Searched refs:NUM_INTERRUPTS (Results 1 – 2 of 2) sorted by relevance
139 static __no_init void (*g_pfnRAMVectors[NUM_INTERRUPTS+1])(void) @ "VTABLE";143 void (*g_pfnRAMVectors[NUM_INTERRUPTS + 1])(void);146 void (*g_pfnRAMVectors[NUM_INTERRUPTS+1])(void) __attribute__((aligned(1024)));173 ASSERT(interruptNumber < (NUM_INTERRUPTS+1)); in Interrupt_registerInterrupt()190 for (ulIdx = 0; ulIdx < (NUM_INTERRUPTS + 1); ulIdx++) in Interrupt_registerInterrupt()213 ASSERT(interruptNumber < (NUM_INTERRUPTS+1)); in Interrupt_unregisterInterrupt()277 ASSERT((interruptNumber >= 4) && (interruptNumber < (NUM_INTERRUPTS+1))); in Interrupt_setPriority()293 ASSERT((interruptNumber >= 4) && (interruptNumber < (NUM_INTERRUPTS+1))); in Interrupt_getPriority()307 ASSERT(interruptNumber < (NUM_INTERRUPTS+1)); in Interrupt_enableInterrupt()351 ASSERT(interruptNumber < (NUM_INTERRUPTS+1)); in Interrupt_disableInterrupt()[all …]
116 #define NUM_INTERRUPTS (57) macro