xref: /aosp_15_r20/art/compiler/debug/elf_debug_line_writer.h (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2016 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #ifndef ART_COMPILER_DEBUG_ELF_DEBUG_LINE_WRITER_H_
18*795d594fSAndroid Build Coastguard Worker #define ART_COMPILER_DEBUG_ELF_DEBUG_LINE_WRITER_H_
19*795d594fSAndroid Build Coastguard Worker 
20*795d594fSAndroid Build Coastguard Worker #include <unordered_set>
21*795d594fSAndroid Build Coastguard Worker #include <vector>
22*795d594fSAndroid Build Coastguard Worker 
23*795d594fSAndroid Build Coastguard Worker #include "base/macros.h"
24*795d594fSAndroid Build Coastguard Worker #include "debug/elf_compilation_unit.h"
25*795d594fSAndroid Build Coastguard Worker #include "debug/src_map_elem.h"
26*795d594fSAndroid Build Coastguard Worker #include "dex/dex_file-inl.h"
27*795d594fSAndroid Build Coastguard Worker #include "dwarf/debug_line_opcode_writer.h"
28*795d594fSAndroid Build Coastguard Worker #include "dwarf/headers.h"
29*795d594fSAndroid Build Coastguard Worker #include "elf/elf_builder.h"
30*795d594fSAndroid Build Coastguard Worker #include "oat/oat_file.h"
31*795d594fSAndroid Build Coastguard Worker #include "oat/stack_map.h"
32*795d594fSAndroid Build Coastguard Worker 
33*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN {
34*795d594fSAndroid Build Coastguard Worker namespace debug {
35*795d594fSAndroid Build Coastguard Worker 
36*795d594fSAndroid Build Coastguard Worker using PositionInfos = std::vector<DexFile::PositionInfo>;
37*795d594fSAndroid Build Coastguard Worker 
38*795d594fSAndroid Build Coastguard Worker template<typename ElfTypes>
39*795d594fSAndroid Build Coastguard Worker class ElfDebugLineWriter {
40*795d594fSAndroid Build Coastguard Worker   using Elf_Addr = typename ElfTypes::Addr;
41*795d594fSAndroid Build Coastguard Worker 
42*795d594fSAndroid Build Coastguard Worker  public:
ElfDebugLineWriter(ElfBuilder<ElfTypes> * builder)43*795d594fSAndroid Build Coastguard Worker   explicit ElfDebugLineWriter(ElfBuilder<ElfTypes>* builder) : builder_(builder) {
44*795d594fSAndroid Build Coastguard Worker   }
45*795d594fSAndroid Build Coastguard Worker 
Start()46*795d594fSAndroid Build Coastguard Worker   void Start() {
47*795d594fSAndroid Build Coastguard Worker     builder_->GetDebugLine()->Start();
48*795d594fSAndroid Build Coastguard Worker   }
49*795d594fSAndroid Build Coastguard Worker 
50*795d594fSAndroid Build Coastguard Worker   // Write line table for given set of methods.
51*795d594fSAndroid Build Coastguard Worker   // Returns the number of bytes written.
WriteCompilationUnit(ElfCompilationUnit & compilation_unit)52*795d594fSAndroid Build Coastguard Worker   size_t WriteCompilationUnit(ElfCompilationUnit& compilation_unit) {
53*795d594fSAndroid Build Coastguard Worker     const InstructionSet isa = builder_->GetIsa();
54*795d594fSAndroid Build Coastguard Worker     const bool is64bit = Is64BitInstructionSet(isa);
55*795d594fSAndroid Build Coastguard Worker     const Elf_Addr base_address = compilation_unit.is_code_address_text_relative
56*795d594fSAndroid Build Coastguard Worker         ? builder_->GetText()->GetAddress()
57*795d594fSAndroid Build Coastguard Worker         : 0;
58*795d594fSAndroid Build Coastguard Worker 
59*795d594fSAndroid Build Coastguard Worker     compilation_unit.debug_line_offset = builder_->GetDebugLine()->GetPosition();
60*795d594fSAndroid Build Coastguard Worker 
61*795d594fSAndroid Build Coastguard Worker     std::vector<dwarf::FileEntry> files;
62*795d594fSAndroid Build Coastguard Worker     std::unordered_map<std::string, size_t> files_map;
63*795d594fSAndroid Build Coastguard Worker     std::vector<std::string> directories;
64*795d594fSAndroid Build Coastguard Worker     std::unordered_map<std::string, size_t> directories_map;
65*795d594fSAndroid Build Coastguard Worker     int code_factor_bits_ = 0;
66*795d594fSAndroid Build Coastguard Worker     int dwarf_isa = -1;
67*795d594fSAndroid Build Coastguard Worker     switch (isa) {
68*795d594fSAndroid Build Coastguard Worker       case InstructionSet::kArm:  // arm actually means thumb2.
