Searched refs:vs_2d_array_body (Results 1 – 1 of 1) sorted by relevance
2892 static const char *vs_2d_array_body = "#version 310 es\n" in iterate() local2916 gl.shaderSource(vs_2d_array_id, 1 /* count */, &vs_2d_array_body, NULL); in iterate()