1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2011 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #ifndef ART_COMPILER_JNI_QUICK_JNI_COMPILER_H_ 18*795d594fSAndroid Build Coastguard Worker #define ART_COMPILER_JNI_QUICK_JNI_COMPILER_H_ 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker #include <vector> 21*795d594fSAndroid Build Coastguard Worker 22*795d594fSAndroid Build Coastguard Worker #include "arch/instruction_set.h" 23*795d594fSAndroid Build Coastguard Worker #include "base/array_ref.h" 24*795d594fSAndroid Build Coastguard Worker #include "base/macros.h" 25*795d594fSAndroid Build Coastguard Worker 26*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN { 27*795d594fSAndroid Build Coastguard Worker 28*795d594fSAndroid Build Coastguard Worker class ArenaAllocator; 29*795d594fSAndroid Build Coastguard Worker class ArtMethod; 30*795d594fSAndroid Build Coastguard Worker class CompilerOptions; 31*795d594fSAndroid Build Coastguard Worker class DexFile; 32*795d594fSAndroid Build Coastguard Worker 33*795d594fSAndroid Build Coastguard Worker class JniCompiledMethod { 34*795d594fSAndroid Build Coastguard Worker public: JniCompiledMethod(InstructionSet instruction_set,std::vector<uint8_t> && code,uint32_t frame_size,uint32_t core_spill_mask,uint32_t fp_spill_mask,ArrayRef<const uint8_t> cfi)35*795d594fSAndroid Build Coastguard Worker JniCompiledMethod(InstructionSet instruction_set, 36*795d594fSAndroid Build Coastguard Worker std::vector<uint8_t>&& code, 37*795d594fSAndroid Build Coastguard Worker uint32_t frame_size, 38*795d594fSAndroid Build Coastguard Worker uint32_t core_spill_mask, 39*795d594fSAndroid Build Coastguard Worker uint32_t fp_spill_mask, 40*795d594fSAndroid Build Coastguard Worker ArrayRef<const uint8_t> cfi) 41*795d594fSAndroid Build Coastguard Worker : instruction_set_(instruction_set), 42*795d594fSAndroid Build Coastguard Worker code_(std::move(code)), 43*795d594fSAndroid Build Coastguard Worker frame_size_(frame_size), 44*795d594fSAndroid Build Coastguard Worker core_spill_mask_(core_spill_mask), 45*795d594fSAndroid Build Coastguard Worker fp_spill_mask_(fp_spill_mask), 46*795d594fSAndroid Build Coastguard Worker cfi_(cfi.begin(), cfi.end()) {} 47*795d594fSAndroid Build Coastguard Worker 48*795d594fSAndroid Build Coastguard Worker JniCompiledMethod(JniCompiledMethod&& other) = default; 49*795d594fSAndroid Build Coastguard Worker ~JniCompiledMethod() = default; 50*795d594fSAndroid Build Coastguard Worker GetInstructionSet()51*795d594fSAndroid Build Coastguard Worker InstructionSet GetInstructionSet() const { return instruction_set_; } GetCode()52*795d594fSAndroid Build Coastguard Worker ArrayRef<const uint8_t> GetCode() const { return ArrayRef<const uint8_t>(code_); } GetFrameSize()53*795d594fSAndroid Build Coastguard Worker uint32_t GetFrameSize() const { return frame_size_; } GetCoreSpillMask()54*795d594fSAndroid Build Coastguard Worker uint32_t GetCoreSpillMask() const { return core_spill_mask_; } GetFpSpillMask()55*795d594fSAndroid Build Coastguard Worker uint32_t GetFpSpillMask() const { return fp_spill_mask_; } GetCfi()56*795d594fSAndroid Build Coastguard Worker ArrayRef<const uint8_t> GetCfi() const { return ArrayRef<const uint8_t>(cfi_); } 57*795d594fSAndroid Build Coastguard Worker 58*795d594fSAndroid Build Coastguard Worker private: 59*795d594fSAndroid Build Coastguard Worker InstructionSet instruction_set_; 60*795d594fSAndroid Build Coastguard Worker std::vector<uint8_t> code_; 61*795d594fSAndroid Build Coastguard Worker uint32_t frame_size_; 62*795d594fSAndroid Build Coastguard Worker uint32_t core_spill_mask_; 63*795d594fSAndroid Build Coastguard Worker uint32_t fp_spill_mask_; 64*795d594fSAndroid Build Coastguard Worker std::vector<uint8_t> cfi_; 65*795d594fSAndroid Build Coastguard Worker }; 66*795d594fSAndroid Build Coastguard Worker 67*795d594fSAndroid Build Coastguard Worker JniCompiledMethod ArtQuickJniCompileMethod(const CompilerOptions& compiler_options, 68*795d594fSAndroid Build Coastguard Worker std::string_view shorty, 69*795d594fSAndroid Build Coastguard Worker uint32_t access_flags, 70*795d594fSAndroid Build Coastguard Worker ArenaAllocator* allocator); 71*795d594fSAndroid Build Coastguard Worker 72*795d594fSAndroid Build Coastguard Worker } // namespace art 73*795d594fSAndroid Build Coastguard Worker 74*795d594fSAndroid Build Coastguard Worker #endif // ART_COMPILER_JNI_QUICK_JNI_COMPILER_H_ 75