69*795d594fSAndroid Build Coastguard Worker       case InstructionSet::kThumb2:
70*795d594fSAndroid Build Coastguard Worker         code_factor_bits_ = 1;  // 16-bit instuctions
71*795d594fSAndroid Build Coastguard Worker         dwarf_isa = 1;  // DW_ISA_ARM_thumb.
72*795d594fSAndroid Build Coastguard Worker         break;
73*795d594fSAndroid Build Coastguard Worker       case InstructionSet::kArm64:
74*795d594fSAndroid Build Coastguard Worker         code_factor_bits_ = 2;  // 32-bit instructions
75*795d594fSAndroid Build Coastguard Worker         break;
76*795d594fSAndroid Build Coastguard Worker       case InstructionSet::kNone:
77*795d594fSAndroid Build Coastguard Worker       case InstructionSet::kRiscv64:
78*795d594fSAndroid Build Coastguard Worker       case InstructionSet::kX86:
79*795d594fSAndroid Build Coastguard Worker       case InstructionSet::kX86_64:
80*795d594fSAndroid Build Coastguard Worker         break;
81*795d594fSAndroid Build Coastguard Worker     }
82*795d594fSAndroid Build Coastguard Worker     std::unordered_set<uint64_t> seen_addresses(compilation_unit.methods.size());
83*795d594fSAndroid Build Coastguard Worker     dwarf::DebugLineOpCodeWriter<> opcodes(is64bit, code_factor_bits_);
84*795d594fSAndroid Build Coastguard Worker     for (const MethodDebugInfo* mi : compilation_unit.methods) {
85*795d594fSAndroid Build Coastguard Worker       // Ignore function if we have already generated line table for the same address.
86*795d594fSAndroid Build Coastguard Worker       // It would confuse the debugger and the DWARF specification forbids it.
87*795d594fSAndroid Build Coastguard Worker       // We allow the line table for method to be replicated in different compilation unit.
88*795d594fSAndroid Build Coastguard Worker       // This ensures that each compilation unit contains line table for all its methods.
89*795d594fSAndroid Build Coastguard Worker       if (!seen_addresses.insert(mi->code_address).second) {
90*795d594fSAndroid Build Coastguard Worker         continue;
91*795d594fSAndroid Build Coastguard Worker       }
92*795d594fSAndroid Build Coastguard Worker 
93*795d594fSAndroid Build Coastguard Worker       uint32_t prologue_end = std::numeric_limits<uint32_t>::max();
94*795d594fSAndroid Build Coastguard Worker       std::vector<SrcMapElem> pc2dex_map;
95*795d594fSAndroid Build Coastguard Worker       if (mi->code_info != nullptr) {
96*795d594fSAndroid Build Coastguard Worker         // Use stack maps to create mapping table from pc to dex.
97*795d594fSAndroid Build Coastguard Worker         const CodeInfo code_info(mi->code_info);
98*795d594fSAndroid Build Coastguard Worker         pc2dex_map.reserve(code_info.GetNumberOfStackMaps());
99*795d594fSAndroid Build Coastguard Worker         for (StackMap stack_map : code_info.GetStackMaps()) {
100*795d594fSAndroid Build Coastguard Worker           const uint32_t pc = stack_map.GetNativePcOffset(isa);
101*795d594fSAndroid Build Coastguard Worker           const int32_t dex = stack_map.GetDexPc();
102*795d594fSAndroid Build Coastguard Worker           pc2dex_map.push_back({pc, dex});
103*795d594fSAndroid Build Coastguard Worker           if (stack_map.HasDexRegisterMap()) {
104*795d594fSAndroid Build Coastguard Worker             // Guess that the first map with local variables is the end of prologue.
