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Searched refs:zink_render_pass_pipeline_state (Results 1 – 5 of 5) sorted by relevance

/aosp_15_r20/external/mesa3d/src/gallium/drivers/zink/
H A Dzink_render_pass.c65 …screen *screen, struct zink_render_pass_state *state, struct zink_render_pass_pipeline_state *psta… in create_render_pass2()
251 struct zink_render_pass_pipeline_state *pstate) in zink_create_render_pass()
323 rp_state_size(const struct zink_render_pass_pipeline_state *pstate) in rp_state_size()
325 return offsetof(struct zink_render_pass_pipeline_state, attachments) + in rp_state_size()
332 const struct zink_render_pass_pipeline_state *s = key; in hash_rp_state()
513 struct zink_render_pass_pipeline_state pstate; in get_render_pass()
520 struct zink_render_pass_pipeline_state *ppstate; in get_render_pass()
522 cache_entry->key = ralloc(ctx, struct zink_render_pass_pipeline_state); in get_render_pass()
H A Dzink_render_pass.h32 struct zink_render_pass_pipeline_state *pstate);
H A Dzink_types.h1190 struct zink_render_pass_pipeline_state { struct
/aosp_15_r20/external/mesa3d/docs/relnotes/
H A D22.1.1.rst127 - zink: use a zink_render_pass_pipeline_state bit for fbfetch
H A D22.2.0.rst4500 - zink: use a zink_render_pass_pipeline_state bit for fbfetch