Searched refs:vs_hdr (Results 1 – 1 of 1) sorted by relevance
420 struct vs_header *vs_hdr = next_sect(state, §_size); in dump_shaders_a2xx() local429 dump_hex((void *)vs_hdr, sect_size); in dump_shaders_a2xx()432 for (j = 0; j < (int)vs_hdr->unknown1 - 1; j++) { in dump_shaders_a2xx()447 dump_short_summary(state, vs_hdr->unknown1 - 1, constants); in dump_shaders_a2xx()454 for (j = 0; j < vs_hdr->unknown9; j++) { in dump_shaders_a2xx()463 for (j = 0; j < vs_hdr->unknown1 - 1; j++) { in dump_shaders_a2xx()467 free(vs_hdr); in dump_shaders_a2xx()522 uint8_t *vs_hdr; in dump_shaders_a3xx() local526 vs_hdr = next_sect(state, &hdr_size); in dump_shaders_a3xx()544 instrs = &vs_hdr[n]; in dump_shaders_a3xx()[all …]