1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2015 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #ifndef ART_COMPILER_OPTIMIZING_SHARPENING_H_ 18*795d594fSAndroid Build Coastguard Worker #define ART_COMPILER_OPTIMIZING_SHARPENING_H_ 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker #include "base/macros.h" 21*795d594fSAndroid Build Coastguard Worker #include "nodes.h" 22*795d594fSAndroid Build Coastguard Worker #include "optimization.h" 23*795d594fSAndroid Build Coastguard Worker 24*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN { 25*795d594fSAndroid Build Coastguard Worker 26*795d594fSAndroid Build Coastguard Worker class CodeGenerator; 27*795d594fSAndroid Build Coastguard Worker class DexCompilationUnit; 28*795d594fSAndroid Build Coastguard Worker 29*795d594fSAndroid Build Coastguard Worker // Utility methods that try to improve the way we dispatch methods, and access 30*795d594fSAndroid Build Coastguard Worker // types, strings and method types. 31*795d594fSAndroid Build Coastguard Worker class HSharpening { 32*795d594fSAndroid Build Coastguard Worker public: 33*795d594fSAndroid Build Coastguard Worker // Used by the builder and InstructionSimplifier. 34*795d594fSAndroid Build Coastguard Worker static HInvokeStaticOrDirect::DispatchInfo SharpenLoadMethod( 35*795d594fSAndroid Build Coastguard Worker ArtMethod* callee, 36*795d594fSAndroid Build Coastguard Worker bool has_method_id, 37*795d594fSAndroid Build Coastguard Worker bool for_interface_call, 38*795d594fSAndroid Build Coastguard Worker CodeGenerator* codegen); 39*795d594fSAndroid Build Coastguard Worker 40*795d594fSAndroid Build Coastguard Worker // Used by the builder and the inliner. 41*795d594fSAndroid Build Coastguard Worker static HLoadClass::LoadKind ComputeLoadClassKind(HLoadClass* load_class, 42*795d594fSAndroid Build Coastguard Worker CodeGenerator* codegen, 43*795d594fSAndroid Build Coastguard Worker const DexCompilationUnit& dex_compilation_unit) 44*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 45*795d594fSAndroid Build Coastguard Worker 46*795d594fSAndroid Build Coastguard Worker // Used by the builder. 47*795d594fSAndroid Build Coastguard Worker static TypeCheckKind ComputeTypeCheckKind(ObjPtr<mirror::Class> klass, 48*795d594fSAndroid Build Coastguard Worker CodeGenerator* codegen, 49*795d594fSAndroid Build Coastguard Worker bool needs_access_check) 50*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 51*795d594fSAndroid Build Coastguard Worker 52*795d594fSAndroid Build Coastguard Worker // Used by the builder. 53*795d594fSAndroid Build Coastguard Worker static void ProcessLoadString(HLoadString* load_string, 54*795d594fSAndroid Build Coastguard Worker CodeGenerator* codegen, 55*795d594fSAndroid Build Coastguard Worker const DexCompilationUnit& dex_compilation_unit, 56*795d594fSAndroid Build Coastguard Worker VariableSizedHandleScope* handles); 57*795d594fSAndroid Build Coastguard Worker 58*795d594fSAndroid Build Coastguard Worker // Used by the builder. 59*795d594fSAndroid Build Coastguard Worker static void ProcessLoadMethodType(HLoadMethodType* load_method_type, 60*795d594fSAndroid Build Coastguard Worker CodeGenerator* codegen, 61*795d594fSAndroid Build Coastguard Worker const DexCompilationUnit& dex_compilation_unit, 62*795d594fSAndroid Build Coastguard Worker VariableSizedHandleScope* handles); 63*795d594fSAndroid Build Coastguard Worker }; 64*795d594fSAndroid Build Coastguard Worker 65*795d594fSAndroid Build Coastguard Worker } // namespace art 66*795d594fSAndroid Build Coastguard Worker 67*795d594fSAndroid Build Coastguard Worker #endif // ART_COMPILER_OPTIMIZING_SHARPENING_H_ 68