105*795d594fSAndroid Build Coastguard Worker             prologue_end = std::min(prologue_end, pc);
106*795d594fSAndroid Build Coastguard Worker           }
107*795d594fSAndroid Build Coastguard Worker         }
108*795d594fSAndroid Build Coastguard Worker         std::sort(pc2dex_map.begin(), pc2dex_map.end());
109*795d594fSAndroid Build Coastguard Worker       }
110*795d594fSAndroid Build Coastguard Worker 
111*795d594fSAndroid Build Coastguard Worker       if (pc2dex_map.empty()) {
112*795d594fSAndroid Build Coastguard Worker         continue;
113*795d594fSAndroid Build Coastguard Worker       }
114*795d594fSAndroid Build Coastguard Worker 
115*795d594fSAndroid Build Coastguard Worker       // Compensate for compiler's off-by-one-instruction error.
116*795d594fSAndroid Build Coastguard Worker       //
117*795d594fSAndroid Build Coastguard Worker       // The compiler generates stackmap with PC *after* the branch instruction
118*795d594fSAndroid Build Coastguard Worker       // (because this is the PC which is easier to obtain when unwinding).
119*795d594fSAndroid Build Coastguard Worker       //
120*795d594fSAndroid Build Coastguard Worker       // However, the debugger is more clever and it will ask us for line-number
121*795d594fSAndroid Build Coastguard Worker       // mapping at the location of the branch instruction (since the following
122*795d594fSAndroid Build Coastguard Worker       // instruction could belong to other line, this is the correct thing to do).
123*795d594fSAndroid Build Coastguard Worker       //
124*795d594fSAndroid Build Coastguard Worker       // So we really want to just decrement the PC by one instruction so that the
125*795d594fSAndroid Build Coastguard Worker       // branch instruction is covered as well. However, we do not know the size
126*795d594fSAndroid Build Coastguard Worker       // of the previous instruction, and we can not subtract just a fixed amount
127*795d594fSAndroid Build Coastguard Worker       // (the debugger would trust us that the PC is valid; it might try to set
128*795d594fSAndroid Build Coastguard Worker       // breakpoint there at some point, and setting breakpoint in mid-instruction
129*795d594fSAndroid Build Coastguard Worker       // would make the process crash in spectacular way).
130*795d594fSAndroid Build Coastguard Worker       //
131*795d594fSAndroid Build Coastguard Worker       // Therefore, we say that the PC which the compiler gave us for the stackmap
132*795d594fSAndroid Build Coastguard Worker       // is the end of its associated address range, and we use the PC from the
133*795d594fSAndroid Build Coastguard Worker       // previous stack map as the start of the range. This ensures that the PC is
134*795d594fSAndroid Build Coastguard Worker       // valid and that the branch instruction is covered.
135*795d594fSAndroid Build Coastguard Worker       //
136*795d594fSAndroid Build Coastguard Worker       // This ensures we have correct line number mapping at call sites (which is
137*795d594fSAndroid Build Coastguard Worker       // important for backtraces), but there is nothing we can do for non-call
138*795d594fSAndroid Build Coastguard Worker       // sites (so stepping through optimized code in debugger is not possible).
139*795d594fSAndroid Build Coastguard Worker       //
140*795d594fSAndroid Build Coastguard Worker       // We do not adjust the stackmaps if the code was compiled as debuggable.
141*795d594fSAndroid Build Coastguard Worker       // In that case, the stackmaps should accurately cover all instructions.
