Searched refs:writeBaseTypeToSignedChannel (Results 1 – 1 of 1) sorted by relevance
1960 void writeBaseTypeToSignedChannel(GLuint channel, GLdouble value, GLubyte *pixel) in writeBaseTypeToSignedChannel() function2264 writeBaseTypeToSignedChannel<GLbyte>(channel, value, pixel); in writeChannel()2267 writeBaseTypeToSignedChannel<GLshort>(channel, value, pixel); in writeChannel()2270 writeBaseTypeToSignedChannel<GLint>(channel, value, pixel); in writeChannel()