback(index++, &stack_maps_); 116*795d594fSAndroid Build Coastguard Worker callback(index++, ®ister_masks_); 117*795d594fSAndroid Build Coastguard Worker callback(index++, &stack_masks_); 118*795d594fSAndroid Build Coastguard Worker callback(index++, &inline_infos_); 119*795d594fSAndroid Build Coastguard Worker callback(index++, &method_infos_); 120*795d594fSAndroid Build Coastguard Worker callback(index++, &dex_register_masks_); 121*795d594fSAndroid Build Coastguard Worker callback(index++, &dex_register_maps_); 122*795d594fSAndroid Build Coastguard Worker callback(index++, &dex_register_catalog_); 123*795d594fSAndroid Build Coastguard Worker CHECK_EQ(index, CodeInfo::kNumBitTables); 124*795d594fSAndroid Build Coastguard Worker } 125*795d594fSAndroid Build Coastguard Worker 126*795d594fSAndroid Build Coastguard Worker ScopedArenaAllocator* allocator_; 127*795d594fSAndroid Build Coastguard Worker const InstructionSet instruction_set_; 128*795d594fSAndroid Build Coastguard Worker uint32_t code_size_ = 0; 129*795d594fSAndroid Build Coastguard Worker uint32_t packed_frame_size_ = 0; 130*795d594fSAndroid Build Coastguard Worker uint32_t core_spill_mask_ = 0; 131*795d594fSAndroid Build Coastguard Worker uint32_t fp_spill_mask_ = 0; 132*795d594fSAndroid Build Coastguard Worker uint32_t num_dex_registers_ = 0; 133*795d594fSAndroid Build Coastguard Worker bool baseline_ = false; 134*795d594fSAndroid Build Coastguard Worker bool debuggable_ = false; 135*795d594fSAndroid Build Coastguard Worker bool has_should_deoptimize_flag_ = false; 136*795d594fSAndroid Build Coastguard Worker BitTableBuilder<StackMap> stack_maps_; 137*795d594fSAndroid Build Coastguard Worker BitTableBuilder<RegisterMask> register_masks_; 138*795d594fSAndroid Build Coastguard Worker BitmapTableBuilder stack_masks_; 139*795d594fSAndroid Build Coastguard Worker BitTableBuilder<InlineInfo> inline_infos_; 140*795d594fSAndroid Build Coastguard Worker BitTableBuilder<MethodInfo> method_infos_; 141*795d594fSAndroid Build Coastguard Worker BitmapTableBuilder dex_register_masks_; 142*795d594fSAndroid Build Coastguard Worker BitTableBuilder<DexRegisterMapInfo> dex_register_maps_; 143*795d594fSAndroid Build Coastguard Worker BitTableBuilder<DexRegisterInfo> dex_register_catalog_; 144*795d594fSAndroid Build Coastguard Worker 145*795d594fSAndroid Build Coastguard Worker ScopedArenaVector<BitVector*> lazy_stack_masks_; 146*795d594fSAndroid Build Coastguard Worker 147*795d594fSAndroid Build Coastguard Worker // Variables which track the current state between Begin/End calls; 148*795d594fSAndroid Build Coastguard Worker bool in_method_ = false; 149*795d594fSAndroid Build Coastguard Worker bool in_stack_map_ = false; 150*795d594fSAndroid Build Coastguard Worker bool in_inline_info_ = false; 151*795d594fSAndroid Build Coastguard Worker BitTableBuilder<StackMap>::Entry current_stack_map_; 152*795d594fSAndroid Build Coastguard Worker ScopedArenaVector<BitTableBuilder<InlineInfo>::Entry> current_inline_infos_; 153*795d594fSAndroid Build Coastguard Worker ScopedArenaVector<DexRegisterLocation> current_dex_registers_; 154*795d594fSAndroid Build Coastguard Worker ScopedArenaVector<DexRegisterLocation> previous_dex_registers_; 155*795d594fSAndroid Build Coastguard Worker ScopedArenaVector<uint32_t> dex_register_timestamp_; // Stack map index of last change. 156*795d594fSAndroid Build Coastguard Worker size_t expected_num_dex_registers_; 157*795d594fSAndroid Build Coastguard Worker 158*795d594fSAndroid Build Coastguard Worker // Temporary variables used in CreateDexRegisterMap. 159*795d594fSAndroid Build Coastguard Worker // They are here so that we can reuse the reserved memory. 160*795d594fSAndroid Build Coastguard Worker ArenaBitVector temp_dex_register_mask_; 161*795d594fSAndroid Build Coastguard Worker ScopedArenaVector<BitTableBuilder<DexRegisterMapInfo>::Entry> temp_dex_register_map_; 162*795d594fSAndroid Build Coastguard Worker 163*795d594fSAndroid Build Coastguard Worker // A set of lambda functions to be executed at the end to verify 164*795d594fSAndroid Build Coastguard Worker // the encoded data. It is generally only used in debug builds. 165*795d594fSAndroid Build Coastguard Worker std::vector<std::function<void(CodeInfo&)>> dchecks_; 166*795d594fSAndroid Build Coastguard Worker 167*795d594fSAndroid Build Coastguard Worker DISALLOW_COPY_AND_ASSIGN(StackMapStream); 168*795d594fSAndroid Build Coastguard Worker }; 169*795d594fSAndroid Build Coastguard Worker 170*795d594fSAndroid Build Coastguard Worker } // namespace art 171*795d594fSAndroid Build Coastguard Worker 172*795d594fSAndroid Build Coastguard Worker #endif // ART_COMPILER_OPTIMIZING_STACK_MAP_STREAM_H_ 173