xref: /aosp_15_r20/art/compiler/optimizing/loop_analysis.h (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2018 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #ifndef ART_COMPILER_OPTIMIZING_LOOP_ANALYSIS_H_
18*795d594fSAndroid Build Coastguard Worker #define ART_COMPILER_OPTIMIZING_LOOP_ANALYSIS_H_
19*795d594fSAndroid Build Coastguard Worker 
20*795d594fSAndroid Build Coastguard Worker #include "base/macros.h"
21*795d594fSAndroid Build Coastguard Worker #include "nodes.h"
22*795d594fSAndroid Build Coastguard Worker 
23*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN {
24*795d594fSAndroid Build Coastguard Worker 
25*795d594fSAndroid Build Coastguard Worker class CodeGenerator;
26*795d594fSAndroid Build Coastguard Worker class InductionVarRange;
27*795d594fSAndroid Build Coastguard Worker class LoopAnalysis;
28*795d594fSAndroid Build Coastguard Worker 
29*795d594fSAndroid Build Coastguard Worker // Class to hold cached information on properties of the loop.
30*795d594fSAndroid Build Coastguard Worker class LoopAnalysisInfo : public ValueObject {
31*795d594fSAndroid Build Coastguard Worker  public:
32*795d594fSAndroid Build Coastguard Worker   // No loop unrolling factor (just one copy of the loop-body).
33*795d594fSAndroid Build Coastguard Worker   static constexpr uint32_t kNoUnrollingFactor = 1;
34*795d594fSAndroid Build Coastguard Worker   // Used for unknown and non-constant trip counts (see InductionVarRange::HasKnownTripCount).
35*795d594fSAndroid Build Coastguard Worker   static constexpr int64_t kUnknownTripCount = -1;
36*795d594fSAndroid Build Coastguard Worker 
LoopAnalysisInfo(HLoopInformation * loop_info)37*795d594fSAndroid Build Coastguard Worker   explicit LoopAnalysisInfo(HLoopInformation* loop_info)
38*795d594fSAndroid Build Coastguard Worker       : trip_count_(kUnknownTripCount),
39*795d594fSAndroid Build Coastguard Worker         bb_num_(0),
40*795d594fSAndroid Build Coastguard Worker         instr_num_(0),
41*795d594fSAndroid Build Coastguard Worker         exits_num_(0),
42*795d594fSAndroid Build Coastguard Worker         invariant_exits_num_(0),
43*795d594fSAndroid Build Coastguard Worker         has_instructions_preventing_scalar_peeling_(false),
44*795d594fSAndroid Build Coastguard Worker         has_instructions_preventing_scalar_unrolling_(false),
45*795d594fSAndroid Build Coastguard Worker         has_long_type_instructions_(false),
46*795d594fSAndroid Build Coastguard Worker         loop_info_(loop_info) {}
47*795d594fSAndroid Build Coastguard Worker 
GetTripCount()48*795d594fSAndroid Build Coastguard Worker   int64_t GetTripCount() const { return trip_count_; }
GetNumberOfBasicBlocks()49*795d594fSAndroid Build Coastguard Worker   size_t GetNumberOfBasicBlocks() const { return bb_num_; }
GetNumberOfInstructions()50*795d594fSAndroid Build Coastguard Worker   size_t GetNumberOfInstructions() const { return instr_num_; }
GetNumberOfExits()51*795d594fSAndroid Build Coastguard Worker   size_t GetNumberOfExits() const { return exits_num_; }
GetNumberOfInvariantExits()52*795d594fSAndroid Build Coastguard Worker   size_t GetNumberOfInvariantExits() const { return invariant_exits_num_; }
53*795d594fSAndroid Build Coastguard Worker 
HasInstructionsPreventingScalarPeeling()54*795d594fSAndroid Build Coastguard Worker   bool HasInstructionsPreventingScalarPeeling() const {
55*795d594fSAndroid Build Coastguard Worker     return has_instructions_preventing_scalar_peeling_;
56*795d594fSAndroid Build Coastguard Worker   }
57*795d594fSAndroid Build Coastguard Worker 
HasInstructionsPreventingScalarUnrolling()58*795d594fSAndroid Build Coastguard Worker   bool HasInstructionsPreventingScalarUnrolling() const {
59*795d594fSAndroid Build Coastguard Worker     return has_instructions_preventing_scalar_unrolling_;
60*795d594fSAndroid Build Coastguard Worker   }
61*795d594fSAndroid Build Coastguard Worker 
HasInstructionsPreventingScalarOpts()62*795d594fSAndroid Build Coastguard Worker   bool HasInstructionsPreventingScalarOpts() const {
63*795d594fSAndroid Build Coastguard Worker     return HasInstructionsPreventingScalarPeeling() || HasInstructionsPreventingScalarUnrolling();
64*795d594fSAndroid Build Coastguard Worker   }
65*795d594fSAndroid Build Coastguard Worker 
HasLongTypeInstructions()66*795d594fSAndroid Build Coastguard Worker   bool HasLongTypeInstructions() const {
67*795d594fSAndroid Build Coastguard Worker     return has_long_type_instructions_;
68*795d594fSAndroid Build Coastguard Worker   }
69*795d594fSAndroid Build Coastguard Worker 
GetLoopInfo()70*795d594fSAndroid Build Coastguard Worker   HLoopInformation* GetLoopInfo() const { return loop_info_; }
71*795d594fSAndroid Build Coastguard Worker 
72*795d594fSAndroid Build Coastguard Worker  private:
73*795d594fSAndroid Build Coastguard Worker   // Trip count of the loop if known, kUnknownTripCount otherwise.
