Searched refs:writePipelineLayout (Results 1 – 1 of 1) sorted by relevance
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
H A D | vktDynamicRenderingLocalReadTests.cpp | 585 …Move<VkPipelineLayout> writePipelineLayout = makePipelineLayout(vk, device, 0, DE_NULL, 1u, &pushC… in iterate() local 679 …vk, device, *writePipelineLayout, *vertShaderModule, DE_NULL, DE_NULL, DE_NULL, *writeFragShaderMo… in iterate() 750 …vk.cmdPushConstants(cmdBuffer, *writePipelineLayout, VK_SHADER_STAGE_FRAGMENT_BIT, 0, 4, &pipeline… in iterate()
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