Searched refs:vs_window_space (Results 1 – 2 of 2) sorted by relevance
400 bool vs_window_space; in r600_update_vs_writes_viewport_index() local406 vs_window_space = in r600_update_vs_writes_viewport_index()409 if (rctx->vs_disables_clipping_viewport != vs_window_space) { in r600_update_vs_writes_viewport_index()410 rctx->vs_disables_clipping_viewport = vs_window_space; in r600_update_vs_writes_viewport_index()
675 bool vs_window_space; in si_update_vs_viewport_state() local681 vs_window_space = vs->cso->stage == MESA_SHADER_VERTEX && info->base.vs.window_space_position; in si_update_vs_viewport_state()683 if (ctx->vs_disables_clipping_viewport != vs_window_space) { in si_update_vs_viewport_state()684 ctx->vs_disables_clipping_viewport = vs_window_space; in si_update_vs_viewport_state()