142*795d594fSAndroid Build Coastguard Worker       if (!mi->is_native_debuggable) {
143*795d594fSAndroid Build Coastguard Worker         for (size_t i = pc2dex_map.size() - 1; i > 0; --i) {
144*795d594fSAndroid Build Coastguard Worker           pc2dex_map[i].from_ = pc2dex_map[i - 1].from_;
145*795d594fSAndroid Build Coastguard Worker         }
146*795d594fSAndroid Build Coastguard Worker         pc2dex_map[0].from_ = 0;
147*795d594fSAndroid Build Coastguard Worker       }
148*795d594fSAndroid Build Coastguard Worker 
149*795d594fSAndroid Build Coastguard Worker       Elf_Addr method_address = base_address + mi->code_address;
150*795d594fSAndroid Build Coastguard Worker 
151*795d594fSAndroid Build Coastguard Worker       PositionInfos dex2line_map;
152*795d594fSAndroid Build Coastguard Worker       const DexFile* dex = mi->dex_file;
153*795d594fSAndroid Build Coastguard Worker       DCHECK(dex != nullptr);
154*795d594fSAndroid Build Coastguard Worker       CodeItemDebugInfoAccessor accessor(*dex, mi->code_item, mi->dex_method_index);
155*795d594fSAndroid Build Coastguard Worker       if (!accessor.DecodeDebugPositionInfo(
156*795d594fSAndroid Build Coastguard Worker           [&](const DexFile::PositionInfo& entry) {
157*795d594fSAndroid Build Coastguard Worker             dex2line_map.push_back(entry);
158*795d594fSAndroid Build Coastguard Worker             return false;
159*795d594fSAndroid Build Coastguard Worker           })) {
160*795d594fSAndroid Build Coastguard Worker         continue;
161*795d594fSAndroid Build Coastguard Worker       }
162*795d594fSAndroid Build Coastguard Worker 
163*795d594fSAndroid Build Coastguard Worker       if (dex2line_map.empty()) {
164*795d594fSAndroid Build Coastguard Worker         continue;
165*795d594fSAndroid Build Coastguard Worker       }
166*795d594fSAndroid Build Coastguard Worker 
167*795d594fSAndroid Build Coastguard Worker       opcodes.SetAddress(method_address);
168*795d594fSAndroid Build Coastguard Worker       if (dwarf_isa != -1) {
169*795d594fSAndroid Build Coastguard Worker         opcodes.SetISA(dwarf_isa);
170*795d594fSAndroid Build Coastguard Worker       }
171*795d594fSAndroid Build Coastguard Worker 
172*795d594fSAndroid Build Coastguard Worker       // Get and deduplicate directory and filename.
173*795d594fSAndroid Build Coastguard Worker       int file_index = 0;  // 0 - primary source file of the compilation.
174*795d594fSAndroid Build Coastguard Worker       auto& dex_class_def = dex->GetClassDef(mi->class_def_index);
175*795d594fSAndroid Build Coastguard Worker       const char* source_file = dex->GetSourceFile(dex_class_def);
176*795d594fSAndroid Build Coastguard Worker       if (source_file != nullptr) {
177*795d594fSAndroid Build Coastguard Worker         std::string file_name(source_file);
178*795d594fSAndroid Build Coastguard Worker         size_t file_name_slash = file_name.find_last_of('/');
179*795d594fSAndroid Build Coastguard Worker         std::string class_name(dex->GetClassDescriptor(dex_class_def));
180*795d594fSAndroid Build Coastguard Worker         size_t class_name_slash = class_name.find_last_of('/');
181*795d594fSAndroid Build Coastguard Worker         std::string full_path(file_name);
182*795d594fSAndroid Build Coastguard Worker 
183*795d594fSAndroid Build Coastguard Worker         // Guess directory from package name.
184*795d594fSAndroid Build Coastguard Worker         int directory_index = 0;  // 0 - current directory of the compilation.
185*795d594fSAndroid Build Coastguard Worker         if (file_name_slash == std::string::npos &&  // Just filename.
186*795d594fSAndroid Build Coastguard Worker             class_name.front() == 'L' &&  // Type descriptor for a class.
187*795d594fSAndroid Build Coastguard Worker             class_name_slash != std::string::npos) {  // Has package name.
