xref: /aosp_15_r20/external/skia/gm/spritebitmap.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/core/SkBitmap.h"
10 #include "include/core/SkCanvas.h"
11 #include "include/core/SkColor.h"
12 #include "include/core/SkImageFilter.h"
13 #include "include/core/SkMatrix.h"
14 #include "include/core/SkPaint.h"
15 #include "include/core/SkRect.h"
16 #include "include/core/SkRefCnt.h"
17 #include "include/core/SkSamplingOptions.h"
18 #include "include/core/SkScalar.h"
19 #include "include/core/SkSize.h"
20 #include "include/core/SkString.h"
21 #include "include/effects/SkImageFilters.h"
22 #include "tools/ToolUtils.h"
23 
24 #include <utility>
25 
make_bm(SkBitmap * bm)26 static void make_bm(SkBitmap* bm) {
27     bm->allocN32Pixels(100, 100);
28     bm->eraseColor(SK_ColorBLUE);
29 
30     SkCanvas canvas(*bm);
31     SkPaint paint;
32     paint.setAntiAlias(true);
33     paint.setColor(SK_ColorRED);
34     canvas.drawCircle(50, 50, 50, paint);
35 }
36 
draw_1_bitmap(SkCanvas * canvas,const SkBitmap & bm,bool doClip,int dx,int dy,sk_sp<SkImageFilter> filter)37 static void draw_1_bitmap(SkCanvas* canvas, const SkBitmap& bm, bool doClip,
38                          int dx, int dy, sk_sp<SkImageFilter> filter) {
39     SkAutoCanvasRestore acr(canvas, true);
40     SkPaint paint;
41 
42     SkRect clipR = SkRect::MakeXYWH(SkIntToScalar(dx),
43                                     SkIntToScalar(dy),
44                                     SkIntToScalar(bm.width()),
45                                     SkIntToScalar(bm.height()));
46 
47     paint.setImageFilter(std::move(filter));
48     clipR.inset(5, 5);
49 
50     canvas->translate(SkIntToScalar(bm.width() + 20), 0);
51 
52     if (doClip) {
53         canvas->save();
54         canvas->clipRect(clipR);
55     }
56     canvas->drawImage(bm.asImage(), SkIntToScalar(dx), SkIntToScalar(dy),
57                       SkSamplingOptions(), &paint);
58     if (doClip) {
59         canvas->restore();
60     }
61 }
62 
63 /**
64  *  Compare output of drawSprite and drawBitmap (esp. clipping and imagefilters)
65  */
66 class SpriteBitmapGM : public skiagm::GM {
67 public:
SpriteBitmapGM()68     SpriteBitmapGM() {}
69 
70 protected:
getName() const71     SkString getName() const override { return SkString("spritebitmap"); }
72 
getISize()73     SkISize getISize() override { return SkISize::Make(640, 480); }
74 
onDraw(SkCanvas * canvas)75     void onDraw(SkCanvas* canvas) override {
76         SkBitmap bm;
77         make_bm(&bm);
78 
79         int dx = 10;
80         int dy = 10;
81 
82         SkScalar sigma = 8;
83         sk_sp<SkImageFilter> filter(SkImageFilters::Blur(sigma, sigma, nullptr));
84 
85         draw_1_bitmap(canvas, bm, false, dx, dy, nullptr);
86         dy += bm.height() + 20;
87         draw_1_bitmap(canvas, bm, false, dx, dy, filter);
88         dy += bm.height() + 20;
89         draw_1_bitmap(canvas, bm, true, dx, dy, nullptr);
90         dy += bm.height() + 20;
91         draw_1_bitmap(canvas, bm, true, dx, dy, filter);
92     }
93 
94 private:
95     using INHERITED = GM;
96 };
97 DEF_GM( return new SpriteBitmapGM; )
98 
99 // b/41322892 : The CPU backend tries to detect when an image draw is landing perfectly on pixel
100 // centers, so it can use a faster sprite-blitting path. That code just assumes that ANY translation
101 // can be pixel-snapped. Image-shaders used to behave like this, but were fixed long-ago.
102 // The correct result here is for ALL rectangles to be averaged to grey, rather than a pixel-snapped
103 // black and white checkerboard.
104 //
105 // This GM now tests that linear filtering is preserved for subpixel translation, across several
106 // different possible methods of drawing.
107 DEF_SIMPLE_GM_BG(drawimagerect_filter, canvas, 180, 60, SK_ColorWHITE) {
108     auto image = ToolUtils::create_checkerboard_image(50, 50, SK_ColorWHITE, SK_ColorBLACK, 1);
109     SkSamplingOptions sampling{SkFilterMode::kLinear};
110 
111     canvas->translate(5, 5);
112     canvas->drawImage(image, 0.5f, 0.5f, sampling);
113 
114     canvas->translate(60, 0);
115     canvas->drawImageRect(image, {0.5f, 0.5f, 50.5f, 50.5f}, sampling);
116 
117     auto shader = image->makeShader(sampling);
118     canvas->translate(60, 0);
119     SkPaint paint;
120     SkMatrix offset = SkMatrix::Translate(0.5f, 0.5f);
121     paint.setShader(image->makeShader(sampling, &offset));
122     canvas->drawRect({0.0f, 0.0f, 50.0f, 50.0f}, paint);
123 }
124