74*795d594fSAndroid Build Coastguard Worker   int64_t trip_count_;
75*795d594fSAndroid Build Coastguard Worker   // Number of basic blocks in the loop body.
76*795d594fSAndroid Build Coastguard Worker   size_t bb_num_;
77*795d594fSAndroid Build Coastguard Worker   // Number of instructions in the loop body.
78*795d594fSAndroid Build Coastguard Worker   size_t instr_num_;
79*795d594fSAndroid Build Coastguard Worker   // Number of loop's exits.
80*795d594fSAndroid Build Coastguard Worker   size_t exits_num_;
81*795d594fSAndroid Build Coastguard Worker   // Number of "if" loop exits (with HIf instruction) whose condition is loop-invariant.
82*795d594fSAndroid Build Coastguard Worker   size_t invariant_exits_num_;
83*795d594fSAndroid Build Coastguard Worker   // Whether the loop has instructions which make scalar loop peeling non-beneficial.
84*795d594fSAndroid Build Coastguard Worker   bool has_instructions_preventing_scalar_peeling_;
85*795d594fSAndroid Build Coastguard Worker   // Whether the loop has instructions which make scalar loop unrolling non-beneficial.
86*795d594fSAndroid Build Coastguard Worker   bool has_instructions_preventing_scalar_unrolling_;
87*795d594fSAndroid Build Coastguard Worker   // Whether the loop has instructions of primitive long type; unrolling these loop will
88*795d594fSAndroid Build Coastguard Worker   // likely introduce spill/fills on 32-bit targets.
89*795d594fSAndroid Build Coastguard Worker   bool has_long_type_instructions_;
90*795d594fSAndroid Build Coastguard Worker 
91*795d594fSAndroid Build Coastguard Worker   // Corresponding HLoopInformation.
92*795d594fSAndroid Build Coastguard Worker   HLoopInformation* loop_info_;
93*795d594fSAndroid Build Coastguard Worker 
94*795d594fSAndroid Build Coastguard Worker   friend class LoopAnalysis;
95*795d594fSAndroid Build Coastguard Worker };
96*795d594fSAndroid Build Coastguard Worker 
97*795d594fSAndroid Build Coastguard Worker // Placeholder class for methods and routines used to analyse loops, calculate loop properties
98*795d594fSAndroid Build Coastguard Worker // and characteristics.
99*795d594fSAndroid Build Coastguard Worker class LoopAnalysis : public ValueObject {
100*795d594fSAndroid Build Coastguard Worker  public:
101*795d594fSAndroid Build Coastguard Worker   // Calculates loops basic properties like body size, exits number, etc. and fills
102*795d594fSAndroid Build Coastguard Worker   // 'analysis_results' with this information.
103*795d594fSAndroid Build Coastguard Worker   static void CalculateLoopBasicProperties(HLoopInformation* loop_info,
104*795d594fSAndroid Build Coastguard Worker                                            LoopAnalysisInfo* analysis_results,
105*795d594fSAndroid Build Coastguard Worker                                            int64_t trip_count);
106*795d594fSAndroid Build Coastguard Worker 
107*795d594fSAndroid Build Coastguard Worker   // Returns the trip count of the loop if it is known and kUnknownTripCount otherwise.