188*795d594fSAndroid Build Coastguard Worker           std::string package_name = class_name.substr(1, class_name_slash - 1);
189*795d594fSAndroid Build Coastguard Worker           auto it = directories_map.find(package_name);
190*795d594fSAndroid Build Coastguard Worker           if (it == directories_map.end()) {
191*795d594fSAndroid Build Coastguard Worker             directory_index = 1 + directories.size();
192*795d594fSAndroid Build Coastguard Worker             directories_map.emplace(package_name, directory_index);
193*795d594fSAndroid Build Coastguard Worker             directories.push_back(package_name);
194*795d594fSAndroid Build Coastguard Worker           } else {
195*795d594fSAndroid Build Coastguard Worker             directory_index = it->second;
196*795d594fSAndroid Build Coastguard Worker           }
197*795d594fSAndroid Build Coastguard Worker           full_path = ART_FORMAT("{}/{}", package_name, file_name);
198*795d594fSAndroid Build Coastguard Worker         }
199*795d594fSAndroid Build Coastguard Worker 
200*795d594fSAndroid Build Coastguard Worker         // Add file entry.
201*795d594fSAndroid Build Coastguard Worker         auto it2 = files_map.find(full_path);
202*795d594fSAndroid Build Coastguard Worker         if (it2 == files_map.end()) {
203*795d594fSAndroid Build Coastguard Worker           file_index = 1 + files.size();
204*795d594fSAndroid Build Coastguard Worker           files_map.emplace(full_path, file_index);
205*795d594fSAndroid Build Coastguard Worker           files.push_back(dwarf::FileEntry {
206*795d594fSAndroid Build Coastguard Worker             file_name,
207*795d594fSAndroid Build Coastguard Worker             directory_index,
208*795d594fSAndroid Build Coastguard Worker             0,  // Modification time - NA.
209*795d594fSAndroid Build Coastguard Worker             0,  // File size - NA.
210*795d594fSAndroid Build Coastguard Worker           });
211*795d594fSAndroid Build Coastguard Worker         } else {
212*795d594fSAndroid Build Coastguard Worker           file_index = it2->second;
213*795d594fSAndroid Build Coastguard Worker         }
214*795d594fSAndroid Build Coastguard Worker       }
215*795d594fSAndroid Build Coastguard Worker       opcodes.SetFile(file_index);
216*795d594fSAndroid Build Coastguard Worker 
217*795d594fSAndroid Build Coastguard Worker       // Generate mapping opcodes from PC to Java lines.
218*795d594fSAndroid Build Coastguard Worker       if (file_index != 0) {
219*795d594fSAndroid Build Coastguard Worker         // If the method was not compiled as native-debuggable, we still generate all available
220*795d594fSAndroid Build Coastguard Worker         // lines, but we try to prevent the debugger from stepping and setting breakpoints since
221*795d594fSAndroid Build Coastguard Worker         // the information is too inaccurate for that (breakpoints would be set after the calls).
222*795d594fSAndroid Build Coastguard Worker         const bool default_is_stmt = mi->is_native_debuggable;
223*795d594fSAndroid Build Coastguard Worker         bool first = true;
224*795d594fSAndroid Build Coastguard Worker         for (SrcMapElem pc2dex : pc2dex_map) {
225*795d594fSAndroid Build Coastguard Worker           uint32_t pc = pc2dex.from_;
226*795d594fSAndroid Build Coastguard Worker           int dex_pc = pc2dex.to_;
227*795d594fSAndroid Build Coastguard Worker           // Find mapping with address with is greater than our dex pc; then go back one step.
228*795d594fSAndroid Build Coastguard Worker           auto dex2line = std::upper_bound(
229*795d594fSAndroid Build Coastguard Worker               dex2line_map.begin(),
230*795d594fSAndroid Build Coastguard Worker               dex2line_map.end(),
231*795d594fSAndroid Build Coastguard Worker               dex_pc,
232*795d594fSAndroid Build Coastguard Worker               [](uint32_t address, const DexFile::PositionInfo& entry) {
233*795d594fSAndroid Build Coastguard Worker                   return address < entry.address_;
234*795d594fSAndroid Build Coastguard Worker               });
235*795d594fSAndroid Build Coastguard Worker           // Look for first valid mapping after the prologue.
