Searched refs:zink_render_pass_pipeline_state (Results 1 – 5 of 5) sorted by relevance
65 …screen *screen, struct zink_render_pass_state *state, struct zink_render_pass_pipeline_state *psta… in create_render_pass2()251 struct zink_render_pass_pipeline_state *pstate) in zink_create_render_pass()323 rp_state_size(const struct zink_render_pass_pipeline_state *pstate) in rp_state_size()325 return offsetof(struct zink_render_pass_pipeline_state, attachments) + in rp_state_size()332 const struct zink_render_pass_pipeline_state *s = key; in hash_rp_state()513 struct zink_render_pass_pipeline_state pstate; in get_render_pass()520 struct zink_render_pass_pipeline_state *ppstate; in get_render_pass()522 cache_entry->key = ralloc(ctx, struct zink_render_pass_pipeline_state); in get_render_pass()
32 struct zink_render_pass_pipeline_state *pstate);
1190 struct zink_render_pass_pipeline_state { struct
127 - zink: use a zink_render_pass_pipeline_state bit for fbfetch
4500 - zink: use a zink_render_pass_pipeline_state bit for fbfetch