108*795d594fSAndroid Build Coastguard Worker   static int64_t GetLoopTripCount(HLoopInformation* loop_info,
109*795d594fSAndroid Build Coastguard Worker                                   const InductionVarRange* induction_range);
110*795d594fSAndroid Build Coastguard Worker 
111*795d594fSAndroid Build Coastguard Worker  private:
112*795d594fSAndroid Build Coastguard Worker   // Returns whether an instruction makes scalar loop peeling/unrolling non-beneficial.
113*795d594fSAndroid Build Coastguard Worker   //
114*795d594fSAndroid Build Coastguard Worker   // If in the loop body we have a dex/runtime call then its contribution to the whole
115*795d594fSAndroid Build Coastguard Worker   // loop performance will probably prevail. So peeling/unrolling optimization will not bring
116*795d594fSAndroid Build Coastguard Worker   // any noticeable performance improvement. It will increase the code size.
MakesScalarPeelingUnrollingNonBeneficial(HInstruction * instruction)117*795d594fSAndroid Build Coastguard Worker   static bool MakesScalarPeelingUnrollingNonBeneficial(HInstruction* instruction) {
118*795d594fSAndroid Build Coastguard Worker     return (instruction->IsNewArray() ||
119*795d594fSAndroid Build Coastguard Worker         instruction->IsNewInstance() ||
120*795d594fSAndroid Build Coastguard Worker         instruction->IsUnresolvedInstanceFieldGet() ||
121*795d594fSAndroid Build Coastguard Worker         instruction->IsUnresolvedInstanceFieldSet() ||
122*795d594fSAndroid Build Coastguard Worker         instruction->IsUnresolvedStaticFieldGet() ||
123*795d594fSAndroid Build Coastguard Worker         instruction->IsUnresolvedStaticFieldSet() ||
124*795d594fSAndroid Build Coastguard Worker         // TODO: Support loops with intrinsified invokes.
125*795d594fSAndroid Build Coastguard Worker         instruction->IsInvoke());
126*795d594fSAndroid Build Coastguard Worker   }
127*795d594fSAndroid Build Coastguard Worker };
128*795d594fSAndroid Build Coastguard Worker 
129*795d594fSAndroid Build Coastguard Worker //
130*795d594fSAndroid Build Coastguard Worker // Helper class which holds target-dependent methods and constants needed for loop optimizations.
131*795d594fSAndroid Build Coastguard Worker //
132*795d594fSAndroid Build Coastguard Worker // To support peeling/unrolling for a new architecture one needs to create new helper class,
133*795d594fSAndroid Build Coastguard Worker // inherit it from this and add implementation for the following methods.
134*795d594fSAndroid Build Coastguard Worker //
135*795d594fSAndroid Build Coastguard Worker class ArchNoOptsLoopHelper : public ArenaObject<kArenaAllocOptimization> {
136*795d594fSAndroid Build Coastguard Worker  public:
ArchNoOptsLoopHelper(const CodeGenerator & codegen)137*795d594fSAndroid Build Coastguard Worker   explicit ArchNoOptsLoopHelper(const CodeGenerator& codegen) : codegen_(codegen) {}
~ArchNoOptsLoopHelper()138*795d594fSAndroid Build Coastguard Worker   virtual ~ArchNoOptsLoopHelper() {}
139*795d594fSAndroid Build Coastguard Worker 
140*795d594fSAndroid Build Coastguard Worker   // Creates an instance of specialised helper for the target or default helper if the target
141*795d594fSAndroid Build Coastguard Worker   // doesn't support loop peeling and unrolling.
142*795d594fSAndroid Build Coastguard Worker   static ArchNoOptsLoopHelper* Create(const CodeGenerator& codegen, ArenaAllocator* allocator);
143*795d594fSAndroid Build Coastguard Worker 
144*795d594fSAndroid Build Coastguard Worker   // Returns whether the loop is not beneficial for loop peeling/unrolling.
145*795d594fSAndroid Build Coastguard Worker   //
146*795d594fSAndroid Build Coastguard Worker   // For example, if the loop body has too many instructions then peeling/unrolling optimization
147*795d594fSAndroid Build Coastguard Worker   // will not bring any noticeable performance improvement however will increase the code size.
148*795d594fSAndroid Build Coastguard Worker   //
149*795d594fSAndroid Build Coastguard Worker   // Returns 'true' by default, should be overridden by particular target loop helper.