236*795d594fSAndroid Build Coastguard Worker           if (dex2line != dex2line_map.begin() && pc >= prologue_end) {
237*795d594fSAndroid Build Coastguard Worker             int line = (--dex2line)->line_;
238*795d594fSAndroid Build Coastguard Worker             if (first) {
239*795d594fSAndroid Build Coastguard Worker               first = false;
240*795d594fSAndroid Build Coastguard Worker               if (pc > 0) {
241*795d594fSAndroid Build Coastguard Worker                 // Assume that any preceding code is prologue.
242*795d594fSAndroid Build Coastguard Worker                 int first_line = dex2line_map.front().line_;
243*795d594fSAndroid Build Coastguard Worker                 // Prologue is not a sensible place for a breakpoint.
244*795d594fSAndroid Build Coastguard Worker                 opcodes.SetIsStmt(false);
245*795d594fSAndroid Build Coastguard Worker                 opcodes.AddRow(method_address, first_line);
246*795d594fSAndroid Build Coastguard Worker                 opcodes.SetPrologueEnd();
247*795d594fSAndroid Build Coastguard Worker               }
248*795d594fSAndroid Build Coastguard Worker               opcodes.SetIsStmt(default_is_stmt);
249*795d594fSAndroid Build Coastguard Worker               opcodes.AddRow(method_address + pc, line);
250*795d594fSAndroid Build Coastguard Worker             } else if (line != opcodes.CurrentLine()) {
251*795d594fSAndroid Build Coastguard Worker               opcodes.SetIsStmt(default_is_stmt);
252*795d594fSAndroid Build Coastguard Worker               opcodes.AddRow(method_address + pc, line);
253*795d594fSAndroid Build Coastguard Worker             }
254*795d594fSAndroid Build Coastguard Worker           }
255*795d594fSAndroid Build Coastguard Worker         }
256*795d594fSAndroid Build Coastguard Worker       } else {
257*795d594fSAndroid Build Coastguard Worker         // line 0 - instruction cannot be attributed to any source line.
258*795d594fSAndroid Build Coastguard Worker         opcodes.AddRow(method_address, 0);
259*795d594fSAndroid Build Coastguard Worker       }
260*795d594fSAndroid Build Coastguard Worker 
261*795d594fSAndroid Build Coastguard Worker       opcodes.AdvancePC(method_address + mi->code_size);
262*795d594fSAndroid Build Coastguard Worker       opcodes.EndSequence();
263*795d594fSAndroid Build Coastguard Worker     }
264*795d594fSAndroid Build Coastguard Worker     std::vector<uint8_t> buffer;
265*795d594fSAndroid Build Coastguard Worker     buffer.reserve(opcodes.data()->size() + KB);
266*795d594fSAndroid Build Coastguard Worker     WriteDebugLineTable(directories, files, opcodes, &buffer);
267*795d594fSAndroid Build Coastguard Worker     builder_->GetDebugLine()->WriteFully(buffer.data(), buffer.size());
268*795d594fSAndroid Build Coastguard Worker     return buffer.size();
269*795d594fSAndroid Build Coastguard Worker   }
270*795d594fSAndroid Build Coastguard Worker 
End()271*795d594fSAndroid Build Coastguard Worker   void End() {
272*795d594fSAndroid Build Coastguard Worker     builder_->GetDebugLine()->End();
273*795d594fSAndroid Build Coastguard Worker   }
274*795d594fSAndroid Build Coastguard Worker 
275*795d594fSAndroid Build Coastguard Worker  private:
276*795d594fSAndroid Build Coastguard Worker   ElfBuilder<ElfTypes>* builder_;
277*795d594fSAndroid Build Coastguard Worker };
278*795d594fSAndroid Build Coastguard Worker 
279*795d594fSAndroid Build Coastguard Worker }  // namespace debug
280*795d594fSAndroid Build Coastguard Worker }  // namespace art
281*795d594fSAndroid Build Coastguard Worker 
282*795d594fSAndroid Build Coastguard Worker #endif  // ART_COMPILER_DEBUG_ELF_DEBUG_LINE_WRITER_H_
283*795d594fSAndroid Build Coastguard Worker 
284