IsLoopNonBeneficialForScalarOpts(LoopAnalysisInfo * loop_analysis_info)150*795d594fSAndroid Build Coastguard Worker   virtual bool IsLoopNonBeneficialForScalarOpts(
151*795d594fSAndroid Build Coastguard Worker       [[maybe_unused]] LoopAnalysisInfo* loop_analysis_info) const {
152*795d594fSAndroid Build Coastguard Worker     return true;
153*795d594fSAndroid Build Coastguard Worker   }
154*795d594fSAndroid Build Coastguard Worker 
155*795d594fSAndroid Build Coastguard Worker   // Returns optimal scalar unrolling factor for the loop.
156*795d594fSAndroid Build Coastguard Worker   //
157*795d594fSAndroid Build Coastguard Worker   // Returns kNoUnrollingFactor by default, should be overridden by particular target loop helper.
GetScalarUnrollingFactor(const LoopAnalysisInfo * analysis_info)158*795d594fSAndroid Build Coastguard Worker   virtual uint32_t GetScalarUnrollingFactor(
159*795d594fSAndroid Build Coastguard Worker       [[maybe_unused]] const LoopAnalysisInfo* analysis_info) const {
160*795d594fSAndroid Build Coastguard Worker     return LoopAnalysisInfo::kNoUnrollingFactor;
161*795d594fSAndroid Build Coastguard Worker   }
162*795d594fSAndroid Build Coastguard Worker 
163*795d594fSAndroid Build Coastguard Worker   // Returns whether scalar loop peeling is enabled,
164*795d594fSAndroid Build Coastguard Worker   //
165*795d594fSAndroid Build Coastguard Worker   // Returns 'false' by default, should be overridden by particular target loop helper.
IsLoopPeelingEnabled()166*795d594fSAndroid Build Coastguard Worker   virtual bool IsLoopPeelingEnabled() const { return false; }
167*795d594fSAndroid Build Coastguard Worker 
168*795d594fSAndroid Build Coastguard Worker   // Returns whether it is beneficial to fully unroll the loop.
169*795d594fSAndroid Build Coastguard Worker   //
170*795d594fSAndroid Build Coastguard Worker   // Returns 'false' by default, should be overridden by particular target loop helper.
IsFullUnrollingBeneficial(LoopAnalysisInfo * analysis_info)171*795d594fSAndroid Build Coastguard Worker   virtual bool IsFullUnrollingBeneficial([[maybe_unused]] LoopAnalysisInfo* analysis_info) const {
172*795d594fSAndroid Build Coastguard Worker     return false;
173*795d594fSAndroid Build Coastguard Worker   }
174*795d594fSAndroid Build Coastguard Worker 
175*795d594fSAndroid Build Coastguard Worker   // Returns optimal SIMD unrolling factor for the loop.
176*795d594fSAndroid Build Coastguard Worker   //
177*795d594fSAndroid Build Coastguard Worker   // Returns kNoUnrollingFactor by default, should be overridden by particular target loop helper.
GetSIMDUnrollingFactor(HBasicBlock * block,int64_t trip_count,uint32_t max_peel,uint32_t vector_length)178*795d594fSAndroid Build Coastguard Worker   virtual uint32_t GetSIMDUnrollingFactor([[maybe_unused]] HBasicBlock* block,
179*795d594fSAndroid Build Coastguard Worker                                           [[maybe_unused]] int64_t trip_count,
180*795d594fSAndroid Build Coastguard Worker                                           [[maybe_unused]] uint32_t max_peel,
181*795d594fSAndroid Build Coastguard Worker                                           [[maybe_unused]] uint32_t vector_length) const {
182*795d594fSAndroid Build Coastguard Worker     return LoopAnalysisInfo::kNoUnrollingFactor;
183*795d594fSAndroid Build Coastguard Worker   }
184*795d594fSAndroid Build Coastguard Worker 
185*795d594fSAndroid Build Coastguard Worker  protected:
186*795d594fSAndroid Build Coastguard Worker   const CodeGenerator& codegen_;
187*795d594fSAndroid Build Coastguard Worker };
188*795d594fSAndroid Build Coastguard Worker 
189*795d594fSAndroid Build Coastguard Worker }  // namespace art
190*795d594fSAndroid Build Coastguard Worker 
191*795d594fSAndroid Build Coastguard Worker #endif  // ART_COMPILER_OPTIMIZING_LOOP_ANALYSIS_H_
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